RedVyperOfDorne wrote: »Wait...neither of you answered my question. I don't care about healing or how to do it. I want to know if you have to use the seperate morphs on healer a and b. Or if you both use springs, is that also fine.
RedVyperOfDorne wrote: »Wait...neither of you answered my question. I don't care about healing or how to do it. I want to know if you have to use the seperate morphs on healer a and b. Or if you both use springs, is that also fine.
The answer is that AoE healing DoTs, just like AoE dmg dots, stack.
If both of you cast healing springs both healing springs will stack, so there is no point of running illustious healing.
What more, your own healing springs (and other morphs) stack with each other, which makes them a unique DoT since it doesn't expire when you recast it.
Iirc, each morph will only stack on itself 3 times, which is why for a set team one will run each morph so you can stack 6 essentially. Those who are not on a set team with a complementary healer usually opt for springs (although the mag return is underwhelming now, it's better than nothing and it's not like you need to spam springs that often anyway).
ground based HOTs and DOTs do stack even if they are the same Morph. that would be RoR, Springs, CP, PL (at least the healing part since its aoe... the dmg part will only work for one templar). but Keep in mind you cant hit more than 6 Targets at once with the same spell. but if you cast healing springs multiple times, you can hit 6 for each stack. this may be the case why your teammates think it wont work you will never heal 12 ppl at the same time.
You also wont be able to buff more than 6 ppl at once (combat prayer and spc) ... and the buff is not prioritizing for ppl that dont have the buff. so if you and your co healer use CP on more than 6 Targets and hit the same one, you will most likely overwrite some of the buffs of your co healer which results in (depending on rng... ) only ~8 Players getting the CP buff.
As for Mutagene / rapid i can not confirm 100% if they need different morphs. noone uses this crappy skills in our raid anyways. But you cant stack them yourself like you could stack springs. you will just refresh the duration when casted twice.
... which makes it useless in trials, as both healers have to cast their morph six times to apply to the raid...
RedVyperOfDorne wrote: »Isn't it smart targeted now? One of our healers uses it in sanctum to help with the poison.
you can Animation cancel it pretty well and wont Need 6 seconds for 6 casts .. but go ahead. try this super Mutagene. its not smart at all.
idk what excatly is wrong with this skills since i dont care about it and there is so much more fishy about templars to take care of ... but its for sure not smart targeting.
you can Animation cancel it pretty well and wont Need 6 seconds for 6 casts .. but go ahead. try this super Mutagene. its not smart at all.
Yeah I found it weird that drunknmonkeys first question to me was always what morphs I have of sprigs and ritual. They stack you can test it very easily in sanctum serpent poison phase with a video clip and 2 healers with the same morphs.
Interesting question, though an obvious answer from our perspective... I can see the confusion. The answer is they do stack... even mutagen does...but I never seen rapid do it. You can use healing springs and illustrious springs but for trials I don't think it's advisable, because of how the game designed it's more stack and burn. On point, both healers can use the same morph without consequence, in regards to grand healing and regeneration.
If you are are a good team then this what you could do
1) healer can use combat prayer
2) one healer uses orbs or elemental drain
3) one healer can use circle of protection
4) one healer can use blood altar
Interesting question, though an obvious answer from our perspective... I can see the confusion. The answer is they do stack... even mutagen does...but I never seen rapid do it. You can use healing springs and illustrious springs but for trials I don't think it's advisable, because of how the game designed it's more stack and burn. On point, both healers can use the same morph without consequence, in regards to grand healing and regeneration.
If you are are a good team then this what you could do
1) healer can use combat prayer
2) one healer uses orbs or elemental drain
3) one healer can use circle of protection
4) one healer can use blood altar
No no no.....
2x Mutagen does NOT stack. Rapid regen + Mutagen stack.
Both healers should run combat prayer for better uptimes (it buffs 6 people and heals nearly as well as Springs).
Both healers should run healing orbs, one healer should run ele drain. One healer can not provide enough orbs for the entire trial. Use the healing orbs, they heal quite well. the blue orbs in turn do nearly no damage and if, as a healer, you are standing behind your group, they'll get poped before they get to the mobs anyway.
No healer should run Circle or blood altar.
Circle costs so much stamina it leaves you vulnerable, as you can't roll dodge, break free or sprint. As a healer you don't want to be vulnerable.
Blood altar is a pretty horrible skill, it requires you to run up front to the mobs to cast it which is horrible since as a healer you want to be behind your group. This same buff can be achieved from the Quick Siphon skill from esto staff, it's still not great unles you are in a very fragmented fight (think mage AA).