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I take issue with the Agressive aspect of 1H/S

  • Alpheu5
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    LegacyDM wrote: »
    Tremorscale? Why does a sword and board get crazy burst in pvp using tremor scale? Invasion--->bash---->ransack--->tremor--->bash--->reverberating bash = gg. OP has a point. Sword and board tanks in pvp should not be capable of this kind of burst for an instant I win combo. Now add DK, templar, or even sorc skills on top of that with their damage output and you have a crazy dps tank.

    If it is "instant I win combo", then why aren't you running it?

    I have a magicka and stamina version of every class, and have multiple tanks, healers and DPS. I have yet to find the "instant I win combo" that works in every situation.

    Yep. I've yet to run into an Offensive S/B user in Cyrodiil. Not one time.

    That just tells me that you never entered Cyrodiil after One Tamriel went live.
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  • Sneaky-Snurr
    Sneaky-Snurr
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    LegacyDM wrote: »
    Tremorscale? Why does a sword and board get crazy burst in pvp using tremor scale? Invasion--->bash---->ransack--->tremor--->bash--->reverberating bash = gg. OP has a point. Sword and board tanks in pvp should not be capable of this kind of burst for an instant I win combo. Now add DK, templar, or even sorc skills on top of that with their damage output and you have a crazy dps tank.
    @LegacyDM
    Bolded all those words for you to reread what you wrote.
    Those bolded words define a completely different problem to your case. Proc damage sets are 'overperforming', not SnB skill line. We both know Tremorscale provides too much damage and CC. Take out Tremorscale from the mentioned rotation and you basically have a weak damage-dealing 'Tank'.
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  • Raeph
    Raeph
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    LegacyDM wrote: »
    Tremorscale? Why does a sword and board get crazy burst in pvp using tremor scale? Invasion--->bash---->ransack--->tremor--->bash--->reverberating bash = gg. OP has a point. Sword and board tanks in pvp should not be capable of this kind of burst for an instant I win combo. Now add DK, templar, or even sorc skills on top of that with their damage output and you have a crazy dps tank.
    @LegacyDM
    Bolded all those words for you to reread what you wrote.
    Those bolded words define a completely different problem to your case. Proc damage sets are 'overperforming', not SnB skill line. We both know Tremorscale provides too much damage and CC. Take out Tremorscale from the mentioned rotation and you basically have a weak damage-dealing 'Tank'.

    Exactly.
  • NeillMcAttack
    NeillMcAttack
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    LegacyDM wrote: »
    Tremorscale? Why does a sword and board get crazy burst in pvp using tremor scale? Invasion--->bash---->ransack--->tremor--->bash--->reverberating bash = gg. OP has a point. Sword and board tanks in pvp should not be capable of this kind of burst for an instant I win combo. Now add DK, templar, or even sorc skills on top of that with their damage output and you have a crazy dps tank.

    If it is "instant I win combo", then why aren't you running it?

    I have a magicka and stamina version of every class, and have multiple tanks, healers and DPS. I have yet to find the "instant I win combo" that works in every situation.

    Yep. I've yet to run into an Offensive S/B user in Cyrodiil. Not one time.

    You left out the '/s', right!?
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  • LegacyDM
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    LegacyDM wrote: »
    Tremorscale? Why does a sword and board get crazy burst in pvp using tremor scale? Invasion--->bash---->ransack--->tremor--->bash--->reverberating bash = gg. OP has a point. Sword and board tanks in pvp should not be capable of this kind of burst for an instant I win combo. Now add DK, templar, or even sorc skills on top of that with their damage output and you have a crazy dps tank.

    If it is "instant I win combo", then why aren't you running it?

    I have a magicka and stamina version of every class, and have multiple tanks, healers and DPS. I have yet to find the "instant I win combo" that works in every situation.

