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Enough With the Nightblade Nonsense

  • Ch4mpTW
    Ch4mpTW
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    Calysis wrote: »
    Bonzodog01 wrote: »
    LiquidPony wrote: »

    It's not a struggle to stay alive on a stam NB in any content, honestly.

    With Mirage + Shadow Barrier you're hitting 19-20k resistance in medium armor, with Major Evasion, and Deadly Cloak for 25% AoE mitigation.

    Don't feel squishy at all, even in vHoF.

    Stam NB - suggests using Magicka skills.

    No, sorry, almost the entire Shadow tree is useless to a Stam NB.

    MY Stam NB has <10K Magicka, using any of these skills would drain it immediately.

    Surprise Attack is stamina and can be used.

    Speaking of which, why do most of my engagements with Nightblades go like this:

    - Heavy Attack (from bow)
    - Surprise Attack
    - Mass Hysteria
    - Surprise Attack
    - Incapacitating Strike
    - Surprise Attack
    - Surprise Attack

    Lol. I kid you not. Damn near every single time. 95% of the time, if a Nightblade tries ganking me it shows those skills exactly like that. With: Viper, Selene, and or Velidreth somewhere in that mix. Lmao. :D After the first heavy attack hits me out of nowhere, I'm using an Immovable Potion. Followed by Fossilize once sprang at. From there, an immediate Burning Embers. Then I put-up the Volatile Armor. By which time, the Nightblade in question has dodge rolled with Eternal Hunt a few times. And is spamming cloak to run for their lives. If they are dumb enough to engage me again, it's time to put that Silks of the Sun gear to use and fry me a Nightblade. Unless he attempts to jump me again with more people this time around.
  • Izaki
    Izaki
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    LiquidPony wrote: »
    Bonzodog01 wrote: »
    Kalante wrote: »
    Do you even play a stam nb? have you ever tried playing without procs? You will be very disappointed at how much skill it requires to play it because you do not have any strong heals apart from rally, which it's not something you can spam one after another the next millisecond like LOL magicka players can with their innate skills and vigor is not an instant 10k heal either, combine that with no procs and there you go, you got yourself a gimped stam nb that all it can do is roll dodge and hope for the best that your enemy has no buffs and your incap crits. Unless you are running one of those high crit stam nb's with camo hunter on the front bar there is just no other way to build a competitive high pressure damage stam nb for pvp.

    THIS ^^^^

    I play a non proc Stam NB, high crit build. Staying alive, even in PvE, is a challenge.

    I will add that Leeching Strikes got a decent buff sometime recently and its being sorely overlooked as the goto heal for a stam NB. I now use it, and can restore to full health in 3 or 4 LA's. However, time this wrong, and you will die.

    My build is Khajiit with 5 Hundings/4 NMG/3 Agility.

    She runs two precise daggers on the DW bar, and has 71% crit, 2920 Weapon Damage, 33K stamina.

    I actually had to go all divines on the armor, and then used the max stamina mundus to give her that extra stam.

    I do indeed slot camo hunter on both bars, and use another much overlooked DW skill called Shrouded daggers which behaves like an AoE (aim at one mob, daggers bounce to a max of further two mobs.)

    And like you said, get into a sustained boss fight, and it becomes a huge struggle to stay alive and keep critting the boss. Anything from a Public Dungeon boss upwards is a challenge.

    It's not a struggle to stay alive on a stam NB in any content, honestly.

    With Mirage + Shadow Barrier you're hitting 19-20k resistance in medium armor, with Major Evasion, and Deadly Cloak for 25% AoE mitigation.

    Don't feel squishy at all, even in vHoF.
    @Strider_Roshin Could tell you a couple of things StamNB is lacking. They lack quite a few things compared to other classes in PvE and are not nearly as desirable in group play.

    StamNB gets the most mileage out of those proc sets we can agree on that. However I guarantee you they have quite the learning curve when it comes to PvP, and not using those proc sets. Me personally, I've been there, done that even in PC patch 1.5! Was horrid honestly.

    I do believe StamNB and MagNB need their soap boxes to debate and discuss the problems the class has. Because they are numerous and we need to make these play styles better in all aspects of play.

    Nightblades have a lot of strengths to them. We don't need to equip a means of major defense buffs due to Shadow Barrier, we have a great (although expensive) gap closer, a means of minor Berserk, and great spammables.

    Now that I've listed their strengths, I'm going to discuss their negatives. Other than their major defense buffs via Shadow Barrier they have no reliable defense. You could say cloak is a great defense; which is true when it works, but overall it's pretty undependable. For instance if the majority of the abilities in the game ignored damage shields would you still consider shields to be a strong defense? Of course not. You could also argue that the minor protection you gain from Dark Cloak helps with mitigation; which would've been a valid argument if the duration wasn't pathetically small.

    Nightblades also horribly lack group utility. Now magblades do offer off-healing but since the heal is small, and it only affects one additional person; it's really not worth mentioning. You could argue that Sap Essence is a solid heal, but a magblade wouldn't use this in any serious DPS role, and why use a magBlade healer when both Templars and wardens are far superior, and offer more group support. Now Nightblades do have strong ST damage in PvE but so do Sorcs, except they can achieve strong DPS from a distance as well, and with better Survivability.

