IcyDeadPeople wrote: »
If your goal is to learn the basics of how to survive 1v1 and small scale battles, the way to improve is to practice dueling over and over somebody who is better than you.
If you are having a lot of trouble fighting against a specific kind of build like magicka sorcs or NBs, etc, ask a friend who plays that class well to duel you over and over. This is how you learn how to counter those kinds of builds.
Some people focus on dueling to the point where they are using a completely different dueling build catered to every opponent and just trying to win tons of duels. Of course that is a certain way to enjoy the game.
But if you are serious about improving your skill at 1v1s and small fights in overland Cyrodiil, you should instead practice with your Cyrodiil build over and over, dueling a friend who is better than you are. You need to become skilled at using your CCs, burst combo and managing resources in this kind of fight, etc.
I agree, testing and getting a feel is fine. My 3 years experience in playing only Cyrodiil PvP has taught me that getting into different bad situations, and learning to get out of them is pound for pound the best EXP you can get. The point is this-- the solo and group play aspect of PvP is very different from each other. There is value to both that dueling simply cannot teach you.Dueling doesn't teach you theorycrafting obviously, but it's how you test and refine your PVP build ideas.
This reminds me of my experience in DCUO... when you'd constantly have people on the forums stating that having high 'skill points' was a requirement to be successful... and I argued the point over and over that SKILL was greater than skill points, because gaining skill points in DCUO did not require any actual skill at all... to which they always had to disagree because to them it was the high skill points that made them feel like they were better than everyone else. So when I finally joined a league after playing solo for the majority of my DCUO time, they were all shocked that I was able to not only be successful in new raids (which I had never even ran a raid before that) but I was actually beating the scores of many DPS players who had much higher skill points and better gear than I did. Without skill, even the best gear and highest CP will not guarantee success.
Shad0wfire99 wrote: »Some people are just so weak-minded they always need some Idol to adore. Even if it's just some guy playing a video game.
Example Quote : "oh no, when Deltia leaves, I leave too..."
Has nothing to do with adoration nor weak-mindedness. People are lazy. They're too lazy to put the work in to figure some of this stuff out on their own.
Takes-No-Prisoner wrote: »IcyDeadPeople wrote: »
If your goal is to learn the basics of how to survive 1v1 and small scale battles, the way to improve is to practice dueling over and over somebody who is better than you.
No. Because, in open world PvP, anyone can enter the fight at any time. Situational awareness is a-must. Because a controlled simulated environment like a duel or a 1v1, does not allow any other opponent to jump into the frey. If you're in Cyrodiil, and doing a 1v1, if another enemy jumps into the fight, you have to learn how to deal with that. Learning to multitask battle scenarios is something that can only be done by going out and trying.If you are having a lot of trouble fighting against a specific kind of build like magicka sorcs or NBs, etc, ask a friend who plays that class well to duel you over and over. This is how you learn how to counter those kinds of builds.
So, there are technically three things we're fighting inside of 1v1's, here lets break this down shall we?
Firstly, you are fighting the players gear.
Secondly, you are fighting the class.
Thirdly, you are fighting the players mind.
Fighting the class, in 1v1 does help put the users feet into the water, to give them an idea of how the baseline class skills works and operates. However, if we mix in gear types, procsets, and 5pc sets-- this makes the battle extremely more dynamic. Add in 1vX, and it becomes very difficult to fight against stacking odds, and their resources are not being as strained as hard as yours are.
There is no way in hell you can train for gear types. There are a ton of gear set ups that can be used. You cannot teach someone how to fight against all of them.Some people focus on dueling to the point where they are using a completely different dueling build catered to every opponent and just trying to win tons of duels. Of course that is a certain way to enjoy the game.
Right, I've nothing against dueling as a concept. But in a game like ESO, it's not actual real 1v1 experience compared to something like Street Fighter. They are stripping themselves of that experience by not participating in PvP. It's a choice and a lifestyle some people make, which is good for them if they want only that.But if you are serious about improving your skill at 1v1s and small fights in overland Cyrodiil, you should instead practice with your Cyrodiil build over and over, dueling a friend who is better than you are. You need to become skilled at using your CCs, burst combo and managing resources in this kind of fight, etc.