    I don't play stamina characters. I play magicka nb. If I did play stamina rest assured I'd be exploiting animation cancel bash and tremorscale like every other sword and board player. Don't act like it doesn't exist. Anyone and everyone who plays competitively in cyrodil knows this is occurring.
    Legacy of Kain
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  • idk
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    LegacyDM wrote: »
    Tremorscale? Why does a sword and board get crazy burst in pvp using tremor scale? Invasion--->bash---->ransack--->tremor--->bash--->reverberating bash = gg. OP has a point. Sword and board tanks in pvp should not be capable of this kind of burst for an instant I win combo. Now add DK, templar, or even sorc skills on top of that with their damage output and you have a crazy dps tank.

    If it is "instant I win combo", then why aren't you running it?

    I have a magicka and stamina version of every class, and have multiple tanks, healers and DPS. I have yet to find the "instant I win combo" that works in every situation.

    Yep. I've yet to run into an Offensive S/B user in Cyrodiil. Not one time.

    They are there but many have an offensive weapon set on their front bar and S&B on the back bar. Further, some tank builds would use proc sets and go for survival in everything else but to a degree the proc set builds will change in a month.

    However, much of the points made in the OP are subjective.

    1. Weapon damage from the 1H weapon equipped with the S&B is only part of what goes into the damage equation. Comparing them in a vacuum an be misleading.
    2. Damage of S&B skills are affected by the same stats as any other damage skills. If the character is built for dps overall and merely chooses a S&B as their weapon then damage should be decent. If built as a true tank damage should not be great. The OP doesn't take that into consideration. At least not mentioned.
    3. As to gap closer. It's been pointed out that everyone has access to gap closers via class skills. Clearly something Zos felt strongly about. Also pointed out, who would actually go to fight a true tank and waste their time. Gap closer for tanks serves a solid purpose.

    The game was designed on a premise that we can use any weapon with any class regardless of build. We can tank and heal on the same character, at the same time. There is no reason to suggest someone cannot have a dps build using S&B (though I would not suggest it for dps in vet trials). S&B has been part of dps and healing builds (Often back bar) in PvP since the game launched.

    There are builds (on live) that do lxexenf dps while build for survival but OP has not touched on the reasons in the first post.

    Anyone here remember the bash-o-magic 5000 build in the early days of this game?
    Edited by idk on July 11, 2017 7:09PM
  • Tan9oSuccka
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    Alpheu5 wrote: »
    LegacyDM wrote: »
    Tremorscale? Why does a sword and board get crazy burst in pvp using tremor scale? Invasion--->bash---->ransack--->tremor--->bash--->reverberating bash = gg. OP has a point. Sword and board tanks in pvp should not be capable of this kind of burst for an instant I win combo. Now add DK, templar, or even sorc skills on top of that with their damage output and you have a crazy dps tank.

    If it is "instant I win combo", then why aren't you running it?

    I have a magicka and stamina version of every class, and have multiple tanks, healers and DPS. I have yet to find the "instant I win combo" that works in every situation.

    Yep. I've yet to run into an Offensive S/B user in Cyrodiil. Not one time.

    That just tells me that you never entered Cyrodiil after One Tamriel went live.

    That would be incorrect.

    I mostly see Mag Sorc and NBs. The only sword and board players I see are the meatbag hold block/trolling guys. I ignore those wastes of space. They aren't killing squat.
  • Brutusmax1mus
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    Go watch game of thrones and tell me sword and shield can't be aggressive.
  • Zvorgin
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    Alpheu5 wrote: »
    LegacyDM wrote: »
    Tremorscale? Why does a sword and board get crazy burst in pvp using tremor scale? Invasion--->bash---->ransack--->tremor--->bash--->reverberating bash = gg. OP has a point. Sword and board tanks in pvp should not be capable of this kind of burst for an instant I win combo. Now add DK, templar, or even sorc skills on top of that with their damage output and you have a crazy dps tank.

    If it is "instant I win combo", then why aren't you running it?

    I have a magicka and stamina version of every class, and have multiple tanks, healers and DPS. I have yet to find the "instant I win combo" that works in every situation.

    Yep. I've yet to run into an Offensive S/B user in Cyrodiil. Not one time.

    That just tells me that you never entered Cyrodiil after One Tamriel went live.

    That would be incorrect.