    Okay I could've been a lot more extensive with both of those sections, but I'm trying to avoid writing a book.

    So I'm going to do a quick synopsis of their performance in both PvP and PvE.

    PvP:

    Stamblades are great noob slayers, but are easy AP for any experienced PvPer.

    Magblades are annoying to fight, and great kiters, but are easily shut down by Templars, DKs, and Now Wardens since their main spammable can be reflected.

    Nightblades in general are great at 1vX noob slaying, and have an amazing CC (without that CC that class would probably be dead in PvP).

    PvE:

    Nightblades are great damage dealers, but...
    Magblades are outshined by sorcs in every way.
    Stamblades outshine sorcs in melee range, but are out-DPS'd by sorcs at range, and have worse survivability.
    And as a whole Nightblades probably have the most difficult rotation since it requires nothing short of perfection.

    TL:DR Nightblades are essentially a worse version of a sorc.

    My suggestions:

    Increasing their survivability is easy. For one double the duration of Minor protection from Dark Cloak, Allow Consuming Darkness (and its morphs) to follow your character, and allow the heal from Siphoning Strikes and its morphs to scale from their respective attributes. Also increase the heal from Strife and its morphs.

    Increasing group utility is also easy. Rather than Nightblades passively providing their group minor Savagery, make it Major. This with free up a slot from everyone's bar, and save on potions. Increase the number of group members healed from Funnel Health to 3, and have Power Extraction inflict enemies with Minor Vulnerability. On top of this make Death Stroke, and its morphs cause Major Vulnerability instead of a personal damage buff.

    Also make Strife non-reflectable.

    As far as how difficult it is to play a Nightblade goes. Magblades are cake in PvE, but difficult in PvP. Stamblades are very tough to be successful with in PvE, but it's pretty easy to be a procblade/gankblade; remove cloak, and proc sets and it's hard mode.

    The NB rotation, on both stam and magicka variants, is dead simple. What's difficult?

    Magblade: Blockade, swap, Twisting, Cripple, Shock Clench, swap, Assassin's Will, Funnel x 3, Blockade, Assassin's Will, swap. Every other, reapply buffs and do just 1 funnel. Drop Meteor/Destro/Soul Harvest when ready. 40k DPS, dead simple.

    Stamblade: Trap, Hail, Caltrops, Poison Injection, swap, Incap, Assassin's Will, Rending Slashes, Surprise Attack x 3, Assassin's Will, Deadly Cloak, swap. Sprinkle in heavy attacks when needed. 43k+ DPS, dead simple.

    Nightblades are not a worse version of a sorc. Did you forget to download the Morrowind patch? That's Homestead-era stuff.

    I wouldn't say that the Stamblade rotation is simple at all... Sure I mean when you put out the order in which skills need to be cast, yeah, it does look simple. There's much much more to the rotation than that however, mainly because aside from the back bar DoTs there isn't really a rotation. Relentless Focus applications can't be calculated since the rotation lasts 12 seconds and Relentless lasts 20, meaning that it will always fluctuate. Deadly Cloak is always flexible. Depending on the amount of Heavy Attacks you need to do, the rotation also changes, etc. Now obviously, this is true for the other Stamina classes (aside from DK), but Relentless is a *** to pull off properly, its not as simple as PotL or Hurricane or Scorch, because its dependant on Light/Heavy Attacks and therefore can't be used reliably in the same spot every single time. There's a reason why Stamblades are considered the hardest stamina class to pull of properly in PvE. ;)
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Izaki
    Izaki
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    Bonzodog01 wrote: »
    Calysis wrote: »
    Bonzodog01 wrote: »
    LiquidPony wrote: »

    It's not a struggle to stay alive on a stam NB in any content, honestly.

    With Mirage + Shadow Barrier you're hitting 19-20k resistance in medium armor, with Major Evasion, and Deadly Cloak for 25% AoE mitigation.

    Don't feel squishy at all, even in vHoF.

    Stam NB - suggests using Magicka skills.

    No, sorry, almost the entire Shadow tree is useless to a Stam NB.

    MY Stam NB has <10K Magicka, using any of these skills would drain it immediately.

    Surprise Attack is stamina and can be used.

    Yeah, I know, Surprise attack is my main spammable. But thats why I said almost. ;)

    Mirage is basically a staple in the stamblade kit now on the back bar because of how good its potential damage mitigation is. Its the only magicka skill you use every 23 seconds. 9k magicka or not, you should be able to sustain that no matter what. That's the only magicka skill he mentioned. Surprise Attack is your spammable, which means that you're always getting the Shadow Barrier buff.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • KingJ
    KingJ
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    Ch4mpTW wrote: »
    Calysis wrote: »
    Bonzodog01 wrote: »
    LiquidPony wrote: »

    It's not a struggle to stay alive on a stam NB in any content, honestly.

    With Mirage + Shadow Barrier you're hitting 19-20k resistance in medium armor, with Major Evasion, and Deadly Cloak for 25% AoE mitigation.

    Don't feel squishy at all, even in vHoF.