Again, this goes back to what I said about fighting gear vs fighting the class. They're two separate monsters to learn. Let's be frank about one thing though; If we hypothetically speaking, follow your notion of battling a friend to learn how to get better, you in reality only get better against fighting that players play-style. The true testament to L2P is getting into Cyrodiil and fighting different minded people both solo and in groups. Because people behave and prioritize differently depending on the situation they have landed in.I agree, testing and getting a feel is fine. My 3 years experience in playing only Cyrodiil PvP has taught me that getting into different bad situations, and learning to get out of them is pound for pound the best EXP you can get. The point is this-- the solo and group play aspect of PvP is very different from each other. There is value to both that dueling simply cannot teach you.Dueling doesn't teach you theorycrafting obviously, but it's how you test and refine your PVP build ideas.
Takes-No-Prisoner wrote: »Stopped reading at Selene and Viper--this combo is strictly for PvP, and it is literally all the StamNightblade has to keep himself alive out in the wilds. The guy looking for Selene / Viper picks it up because he wants the easy way of getting kills and I don't blame him. Cause the other method is non-proc StamNB which is hard as ball sacks to play in the current meta without gimping yourself.
It's not dumb that people seek out proc sets, its smart if they intend to keep themselves alive.
Mangeli200194 wrote: »Takes-No-Prisoner wrote: »Stopped reading at Selene and Viper--this combo is strictly for PvP, and it is literally all the StamNightblade has to keep himself alive out in the wilds. The guy looking for Selene / Viper picks it up because he wants the easy way of getting kills and I don't blame him. Cause the other method is non-proc StamNB which is hard as ball sacks to play in the current meta without gimping yourself.
It's not dumb that people seek out proc sets, its smart if they intend to keep themselves alive.
I play a non proc gankblade. I found a proc blade trying to gank my buddy. I 1-shotted him with a 22.5k lethal arrow crit
I love my bow
Mojomonkeyman wrote: »I usually don't like your posts, I find them uninformed, biased, attention-seeking and full of ignorance. I love this one, though.
Mangeli200194 wrote: »Takes-No-Prisoner wrote: »Stopped reading at Selene and Viper--this combo is strictly for PvP, and it is literally all the StamNightblade has to keep himself alive out in the wilds. The guy looking for Selene / Viper picks it up because he wants the easy way of getting kills and I don't blame him. Cause the other method is non-proc StamNB which is hard as ball sacks to play in the current meta without gimping yourself.
It's not dumb that people seek out proc sets, its smart if they intend to keep themselves alive.
I play a non proc gankblade. I found a proc blade trying to gank my buddy. I 1-shotted him with a 22.5k lethal arrow crit
I love my bow
nimander99 wrote: »Hey @Ch4mpTW should I only go for Netch's Touch or Necropotence for my Sorc?
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Crafts_Many_Boxes wrote: »A lot of the posts here have a very holier-than-thou feel to them. Bottom line is that I'd rather have a new player who is "playing the meta" because they learned by watching Alcast or Deltia over somebody just fiddling around with it on their own spamming light and heavy attacks.
I'm still relatively new myself, but I came from a competitive raiding guild in another MMO, so I know that to some extent these resources are valuable and necessary, but to play around with them until I find something that compromises between the perfect, optimal rotation and what I'm actually able to do. However, most new players for this game are nothing like that. Many do not even have MMO backgrounds and do not understand the importance of even using abilities consistently. In typical MMO fashion, the game does a poor job of emphasizing what is important to be successful for new players. At least the meta guides can act as a starting point, with the hopes that new players will, over time, develop their own playstyle around them.
TL; DR people need to get off their high horses, better to have a new player / casual with a build they learned from youtube doing 10k than a new player with 0 information doing 2k because let's be real, casual MMO players are not the type to do their own in-depth analysis of these sorts of things. We shouldn't crucify them for that, or try to exclude them from the game.