    I mostly see Mag Sorc and NBs. The only sword and board players I see are the meatbag hold block/trolling guys. I ignore those wastes of space. They aren't killing squat.

    This OP was stupid and the thread has gotten worse as it goes.

    I use S&B without slotting a single skill from the S&B line and have plenty of offense to kill people, it's called mDK.
  • WhiteMage
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    What really annoys me is how stamina stuns are all like 2 seconds longer than magicka stuns.

    Invasion: 4 seconds. DS: 3.5 seconds. Reverb: 3 seconds. Piercing Javelin: 3 seconds. Incap: 3 seconds.
    Destructive reach: can't remember, but less than 2. Toppling charge: 1.5 seconds (unless casting). Aurora javelin: 1.8 seconds. Frags: 2 seconds.

    ...and on and on. When fighting a magicka opponent I can sometimes wait out the stun to conserve stamina. When fighting a stamina opponent, if you don't break free you will die before the stun expires because it is so much longer. Take into account that stamina users have more stamina to break-free/dodgeroll with and higher burst than their magicka counterparts who get 1 or 2 precious few in a short timeframe but shorter duration stuns...

    Aggravating.
    The generally amicable yet sporadically salty magplar that may or may not have 1vXed you in Sotha Sil. Who knows?
  • The_Duke
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    WhiteMage wrote: »
    What really annoys me is how stamina stuns are all like 2 seconds longer than magicka stuns.

    Invasion: 4 seconds. DS: 3.5 seconds. Reverb: 3 seconds. Piercing Javelin: 3 seconds. Incap: 3 seconds.
    Destructive reach: can't remember, but less than 2. Toppling charge: 1.5 seconds (unless casting). Aurora javelin: 1.8 seconds. Frags: 2 seconds.

    ...and on and on. When fighting a magicka opponent I can sometimes wait out the stun to conserve stamina. When fighting a stamina opponent, if you don't break free you will die before the stun expires because it is so much longer. Take into account that stamina users have more stamina to break-free/dodgeroll with and higher burst than their magicka counterparts who get 1 or 2 precious few in a short timeframe but shorter duration stuns...

    Aggravating.

    What annoys me are sorcs hiding behind shields and sitting in mines bursting me down without issue. Then streaking away once pressure is applied. Yet people have issues with s/s. I guess it's a L2P issue on my part right? Lol
    The Duke

    Stamplar

    Guild leader of The Dukes. PS4
  • Zvorgin
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    The_Duke wrote: »
    WhiteMage wrote: »
    What really annoys me is how stamina stuns are all like 2 seconds longer than magicka stuns.

    Invasion: 4 seconds. DS: 3.5 seconds. Reverb: 3 seconds. Piercing Javelin: 3 seconds. Incap: 3 seconds.
    Destructive reach: can't remember, but less than 2. Toppling charge: 1.5 seconds (unless casting). Aurora javelin: 1.8 seconds. Frags: 2 seconds.

    ...and on and on. When fighting a magicka opponent I can sometimes wait out the stun to conserve stamina. When fighting a stamina opponent, if you don't break free you will die before the stun expires because it is so much longer. Take into account that stamina users have more stamina to break-free/dodgeroll with and higher burst than their magicka counterparts who get 1 or 2 precious few in a short timeframe but shorter duration stuns...

    Aggravating.

    What annoys me are sorcs hiding behind shields and sitting in mines bursting me down without issue. Then streaking away once pressure is applied. Yet people have issues with s/s. I guess it's a L2P issue on my part right? Lol

    No joke, not to mention that heavy armor passives are pretty much universally damage related and not mitigation but the OP states S/B should only be with heavy armor damage sponges. I think this whole thread is an elaborate troll attempt.
  • Drachenfier
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    Zvorgin wrote: »
    Alpheu5 wrote: »
    LegacyDM wrote: »
    Tremorscale? Why does a sword and board get crazy burst in pvp using tremor scale? Invasion--->bash---->ransack--->tremor--->bash--->reverberating bash = gg. OP has a point. Sword and board tanks in pvp should not be capable of this kind of burst for an instant I win combo. Now add DK, templar, or even sorc skills on top of that with their damage output and you have a crazy dps tank.