    Stam NB - suggests using Magicka skills.

    No, sorry, almost the entire Shadow tree is useless to a Stam NB.

    MY Stam NB has <10K Magicka, using any of these skills would drain it immediately.

    Surprise Attack is stamina and can be used.

    Speaking of which, why do most of my engagements with Nightblades go like this:

    - Heavy Attack (from bow)
    - Surprise Attack
    - Mass Hysteria
    - Surprise Attack
    - Incapacitating Strike
    - Surprise Attack
    - Surprise Attack

    Lol. I kid you not. Damn near every single time. 95% of the time, if a Nightblade tries ganking me it shows those skills exactly like that. With: Viper, Selene, and or Velidreth somewhere in that mix. Lmao. :D After the first heavy attack hits me out of nowhere, I'm using an Immovable Potion. Followed by Fossilize once sprang at. From there, an immediate Burning Embers. Then I put-up the Volatile Armor. By which time, the Nightblade in question has dodge rolled with Eternal Hunt a few times. And is spamming cloak to run for their lives. If they are dumb enough to engage me again, it's time to put that Silks of the Sun gear to use and fry me a Nightblade. Unless he attempts to jump me again with more people this time around.
    Are you telling me your mad that a NB used his Spammable.That's like me saying all DK do is talon
    whip
    talon
    whip
    Talon
    leap
    Whip
    Whip
    Whip
    Every time I fight a magdk this all the do.Literally your arguments are getting more and more ridiculous.

  • Ch4mpTW
    Ch4mpTW
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    KingJ wrote: »
    Ch4mpTW wrote: »
    Calysis wrote: »
    Bonzodog01 wrote: »
    LiquidPony wrote: »

    It's not a struggle to stay alive on a stam NB in any content, honestly.

    With Mirage + Shadow Barrier you're hitting 19-20k resistance in medium armor, with Major Evasion, and Deadly Cloak for 25% AoE mitigation.

    Don't feel squishy at all, even in vHoF.

    Stam NB - suggests using Magicka skills.

    No, sorry, almost the entire Shadow tree is useless to a Stam NB.

    MY Stam NB has <10K Magicka, using any of these skills would drain it immediately.

    Surprise Attack is stamina and can be used.

    Speaking of which, why do most of my engagements with Nightblades go like this:

    - Heavy Attack (from bow)
    - Surprise Attack
    - Mass Hysteria
    - Surprise Attack
    - Incapacitating Strike
    - Surprise Attack
    - Surprise Attack

    Lol. I kid you not. Damn near every single time. 95% of the time, if a Nightblade tries ganking me it shows those skills exactly like that. With: Viper, Selene, and or Velidreth somewhere in that mix. Lmao. :D After the first heavy attack hits me out of nowhere, I'm using an Immovable Potion. Followed by Fossilize once sprang at. From there, an immediate Burning Embers. Then I put-up the Volatile Armor. By which time, the Nightblade in question has dodge rolled with Eternal Hunt a few times. And is spamming cloak to run for their lives. If they are dumb enough to engage me again, it's time to put that Silks of the Sun gear to use and fry me a Nightblade. Unless he attempts to jump me again with more people this time around.
    Are you telling me your mad that a NB used his Spammable.That's like me saying all DK do is talon
    whip
    talon
    whip
    Talon
    leap
    Whip
    Whip
    Whip
    Every time I fight a magdk this all the do.Literally your arguments are getting more and more ridiculous.

    Must be some garbage DK's you're fighting. I don't see any Fossilizes, Deep Breaths, or Leaps anywhere in there. :trollface:
  • KingJ
    KingJ
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    Ch4mpTW wrote: »
    KingJ wrote: »
    Ch4mpTW wrote: »
    Calysis wrote: »
    Bonzodog01 wrote: »
    LiquidPony wrote: »

    It's not a struggle to stay alive on a stam NB in any content, honestly.

    With Mirage + Shadow Barrier you're hitting 19-20k resistance in medium armor, with Major Evasion, and Deadly Cloak for 25% AoE mitigation.

    Don't feel squishy at all, even in vHoF.

    Stam NB - suggests using Magicka skills.

    No, sorry, almost the entire Shadow tree is useless to a Stam NB.

    MY Stam NB has <10K Magicka, using any of these skills would drain it immediately.

    Surprise Attack is stamina and can be used.

    Speaking of which, why do most of my engagements with Nightblades go like this:

    - Heavy Attack (from bow)
    - Surprise Attack
    - Mass Hysteria
    - Surprise Attack
    - Incapacitating Strike
    - Surprise Attack
    - Surprise Attack

    Lol. I kid you not. Damn near every single time. 95% of the time, if a Nightblade tries ganking me it shows those skills exactly like that. With: Viper, Selene, and or Velidreth somewhere in that mix. Lmao. :D After the first heavy attack hits me out of nowhere, I'm using an Immovable Potion. Followed by Fossilize once sprang at. From there, an immediate Burning Embers. Then I put-up the Volatile Armor. By which time, the Nightblade in question has dodge rolled with Eternal Hunt a few times. And is spamming cloak to run for their lives. If they are dumb enough to engage me again, it's time to put that Silks of the Sun gear to use and fry me a Nightblade. Unless he attempts to jump me again with more people this time around.
    Are you telling me your mad that a NB used his Spammable.That's like me saying all DK do is talon
    whip
    talon
    whip
    Talon
    leap
    Whip
    Whip
    Whip
    Every time I fight a magdk this all the do.Literally your arguments are getting more and more ridiculous.

