ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
What I think is bizarre... I can understand lag at Dark Anchors because of the multitude of players, but when you're by yourself out questing and are having rubber banding and severe lag (1-2 seconds between firing abilities) something is seriously wrong... but I have yet to hear ZOS state anything about being aware of the problem. This is another topic where, "silence from ZOS speaks volumes"... either they are ignoring it or are unable to figure out what is causing it; they probably figure that if they don't say anything then they don't have to take ownership of the problem.
Ep1kMalware wrote: »What I think is bizarre... I can understand lag at Dark Anchors because of the multitude of players, but when you're by yourself out questing and are having rubber banding and severe lag (1-2 seconds between firing abilities) something is seriously wrong... but I have yet to hear ZOS state anything about being aware of the problem. This is another topic where, "silence from ZOS speaks volumes"... either they are ignoring it or are unable to figure out what is causing it; they probably figure that if they don't say anything then they don't have to take ownership of the problem.
Been like this since last patch. It would just flare up an multiple people would lagspike or dc for a few mins, then it would be over. It's the same issue we've been dealing with for months but affecting more people.
Tbh. Considering the amount of people that tried tellimg me it was my network I don't even feel bad. Now they know what it's like.