AzraelKrieg wrote: »Probably never. There have been a few addons for PC that have caused harm to the game and even the system they were installed on. Since ZOS don't have control over these addons, the user is putting themself at risk running them. If a player-made addon for console bricked the system, Microsoft and Sony would not like that all and prevent it from happening in future. Additionally, Sony has this about wanting to charge people for mods and have them go through the PSN store to stop damage to their system
AzraelKrieg wrote: »Probably never. There have been a few addons for PC that have caused harm to the game and even the system they were installed on. Since ZOS don't have control over these addons, the user is putting themself at risk running them. If a player-made addon for console bricked the system, Microsoft and Sony would not like that all and prevent it from happening in future. Additionally, Sony has this about wanting to charge people for mods and have them go through the PSN store to stop damage to their system
mrdiamond666 wrote: »Hopefully NEVER.
AzraelKrieg wrote: »Probably never. There have been a few addons for PC that have caused harm to the game and even the system they were installed on. Since ZOS don't have control over these addons, the user is putting themself at risk running them. If a player-made addon for console bricked the system, Microsoft and Sony would not like that all and prevent it from happening in future. Additionally, Sony has this about wanting to charge people for mods and have them go through the PSN store to stop damage to their system
They exist already for Fallout 4 and for Skyrim. Both Bethsoft games. Why allow mods on those games but not ESO?
mesmerizedish wrote: »It would be great if addons could be brought to consoles, but I don't expect it will ever happen.
mesmerizedish wrote: »It would be great if addons could be brought to consoles, but I don't expect it will ever happen.
Already exists. Fallout 4 and Skyrim both support mods on XB1. I don't know if there are other games and I don't own a PS4 so I can't speak to that. But it's genius on the XB1. Playing ESO on the PC and moving to XB1 is painful. There are times I really love playing on the console but the default UI makes so many activities frustrating that I just don't really play it that much at all.
AzraelKrieg wrote: »
AzraelKrieg wrote: »
I keep seeing this, but I have yet to see a group of sorcs doing the same rotation of skills for hours on end at a particular spawn point.
I mean I have been playing on and off on console since 2014, and can honestly say I don't recall ever seeing anything that even closely resembles the daily videos of bots here from the PC side. So, while it may exist on console, it's a rarity and not the daily norm.
mesmerizedish wrote: »It would be great if addons could be brought to consoles, but I don't expect it will ever happen.
Already exists. Fallout 4 and Skyrim both support mods on XB1. I don't know if there are other games and I don't own a PS4 so I can't speak to that. But it's genius on the XB1. Playing ESO on the PC and moving to XB1 is painful. There are times I really love playing on the console but the default UI makes so many activities frustrating that I just don't really play it that much at all.
Vercingetorix wrote: »You will never see mods on consoles, especially PS4.
/close thread
MurderMostFoul wrote: »One of the benefits to consoles is that you get a more level playing field. Spec, UIs, and peripherals are largely the same across the board. There is no compulsion to get add-ons and the like to gain an edge. This make the whole experience more plug-n-play and accessible. Personally, I hope add-ons never come to consoles.
ZOS would have to spend development time on a distribution and vetting system, which is unlikely to be something that is high on the priority list.
mesmerizedish wrote: »Several of my Skyrim/FO4 mods are already on XB1, but neither of those games is ESO, so nothing "already exists."
Bonzodog01 wrote: »On top off that has been said, ZOS are already having performance problems with ESO as it is on console without adding stuff on top of that.
So no, any mods would almost certainly negatively impact performance even further on console, and thats the last thing we need.
Mods on xBox are created with a special software provided by Bethesda. It is approved by Microsoft and only allows to use assets already available in the game. ESO add-ons are made without such software and always include code created by the author. Since xBox is a closed platfrom Microsot will never allow anyone to run their code on it without passing a certification. And they are not going to dedicate time and money to certificating player made add-ons.
So my answer stays. You are not getting add-ons on console. Never.
AzraelKrieg wrote: »Not even worth continuing to discuss this. People have given you reasonable reasons why it can't happen or won't happen and your argument is literally "But FO4/Skyrim have mods".
AzraelKrieg wrote: »Not even worth continuing to discuss this. People have given you reasonable reasons why it can't happen or won't happen and your argument is literally "But FO4/Skyrim have mods".
You are right, because your argument is literally "it just won't happen because I said so".
I love these types of responses. Here is an idea...as a community, let's not ask for ANYTHING because the game doesn't need ANYTHING because it is totally perfect exactly the way it is! AmIright???!??
Bethesda said itself the reason for mod support on the console is because of the increased revenues. That is my argument. Increased revenues and expanded player base is good for everyone. I mentioned FO4/Skyrim because of all the people saying that there will never, ever, ever, ever, no way, no possibility, ever be mods on the consoles. Bethesda developed the creator kit specifically for FO4 and Skyrim on the console.