    Must be some garbage DK's you're fighting. I don't see any Fossilizes, Deep Breaths, or Leaps anywhere in there. :trollface:
    Nah there was a leap in there check again.Who said the DL killed me :trollface:
  • Ch4mpTW
    Ch4mpTW
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    KingJ wrote: »
    Ch4mpTW wrote: »
    KingJ wrote: »
    Ch4mpTW wrote: »
    Calysis wrote: »
    Bonzodog01 wrote: »
    LiquidPony wrote: »

    It's not a struggle to stay alive on a stam NB in any content, honestly.

    With Mirage + Shadow Barrier you're hitting 19-20k resistance in medium armor, with Major Evasion, and Deadly Cloak for 25% AoE mitigation.

    Don't feel squishy at all, even in vHoF.

    Stam NB - suggests using Magicka skills.

    No, sorry, almost the entire Shadow tree is useless to a Stam NB.

    MY Stam NB has <10K Magicka, using any of these skills would drain it immediately.

    Surprise Attack is stamina and can be used.

    Speaking of which, why do most of my engagements with Nightblades go like this:

    - Heavy Attack (from bow)
    - Surprise Attack
    - Mass Hysteria
    - Surprise Attack
    - Incapacitating Strike
    - Surprise Attack
    - Surprise Attack

    Lol. I kid you not. Damn near every single time. 95% of the time, if a Nightblade tries ganking me it shows those skills exactly like that. With: Viper, Selene, and or Velidreth somewhere in that mix. Lmao. :D After the first heavy attack hits me out of nowhere, I'm using an Immovable Potion. Followed by Fossilize once sprang at. From there, an immediate Burning Embers. Then I put-up the Volatile Armor. By which time, the Nightblade in question has dodge rolled with Eternal Hunt a few times. And is spamming cloak to run for their lives. If they are dumb enough to engage me again, it's time to put that Silks of the Sun gear to use and fry me a Nightblade. Unless he attempts to jump me again with more people this time around.
    Are you telling me your mad that a NB used his Spammable.That's like me saying all DK do is talon
    whip
    talon
    whip
    Talon
    leap
    Whip
    Whip
    Whip
    Every time I fight a magdk this all the do.Literally your arguments are getting more and more ridiculous.

    Must be some garbage DK's you're fighting. I don't see any Fossilizes, Deep Breaths, or Leaps anywhere in there. :trollface:
    Nah there was a leap in there check again.Who said the DL killed me :trollface:

    LOL! +1 to you. :D
  • hamgatan
    hamgatan
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    Ch4mpTW wrote: »
    I'm so damn tired of reading people complaining and whining about Nightblades. Nightblades are so weak this. Nightblades have trash DPS that. Nightblades too squishy to excel at doing this. My Nightblade can't kill that.

    Ugh! Enough!

    If Nightblades are so damn weak, then why is it that Nightblades were the first class to hit a 600k score in VMA? Why is it that the whole: Viper, Selene, etc. proc nonsense spiraled out of control from ProcBlades? Why do I always see more Nightblades in Cyrodiil and asking to duel people, than any other class? Why is it that VMA is dramatically more easier with a Nightblade than any other class? Why does a Nightblade have access to: High mobility with NO penalty, an execute, the ability to go in and out of stealth at will causing crap to miss, the highest burst damage whether magicka or stamina, etc. if they are so bad? Why are people STILL as of July 2017 still recommending to new players to make Nightblades, if they are such a weak and trashy class? Why can I sustain dramatically better on a Nightblade, than I can on a Sorc or DK? And heal better? Why are Nightblades able to have access to pets, when they already have numerous tools to deal with things? Meanwhile DK's and Templars don't even have mobility and or an execute. Yet Nightblades have them in spades? Why doesn't any other class have any berserk buffs? Why are Dark Brotherhood and Thieves guild DLC's pretty much aimed at strictly Nightblades, because of their stealth benefits?

    Right. Because at the end of the day, Nightblades are not in that bad of a shape as the forums like to parrot and whine about that they are in. Be it PvE or PvP. What it is, is that there are more Nightblades than anyone else. And because it is the assassin/rogue class, it gains it's popularity. Thus attracting more people to it. And because it is such a favorite, you want it constantly buffed and buffed until the point it gets completely out of hand.

    In other words... You Nightblade whiners are literally the D.VA and Genji players, if this were Overwatch. You whine all day on the forums about how weak you are, and how certain things are so op until they get killed off entirely like Roadhog. Or in this case, Dragonknights or Sorcs. You will not be satisfied until those 2 classes are dead. Completely null and void of any type of fields of success. And I hate it. I don't dislike it. I hate it. And I'm thoroughly disgusted by the bs. It's been going on for months, and the devs have been back after back entertaining that crap for far too long. You want to whine and complain about something? Whine and complain about why it is that Wardens are a brand new class, and how all three tantrum after tantrum until the devs made them trash damage dealers. And sub-optimal healers to Templars. Whine about that. /EndRant /Logoff

    You lost me as soon as you said Templars have no execute...