    If it is "instant I win combo", then why aren't you running it?

    I have a magicka and stamina version of every class, and have multiple tanks, healers and DPS. I have yet to find the "instant I win combo" that works in every situation.

    Yep. I've yet to run into an Offensive S/B user in Cyrodiil. Not one time.

    That just tells me that you never entered Cyrodiil after One Tamriel went live.

    That would be incorrect.

    I mostly see Mag Sorc and NBs. The only sword and board players I see are the meatbag hold block/trolling guys. I ignore those wastes of space. They aren't killing squat.


    I use S&B without slotting a single skill from the S&B line and have plenty of offense to kill people, it's called mDK.

    Same here.
  • leepalmer95
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    WhiteMage wrote: »
    What really annoys me is how stamina stuns are all like 2 seconds longer than magicka stuns.

    Invasion: 4 seconds. DS: 3.5 seconds. Reverb: 3 seconds. Piercing Javelin: 3 seconds. Incap: 3 seconds.
    Destructive reach: can't remember, but less than 2. Toppling charge: 1.5 seconds (unless casting). Aurora javelin: 1.8 seconds. Frags: 2 seconds.

    ...and on and on. When fighting a magicka opponent I can sometimes wait out the stun to conserve stamina. When fighting a stamina opponent, if you don't break free you will die before the stun expires because it is so much longer. Take into account that stamina users have more stamina to break-free/dodgeroll with and higher burst than their magicka counterparts who get 1 or 2 precious few in a short timeframe but shorter duration stuns...

    Aggravating.

    Fear 4s..

    Oh wait thats magicka.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • KingYogi415
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    If tanks didn't have a gap closer in PvP, no one would engage with tanks at all.
    Carrying a shield would just be a big, "I'm too much effort to bother with." sign and people would just avoid them.

    Tanks do have class gap closers. DKs cannot be avoided.
    S&B is overperforming as a skill line.

    You have said you refuse to PVP to because of your ping, yet here you are again trying to convince people your opinion about pvp matters.

    Here you have pages full of people giving you legit feedback to stop QQ'ing about everything and just l2P.

    People disagreeing with you is not toxic. What is toxic is people who would rather have something dumbed down and brought to their level instead of just learning to adapt.
    Edited by KingYogi415 on July 11, 2017 8:17PM
  • Kodrac
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    Hoho hoo hooo
    The bad boys of the internet forums.
    How refreshing. Ye forums ain't toxic.

    To be fair, most people here enjoy this game to some extent. Some of your suggestions are good, but they are almost always phrased in a way that comes across as knowing what the game should be rather than enjoying what it is--and often your suggestions go against stated design goals and the fast flow of combat that this game was marketed with.

    I agree except for the fast flow of combat part... heavy attack, heavy attack, heavy attack, heavy attack, heavy attack,...
  • Tandor
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    Tanks get screwed over pretty much every patch, DLC and chapter. Everything in the game is about DPS, DPS always comes first. Get your filthy paws off my tanking gear. :|

    Everything goes to DPS because there are not restrictions and class roles in PvP ESO.
    (PvE is ez..)

    Anyway gotta farm some Nirn mats to ride the Expensive Wave of the first days of the new DLC.
    Btw If my topics are crazy, why comment on them? Surely the Devs won't hear them. Why keep them on the first page as well?
    Because public forums skillz? It's not like there's much discussion going on when u say the same things as everybody above you.

    So a discussion is only valid if no more than one person disagrees with you?

    The fact that everyone is saying the same thing ought to tell you something, surely?
  • CromulentForumID
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    Zvorgin wrote: »
    Alpheu5 wrote: »
    LegacyDM wrote: »
    Tremorscale? Why does a sword and board get crazy burst in pvp using tremor scale? Invasion--->bash---->ransack--->tremor--->bash--->reverberating bash = gg. OP has a point. Sword and board tanks in pvp should not be capable of this kind of burst for an instant I win combo. Now add DK, templar, or even sorc skills on top of that with their damage output and you have a crazy dps tank.

