or another fix could be make a guild unable to be disbanded for 2 weeks after creation,not perfect but at least the planning would become tougher
They don't disband the guild, they drop their membership below the requirement for the store, and they lose the store, meanwhile the guild leader of their real guild is standing waiting for it to drop so he can snatch it up.FrancisCrawford wrote: »I fail to see what's so bad about this, to the extent that it is true.
It means that the lesser trade guilds get less of a chance to own a trader because the major trade guilds are holding onto multiple fake guilds and monopolizing the traders.
There's not enough traders available to provide one to every guild in the game as it is, the guilds doing this are making that number of available traders smaller and smaller.
DRXHarbinger wrote: »GreenhaloX wrote: »I'm not such of those guilds that you speak of.. but, good luck, since this has been occurring, probably, for a year now. Blame it on the blind bidding. Legitimately, nobody really knows how much gold the competitors have placed a bid and each is forced to throw in outrageous amount in hopes it will outbid the others. Ultimately, the bid has increased to an ungodly amount, which forced GM and guilds to think outside the box. Call it human ingenuity or whatever..
I don't think this is very wide spread, this having 5 shell guilds business. If they want 5 spots they have to chuck down 1M a spot just to get the trader... Disbanding it they still lose that 1M per trader, meaning the only active trader cost them 5M.. No Guild makes 5M in taxes, not by a long shot, plus farming 50 people every week just for the sake of it so time consuming.
This isn't the issue that actually goes on, it's just they agree on how much they bid for a spot and only bid on set traders only.
If they actually are disbanding I think they just got lucky and no one bid on the trader or they got it for next to nothing. There is no financial viability in paying top dollar for several slots and only using 1.
Galenus_of_Pergamon wrote: »I play on PS4 NA. I have a four month old trading guild. We are moving up in Tamriel.
We just learned about a huge cabal (a secret political clique or faction) of 10+ major trading guilds. They each have side guilds. We'll call these side guilds "shell" or "shadow" guilds.
Each major trading guild will have 1-4 shell guilds (20-50 total guilds controlled by 10 guilds). The shell guilds will bid on secondary and tertiary traders in case the main trading guild loses their primary trader bid. Then, late Sunday night/Monday morning, the shell guild will disband, making the Trader they held available for 10k, and an officer from the main guild will be on standby waiting to snatch up the trader immediately after the shell guild has disbanded.
What if ZoS restricted Trader bidding to a 24-hour window (Saturday night, 9pm Eastern to Sunday night, 9pm Eastern)? Legitimate trading guilds would still have a 24 hour window to bid and shady guilds holding 4-5 traders at once would be significantly less valuable. It's a great compromise.
This would almost eliminate powerhouse guilds from bidding on 4-5 traders each. No longer would one trading guild effectively control 4-5 traders.
Hate to break the news for ya man.. but there are 2 large groups of trading guilds who do this. About 10 in each group on PS4 NA. With 20 guilds they dominate the capitals every week. I only know of three guilds who independently hold their own spots weekly in capital cities. ForTheNorth, Tribunal Council and Unprecedented. Mostly all other guilds u see in capital cites are either with the Mournhold Mafia or The Chaos Group. Don't get me wrong guilds come and go with huge bids in those cities when they have enough money. But 90% of the time it's those 2 groups. They also use "ghost" guilds in many other parts of Tamriel as well. They cordinate bids so none of them bid on each other and everything. If u need a list of all the guilds in the 2 groups let me knowhowever, I will vote no on changing the bidding system only because I have heard of u camp out on one of these shell guilds u can some times buy it urself and steal it from them... so it's not 100% effective. U can steal a trader from them for 10k when they bought it for millions. Ur guild would love that!
Always have to vote for the opposite poll option in biased polls that the OP wanted. Especially in this case since you have no evidence to back your claim.
None of this should matter because these major guilds have a large number of active traders that supply the market with more goods than most of the small guilds complaining. If you're a small guild, work your way up, eventually if you have a large amount of active traders you'll be able to compete, they won't be able to stop you.