    But they don't. They only have one absurd range 40m spammable attack that they open with and pretty much forms their entire rotation
    PC / NA - 2100 CP

    PvE Tanks
    L50 Nord Arcanist (US/EP) "Now Thats a Huge Witch"
    L50 Imperial DK (US/DC) "Rampant Rabbit"

    PvE Healers
    L50 Breton MagWarden (US/EP) "Drunk-The-Koolaid"
    L50 Altmer MagBlade (US/AD) "Never Goanna Heal You Up"

    PvE DPS
    L50 PvE DPS Khajit MagDK (US/EP) "Snowflake Crusher"
    L50 Dunmer Stam Arcanist PvE DPS (US/EP) "Sends-The-Trout"
    L50 Breton MagCro PvE DPS (US/DC) "Ivanna Fakakakis"
    L50 PvE DPS Khajit StamPlar (US/EP) "Critteh Kitteh"
    L50 Dunmer MagDK PvE DPS (US/DC) "Deep Fried Bin Chicken"

    PvP
    L50 Altmer MagSorc PvE DPS (US/DC) "Acirrum" - a.k.a The vMA/vvH Potatoaky Sorc
    L50 Nord Necro (US/DC) - BG's Troll Tank "Skeletons In The Closet"
    L50 Argonian MagPlar (US/EP) "Smothers-With-Pillows" - The Battery Healer
    L50 Orc StamSorc PvE DPS (US/AD) "Fraggle Proc"
    L50 Argonian StamPlar (US/EP) "The Rusty Argonian Spade"
    L20 Redguard MagBlade Bomber (US/AD) "Sneak Dogg"
    L40 Orc StamDen PvE DPS (US/EP) "Fugly Betty"

    Xbox One / NA - 360 CP
    L50 Altmer MagBlade (US/AD) "Cork Soaking"
    L10 Argonian Templar (US/EP) "Makes-Me-Moist"
    L10 Argonian MagDK (US/EP) "<Forced-Name-Change>"
    L27 Altmer MagSorc (US/EP) "Sorcie McSorcface"

    |GM - The Bin Chicken Alliance | Aussie Dragon Slayers | Aedra | The Skooma Emporium | The Bus | The Bounty Hunters Guild |
  • Ch4mpTW
    Ch4mpTW
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    ✭✭✭✭✭
    hamgatan wrote: »
    Ch4mpTW wrote: »
    I'm so damn tired of reading people complaining and whining about Nightblades. Nightblades are so weak this. Nightblades have trash DPS that. Nightblades too squishy to excel at doing this. My Nightblade can't kill that.

    Ugh! Enough!

    If Nightblades are so damn weak, then why is it that Nightblades were the first class to hit a 600k score in VMA? Why is it that the whole: Viper, Selene, etc. proc nonsense spiraled out of control from ProcBlades? Why do I always see more Nightblades in Cyrodiil and asking to duel people, than any other class? Why is it that VMA is dramatically more easier with a Nightblade than any other class? Why does a Nightblade have access to: High mobility with NO penalty, an execute, the ability to go in and out of stealth at will causing crap to miss, the highest burst damage whether magicka or stamina, etc. if they are so bad? Why are people STILL as of July 2017 still recommending to new players to make Nightblades, if they are such a weak and trashy class? Why can I sustain dramatically better on a Nightblade, than I can on a Sorc or DK? And heal better? Why are Nightblades able to have access to pets, when they already have numerous tools to deal with things? Meanwhile DK's and Templars don't even have mobility and or an execute. Yet Nightblades have them in spades? Why doesn't any other class have any berserk buffs? Why are Dark Brotherhood and Thieves guild DLC's pretty much aimed at strictly Nightblades, because of their stealth benefits?

    Right. Because at the end of the day, Nightblades are not in that bad of a shape as the forums like to parrot and whine about that they are in. Be it PvE or PvP. What it is, is that there are more Nightblades than anyone else. And because it is the assassin/rogue class, it gains it's popularity. Thus attracting more people to it. And because it is such a favorite, you want it constantly buffed and buffed until the point it gets completely out of hand.

    In other words... You Nightblade whiners are literally the D.VA and Genji players, if this were Overwatch. You whine all day on the forums about how weak you are, and how certain things are so op until they get killed off entirely like Roadhog. Or in this case, Dragonknights or Sorcs. You will not be satisfied until those 2 classes are dead. Completely null and void of any type of fields of success. And I hate it. I don't dislike it. I hate it. And I'm thoroughly disgusted by the bs. It's been going on for months, and the devs have been back after back entertaining that crap for far too long. You want to whine and complain about something? Whine and complain about why it is that Wardens are a brand new class, and how all three tantrum after tantrum until the devs made them trash damage dealers. And sub-optimal healers to Templars. Whine about that. /EndRant /Logoff

    You lost me as soon as you said Templars have no execute...

