redlost_ESO wrote: »GEAR
From this discussion I understand I probably want:
Bloodspawn Helm/Shoulder
Wizard's Riposte 5-piece
A shield and Resto staff of some sort
???
I want these in heavy on a warden, since we have pretty good sustain with netch? Recommendations until I can farm the monster stuff?
KingYogi415 wrote: »Truth is you need to hit cp 160 before you can start making a real build.
I'd say when your ready go necropotence jewelry. head/should then a heavy set.
Cheers!
Check out fengrushes final fortress build on YouTube. It's pretty solid.
Otherwise what you have in mind is fine. Shalks might be a nice set to pair BS and Wizards Riposte with, in which case I recommend a decisive 1h on the sword/board bar.
Currently using Kag + Transmutation for Cyro, Shalk + Trans for BG. 5 Heavy + 2 Light, Destro + Resto
Works like a charm
Dakmor_Kavu wrote: »redlost_ESO wrote: »GEAR
From this discussion I understand I probably want:
Bloodspawn Helm/Shoulder
Wizard's Riposte 5-piece
A shield and Resto staff of some sort
???
I want these in heavy on a warden, since we have pretty good sustain with netch? Recommendations until I can farm the monster stuff?
I am REALLY loving my Chokethorn Head/shoulder, 5 part transmutation (1 armor, 3 jewlery, resto/shield), 5 seducer (4 armor, sword)
This lets me have transmutation up at all times, and have seducer on my bar with the more expensive skills (fungal bloom heal, gripping shards, purge, deceptive predator, natures embrace (vine pull heal), etc. Basically my mid combat heal, and the support utility buffs.
Skills wise I run the following setup for battlegrounds (its a bit different for cyrodill):
Sword & Board bar (support skills & survival): Enchanted Growth (fungal bloom morph. My oh *** 1 hit heal), Gripping Shards (nice root/snare when quarters get close), invigorating drain (vampire skill, nice solo snare), deceptive predator (wings, GREAT speed boost/utility to keep up or help break line of sight AND it gives 12% magika/stamina regen boost just by being slotted!), Natures embrace (vine pull heal, I went with the HOT morph since it heals the caster too. I cannot stress enough how GREAT this is for getting away, or keeping up with folks on the run without wasting stamina for break free, AND it places a nice HOT on both you and the person you pull to. I've used this to get INTO a pack too, and then hit the gripping shards for that big crowd CC. This is really a personal favorite)
Resto bar (long buffs and heals): Combat prayer (my second/cheaper oh *** heal. I never like to be without an instant heal option if things go *** up. And its not a bad little DPS boost), Seeds (nice delay heal, i dont have to micro manage it, and a good AOE debuff), mutagen (nice for keeping transmutation buff up, 20s duration so cast and forget for a few), Ice Fortress (major resolve, and 8% damage reduction, 21s duration. whats not to love?), blue betty (27 seconds of regen and it gives me passive magika/stamina regen of 12% just by being slotted).
redlost_ESO wrote: »snip/
THANK YOU SO SO MUCH FOR THIS. Holy crap.
I realize there's room for customization in builds always but I'd much rather have a solid build I can play with awhile and then potentially tweak slightly rather than start from nothing.
You have no idea how grateful I am for this!I may have a couple of followup questions once I sit down with it and have some time to digest. Hope that's OK.
EDIT: Already had one. Do you run full heavy armor? Full light? Mix?
Dakmor_Kavu wrote: »No worries. By no means do I assume my build is perfect, and there are a few things I personally use because I like them (i have a soft spot for the vine pull heal) but it will certainly get the job done.
As far as armor types goes, I run 5 heavy (my seducer and 1 monster part), 1 medium (monster part), and 1 light (transmutation part) to get the full 5 benefit of heavy, and the max boost from the undaunted passive.
redlost_ESO wrote: »Ah, I didn't mean that as a criticism, just that playstyle (or teammates' builds etc.) can mean situational tweaks to builds. My regular PvE crew are almost exclusively stam builds for instance so I don't use Orb much, as an example.
I'm actually a big fan of the vine heal too so I'm absolutely thrilled you've been making it work for you.Thanks again.