None of this should matter because these major guilds have a large number of active traders that supply the market with more goods than most of the small guilds complaining. If you're a small guild, work your way up, eventually if you have a large amount of active traders you'll be able to compete, they won't be able to stop you.
None of this should matter because these major guilds have a large number of active traders that supply the market with more goods than most of the small guilds complaining. If you're a small guild, work your way up, eventually if you have a large amount of active traders you'll be able to compete, they won't be able to stop you.
That's exactly what we had to do. We bid HEAVY and these Mafia guilds rarely out bid us in capital cities.
Galenus_of_Pergamon wrote: »I play on PS4 NA. I have a four month old trading guild. We are moving up in Tamriel.
We just learned about a huge cabal (a secret political clique or faction) of 10+ major trading guilds. They each have side guilds. We'll call these side guilds "shell" or "shadow" guilds.
Each major trading guild will have 1-4 shell guilds (20-50 total guilds controlled by 10 guilds). The shell guilds will bid on secondary and tertiary traders in case the main trading guild loses their primary trader bid. Then, late Sunday night/Monday morning, the shell guild will disband, making the Trader they held available for 10k, and an officer from the main guild will be on standby waiting to snatch up the trader immediately after the shell guild has disbanded.
What if ZoS restricted Trader bidding to a 24-hour window (Saturday night, 9pm Eastern to Sunday night, 9pm Eastern)? Legitimate trading guilds would still have a 24 hour window to bid and shady guilds holding 4-5 traders at once would be significantly less valuable. It's a great compromise.
This would almost eliminate powerhouse guilds from bidding on 4-5 traders each. No longer would one trading guild effectively control 4-5 traders.
None of this should matter because these major guilds have a large number of active traders that supply the market with more goods than most of the small guilds complaining. If you're a small guild, work your way up, eventually if you have a large amount of active traders you'll be able to compete, they won't be able to stop you.
That's exactly what we had to do. We bid HEAVY and these Mafia guilds rarely out bid us in capital cities.
theflawlessteabagger wrote: »
Galenus_of_Pergamon wrote: »This would have no affect and might actually benefit the larger trading guilds as they would have an easier time of making sure someone was on to bid in that 24 hour period. At the end of the 24 hour period they could still disband the other guilds.
Not a great solution but if a guild wins a trader then disbands maybe that trader should just be locked for the week. The guild would lose the gold they bid and there would be fewer incentives to bid on traders you have no intention of using. Large trading guilds could still bid on other traders and leave them empty hoping to cut down on competition but that would be expensive quick to be very effective.
If it weren't a drain on resources and/or a pain to implement might also ban (from bidding) any account that has bid on a trader then had the guild fold. Even the big guilds would quickly run out of players able and willing to bid on sham traders.
Here's how it would at least partially alleviate the problem.
Hypothetical shell guild named "Heroic Trading" bids on a trader Saturday night at 9pm eastern. Let's say Heroic Trading wins their trader on Sunday night at 9pm (standard trader change time).
So, then they disband it Sunday night at 11pm for their parent guild to be right beside the trader stall to pick it up for 10k.
Not anymore! Once they disband the shell guild, the trader stall becomes unavailable until next Sunday and remains empty.
Granted, the shell guild could still disband on Saturday night at 9:01pm and the parent guild could own the trader for 23 hours.
But, how much less valuable is holding a trading guild for 23 hours than for 168 hours (7 full days)?
Galenus_of_Pergamon wrote: »Galenus_of_Pergamon wrote: »This would have no affect and might actually benefit the larger trading guilds as they would have an easier time of making sure someone was on to bid in that 24 hour period. At the end of the 24 hour period they could still disband the other guilds.
Not a great solution but if a guild wins a trader then disbands maybe that trader should just be locked for the week. The guild would lose the gold they bid and there would be fewer incentives to bid on traders you have no intention of using. Large trading guilds could still bid on other traders and leave them empty hoping to cut down on competition but that would be expensive quick to be very effective.
If it weren't a drain on resources and/or a pain to implement might also ban (from bidding) any account that has bid on a trader then had the guild fold. Even the big guilds would quickly run out of players able and willing to bid on sham traders.
"maybe that trader should just be locked for the week."
