Different storylines would lead to different endings leading to ppl living in parallel universes which you can't do in a persistent MMO like ESO. It can't be one living breathing world where part of the players run dailies from NPCs that the other part of the players get to kill in their storyline.
Different storylines would lead to different endings leading to ppl living in parallel universes which you can't do in a persistent MMO like ESO. It can't be one living breathing world where part of the players run dailies from NPCs that the other part of the players get to kill in their storyline.
Different storylines would lead to different endings leading to ppl living in parallel universes which you can't do in a persistent MMO like ESO. It can't be one living breathing world where part of the players run dailies from NPCs that the other part of the players get to kill in their storyline.
haven't u seen world changing events land is on fire for u & another player doesn't see what u see so they have pulled off a lot of similar stuff in game already so it is possible with out parallel dimension
Giles.floydub17_ESO wrote: »Different storylines would lead to different endings leading to ppl living in parallel universes which you can't do in a persistent MMO like ESO. It can't be one living breathing world where part of the players run dailies from NPCs that the other part of the players get to kill in their storyline.
haven't u seen world changing events land is on fire for u & another player doesn't see what u see so they have pulled off a lot of similar stuff in game already so it is possible with out parallel dimension
Once the quest is complete everyone is in gen same phase and sees the same visuals. Until then they are in different instances, at least in most cases, and cannot interact or help each other.
Besides, what is being requested is setting up a faction within the DLC when we already have factions in the game. The game removed the faction barrier for PvE already and OP wants to introduce a second layer of factions, actually two different ones, to separate PvE once again.
Giles.floydub17_ESO wrote: »Different storylines would lead to different endings leading to ppl living in parallel universes which you can't do in a persistent MMO like ESO. It can't be one living breathing world where part of the players run dailies from NPCs that the other part of the players get to kill in their storyline.
haven't u seen world changing events land is on fire for u & another player doesn't see what u see so they have pulled off a lot of similar stuff in game already so it is possible with out parallel dimension
Once the quest is complete everyone is in gen same phase and sees the same visuals. Until then they are in different instances, at least in most cases, and cannot interact or help each other.
Besides, what is being requested is setting up a faction within the DLC when we already have factions in the game. The game removed the faction barrier for PvE already and OP wants to introduce a second layer of factions, actually two different ones, to separate PvE once again.
& that can be done with the 2 guilds to rest of the world remains same its only the guild dung that is different so not a big deal
Nyghthowler wrote: »If you want your character to be the goody-goody, holier then thou, white knight, do no wrong type then why would you even approach the Thieves guild or Dark Brotherhood?
You can still get the Sky shards and do the delves without talking to them.
Different storylines would lead to different endings leading to ppl living in parallel universes which you can't do in a persistent MMO like ESO. It can't be one living breathing world where part of the players run dailies from NPCs that the other part of the players get to kill in their storyline.
i have a issue with not having this option in this DLC'S i don't want to be Thief & a Killer with all my chars & it takes away experience (i don't mean that XP u get with missions & from kills), this DLC need 2 options for playing them trough, coin has to have to sides not one so i want Wants the Fall OF Thieves guild or Dark Brotherhood option, who else wants it? VOTE
that's one reason i haven't gotten the 2 DLC'S yet & another is W8 the EU Number to crow in my gaming bank acc to buy more
i have a issue with not having this option in this DLC'S i don't want to be Thief & a Killer with all my chars & it takes away experience (i don't mean that XP u get with missions & from kills), this DLC need 2 options for playing them trough, coin has to have to sides not one so i want Wants the Fall OF Thieves guild or Dark Brotherhood option, who else wants it? VOTE
that's one reason i haven't gotten the 2 DLC'S yet & another is W8 the EU Number to crow in my gaming bank acc to buy more
I'm not much of a good guy player but I like options. The other thing I'd say ESO desperately needs is that each guild should be getting updates -- include at least one TG, DB, MG, FG upgrade along with every DLC or Chapter. If you RP at all it's absolutely terrible that none of the guilds continue after the initial content offered. There's no reason to let those story lines remain idle and not a helluva lot to do other than repetitive quests after. Adding guild updates with each DLC/Chapter installment would add a metric ton to the game, imo.