    If it is "instant I win combo", then why aren't you running it?

    I have a magicka and stamina version of every class, and have multiple tanks, healers and DPS. I have yet to find the "instant I win combo" that works in every situation.

    Yep. I've yet to run into an Offensive S/B user in Cyrodiil. Not one time.

    That just tells me that you never entered Cyrodiil after One Tamriel went live.

    That would be incorrect.

    I mostly see Mag Sorc and NBs. The only sword and board players I see are the meatbag hold block/trolling guys. I ignore those wastes of space. They aren't killing squat.

    This OP was stupid and the thread has gotten worse as it goes.

    I use S&B without slotting a single skill from the S&B line and have plenty of offense to kill people, it's called mDK.

    I don't see anywhere where he stated S&B can't do enough damage, or that they are all bad. He specifically called out the meatbag Permablockers. Is the contention that players who build like this can still put out heaps of damage?

    I also don't see how he contributed to any "stupid." In every comment he is talking about the things he's experienced. So, maybe you see different things in PVP, but that doesn't invalidate what he's seen.

    Is there some kind of rule in PVP threads that states you need to react emotionally in 5 seconds or else you lose?
  • Zvorgin
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    Zvorgin wrote: »
    Alpheu5 wrote: »
    LegacyDM wrote: »
    Tremorscale? Why does a sword and board get crazy burst in pvp using tremor scale? Invasion--->bash---->ransack--->tremor--->bash--->reverberating bash = gg. OP has a point. Sword and board tanks in pvp should not be capable of this kind of burst for an instant I win combo. Now add DK, templar, or even sorc skills on top of that with their damage output and you have a crazy dps tank.

    If it is "instant I win combo", then why aren't you running it?

    I have a magicka and stamina version of every class, and have multiple tanks, healers and DPS. I have yet to find the "instant I win combo" that works in every situation.

    Yep. I've yet to run into an Offensive S/B user in Cyrodiil. Not one time.

    That just tells me that you never entered Cyrodiil after One Tamriel went live.

    That would be incorrect.

    I mostly see Mag Sorc and NBs. The only sword and board players I see are the meatbag hold block/trolling guys. I ignore those wastes of space. They aren't killing squat.

    This OP was stupid and the thread has gotten worse as it goes.

    I use S&B without slotting a single skill from the S&B line and have plenty of offense to kill people, it's called mDK.

    I don't see anywhere where he stated S&B can't do enough damage, or that they are all bad. He specifically called out the meatbag Permablockers. Is the contention that players who build like this can still put out heaps of damage?

    I also don't see how he contributed to any "stupid." In every comment he is talking about the things he's experienced. So, maybe you see different things in PVP, but that doesn't invalidate what he's seen.

    Is there some kind of rule in PVP threads that states you need to react emotionally in 5 seconds or else you lose?

    The OP states the S&B does too much damage and should be relegated to only tanks.
  • CromulentForumID
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    Zvorgin wrote: »
    Zvorgin wrote: »
    Alpheu5 wrote: »
    LegacyDM wrote: »
    Tremorscale? Why does a sword and board get crazy burst in pvp using tremor scale? Invasion--->bash---->ransack--->tremor--->bash--->reverberating bash = gg. OP has a point. Sword and board tanks in pvp should not be capable of this kind of burst for an instant I win combo. Now add DK, templar, or even sorc skills on top of that with their damage output and you have a crazy dps tank.

    If it is "instant I win combo", then why aren't you running it?

    I have a magicka and stamina version of every class, and have multiple tanks, healers and DPS. I have yet to find the "instant I win combo" that works in every situation.

    Yep. I've yet to run into an Offensive S/B user in Cyrodiil. Not one time.

    That just tells me that you never entered Cyrodiil after One Tamriel went live.

    That would be incorrect.

    I mostly see Mag Sorc and NBs. The only sword and board players I see are the meatbag hold block/trolling guys. I ignore those wastes of space. They aren't killing squat.

    This OP was stupid and the thread has gotten worse as it goes.

    I use S&B without slotting a single skill from the S&B line and have plenty of offense to kill people, it's called mDK.