This is what I said. "Not being able to bid on an empty trader" is synonymous with "trader should be locked for a week".
No. You said limit the bids to 24 hours. It's not the same thing. In fact what you are saying means traders that are not bid on also will not be available for any of the non-cheating guilds to pick up as a backup if they lose their bid.
If a guild (person) can only bid on a trader for 24 hours (Saturday, 9pm to Sun 9pm), then by the power of logic they cannot bid on a trader for the other 144 hours.
Ergo, the trader is locked for a week if the original guild bands it (or at least for 144 hours). This is simple deduction.
Galenus_of_Pergamon wrote: »Galenus_of_Pergamon wrote: »This would have no affect and might actually benefit the larger trading guilds as they would have an easier time of making sure someone was on to bid in that 24 hour period. At the end of the 24 hour period they could still disband the other guilds.
Not a great solution but if a guild wins a trader then disbands maybe that trader should just be locked for the week. The guild would lose the gold they bid and there would be fewer incentives to bid on traders you have no intention of using. Large trading guilds could still bid on other traders and leave them empty hoping to cut down on competition but that would be expensive quick to be very effective.
If it weren't a drain on resources and/or a pain to implement might also ban (from bidding) any account that has bid on a trader then had the guild fold. Even the big guilds would quickly run out of players able and willing to bid on sham traders.
"maybe that trader should just be locked for the week."
This is what I said. "Not being able to bid on an empty trader" is synonymous with "trader should be locked for a week".
No. You said limit the bids to 24 hours. It's not the same thing. In fact what you are saying means traders that are not bid on also will not be available for any of the non-cheating guilds to pick up as a backup if they lose their bid.
If a guild (person) can only bid on a trader for 24 hours (Saturday, 9pm to Sun 9pm), then by the power of logic they cannot bid on a trader for the other 144 hours.
Ergo, the trader is locked for a week if the original guild bands it (or at least for 144 hours). This is simple deduction.
Your logic does not hold up. It is unnecessarily restrictive and punitive to guild leaders who have lives. Why on earth would it be necessary to prevent people from putting in a bid on the previous Friday for Sunday? It isn't, it's just mean spirited.
[ Your logic does not hold up. It is unnecessarily restrictive and punitive to guild leaders who have lives. Why on earth would it be necessary to prevent people from putting in a bid on the previous Friday for Sunday? It isn't, it's just mean spirited.
puffytheslayer wrote: »just get rid of traders already - im sorry but if i wanted to play with money id play monopoly!
Galenus_of_Pergamon wrote: »lolo_01b16_ESO wrote: »If you limit bidding to a shorter duration it would mostly hurt the smaller trading guilds. The leaders and officers of top guilds usually have a lot of time and can bid every week, no matter when it's allowed to bid. In smaller guilds people usually play less. So the small guilds might loose their trader just because the leader and officer have something better to do on a sunday than playing a game.
Even small trading guilds that care about being an actual trading guild can find the time on the weekend to place a bid. If not, that's what recruiting active officers are for.
Another thing that concerns me here. There was a poster who said that some trading guilds hide the transaction history, this means that if someone is puttIng in 10/20k per week due to "high bid prices" then that might not be factual. Therefore, not only are the general population being ripped off, so too are the paying members of the tradiing guild. Which leaves a small band of people raking in the gold. How on earth can this possibly be justified as good for the game ? How can Zos allow this? How does this form of scamming provide a positive gameplay experience for us, the player base?
Always have to vote for the opposite poll option in biased polls that the OP wanted. Especially in this case since you have no evidence to back your claim.
Galenus_of_Pergamon wrote: »This would have no affect and might actually benefit the larger trading guilds as they would have an easier time of making sure someone was on to bid in that 24 hour period. At the end of the 24 hour period they could still disband the other guilds.
Not a great solution but if a guild wins a trader then disbands maybe that trader should just be locked for the week. The guild would lose the gold they bid and there would be fewer incentives to bid on traders you have no intention of using. Large trading guilds could still bid on other traders and leave them empty hoping to cut down on competition but that would be expensive quick to be very effective.
