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Crystal shard - Crystal Fragments - Crystal Blast - Change how they work to make C Blast viable?

Avran_Sylt
Avran_Sylt
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General Idea - Have the proc chance become part of the base skill - Remove the stun from the base skill and place on crystal blast - Make Crystal Fragments take over the AoE part

Crystal Shards - Conjure dark crystals to bombard an enemy, dealing [x] Magic Damage. Casting any other Magicka ability has a 35% chance of causing your next Crystal Shards to be instant, doing 20% more damage, and costing 50% less Magicka.

Crystal Blast - Conjure dark crystals to bombard an enemy, dealing [x] Magic Damage and stunning for 2 seconds. Casting any other Magicka ability has a 35% chance of causing your next Crystal Blast to be instant, doing 20% more damage, and cost 50% less Magicka.

Crystal Fragments - Conjure dark crystals to bombard an enemy, dealing [x] Magic Damage and damaging nearby enemies for [y] Magic Damage. Casting any other Magicka ability has a 35% chance of causing your next Crystal Fragments to be instant, doing 20% more damage, and cost 50% less Magicka.

TL:DR
Swap the names of C Frags and C Blast, add the Proc inherit to the Original C Frags to the Base skill. Make the New C Blast (Old C Frags) Stun as the Morph ability. Make the New C Frags (Old C Blast) Deal AoE damage as the Morph ability.
Edited by Avran_Sylt on July 9, 2017 6:27PM

Crystal shard - Crystal Fragments - Crystal Blast - Change how they work to make C Blast viable? 36 votes

Sounds Interesting
33%
SolarikenKiramekuadriant1978SanTii.92RoyJadepaulsimonpsEmma_Overloadthe_samapaParaNostramIzakiTyrobagNyassaV 12 votes
Keep it as it is
27%
vailjohn_ESOAbsalonSirMontyIIRastoricApheriusdday3sixBeardimusVipstaakkiBobby_V_RockitTearingAK47 10 votes
Other
27%
IcyDeadPeopleidkThaumicHoushikiVercingetorixFather_X_ZombieAnkael07KodracTommy_The_GunAcadianPaladin 10 votes
I Don't Care
11%
rootimusWreckfulAbandonVoxicityOrjix 4 votes
  • SirMontyII
    SirMontyII
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    Keep it as it is
    Another "nerf" forum entry - I thought that there was a general consensus to stop nerf requests in the forums - that didn't last very long....
  • Avran_Sylt
    Avran_Sylt
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    @SirMontyII

    About the extra effects only proccing on the base proc? I considered having it be part of the base, should've probably put it up as another option on the poll.
  • NyassaV
    NyassaV
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    Sounds Interesting
    Or just make it a stam morph!
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Avran_Sylt
    Avran_Sylt
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    @Hollery

    Hell no to that, unless you can dig through ES lore and explain how someone is using their muscles as the primary source of energy to fling a summoned crystal through the air with such force.

    If it ever were to be a stam morph this is along the lines of what I'd want to see (and be an entirely new skill to boot):

    Crystal Guantlet:
    -Bash a nearby enemy with a summoned clump of crystal in hand(uses magicka to summon the crystal, but force is dependent on the players stamina/weapon damage)
    -Melee ranged attack

    Spiked Guantlet:
    -Summoned crystals are sharp and jagged, dealing [x] Physical damage over 6 seconds

    Hardened Guantlet:
    -Summoned crystals are sturdier, and stun the enemy for 2 seconds
    Edited by Avran_Sylt on July 9, 2017 4:29PM
  • Solariken
    Solariken
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    Sounds Interesting
    I like it - a very sensible way to make both morphs interesting and competitive.
  • NyassaV
    NyassaV
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    Sounds Interesting
    Avran_Sylt wrote: »
    @Hollery

    Hell no to that, unless you can dig through ES lore and explain how someone is using their muscles as the primary source of energy to fling a summoned crystal through the air with such force.

    If it ever were to be a stam morph this is along the lines of what I'd want to see (and be an entirely new skill to boot):

    Crystal Guantlet:
    -Bash a nearby enemy with a summoned clump of crystal in hand(uses magicka to summon the crystal, but force is dependent on the players stamina/weapon damage)
    -Melee ranged attack

    Spiked Guantlet:
    -Summoned crystals are sharp and jagged, dealing [x] Physical damage over 6 seconds

    Hardened Guantlet:
    -Summoned crystals are sturdier, and stun the enemy for 2 seconds

    Since when does ZoS care about lore. If lore was cared about Magicka builds would almost ALWAYS beat stamina
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Izaki
    Izaki
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    Sounds Interesting
    But why even change Frags? Just add the proc to the base ability and be done with it:
    - C-Frags = Stun
    - C-Blast = AoE

    Although, this isn't actually a very good idea because magicka Sorcs already have way too much AoE in PvE.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Avran_Sylt
    Avran_Sylt
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    But why even change Frags? Just add the proc to the base ability and be done with it:
    - C-Frags = Stun
    - C-Blast = AoE

    Although, this isn't actually a very good idea because magicka Sorcs already have way too much AoE in PvE.

