Giles.floydub17_ESO wrote: »ComboBreaker88 wrote: »Kyle1983b14_ESO wrote: »more like 90 for, and 10 against.
Yeah make an auction house. Lol. And watch all the rare or low priced items get bought up instantly and relished for higher. Hahaha
He cares about that almost as much as he cares about the accuracy of his statements.Drachenfier wrote: »ComboBreaker88 wrote: »Kyle1983b14_ESO wrote: »more like 90 for, and 10 against.
Yeah make an auction house. Lol. And watch all the rare or low priced items get bought up instantly and relished for higher. Hahaha
Funny how that doesn't happen in SWTOR or GW2 or LOTRO or WoW. There is one anti-AH guy on here that makes the laughable claim that he "monopolized" mods and armaments on SWTOR, which caused me to guffaw with enormous gusto. I know he's lying, but that doesn't keep him from spewing that poo.
For what it's worth, I think this system is a complete failure. How many people share my viewpoint, and completely leave their materials and goods out of the system? A lot more than you would think, I imagine. The supply in this game is limited by the system itself. That's never a good thing.
@Drachenfier
It did push prices down. I can speak for SWTOR specifically and the same thing happens in the other games as well. Price is pushed down the more who sell the same item. If you didn't notice the depreciation then you were not paying much attention.
It is one of the specific reasons Zos stated for using the guild system. Since it has created a robust and vibrant economy in the game, a success, Zos will not be changing it.
InFernalEntity wrote: »What about letting players outside the guild list items at vendors for a % cut of the profits set by the guild?
Players get to sell items anywhere they choose. Limited access of course. 15 items per alliance. For a total of 45. (a player in even 2 trade guilds can list 60 items so maybe less than a total of 45)
The guilds that own the trader still make a profit because of listing fee and the % cut. So a guild would determine outsiders need to pay 15% or 40% or however much the guild deems acceptable. And if the item sells for 10k then the guild get 1.5k or 4k.
Also add a search function because I don't wanna scroll through pages of purple motif chapters/purple rings etc. Look for the exact right thing. Let me search by name in addition to quality and trait etc.
Edit: Make this feature opt-in / opt-out. So guild can maintain their exclusivity if they want to.
Kyle1983b14_ESO wrote: »They have already stated that there is no chance at all, period, zip, none that they will do a world wide auction house. While your opinion is shared with the vast majority of forum activists, it's never going to happen, time to protest for something that there is a chance for... like more emotes or scandalous attire for your characters.
What they could do is add auctioneer's to each zone and pool all info from that zone from all the guilds into that auctioneer also allowing others to place like 10 items per week or so without trading guilds just to get in on the game.
This.
Limiting the trading system and game economy to a restricted number of players and then depriving all console players of the addons that are commonly recognised even by the present system's supporters as essential if it is to be considered even halfway decent is simply absurd. The system needs improving and opening out to all players - but an auction house isn't necessary to achieve that and may or may not be the best way of achieving a proper trading system.
Get rid of the player run Trade Guild system.
All ZOS really needs to do is to allow individual players to buy into the merchant trader stalls for a set percentage of the sale price based on the location. no trade guild needed
Selling through the Rawlkha and Mournhold stalls would cost a high percentage and that guy out in the sticks of Coldharbour costs considerably less.
This way everyone could access the trade system and it would still be fragmented in hopes of forestalling manipulation.
yeah, it could have it's own problems; like just about everybody using a few traders.
just spinning this off the top of my head, haven't really thought about it too much
Giles.floydub17_ESO wrote: »ComboBreaker88 wrote: »Kyle1983b14_ESO wrote: »more like 90 for, and 10 against.
Yeah make an auction house. Lol. And watch all the rare or low priced items get bought up instantly and relished for higher. Hahaha
He cares about that almost as much as he cares about the accuracy of his statements.Drachenfier wrote: »ComboBreaker88 wrote: »Kyle1983b14_ESO wrote: »more like 90 for, and 10 against.