    But they don't. They only have one absurd range 40m spammable attack that they open with and pretty much forms their entire rotation

    ^^^^ He gets it. :trollface:
  • LiquidPony
    LiquidPony
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    LiquidPony wrote: »
    Bonzodog01 wrote: »
    Kalante wrote: »
    Do you even play a stam nb? have you ever tried playing without procs? You will be very disappointed at how much skill it requires to play it because you do not have any strong heals apart from rally, which it's not something you can spam one after another the next millisecond like LOL magicka players can with their innate skills and vigor is not an instant 10k heal either, combine that with no procs and there you go, you got yourself a gimped stam nb that all it can do is roll dodge and hope for the best that your enemy has no buffs and your incap crits. Unless you are running one of those high crit stam nb's with camo hunter on the front bar there is just no other way to build a competitive high pressure damage stam nb for pvp.

    THIS ^^^^

    I play a non proc Stam NB, high crit build. Staying alive, even in PvE, is a challenge.

    I will add that Leeching Strikes got a decent buff sometime recently and its being sorely overlooked as the goto heal for a stam NB. I now use it, and can restore to full health in 3 or 4 LA's. However, time this wrong, and you will die.

    My build is Khajiit with 5 Hundings/4 NMG/3 Agility.

    She runs two precise daggers on the DW bar, and has 71% crit, 2920 Weapon Damage, 33K stamina.

    I actually had to go all divines on the armor, and then used the max stamina mundus to give her that extra stam.

    I do indeed slot camo hunter on both bars, and use another much overlooked DW skill called Shrouded daggers which behaves like an AoE (aim at one mob, daggers bounce to a max of further two mobs.)

    And like you said, get into a sustained boss fight, and it becomes a huge struggle to stay alive and keep critting the boss. Anything from a Public Dungeon boss upwards is a challenge.

    It's not a struggle to stay alive on a stam NB in any content, honestly.

    With Mirage + Shadow Barrier you're hitting 19-20k resistance in medium armor, with Major Evasion, and Deadly Cloak for 25% AoE mitigation.

    Don't feel squishy at all, even in vHoF.
    @Strider_Roshin Could tell you a couple of things StamNB is lacking. They lack quite a few things compared to other classes in PvE and are not nearly as desirable in group play.

    StamNB gets the most mileage out of those proc sets we can agree on that. However I guarantee you they have quite the learning curve when it comes to PvP, and not using those proc sets. Me personally, I've been there, done that even in PC patch 1.5! Was horrid honestly.

    I do believe StamNB and MagNB need their soap boxes to debate and discuss the problems the class has. Because they are numerous and we need to make these play styles better in all aspects of play.

    Nightblades have a lot of strengths to them. We don't need to equip a means of major defense buffs due to Shadow Barrier, we have a great (although expensive) gap closer, a means of minor Berserk, and great spammables.

    Now that I've listed their strengths, I'm going to discuss their negatives. Other than their major defense buffs via Shadow Barrier they have no reliable defense. You could say cloak is a great defense; which is true when it works, but overall it's pretty undependable. For instance if the majority of the abilities in the game ignored damage shields would you still consider shields to be a strong defense? Of course not. You could also argue that the minor protection you gain from Dark Cloak helps with mitigation; which would've been a valid argument if the duration wasn't pathetically small.

    Nightblades also horribly lack group utility. Now magblades do offer off-healing but since the heal is small, and it only affects one additional person; it's really not worth mentioning. You could argue that Sap Essence is a solid heal, but a magblade wouldn't use this in any serious DPS role, and why use a magBlade healer when both Templars and wardens are far superior, and offer more group support. Now Nightblades do have strong ST damage in PvE but so do Sorcs, except they can achieve strong DPS from a distance as well, and with better Survivability.

    Okay I could've been a lot more extensive with both of those sections, but I'm trying to avoid writing a book.

    So I'm going to do a quick synopsis of their performance in both PvP and PvE.

    PvP:

    Stamblades are great noob slayers, but are easy AP for any experienced PvPer.

    Magblades are annoying to fight, and great kiters, but are easily shut down by Templars, DKs, and Now Wardens since their main spammable can be reflected.

    Nightblades in general are great at 1vX noob slaying, and have an amazing CC (without that CC that class would probably be dead in PvP).

    PvE:

    Nightblades are great damage dealers, but...
    Magblades are outshined by sorcs in every way.
    Stamblades outshine sorcs in melee range, but are out-DPS'd by sorcs at range, and have worse survivability.
    And as a whole Nightblades probably have the most difficult rotation since it requires nothing short of perfection.

    TL:DR Nightblades are essentially a worse version of a sorc.

    My suggestions:

    Increasing their survivability is easy. For one double the duration of Minor protection from Dark Cloak, Allow Consuming Darkness (and its morphs) to follow your character, and allow the heal from Siphoning Strikes and its morphs to scale from their respective attributes. Also increase the heal from Strife and its morphs.

    Increasing group utility is also easy. Rather than Nightblades passively providing their group minor Savagery, make it Major. This with free up a slot from everyone's bar, and save on potions. Increase the number of group members healed from Funnel Health to 3, and have Power Extraction inflict enemies with Minor Vulnerability. On top of this make Death Stroke, and its morphs cause Major Vulnerability instead of a personal damage buff.

