I think a lot of people go into PUGs expecting everyone to know their tactics but never speaking of them until after an issue comes up.
The healer was being stubborn a stupid, but posting on the forums about it also kind of makes you look bad to a point. Better to just let bad PUGs happen and move on.
paulsimonps wrote: »And lets just all agree that the Rez order in terms of who does it is #1 Damage Dealers #2 Tanks #3 Healers. And the order you do such a thing in regards to everything else is #1 MECHANICS #2 Rez #3 DPS or if you are a healer #1 MECHANICS #2 Healing #3 Rez. Tanks are #1 Mechanics and taunting #buffs/debuffs/off heals #3 Rez
LegendaryMage wrote: »Still better than 'I don't heal, I just do mechanics'.
paulsimonps wrote: »
And lets just all agree that the Rez order in terms of who does it is #1 Damage Dealers #2 Tanks #3 Healers. And the order you do such a thing in regards to everything else is #1 MECHANICS #2 Rez #3 DPS or if you are a healer #1 MECHANICS #2 Healing #3 Rez. Tanks are #1 Mechanics and taunting #buffs/debuffs/off heals #3 Rez
Kurkikohtaus wrote: »I would like to challenge the healer who typed this in group chat to stand up and debate with me.
The Situation
Time: approx 9am, Saturday July 1st 2017 (UTC)
Place: Veteran Wayrest II, not a pledge (random group finder)
Boss: Malubeth the Scourger, the one that lifts a group member and the 2 side altars must be deactivated
What went down
Malubeth lifts a DD. I (also DD) am on the right side of the room so I run up the steps to the right altar. The tank continues to tank on the central altar, the healer (cp 300+ if I recall) is to the left but does not deactivate the altar and the lifted DD dies. I ress the DD and the fight continues. Later, the same DD is lifted, same scenario plays out. I deactivate the right altar, the healer does nothing, lifted DD dies, I ress and we finish the fight without wiping. After the fight, I ask the healer in chat what he was doing, that he was standing right next to the altar but didn't do anything. To which he responded:
I heal, I don't do mechanics. I was too amazed to take a screenshot, alas. I typed something to the order of "are you serious?" At which point he ragequit (don't know why, as we didn't wipe), and sent me a nasty PM about my lack of intellect, literally comparing it to a baboon's posterior.
If you, dear healer, are on the forums, you will certainly recognize the situation by the thread title, please feel free to come in here and explain why you don't "do" mechanics, why you ragequit and why me raising this issue warrants the comparison that you made. Looking forward to your input and your thoughts on the matter.
grim_tactics wrote: »grim_tactics wrote: »Almost as fun as running dungeons with a healer that will not attack, only casts heals and stands there until someone needs a heal.
Vote to Kick on anyone who refuses to do mechanics or can't DPS to some degree. If you're going to just stand there in a dungeon and refuse to attack you're worthless to the group.
In all serious endgame PvE content, the healer does no DPS. Their job is to heal, provide resources (orbs/shards), and provide buffs/debuffs.
Now, in dungeons, you can deviate from that and have a healer do some DPS. Or, with normal mode content or some of the easier dungeons, not even have a healer at all.
It really depends on your group and the content you run. If I'm running vCoS with good experienced players, we have more than enough DPS to not need the healer to do any damage, and we would much rather have the healer do the kinds of things necessary to support proper endgame DPS.
But if I'm PUGing a vet dungeon, with inexperienced DPS who do little damage, then giving them buffs would be a waste, and the healer would be much better off providing DPS instead.
This isn't WoW.
There is no reason for a healer to stand back, wait on someone to need a heal, and that's it. Any healer not also doing damage or mechanics in ESO should get the insta-boot from the group. Goes for trials also.
The only time I could even imagine a healer not being able to also DPS is if they're constantly having to keep some guy who is too low for the content alive.
Not trying to be "that guy" but I've dealt with too many terrible players that have no idea what they're doing in this game that the thought of some random healer saying he/she doesn't DPS or do mechanics because he/she is a healer just strikes a nerve.
Ep1kMalware wrote: »Best way is ask everyone before each boss if they know what to do, if they know boss mechanics. Quick runs in random groups are the worst. Then you will see what you can expect. In case you see someone might not understand their role, ask for 2 minutes time and explain as fast as possible what must be done.
Better than asking the healer in chat what he was doing after a fight, is to ask him before or during the fight to activate the altar. If he refuses or just won't do it by purpose - vote kick for him and put to ignore list.
Must be a pc thing. On ps4 nobody respons, tanks dw and spam light attacks, and healers are all narcissistic *** with sociopathic tendencies. They also hurt the team more than help.
On console I recomend playing a solid performance dd build and wither queing as a tank/healer. You'll only get 1 of the toxic group members amd 2 dds pulling 5k dps. So, prepare to carry.
Seriously since morrowind you have to carry almost every group. Tanks/healers arent tanking/healing so take one out of the equation and live with the other.
Curragraigue wrote: »I wouldn't be upset about him not deactivating the altar, but I would definitely be upset if I'm the one going around rezzing people. Rezzing is def a healer role in 99 out of 100 situations.
Nope healer is the last person to do the rezzing. DPS should rezz and if both DPS are down the tank should aggro boss and then rez one DPS so they can rez the other DPS. The healer needs to heal whoever is rezzing they can't do that if they are the one rezzing.
Well, that's just wrong. It's only true in progress runs or runs that are very tough. In good, strong groups - and especially in 4 man dungeons - it's the healer who must rezz so that the group doesn't lose even more DPS. Because that can mean the difference between having and not having to deal with adds (or getting overwhelmed) or mechanics.