Yeah make an auction house. Lol. And watch all the rare or low priced items get bought up instantly and relished for higher. Hahaha
Funny how that doesn't happen in SWTOR or GW2 or LOTRO or WoW. There is one anti-AH guy on here that makes the laughable claim that he "monopolized" mods and armaments on SWTOR, which caused me to guffaw with enormous gusto. I know he's lying, but that doesn't keep him from spewing that poo.
For what it's worth, I think this system is a complete failure. How many people share my viewpoint, and completely leave their materials and goods out of the system? A lot more than you would think, I imagine. The supply in this game is limited by the system itself. That's never a good thing.
@Drachenfier
It did push prices down. I can speak for SWTOR specifically and the same thing happens in the other games as well. Price is pushed down the more who sell the same item. If you didn't notice the depreciation then you were not paying much attention.
It is one of the specific reasons Zos stated for using the guild system. Since it has created a robust and vibrant economy in the game, a success, Zos will not be changing it.
Drachenfier wrote: »Giles.floydub17_ESO wrote: »ComboBreaker88 wrote: »Kyle1983b14_ESO wrote: »more like 90 for, and 10 against.
Yeah make an auction house. Lol. And watch all the rare or low priced items get bought up instantly and relished for higher. Hahaha
He cares about that almost as much as he cares about the accuracy of his statements.Drachenfier wrote: »ComboBreaker88 wrote: »Kyle1983b14_ESO wrote: »more like 90 for, and 10 against.
Yeah make an auction house. Lol. And watch all the rare or low priced items get bought up instantly and relished for higher. Hahaha
Funny how that doesn't happen in SWTOR or GW2 or LOTRO or WoW. There is one anti-AH guy on here that makes the laughable claim that he "monopolized" mods and armaments on SWTOR, which caused me to guffaw with enormous gusto. I know he's lying, but that doesn't keep him from spewing that poo.
For what it's worth, I think this system is a complete failure. How many people share my viewpoint, and completely leave their materials and goods out of the system? A lot more than you would think, I imagine. The supply in this game is limited by the system itself. That's never a good thing.
@Drachenfier
It did push prices down. I can speak for SWTOR specifically and the same thing happens in the other games as well. Price is pushed down the more who sell the same item. If you didn't notice the depreciation then you were not paying much attention.
It is one of the specific reasons Zos stated for using the guild system. Since it has created a robust and vibrant economy in the game, a success, Zos will not be changing it.
That's how supply and demand regulates pricing. This is a no-brainer. In ESO, the supply is limited by design which causes artificial inflation. Without the use of a third party website, which is, frankly, just ridiculous to have a need for such a thing, it would be even worse than it is now.
Kyle1983b14_ESO wrote: »Giles.floydub17_ESO wrote: »ComboBreaker88 wrote: »Kyle1983b14_ESO wrote: »more like 90 for, and 10 against.
Yeah make an auction house. Lol. And watch all the rare or low priced items get bought up instantly and relished for higher. Hahaha
He cares about that almost as much as he cares about the accuracy of his statements.Drachenfier wrote: »ComboBreaker88 wrote: »Kyle1983b14_ESO wrote: »more like 90 for, and 10 against.
Yeah make an auction house. Lol. And watch all the rare or low priced items get bought up instantly and relished for higher. Hahaha
Funny how that doesn't happen in SWTOR or GW2 or LOTRO or WoW. There is one anti-AH guy on here that makes the laughable claim that he "monopolized" mods and armaments on SWTOR, which caused me to guffaw with enormous gusto. I know he's lying, but that doesn't keep him from spewing that poo.
For what it's worth, I think this system is a complete failure. How many people share my viewpoint, and completely leave their materials and goods out of the system? A lot more than you would think, I imagine. The supply in this game is limited by the system itself. That's never a good thing.