    Also make Strife non-reflectable.

    As far as how difficult it is to play a Nightblade goes. Magblades are cake in PvE, but difficult in PvP. Stamblades are very tough to be successful with in PvE, but it's pretty easy to be a procblade/gankblade; remove cloak, and proc sets and it's hard mode.

    The NB rotation, on both stam and magicka variants, is dead simple. What's difficult?

    Magblade: Blockade, swap, Twisting, Cripple, Shock Clench, swap, Assassin's Will, Funnel x 3, Blockade, Assassin's Will, swap. Every other, reapply buffs and do just 1 funnel. Drop Meteor/Destro/Soul Harvest when ready. 40k DPS, dead simple.

    Stamblade: Trap, Hail, Caltrops, Poison Injection, swap, Incap, Assassin's Will, Rending Slashes, Surprise Attack x 3, Assassin's Will, Deadly Cloak, swap. Sprinkle in heavy attacks when needed. 43k+ DPS, dead simple.

    Nightblades are not a worse version of a sorc. Did you forget to download the Morrowind patch? That's Homestead-era stuff.

    I wouldn't say that the Stamblade rotation is simple at all... Sure I mean when you put out the order in which skills need to be cast, yeah, it does look simple. There's much much more to the rotation than that however, mainly because aside from the back bar DoTs there isn't really a rotation. Relentless Focus applications can't be calculated since the rotation lasts 12 seconds and Relentless lasts 20, meaning that it will always fluctuate. Deadly Cloak is always flexible. Depending on the amount of Heavy Attacks you need to do, the rotation also changes, etc. Now obviously, this is true for the other Stamina classes (aside from DK), but Relentless is a *** to pull off properly, its not as simple as PotL or Hurricane or Scorch, because its dependant on Light/Heavy Attacks and therefore can't be used reliably in the same spot every single time. There's a reason why Stamblades are considered the hardest stamina class to pull of properly in PvE. ;)

    @IzakiBrotherSs in order to hit 48k DPS on skeleton and blow every other class out of the water like you do, the rotation is a bit more complicated. :) But I can do 42-44k DPS with a very simple, mostly static rotation. Which is right on par with what the other stam builds are topping out at.

    In other words, I'd say that stamblades have a higher ceiling, and reaching that ceiling requires a lot of skill, but you can out-DPS almost any other build in the game with a pretty straightforward rotation.
  • LiquidPony
    LiquidPony
    ✭✭✭✭✭
    ✭✭✭
    Bonzodog01 wrote: »
    LiquidPony wrote: »

    It's not a struggle to stay alive on a stam NB in any content, honestly.

    With Mirage + Shadow Barrier you're hitting 19-20k resistance in medium armor, with Major Evasion, and Deadly Cloak for 25% AoE mitigation.

    Don't feel squishy at all, even in vHoF.

    Stam NB - suggests using Magicka skills.

    No, sorry, almost the entire Shadow tree is useless to a Stam NB.

    MY Stam NB has <10K Magicka, using any of these skills would drain it immediately.

    @Bonzodog01

    What are you even talking about?

    Surprise Attack procs Shadow Barrier, I didn't suggest using Magicka skills at all (aside from Mirage). Shadow Barrier should have about 6-8 seconds of uptime just from Surprise Attack, depending on your armor setup. Plenty to keep it up nearly 100% of the time.
  • LiquidPony
    LiquidPony
    ✭✭✭✭✭
    ✭✭✭
    max_only wrote: »
    LiquidPony wrote: »
    Bonzodog01 wrote: »
    Kalante wrote: »
    Do you even play a stam nb? have you ever tried playing without procs? You will be very disappointed at how much skill it requires to play it because you do not have any strong heals apart from rally, which it's not something you can spam one after another the next millisecond like LOL magicka players can with their innate skills and vigor is not an instant 10k heal either, combine that with no procs and there you go, you got yourself a gimped stam nb that all it can do is roll dodge and hope for the best that your enemy has no buffs and your incap crits. Unless you are running one of those high crit stam nb's with camo hunter on the front bar there is just no other way to build a competitive high pressure damage stam nb for pvp.

    THIS ^^^^

    I play a non proc Stam NB, high crit build. Staying alive, even in PvE, is a challenge.

    I will add that Leeching Strikes got a decent buff sometime recently and its being sorely overlooked as the goto heal for a stam NB. I now use it, and can restore to full health in 3 or 4 LA's. However, time this wrong, and you will die.

    My build is Khajiit with 5 Hundings/4 NMG/3 Agility.

    She runs two precise daggers on the DW bar, and has 71% crit, 2920 Weapon Damage, 33K stamina.

    I actually had to go all divines on the armor, and then used the max stamina mundus to give her that extra stam.

    I do indeed slot camo hunter on both bars, and use another much overlooked DW skill called Shrouded daggers which behaves like an AoE (aim at one mob, daggers bounce to a max of further two mobs.)

    And like you said, get into a sustained boss fight, and it becomes a huge struggle to stay alive and keep critting the boss. Anything from a Public Dungeon boss upwards is a challenge.