If it weren't a drain on resources and/or a pain to implement might also ban (from bidding) any account that has bid on a trader then had the guild fold. Even the big guilds would quickly run out of players able and willing to bid on sham traders.
Here's how it would at least partially alleviate the problem.
Hypothetical shell guild named "Heroic Trading" bids on a trader Saturday night at 9pm eastern. Let's say Heroic Trading wins their trader on Sunday night at 9pm (standard trader change time).
So, then they disband it Sunday night at 11pm for their parent guild to be right beside the trader stall to pick it up for 10k.
Not anymore! Once they disband the shell guild, the trader stall becomes unavailable until next Sunday and remains empty.
Granted, the shell guild could still disband on Saturday night at 9:01pm and the parent guild could own the trader for 23 hours.
But, how much less valuable is holding a trading guild for 23 hours than for 168 hours (7 full days)?
I'm not confused at all. Your proposed solution is just bad.Galenus_of_Pergamon wrote: »Galenus_of_Pergamon wrote: »Galenus_of_Pergamon wrote: »This would have no affect and might actually benefit the larger trading guilds as they would have an easier time of making sure someone was on to bid in that 24 hour period. At the end of the 24 hour period they could still disband the other guilds.
Not a great solution but if a guild wins a trader then disbands maybe that trader should just be locked for the week. The guild would lose the gold they bid and there would be fewer incentives to bid on traders you have no intention of using. Large trading guilds could still bid on other traders and leave them empty hoping to cut down on competition but that would be expensive quick to be very effective.
If it weren't a drain on resources and/or a pain to implement might also ban (from bidding) any account that has bid on a trader then had the guild fold. Even the big guilds would quickly run out of players able and willing to bid on sham traders.
"maybe that trader should just be locked for the week."
This is what I said. "Not being able to bid on an empty trader" is synonymous with "trader should be locked for a week".
No. You said limit the bids to 24 hours. It's not the same thing. In fact what you are saying means traders that are not bid on also will not be available for any of the non-cheating guilds to pick up as a backup if they lose their bid.
If a guild (person) can only bid on a trader for 24 hours (Saturday, 9pm to Sun 9pm), then by the power of logic they cannot bid on a trader for the other 144 hours.
Ergo, the trader is locked for a week if the original guild bands it (or at least for 144 hours). This is simple deduction.
Your logic does not hold up. It is unnecessarily restrictive and punitive to guild leaders who have lives. Why on earth would it be necessary to prevent people from putting in a bid on the previous Friday for Sunday? It isn't, it's just mean spirited.
You're confusing solution and logic. You may disagree with my solution, but you cannot refute my logical statement.
168-24 =144. That's 6 days where traders cannot be bid on.
Is my solution the solution? Perhaps not. Does 168-24= 144? Yes, irrefutably.
But none of what you're saying matters because those trading guilds have the best active traders in them. The best active crafters and some of the best active players. They provide the market place with a ton more goods than any of the complaining guilds can, and, once the complaining folks get their *** together, the big guilds just can't stop them. It's literally that simple, it's pretty basic economics. If you can't compete with a bid it's because you don't have enough sales volume to actually compete with these guilds. If you don't have the sales volume why the hell would any of us want your guild to have a trader over a guild that is going to have more supply of rare items and better prices on raw materials etc.?
It is whack they use shadow guilds but they are probably doing it to bid in stages so that somehow they get a trader and don't get pushed out of the market by some guy who gold hoarded since open beta and wants to lock down all the stores with stupid high bids and ruin the market for people actually playing.
Can't tell you how many "free" trading guilds I've joined that are populated with hundreds of members and nobody buys or sells a damn thing in the guild store. It's pathetic, you're not a trading guild unless people are actually trading in your guild.
Galenus_of_Pergamon wrote: »None of this should matter because these major guilds have a large number of active traders that supply the market with more goods than most of the small guilds complaining. If you're a small guild, work your way up, eventually if you have a large amount of active traders you'll be able to compete, they won't be able to stop you.
That's exactly what we had to do. We bid HEAVY and these Mafia guilds rarely out bid us in capital cities.
You haven't been on their radar or pissed them off yet. Twenty two guilds having tens of millions of gold can push out anyone if they don't want you there.