Depending on the fight of course. If there's a lot of incoming damage and heals are indeed needed - which is not the case in 90% dungeons - then others should rez. And again, if possible and not too much risk - it shouldn't be a DPS.
Nope. You got it the other way around. Four people in this thread alone have explained why it's the dd's job.
grim_tactics wrote: »grim_tactics wrote: »Almost as fun as running dungeons with a healer that will not attack, only casts heals and stands there until someone needs a heal.
Vote to Kick on anyone who refuses to do mechanics or can't DPS to some degree. If you're going to just stand there in a dungeon and refuse to attack you're worthless to the group.
In all serious endgame PvE content, the healer does no DPS. Their job is to heal, provide resources (orbs/shards), and provide buffs/debuffs.
Now, in dungeons, you can deviate from that and have a healer do some DPS. Or, with normal mode content or some of the easier dungeons, not even have a healer at all.
It really depends on your group and the content you run. If I'm running vCoS with good experienced players, we have more than enough DPS to not need the healer to do any damage, and we would much rather have the healer do the kinds of things necessary to support proper endgame DPS.
But if I'm PUGing a vet dungeon, with inexperienced DPS who do little damage, then giving them buffs would be a waste, and the healer would be much better off providing DPS instead.
This isn't WoW.
There is no reason for a healer to stand back, wait on someone to need a heal, and that's it. Any healer not also doing damage or mechanics in ESO should get the insta-boot from the group. Goes for trials also.
The only time I could even imagine a healer not being able to also DPS is if they're constantly having to keep some guy who is too low for the content alive.
Not trying to be "that guy" but I've dealt with too many terrible players that have no idea what they're doing in this game that the thought of some random healer saying he/she doesn't DPS or do mechanics because he/she is a healer just strikes a nerve.
Curragraigue wrote: »I wouldn't be upset about him not deactivating the altar, but I would definitely be upset if I'm the one going around rezzing people. Rezzing is def a healer role in 99 out of 100 situations.
Nope healer is the last person to do the rezzing. DPS should rezz and if both DPS are down the tank should aggro boss and then rez one DPS so they can rez the other DPS. The healer needs to heal whoever is rezzing they can't do that if they are the one rezzing.
Well, that's just wrong. It's only true in progress runs or runs that are very tough. In good, strong groups - and especially in 4 man dungeons - it's the healer who must rezz so that the group doesn't lose even more DPS. Because that can mean the difference between having and not having to deal with adds (or getting overwhelmed) or mechanics.
Depending on the fight of course. If there's a lot of incoming damage and heals are indeed needed - which is not the case in 90% dungeons - then others should rez. And again, if possible and not too much risk - it shouldn't be a DPS.
Nope. You got it the other way around. Four people in this thread alone have explained why it's the dd's job.
No, they are wrong. It's ONLY a dps's job in very hard fights or with very weak groups.
Making a DPS rez in, say, ICP or older dungeons = risking to not have enough DPS. But sure man, you do you. I'll keep doing it my way and expect the same from my groups. While it is possible that you're better and cleared more, I'm 90% sure that the opposite is the case and my way is proven correct in practice. Obviously, you won't use it in trials or maybe last 2 dlc dungeons, but everywhere else? You're wasting time if your damage dealers rez. In old 4man dungeons there's absolutely no reason for a dps to rez.
paulsimonps wrote: »And lets just all agree that the Rez order in terms of who does it is #1 Damage Dealers #2 Tanks #3 Healers. And the order you do such a thing in regards to everything else is #1 MECHANICS #2 Rez #3 DPS or if you are a healer #1 MECHANICS #2 Healing #3 Rez. Tanks are #1 Mechanics and taunting #buffs/debuffs/off heals #3 Rez
Giles.floydub17_ESO wrote: »Curragraigue wrote: »I wouldn't be upset about him not deactivating the altar, but I would definitely be upset if I'm the one going around rezzing people. Rezzing is def a healer role in 99 out of 100 situations.
Nope healer is the last person to do the rezzing. DPS should rezz and if both DPS are down the tank should aggro boss and then rez one DPS so they can rez the other DPS. The healer needs to heal whoever is rezzing they can't do that if they are the one rezzing.
Well, that's just wrong. It's only true in progress runs or runs that are very tough. In good, strong groups - and especially in 4 man dungeons - it's the healer who must rezz so that the group doesn't lose even more DPS. Because that can mean the difference between having and not having to deal with adds (or getting overwhelmed) or mechanics.
Depending on the fight of course. If there's a lot of incoming damage and heals are indeed needed - which is not the case in 90% dungeons - then others should rez. And again, if possible and not too much risk - it shouldn't be a DPS.
Nope. You got it the other way around. Four people in this thread alone have explained why it's the dd's job.
No, they are wrong. It's ONLY a dps's job in very hard fights or with very weak groups.
Making a DPS rez in, say, ICP or older dungeons = risking to not have enough DPS. But sure man, you do you. I'll keep doing it my way and expect the same from my groups. While it is possible that you're better and cleared more, I'm 90% sure that the opposite is the case and my way is proven correct in practice. Obviously, you won't use it in trials or maybe last 2 dlc dungeons, but everywhere else? You're wasting time if your damage dealers rez. In old 4man dungeons there's absolutely no reason for a dps to rez.
I think Paul put it well in his post on this page. He stated priorities in a great order and in the end it is everyone's job, just for some it is a higher priority.
I will quote the related part here.paulsimonps wrote: »And lets just all agree that the Rez order in terms of who does it is #1 Damage Dealers #2 Tanks #3 Healers. And the order you do such a thing in regards to everything else is #1 MECHANICS #2 Rez #3 DPS or if you are a healer #1 MECHANICS #2 Healing #3 Rez. Tanks are #1 Mechanics and taunting #buffs/debuffs/off heals #3 Rez