puffytheslayer wrote: »automoton is really good for physical damage
hunding is good for all round damage
whether automoton is better for you than hundings depends entirley on what weapons you use, what skills you use and what content you participate in.
"Anyway worth stamplar I'd consider running a sustain set with a damage set. Automoton is awesome for stanpalrs because all your damage is physical. Ravagers is another good stamplar damage set because it procs off jabs. I'd consider running either of those with bone pirates for sustain. However, balances are coming next patch and what traits are considered best are going to change so you might want to hold a sec before investing tons of time and/or money into a build.
puffytheslayer wrote: »automoton is really good for physical damage
hunding is good for all round damage
whether automoton is better for you than hundings depends entirley on what weapons you use, what skills you use and what content you participate in.
Currently I have a Bow and DW. My setup looks like this for PvE:
Bow Bar: repentance, binding javelin, endless hail, poison injection, PotL, Ulti: Dawnbreaker
DW Bar: Shrouded daggers, Steel tornado, trap beast, biting jabs, Camouflaged Hunter, Ulti: Rend
For PvP I swap endless hail for Focused Aim and trying to get Vigor.
I also swap out binding javelin for shuffle and dawnbreaker for Crescent Sweep just cause its cheaper and I get the passives.
Im still working on my rotation, im not a competitive player, but I do seem to do doing good in delves where I can just destroy the bosses. Overland bosses are tougher for me due to not having vigor.
"Anyway worth stamplar I'd consider running a sustain set with a damage set. Automoton is awesome for stanpalrs because all your damage is physical. Ravagers is another good stamplar damage set because it procs off jabs. I'd consider running either of those with bone pirates for sustain. However, balances are coming next patch and what traits are considered best are going to change so you might want to hold a sec before investing tons of time and/or money into a build.
I wont be playing too much for the next month. However, when I return to game in about a month, I would like to craft my Stamplar a good sustain set.
What is a good craftable sustain set for a Stamplar? The only one I can find is eternal hunt. But that requires 9 traits learned! (im only on 7 for med armor on my crafter).
However, seeing as my Stamplar is a provisioner, Bone Pirates Tatters seems like an awesome set for me.
puffytheslayer wrote: »puffytheslayer wrote: »automoton is really good for physical damage
hunding is good for all round damage
whether automoton is better for you than hundings depends entirley on what weapons you use, what skills you use and what content you participate in.
Currently I have a Bow and DW. My setup looks like this for PvE:
Bow Bar: repentance, binding javelin, endless hail, poison injection, PotL, Ulti: Dawnbreaker
DW Bar: Shrouded daggers, Steel tornado, trap beast, biting jabs, Camouflaged Hunter, Ulti: Rend
For PvP I swap endless hail for Focused Aim and trying to get Vigor.
I also swap out binding javelin for shuffle and dawnbreaker for Crescent Sweep just cause its cheaper and I get the passives.
Im still working on my rotation, im not a competitive player, but I do seem to do doing good in delves where I can just destroy the bosses. Overland bosses are tougher for me due to not having vigor.
all of the options you have suggested, and the ones others have suggested are great for you
as you said you are not a competitive player so you really dont need to go to the effort of farming a set in specific traits or finding a crafter/leveling crafting just to increase your damage by <5% the gear you have is more than adequate for vMA
you struggle to solo some world bosses because you dont have vigor! wow stop questioning your ability, i have seen people with every skill they could possible need struggle on a delve boss - your doing great!
puffytheslayer wrote: »puffytheslayer wrote: »automoton is really good for physical damage
hunding is good for all round damage
whether automoton is better for you than hundings depends entirley on what weapons you use, what skills you use and what content you participate in.
Currently I have a Bow and DW. My setup looks like this for PvE:
Bow Bar: repentance, binding javelin, endless hail, poison injection, PotL, Ulti: Dawnbreaker
DW Bar: Shrouded daggers, Steel tornado, trap beast, biting jabs, Camouflaged Hunter, Ulti: Rend
For PvP I swap endless hail for Focused Aim and trying to get Vigor.
I also swap out binding javelin for shuffle and dawnbreaker for Crescent Sweep just cause its cheaper and I get the passives.
Im still working on my rotation, im not a competitive player, but I do seem to do doing good in delves where I can just destroy the bosses. Overland bosses are tougher for me due to not having vigor.
all of the options you have suggested, and the ones others have suggested are great for you
as you said you are not a competitive player so you really dont need to go to the effort of farming a set in specific traits or finding a crafter/leveling crafting just to increase your damage by <5% the gear you have is more than adequate for vMA
you struggle to solo some world bosses because you dont have vigor! wow stop questioning your ability, i have seen people with every skill they could possible need struggle on a delve boss - your doing great!
Haha, thanks for that. I guess maybe I am being hard on myself. I guess I will stick with the automaton set and see if I can combine it with a decent sustain set.
However, Does biting jabs proc the weapon DMG from Automaton set? Is Biting jabs even considered weapon dmg?
puffytheslayer wrote: »puffytheslayer wrote: »automoton is really good for physical damage
hunding is good for all round damage
whether automoton is better for you than hundings depends entirley on what weapons you use, what skills you use and what content you participate in.
Currently I have a Bow and DW. My setup looks like this for PvE:
Bow Bar: repentance, binding javelin, endless hail, poison injection, PotL, Ulti: Dawnbreaker
DW Bar: Shrouded daggers, Steel tornado, trap beast, biting jabs, Camouflaged Hunter, Ulti: Rend
For PvP I swap endless hail for Focused Aim and trying to get Vigor.
I also swap out binding javelin for shuffle and dawnbreaker for Crescent Sweep just cause its cheaper and I get the passives.
Im still working on my rotation, im not a competitive player, but I do seem to do doing good in delves where I can just destroy the bosses. Overland bosses are tougher for me due to not having vigor.
all of the options you have suggested, and the ones others have suggested are great for you
as you said you are not a competitive player so you really dont need to go to the effort of farming a set in specific traits or finding a crafter/leveling crafting just to increase your damage by <5% the gear you have is more than adequate for vMA
you struggle to solo some world bosses because you dont have vigor! wow stop questioning your ability, i have seen people with every skill they could possible need struggle on a delve boss - your doing great!
Haha, thanks for that. I guess maybe I am being hard on myself. I guess I will stick with the automaton set and see if I can combine it with a decent sustain set.
However, Does biting jabs proc the weapon DMG from Automaton set? Is Biting jabs even considered weapon dmg?
Does it deal physical damage? Then it is affected by Automaton damage.
puffytheslayer wrote: »automoton is really good for physical damage
hunding is good for all round damage
whether automoton is better for you than hundings depends entirley on what weapons you use, what skills you use and what content you participate in.
IzakiBrotherSs wrote: »puffytheslayer wrote: »automoton is really good for physical damage
hunding is good for all round damage
whether automoton is better for you than hundings depends entirley on what weapons you use, what skills you use and what content you participate in.
Hunding's also buffs your heals.