As a returning player I found that I could not manage a group of mobs with my old nightblade toon which used to be veteran ranked but now has the championship points, yet destroyed the same mobs with a level 32 sorcerer I made and levelled over the week I had been back. Surprised at this I was told that now the game auto detects your level and sets the difficulty of mobs accordingly. Okay, good for grouping with different level toons, but what is the point of levelling a toon now? It all seems a bit of a generic grind fest for no reason. Why level if the mobs are always the same difficulty? There seems no feeling of progression anymore.