    It's not a struggle to stay alive on a stam NB in any content, honestly.

    With Mirage + Shadow Barrier you're hitting 19-20k resistance in medium armor, with Major Evasion, and Deadly Cloak for 25% AoE mitigation.

    Don't feel squishy at all, even in vHoF.
    @Strider_Roshin Could tell you a couple of things StamNB is lacking. They lack quite a few things compared to other classes in PvE and are not nearly as desirable in group play.

    StamNB gets the most mileage out of those proc sets we can agree on that. However I guarantee you they have quite the learning curve when it comes to PvP, and not using those proc sets. Me personally, I've been there, done that even in PC patch 1.5! Was horrid honestly.

    I do believe StamNB and MagNB need their soap boxes to debate and discuss the problems the class has. Because they are numerous and we need to make these play styles better in all aspects of play.

    Nightblades have a lot of strengths to them. We don't need to equip a means of major defense buffs due to Shadow Barrier, we have a great (although expensive) gap closer, a means of minor Berserk, and great spammables.

    Now that I've listed their strengths, I'm going to discuss their negatives. Other than their major defense buffs via Shadow Barrier they have no reliable defense. You could say cloak is a great defense; which is true when it works, but overall it's pretty undependable. For instance if the majority of the abilities in the game ignored damage shields would you still consider shields to be a strong defense? Of course not. You could also argue that the minor protection you gain from Dark Cloak helps with mitigation; which would've been a valid argument if the duration wasn't pathetically small.

    Nightblades also horribly lack group utility. Now magblades do offer off-healing but since the heal is small, and it only affects one additional person; it's really not worth mentioning. You could argue that Sap Essence is a solid heal, but a magblade wouldn't use this in any serious DPS role, and why use a magBlade healer when both Templars and wardens are far superior, and offer more group support. Now Nightblades do have strong ST damage in PvE but so do Sorcs, except they can achieve strong DPS from a distance as well, and with better Survivability.

    Okay I could've been a lot more extensive with both of those sections, but I'm trying to avoid writing a book.

    So I'm going to do a quick synopsis of their performance in both PvP and PvE.

    PvP:

    Stamblades are great noob slayers, but are easy AP for any experienced PvPer.

    Magblades are annoying to fight, and great kiters, but are easily shut down by Templars, DKs, and Now Wardens since their main spammable can be reflected.

    Nightblades in general are great at 1vX noob slaying, and have an amazing CC (without that CC that class would probably be dead in PvP).

    PvE:

    Nightblades are great damage dealers, but...
    Magblades are outshined by sorcs in every way.
    Stamblades outshine sorcs in melee range, but are out-DPS'd by sorcs at range, and have worse survivability.
    And as a whole Nightblades probably have the most difficult rotation since it requires nothing short of perfection.

    TL:DR Nightblades are essentially a worse version of a sorc.

    My suggestions:

    Increasing their survivability is easy. For one double the duration of Minor protection from Dark Cloak, Allow Consuming Darkness (and its morphs) to follow your character, and allow the heal from Siphoning Strikes and its morphs to scale from their respective attributes. Also increase the heal from Strife and its morphs.

    Increasing group utility is also easy. Rather than Nightblades passively providing their group minor Savagery, make it Major. This with free up a slot from everyone's bar, and save on potions. Increase the number of group members healed from Funnel Health to 3, and have Power Extraction inflict enemies with Minor Vulnerability. On top of this make Death Stroke, and its morphs cause Major Vulnerability instead of a personal damage buff.

    Also make Strife non-reflectable.

    As far as how difficult it is to play a Nightblade goes. Magblades are cake in PvE, but difficult in PvP. Stamblades are very tough to be successful with in PvE, but it's pretty easy to be a procblade/gankblade; remove cloak, and proc sets and it's hard mode.

    The NB rotation, on both stam and magicka variants, is dead simple. What's difficult?

    Magblade: Blockade, swap, Twisting, Cripple, Shock Clench, swap, Assassin's Will, Funnel x 3, Blockade, Assassin's Will, swap. Every other, reapply buffs and do just 1 funnel. Drop Meteor/Destro/Soul Harvest when ready. 40k DPS, dead simple.

    Stamblade: Trap, Hail, Caltrops, Poison Injection, swap, Incap, Assassin's Will, Rending Slashes, Surprise Attack x 3, Assassin's Will, Deadly Cloak, swap. Sprinkle in heavy attacks when needed. 43k+ DPS, dead simple.

    Nightblades are not a worse version of a sorc. Did you forget to download the Morrowind patch? That's Homestead-era stuff.

    I'd be bored to tears if that were my rotation. Sounds like you're playing magblade like a sorc tbh.

    @max_only who cares if the rotation bores you? I don't even know what that means, honestly.

    Every sorc I know runs pets, mines, poisons, and heavy attacks. I don't see pets, mines, poisons, or heavy attacks in that NB rotation. It's fairly simple, sustainable, effective, purely ranged, has significant built-in healing for yourself and others (if using Funnel), and works great in raids. Sounds good to me.
    Edited by LiquidPony on July 15, 2017 6:48PM
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