Avran_Sylt wrote: »@Hollery
Hell no to that, unless you can dig through ES lore and explain how someone is using their muscles as the primary source of energy to fling a summoned crystal through the air with such force.
If it ever were to be a stam morph this is along the lines of what I'd want to see (and be an entirely new skill to boot):
Crystal Guantlet:
-Bash a nearby enemy with a summoned clump of crystal in hand(uses magicka to summon the crystal, but force is dependent on the players stamina/weapon damage)
-Melee ranged attack
Spiked Guantlet:
-Summoned crystals are sharp and jagged, dealing [x] Physical damage over 6 seconds
Hardened Guantlet:
-Summoned crystals are sturdier, and stun the enemy for 2 seconds
IzakiBrotherSs wrote: »But why even change Frags? Just add the proc to the base ability and be done with it:
- C-Frags = Stun
- C-Blast = AoE
Although, this isn't actually a very good idea because magicka Sorcs already have way too much AoE in PvE.
You dont make a morph viable by nerfing the other morph. You do it by giving aoe stun to crystal blast and increasing the aoe damage to the base damage or something. Otherwise, people will rightly blame you for making a ''nerf sorcs'' thread under the banner of ''making crystal blast viable''
SirMontyII wrote: »Another "nerf" forum entry - I thought that there was a general consensus to stop nerf requests in the forums - that didn't last very long....
You dont make a morph viable by nerfing the other morph. You do it by giving aoe stun to crystal blast and increasing the aoe damage to the base damage or something. Otherwise, people will rightly blame you for making a ''nerf sorcs'' thread under the banner of ''making crystal blast viable''
SirMontyII wrote: »Another "nerf" forum entry - I thought that there was a general consensus to stop nerf requests in the forums - that didn't last very long....You dont make a morph viable by nerfing the other morph. You do it by giving aoe stun to crystal blast and increasing the aoe damage to the base damage or something. Otherwise, people will rightly blame you for making a ''nerf sorcs'' thread under the banner of ''making crystal blast viable''
This suggestion doesn't nerf anything, it simply swaps around names and adds the proc to the base ability. How is this a nerf? Reading comprehension people.
I get the notion of making the blast morph actually useful but this seems more like having 2 near identical morphs.
Suggestion:
Leave the base and crystal frags as is, and turn crystal blast into a spammable by removing the cast time, arc trajectory, AND stun.
This could make crystal blast viable, and bring in some sorc diversity. IMO.
Emma_Overload wrote: »This is a good idea, but ZOS will never give Sorcs a decent spammable.
Avran_Sylt wrote: »@Emma_Overload @Houshiki
What about this:
Crystal Shards - Conjure dark crystals to bombard an enemy, dealing [x] Magic Damage and stunning for 2 seconds. Casting any other Magicka ability has a 35% chance of causing your next Crystal Shards to be instant and cost 50% less Magicka.
(No longer provides a damage boost)
Crystal Blast - Conjure dark crystals to bombard an enemy, dealing [x] Magic Damage, stunning the initial target for 2 seconds and damaging nearby enemies for [y] Magic Damage. Casting any other Magicka ability has a 35% chance of causing your next Crystal Blast to be instant and cost 50% less Magicka.
(Deals area damage) (This is the straight up AoE upgrade to the ability)
Crystal Fragments - Conjure crystal shards to tear into an enemy, dealing [x] Magic Damage
(No longer stuns, or has an empower, but has no Cast Time) (Spammable upgrade) (acts like a regular arrow projectile)
Crystal Lance - Conjure dark crystals to bombard an enemy, dealing [x] Magic Damage and stunning for 2 seconds. Casting any other Magicka ability has a 35% chance of causing your next Crystal Shards to be instant, and deal 20% additional damage.
(Empowered ability no longer reduces the cost, but deals additional damage)(this is the burst damage/single target upgrade. For players who play off of the empowered effect)
Or just make it a stam morph!
Avran_Sylt wrote: »@Hollery
Hell no to that, unless you can dig through ES lore and explain how someone is using their muscles as the primary source of energy to fling a summoned crystal through the air with such force.
If it ever were to be a stam morph this is along the lines of what I'd want to see (and be an entirely new skill to boot):
Crystal Guantlet:
-Bash a nearby enemy with a summoned clump of crystal in hand(uses magicka to summon the crystal, but force is dependent on the players stamina/weapon damage)
-Melee ranged attack
Spiked Guantlet:
-Summoned crystals are sharp and jagged, dealing [x] Physical damage over 6 seconds
Hardened Guantlet:
-Summoned crystals are sturdier, and stun the enemy for 2 seconds