    In this case, a change to fragments just because of the name. Blast, while it does imply an AoE, also implies force (hence the change to stun). Fragments implies smaller pieces, less force, but more of them.

    In terms of AoE damage, I still think Sorcs should be better at it, and the base damage of the skill and morphs could be fiddled with given that all morphs have access to the proc chance (meaning it'll become an ability meant to be used in conjunction with others, rather than just a spammable).
    Edited by Avran_Sylt on July 9, 2017 5:15PM
  • Ankael07
    Ankael07
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    Other
    You dont make a morph viable by nerfing the other morph. You do it by giving aoe stun to crystal blast and increasing the aoe damage to the base damage or something. Otherwise, people will rightly blame you for making a ''nerf sorcs'' thread under the banner of ''making crystal blast viable''
    Edited by Ankael07 on July 9, 2017 6:24PM
    If you want me to reply to your comment type @Ankael07 in it.
  • Avran_Sylt
    Avran_Sylt
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    Ankael07 wrote: »
    You dont make a morph viable by nerfing the other morph. You do it by giving aoe stun to crystal blast and increasing the aoe damage to the base damage or something. Otherwise, people will rightly blame you for making a ''nerf sorcs'' thread under the banner of ''making crystal blast viable''

    Added in a TL:DR for ya
  • Dymence
    Dymence
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    SirMontyII wrote: »
    Another "nerf" forum entry - I thought that there was a general consensus to stop nerf requests in the forums - that didn't last very long....
    Ankael07 wrote: »
    You dont make a morph viable by nerfing the other morph. You do it by giving aoe stun to crystal blast and increasing the aoe damage to the base damage or something. Otherwise, people will rightly blame you for making a ''nerf sorcs'' thread under the banner of ''making crystal blast viable''

    This suggestion doesn't nerf anything, it simply swaps around names and adds the proc to the base ability. How is this a nerf? Reading comprehension people.
    Edited by Dymence on July 9, 2017 6:26PM
  • SanTii.92
    SanTii.92
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    Sounds Interesting
    Agreed on the concept, but you'll have to take power from mag sorcs pve from somewhere else.
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • Solariken
    Solariken
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    Sounds Interesting
    Dymence wrote: »
    SirMontyII wrote: »
    Another "nerf" forum entry - I thought that there was a general consensus to stop nerf requests in the forums - that didn't last very long....
    Ankael07 wrote: »
    You dont make a morph viable by nerfing the other morph. You do it by giving aoe stun to crystal blast and increasing the aoe damage to the base damage or something. Otherwise, people will rightly blame you for making a ''nerf sorcs'' thread under the banner of ''making crystal blast viable''

    This suggestion doesn't nerf anything, it simply swaps around names and adds the proc to the base ability. How is this a nerf? Reading comprehension people.

    ESO forum user literacy rates have always been low (or population of ADD diagnosees high).

    However what COULD be nerfed about the skill SLIGHTLY is the travel speed/arc of the instant proc... It's a little quick considering all that the skill currently does (high dmg, stun, heal, buff)
  • Kodrac
    Kodrac
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    Other
    Just make it stupid free, erm i mean noob friendly, and get rid of the damn cast time altogether. One morph costs less with a little added single target damage and the other morph has a wider area and extra aoe damage.
  • Houshiki
    Houshiki
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    Other
    I get the notion of making the blast morph actually useful but this seems more like having 2 near identical morphs.
    Suggestion:
    Leave the base and crystal frags as is, and turn crystal blast into a spammable by removing the cast time, arc trajectory, AND stun.
    This could make crystal blast viable, and bring in some sorc diversity. IMO.
    Edited by Houshiki on July 9, 2017 9:00PM
  • Emma_Overload
    Emma_Overload
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    Sounds Interesting
    Houshiki wrote: »
    I get the notion of making the blast morph actually useful but this seems more like having 2 near identical morphs.
    Suggestion:
    Leave the base and crystal frags as is, and turn crystal blast into a spammable by removing the cast time, arc trajectory, AND stun.
    This could make crystal blast viable, and bring in some sorc diversity. IMO.

    This is a good idea, but ZOS will never give Sorcs a decent spammable.
    #CAREBEARMASTERRACE
  • Houshiki
    Houshiki
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    Other
    This is a good idea, but ZOS will never give Sorcs a decent spammable.