    I don't see anywhere where he stated S&B can't do enough damage, or that they are all bad. He specifically called out the meatbag Permablockers. Is the contention that players who build like this can still put out heaps of damage?

    I also don't see how he contributed to any "stupid." In every comment he is talking about the things he's experienced. So, maybe you see different things in PVP, but that doesn't invalidate what he's seen.

    Is there some kind of rule in PVP threads that states you need to react emotionally in 5 seconds or else you lose?

    The OP states the S&B does too much damage and should be relegated to only tanks.

    Ah, OK, I read what you said like a reply to the person you were quoting.
  • Jeremy
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    If tanks didn't have a gap closer in PvP, no one would engage with tanks at all.
    Carrying a shield would just be a big, "I'm too much effort to bother with." sign and people would just avoid them.

    Tanks do have class gap closers. DKs cannot be avoided.
    S&B is overperforming as a skill line.

    You have said you refuse to PVP to because of your ping, yet here you are again trying to convince people your opinion about pvp matters.

    Here you have pages full of people giving you legit feedback to stop QQ'ing about everything and just l2P.

    People disagreeing with you is not toxic. What is toxic is people who would rather have something dumbed down and brought to their level instead of just learning to adapt.

    I would agree with you if people were just disagreeing with him. But they're not. They're calling him a lot of names and attacking him personally. One poster even referred to him as a "close-minded moron" which I thought was particularly uncalled for.

    So the guy thinks heavy armor users should be slow and less mobile instead of being able to dash around the screen. Agree or disagree - this is not something for people to get so worked up over. People need to relax and stop getting offended over what was a very tame OP.
    Edited by Jeremy on July 11, 2017 9:39PM
  • S1ipperyJim
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    Who says sword and shield is supposed to be only for tanks?
  • LegacyDM
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    Raeph wrote: »
    LegacyDM wrote: »
    Tremorscale? Why does a sword and board get crazy burst in pvp using tremor scale? Invasion--->bash---->ransack--->tremor--->bash--->reverberating bash = gg. OP has a point. Sword and board tanks in pvp should not be capable of this kind of burst for an instant I win combo. Now add DK, templar, or even sorc skills on top of that with their damage output and you have a crazy dps tank.
    @LegacyDM
    Bolded all those words for you to reread what you wrote.
    Those bolded words define a completely different problem to your case. Proc damage sets are 'overperforming', not SnB skill line. We both know Tremorscale provides too much damage and CC. Take out Tremorscale from the mentioned rotation and you basically have a weak damage-dealing 'Tank'.

    Exactly.

    O I agree with you but it doesn't change the fact that it's causing sword and board to overperform and people are taking advantage of this like crazy. So until zos nerfs tremor, s&b burst will continue to over perform.
    Legacy of Kain
    Vicious Carnage
    ¥ampire Lord of the South
  • leepalmer95
    leepalmer95
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    LegacyDM wrote: »
    Raeph wrote: »
    LegacyDM wrote: »
    Tremorscale? Why does a sword and board get crazy burst in pvp using tremor scale? Invasion--->bash---->ransack--->tremor--->bash--->reverberating bash = gg. OP has a point. Sword and board tanks in pvp should not be capable of this kind of burst for an instant I win combo. Now add DK, templar, or even sorc skills on top of that with their damage output and you have a crazy dps tank.
    @LegacyDM
    Bolded all those words for you to reread what you wrote.
    Those bolded words define a completely different problem to your case. Proc damage sets are 'overperforming', not SnB skill line. We both know Tremorscale provides too much damage and CC. Take out Tremorscale from the mentioned rotation and you basically have a weak damage-dealing 'Tank'.

    Exactly.

    O I agree with you but it doesn't change the fact that it's causing sword and board to overperform and people are taking advantage of this like crazy. So until zos nerfs tremor, s&b burst will continue to over perform.

    If tremorscale is the problem why is s&b overperforming?

