Where are ZoS servers located?
I'm in North Carolina, too, as are two friends of mine who play. Same issue for everyone. It's definitely the gar24.dlstx.ip.att.net hop. I can watch it's latency swing wildly on PingPlotter. One second it's 49ms, the next it's 850ms, then it's anything in between. This is often accompanied by packet loss when network loads are high, but even when it isn't this is obviously contributing to the lag spikes in the game which make it difficult or even impossible to play.
The problem here is that this is AT&T's data infrastructure (which sucks) coming off of Cogent's (which sucks almost as much). I have to assume that the problem lies squarely with AT&T (who most likely don't care in the slightest), leaving Zenimax in the position of hoping that they are a big enough company to convince AT&T to fix their stuff. If not, I don't see it ever being fixed. That's why I cancelled my sub. I'll hop on every once in a while and check it out without a sub to see if it ever gets better.
Lag in this game has been notoriously bad since the beginning. I wonder if this is the cause? It seems like either AT&T has to fix this, or Zenimax has to find a way to avoid that route (if it's possible). What are the chances that either of those two things will ever actually happen?
MrLuchenkov wrote: »Pretty decent, actually, provided that Zenimax considers it a problem worth resolving. So far, they have at least publicly acknowledged it a day ago via Bethesda Support on Twitter.
The main issue is making sure they do something about it and don't leave it to the generally incompetent 1st-level tech support to tell us we need to contact our ISP or remove add-ons and what not.
MrLuchenkov wrote: »Pretty decent, actually, provided that Zenimax considers it a problem worth resolving. So far, they have at least publicly acknowledged it a day ago via Bethesda Support on Twitter.
The main issue is making sure they do something about it and don't leave it to the generally incompetent 1st-level tech support to tell us we need to contact our ISP or remove add-ons and what not.
Yes, that's my biggest fear too. The same happened to a lot of us on ArcheAge and the company completly refused to even acknowledge the issue, even though it was widespread and affected over 27 different ISPs (I asked ppl to give me their info and tracert / pingplotter to make a big file), across Mexico, Canada and the USA.As an update, I sent another ticket in last night to inform them that the route to the servers from here is still awful. Unfortunately, they refuse to receive PingPlotter data and traceroute output doesn't clearly show the problem (given it's root in packet loss and wild latency swings at the last hop).
SO, we're currently at the obligatory point where they spend days telling me that it's a port issue (which it isn't), an antivirus issue (which it absolutely isn't), and then that my ISP sucks. Given that I can easily observe the entire route myself (and have spent about 100 hours with my ISP in direct contact with their engineers), it's clearly isn't that, either.
I'm more convinced than ever that they simply can't fix this routing problem and that ESO is a lost cause.
crowbartool wrote: »I have EXACTLY the same problem from the same geographical location (Western Canada - Langley BC) using a fibre connection from Telus. The issue disappears ONLY when running through a US VPN. This issue has been ongoing for the good part of a week now.