@Drachenfier
It did push prices down. I can speak for SWTOR specifically and the same thing happens in the other games as well. Price is pushed down the more who sell the same item. If you didn't notice the depreciation then you were not paying much attention.
It is one of the specific reasons Zos stated for using the guild system. Since it has created a robust and vibrant economy in the game, a success, Zos will not be changing it.
Robust economy that's been halted for the past 2 weeks mostly and probably going to continue since alot of people already obtained what they wanted basically in trading guilds leaving everyone else out of it.
All the pro-AH people tend to ignore the fact that guildstores act as giant gold sink that prevents inflation. Just one high-tier location like Belkrath takes 30-50 millions of gold away from the game every week. Because of this gold sink even the most expensive items like sharpened weapons only cost 250-400k and not 2-3 millions like in many other MMOs with a server wide Auction House.
To pump the same amount of gold out of the system with an AH the tax on sales should exceed 50% of the transaction. Are you guys ready to sell your items without guilds but only get 30-40% gold from it? I'm not so sure about that.
ZOS says that an auction house would lead to massive deflation because the game is on a mega server.
You say that an auction house would lead to massive inflation ...
It would really help us to understand the argument against an auction house if you guys could at least agree on what kind of economic armageddon were to supposedly befall us if one was added, instead of offering us polar opposites. Especially since so many other games have one and the economy still works just fine.
Giles.floydub17_ESO wrote: »It is one of the specific reasons Zos stated for using the guild system. Since it has created a robust and vibrant economy in the game, a success, Zos will not be changing it.
Giles.floydub17_ESO wrote: »It is one of the specific reasons Zos stated for using the guild system. Since it has created a robust and vibrant economy in the game, a success, Zos will not be changing it.
No, it has created a virtual clone of corporate America. A select few powerhouses controlling the in-game livelihood of the masses. Unless a GM has an epiphany one day and disbands one of these "main trader guilds" guess what? They will continue to get richer. This may be your vision of a vibrant economy, but it isn't mine.
And dont chime in to say they take a loss running these large trading guilds because logically that is impossible without imploding and going belly up in the long run. Everyone says this GM puts on so much of their own gold towards trader bids... They can afford to do that how exactly? After all, it's also a full time job to run a guild according to most that defend this type of "economy". The GMs' gold as well as the guilds' gold comes from somewhere, and guess where a large amount of that originates. I don't think I need to even say it...
This economy centralized around traders monopolized by the same guilds every week is not a robust, vibrant, dynamic economy at all. It's broken as hell. If only more thought went into the concept, perhaps it would be more functional. A centralized AH or even one per Alliance zones is at least a tried and tested method used by many, many other MMO's. Is it the best solution? Perhaps not, but it beats what the current options are by a long shot.
Its hurting eso without one.
Giles.floydub17_ESO wrote: »I am not the one who is concerned. I like the guild trader system which is good since it will be around for a long time. This thread and similar ones have not provided Zos with reason to change from the wise choice they made in implementing the system we have. It works. It has proven successful.
Giles.floydub17_ESO wrote: »I am not the one who is concerned. I like the guild trader system which is good since it will be around for a long time. This thread and similar ones have not provided Zos with reason to change from the wise choice they made in implementing the system we have. It works. It has proven successful.
I wouldn't exactly call it a success. More like a lack of options. Introduce an auction house alongside guild kiosks, and quickly see how successful one is over the other.
ComboBreaker88 wrote: »Kyle1983b14_ESO wrote: »more like 90 for, and 10 against.
Yeah make an auction house. Lol. And watch all the rare or low priced items get bought up instantly and relished for higher. Hahaha
ComboBreaker88 wrote: »Kyle1983b14_ESO wrote: »more like 90 for, and 10 against.
Yeah make an auction house. Lol. And watch all the rare or low priced items get bought up instantly and relished for higher. Hahaha
This is already happening.
Basically this system only benefits you if you're in the guilds in the top spots. Then, the system is actually better for you at that point because you have access to far more customers than the other people.