    Isn't tremor overperforming?
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Zvorgin
    Zvorgin
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    LegacyDM wrote: »
    Raeph wrote: »
    LegacyDM wrote: »
    Tremorscale? Why does a sword and board get crazy burst in pvp using tremor scale? Invasion--->bash---->ransack--->tremor--->bash--->reverberating bash = gg. OP has a point. Sword and board tanks in pvp should not be capable of this kind of burst for an instant I win combo. Now add DK, templar, or even sorc skills on top of that with their damage output and you have a crazy dps tank.
    @LegacyDM
    Bolded all those words for you to reread what you wrote.
    Those bolded words define a completely different problem to your case. Proc damage sets are 'overperforming', not SnB skill line. We both know Tremorscale provides too much damage and CC. Take out Tremorscale from the mentioned rotation and you basically have a weak damage-dealing 'Tank'.

    Exactly.

    O I agree with you but it doesn't change the fact that it's causing sword and board to overperform and people are taking advantage of this like crazy. So until zos nerfs tremor, s&b burst will continue to over perform.

    If tremorscale is the problem why is s&b overperforming?

    Isn't tremor overperforming?

    Don't have to use S&B to proc tremorscale
  • Darlgon
    Darlgon
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    Jeremy wrote: »

    I would agree with you if people were just disagreeing with him. But they're not. They're calling him a lot of names and attacking him personally. One poster even referred to him as a "close-minded moron" which I thought was particularly uncalled for.

    You REALLY need to read JUST the OPs posts in this thread...skip everyone else.. in one read thru..
    Power level to CP160 in a week:
    Where is the end game? You just played it.
    Why don't I have 300+ skill points? Because you skipped content along the way.
    Where is new content? Sigh.
  • ShedsHisTail
    ShedsHisTail
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    If tanks didn't have a gap closer in PvP, no one would engage with tanks at all.
    Carrying a shield would just be a big, "I'm too much effort to bother with." sign and people would just avoid them.

    Tanks do have class gap closers. DKs cannot be avoided.
    S&B is overperforming as a skill line.

    It's almost like you just chose to ignore the "if" at the very beginning of my post.
    "If tanks didn't have a gap closer" includes tanks not having class-based gap closers.
    It was a hypothetical. Stop being obtuse.
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • ArchMikem
    ArchMikem
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    Go over to Hyrule and ask Link if he's a Tank.

    Weapons should NOT be limited to a specific playstyle. My 1H&S DPS StamDK is really fun.
    CP2,100 Master Explorer - AvA One Star General - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • leepalmer95
    leepalmer95
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    Zvorgin wrote: »
    LegacyDM wrote: »
    Raeph wrote: »
    LegacyDM wrote: »
    Tremorscale? Why does a sword and board get crazy burst in pvp using tremor scale? Invasion--->bash---->ransack--->tremor--->bash--->reverberating bash = gg. OP has a point. Sword and board tanks in pvp should not be capable of this kind of burst for an instant I win combo. Now add DK, templar, or even sorc skills on top of that with their damage output and you have a crazy dps tank.
    @LegacyDM
    Bolded all those words for you to reread what you wrote.
    Those bolded words define a completely different problem to your case. Proc damage sets are 'overperforming', not SnB skill line. We both know Tremorscale provides too much damage and CC. Take out Tremorscale from the mentioned rotation and you basically have a weak damage-dealing 'Tank'.

    Exactly.

    O I agree with you but it doesn't change the fact that it's causing sword and board to overperform and people are taking advantage of this like crazy. So until zos nerfs tremor, s&b burst will continue to over perform.

    If tremorscale is the problem why is s&b overperforming?

    Isn't tremor overperforming?

    Don't have to use S&B to proc tremorscale

    So again why is s&b Op?
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • rootimus
    rootimus
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    I'm torn. On the one hand, OP has generated three pages of fairly passionate replies. On the other, I can neither understand his point, nor his posts. I think the final score is 3/10 - must troll better.
    Even on the internet, clear communication is important; it can be the difference between "helping your Uncle Jack off a horse" and "helping your uncle jack off a horse"; the difference between "knowing your s***" and "knowing you're s***".
    Greybeards & Gals - Civilised, laid-back, mature gamers. Beards optional. |
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