I actually sort of want the contrary. I want WW/vampire to be more of a RP/cosmetic thing than min-maxing choice.
This way when I see a vampire, I know that's who the character is, not that the player needs extra resource regen or sneak speed.
I would be more interested in other lines of vampire and lycanthropy being added. Diversity.
I agree in theory, though I still think the skills are fine as they are, at least combat wise... a few support skills wouldn't hurt though.I actually sort of want the contrary. I want WW/vampire to be more of a RP/cosmetic thing than min-maxing choice.
This way when I see a vampire, I know that's who the character is, not that the player needs extra resource regen or sneak speed.
Giles.floydub17_ESO wrote: »The only reason WWs get 5 skills is those are the only skills they can use as a WW. They are also required to use the WW ultimate to become WW.
Since vamps are always vamps and they can use any skill while a vamp they do not need more skills. Vamps can also use any ult they choose.
GreenSoup2HoT wrote: »Im up for more but i hope its not so magicka biased. Vampires can be physically strong and fast too.
Grinzzer62 wrote: »I want 1 of 3 things
1. I want wings ( fly like a bat )
2. I want to say I am here to suck your blood when I change people
3. And 3 I want bigger fangs
But in all seriousness the 1 thing I see vampires missing is a speed boost of some sort everything I see fits except being of normal pace, maybe a skill that you activate for a buff, granting major expedition (30% speed) for 20 sec also morph to either grant minor brutality (8% damage) or the 10% stam/magika recovery can't think of that buff, but that's all I think we need is a speed boost of some sort
Hippie4927 wrote: »I think turning invisible should be part of vampire mist form. I want to turn into a bat and dive-bomb enemies like that warden skill.