That is how I will sell over 1mil in a week, some weeks.
If I was not in top trading guilds I would probably hate the guild trader system. Also, I don't pay dues I just meet the weekly requirement / there isn't one.
Also, if you play on console, I just feel bad for you. tbh.
All I hear in the pro AH argument is laziness. It's around not wanting to 'Waste' time looking for deals. And this is where the argument falls down for me
For the economic savvy person deal hunting is NOT 'wasting' time. At all.
This is my biggest gripe with the AH requests, they want to dumb down an area of the game thousands enjoy because they are lazy.
Any cry on here to dumb down PvP for the lazy or make Vet Trials easier for the lazy would be met by harsh resistance.
He'll thats great example I hate trials see them as a waste of time. I'd love Gold jewelry. Should I campaign to make them easier? No. I just have to adapt and go do trials if I want the gear
@Eshelmen I'm not being a * at all, its my view. Swearing at someone and telling them to shut up is being a * come back with a counter if you have a point?
The argument for wanting a AH seems to be around avoiding the effort to hunt around for things, and to me, that's lazy.
And Clearly I'm referring to ingame laziness, so rather than have a pedantic wordplay battle, happy to hear how avoidance of effort is not being lazy, in game. And thus should we remove all effort?
Effort in Vma for a weapon? Effort in Vet Dung for a helm etc. Effort = reward with traders right now, as it should
Please.. just.. no.. there are 1 million auction hall threads since launch.. we dont need another one.
Giles.floydub17_ESO wrote: »Drachenfier wrote: »Giles.floydub17_ESO wrote: »ComboBreaker88 wrote: »Kyle1983b14_ESO wrote: »more like 90 for, and 10 against.
Yeah make an auction house. Lol. And watch all the rare or low priced items get bought up instantly and relished for higher. Hahaha
He cares about that almost as much as he cares about the accuracy of his statements.Drachenfier wrote: »ComboBreaker88 wrote: »Kyle1983b14_ESO wrote: »more like 90 for, and 10 against.
Yeah make an auction house. Lol. And watch all the rare or low priced items get bought up instantly and relished for higher. Hahaha
Funny how that doesn't happen in SWTOR or GW2 or LOTRO or WoW. There is one anti-AH guy on here that makes the laughable claim that he "monopolized" mods and armaments on SWTOR, which caused me to guffaw with enormous gusto. I know he's lying, but that doesn't keep him from spewing that poo.
For what it's worth, I think this system is a complete failure. How many people share my viewpoint, and completely leave their materials and goods out of the system? A lot more than you would think, I imagine. The supply in this game is limited by the system itself. That's never a good thing.
@Drachenfier
It did push prices down. I can speak for SWTOR specifically and the same thing happens in the other games as well. Price is pushed down the more who sell the same item. If you didn't notice the depreciation then you were not paying much attention.
It is one of the specific reasons Zos stated for using the guild system. Since it has created a robust and vibrant economy in the game, a success, Zos will not be changing it.
That's how supply and demand regulates pricing. This is a no-brainer. In ESO, the supply is limited by design which causes artificial inflation. Without the use of a third party website, which is, frankly, just ridiculous to have a need for such a thing, it would be even worse than it is now.
@Drachenfier
With an overly simplistic system such as a central trade kiosk. And it once again someone grabbing at straws mentioning a 3rd party web site, lol
In the end, what is great, we have a system that has proven to bring about a robust and vibrant economy in ESO. Heck, players are entitled to their opinion that they prefer the stale old WoW trading system but we will not have that system in ESO.Kyle1983b14_ESO wrote: »Giles.floydub17_ESO wrote: »ComboBreaker88 wrote: »Kyle1983b14_ESO wrote: »more like 90 for, and 10 against.
Yeah make an auction house. Lol. And watch all the rare or low priced items get bought up instantly and relished for higher. Hahaha
He cares about that almost as much as he cares about the accuracy of his statements.Drachenfier wrote: »ComboBreaker88 wrote: »Kyle1983b14_ESO wrote: »more like 90 for, and 10 against.