    Not that it'll actually happen, but I can at least hope for it. #GiveSorcsASpammable ;)
  • AcadianPaladin
    AcadianPaladin
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    Other
    I don't want the proc stuff that interrupts my rotation. I use Blast as is because I want the AoE and stun on one effect. That is, I assign no value to Frags' proc and would drop Blast in a heartbeat if it lost either the AoE or stun.
    PC NA(no Steam), PvE, mostly solo
  • Avran_Sylt
    Avran_Sylt
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    @Emma_Overload @Houshiki

    What about this:

    Crystal Shards - Conjure dark crystals to bombard an enemy, dealing [x] Magic Damage and stunning for 2 seconds. Casting any other Magicka ability has a 35% chance of causing your next Crystal Shards to be instant and cost 50% less Magicka.
    (No longer provides a damage boost)

    Crystal Blast - Conjure dark crystals to bombard an enemy, dealing [x] Magic Damage, stunning the initial target for 2 seconds and damaging nearby enemies for [y] Magic Damage. Casting any other Magicka ability has a 35% chance of causing your next Crystal Blast to be instant and cost 50% less Magicka.
    (Deals area damage) (This is the straight up AoE upgrade to the ability)

    Crystal Fragments - Conjure crystal shards to tear into an enemy, dealing [x] Magic Damage
    (No longer stuns, or has an empower, but has no Cast Time) (Spammable upgrade) (acts like a regular arrow projectile)

    Crystal Lance - Conjure dark crystals to bombard an enemy, dealing [x] Magic Damage and stunning for 2 seconds. Casting any other Magicka ability has a 35% chance of causing your next Crystal Shards to be instant, and deal 20% additional damage.
    (Empowered ability no longer reduces the cost, but deals additional damage)(this is the burst damage/single target upgrade. For players who play off of the empowered effect)

    Edited by Avran_Sylt on July 9, 2017 10:16PM
  • IcyDeadPeople
    IcyDeadPeople
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    Other
    Hollery wrote: »
    Or just make it a stam morph!

    ^This!
  • Houshiki
    Houshiki
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    Other
    Avran_Sylt wrote: »
    @Emma_Overload @Houshiki

    What about this:

    Crystal Shards - Conjure dark crystals to bombard an enemy, dealing [x] Magic Damage and stunning for 2 seconds. Casting any other Magicka ability has a 35% chance of causing your next Crystal Shards to be instant and cost 50% less Magicka.
    (No longer provides a damage boost)

    Crystal Blast - Conjure dark crystals to bombard an enemy, dealing [x] Magic Damage, stunning the initial target for 2 seconds and damaging nearby enemies for [y] Magic Damage. Casting any other Magicka ability has a 35% chance of causing your next Crystal Blast to be instant and cost 50% less Magicka.
    (Deals area damage) (This is the straight up AoE upgrade to the ability)

    Crystal Fragments - Conjure crystal shards to tear into an enemy, dealing [x] Magic Damage
    (No longer stuns, or has an empower, but has no Cast Time) (Spammable upgrade) (acts like a regular arrow projectile)

    Crystal Lance - Conjure dark crystals to bombard an enemy, dealing [x] Magic Damage and stunning for 2 seconds. Casting any other Magicka ability has a 35% chance of causing your next Crystal Shards to be instant, and deal 20% additional damage.
    (Empowered ability no longer reduces the cost, but deals additional damage)(this is the burst damage/single target upgrade. For players who play off of the empowered effect)

    Ok, so in summary:

    Crystal Shards - vanilla frags without the dmg bonus.
    Crystal Blast - vanilla blast but with the frags proc.
    Crystal Fragments - my earlier suggestion for a spammable.
    Crystal Lance - vanilla frags without the reduced costs.

    I think I understand where you're getting at, but my first thought was 'nerfing one morph while possibly buffing the other'. Can't say I'd be too thrilled about it. Then again I don't know if you mean to suggest changing both morphs or just one.
    Hollery wrote: »
    Or just make it a stam morph!
    Avran_Sylt wrote: »
    @Hollery

    Hell no to that, unless you can dig through ES lore and explain how someone is using their muscles as the primary source of energy to fling a summoned crystal through the air with such force.

    If it ever were to be a stam morph this is along the lines of what I'd want to see (and be an entirely new skill to boot):

    Crystal Guantlet:
    -Bash a nearby enemy with a summoned clump of crystal in hand(uses magicka to summon the crystal, but force is dependent on the players stamina/weapon damage)
    -Melee ranged attack

    Spiked Guantlet:
    -Summoned crystals are sharp and jagged, dealing [x] Physical damage over 6 seconds

    Hardened Guantlet:
    -Summoned crystals are sturdier, and stun the enemy for 2 seconds

    On the other hand, though I suggested a spammable, a stam morph would be cool too. Like, I mean this^. Just imagine it, sorcs essentially becoming monks and going fist-y-cups against something like the warrior, or the mage.
  • Vercingetorix
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    Other
    Frags is fine - the nerf was unneeded, though.

    Blast should be a stamina morph (physical damage) that procs like frags (instant, cheaper cast) but hits for physical damage in a small AoE and inflicts Major Fracture to all enemies damaged by it.

    This was suggested this 2 years ago and ZoS has yet to do anything with it.
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • Thaumic
    Thaumic
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    Other
    I'd rather the proc stay with just one of the morphs, if only to create more diversity, but agree Blast needs a little something. It could be as simple as reducing it's cost and /or lowering cast time making it a bit more spammable (but I think it still needs some cast time, instant would be too powerful IMO).
    PAWS (Positively Against Wrip-off Stuff)
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