Yeah make an auction house. Lol. And watch all the rare or low priced items get bought up instantly and relished for higher. Hahaha
Funny how that doesn't happen in SWTOR or GW2 or LOTRO or WoW. There is one anti-AH guy on here that makes the laughable claim that he "monopolized" mods and armaments on SWTOR, which caused me to guffaw with enormous gusto. I know he's lying, but that doesn't keep him from spewing that poo.
For what it's worth, I think this system is a complete failure. How many people share my viewpoint, and completely leave their materials and goods out of the system? A lot more than you would think, I imagine. The supply in this game is limited by the system itself. That's never a good thing.
@Drachenfier
It did push prices down. I can speak for SWTOR specifically and the same thing happens in the other games as well. Price is pushed down the more who sell the same item. If you didn't notice the depreciation then you were not paying much attention.
It is one of the specific reasons Zos stated for using the guild system. Since it has created a robust and vibrant economy in the game, a success, Zos will not be changing it.
Robust economy that's been halted for the past 2 weeks mostly and probably going to continue since alot of people already obtained what they wanted basically in trading guilds leaving everyone else out of it.
@Kyle1983b14_ESO nothing has been halted. Once again, funny facts.
Introduce an auction house alongside guild kiosks, and quickly see how successful one is over the other.
Kurkikohtaus wrote: »Introduce an auction house alongside guild kiosks, and quickly see how successful one is over the other.
That reminds me of another THREAD, hehe.
@Beardimus , as discussed in that other thread, I like your argument that bargain hunting = effort = rewards, perfectly valid statement. If players like to engage in that activity, they should be rewarded for their effort.
@Giles.floydub17_ESO , I do NOT like your argument about a robust economy. Because you are substituting that phrase for what I believe you actually mean, which is an economy that works for YOU because it creates exclusivity that is to the (economical) detriment of other players.
All the pro-AH people tend to ignore the fact that guildstores act as giant gold sink that prevents inflation. Just one high-tier location like Belkrath takes 30-50 millions of gold away from the game every week. Because of this gold sink even the most expensive items like sharpened weapons only cost 250-400k and not 2-3 millions like in many other MMOs with a server wide Auction House.
To pump the same amount of gold out of the system with an AH the tax on sales should exceed 50% of the transaction. Are you guys ready to sell your items without guilds but only get 30-40% gold from it? I'm not so sure about that.
ZOS says that an auction house would lead to massive deflation because the game is on a mega server.
You say that an auction house would lead to massive inflation ...
It would really help us to understand the argument against an auction house if you guys could at least agree on what kind of economic armageddon were to supposedly befall us if one was added, instead of offering us polar opposites. Especially since so many other games have one and the economy still works just fine.
Kyle1983b14_ESO wrote: »Here's a reason why there will never be a server auction house.
There's two servers total per system. Six servers total.
Games like WoW have over 20 servers in North/South America that start with the letter A. No server in WoW has 100,000+ players on it, which I'm being generous on the low end on how many people log in on a daily basis.
If you think there will be stability with an auction house with what could be close to a million people on one server, you really don't understand what problems it will cause. Nor do you understand how many other games with an AH aren't on a megaserver like this one.
BDO shares the same AH throughout all the channels on the same mega server and they have millions of players as well
All the pro-AH people tend to ignore the fact that guildstores act as giant gold sink that prevents inflation. Just one high-tier location like Belkrath takes 30-50 millions of gold away from the game every week. Because of this gold sink even the most expensive items like sharpened weapons only cost 250-400k and not 2-3 millions like in many other MMOs with a server wide Auction House.
To pump the same amount of gold out of the system with an AH the tax on sales should exceed 50% of the transaction. Are you guys ready to sell your items without guilds but only get 30-40% gold from it? I'm not so sure about that.