Biased silly poll.
What about Impen? What about Infused on big pieces? The DPS loss to divines with thief is negligable on small pieces. With other gains, Nirn / reinforced all have a place. Training is the most requested trait I'm asked for as a crafter.....
If people vary it up a bit its more interesting but people don't they copy some streamers build and call it meta.
Lord_Dexter wrote: »Those who are discussing here sturdy, reinforced is a nonsense..
This poll is discussing divine trait in DPS perspective. Which is true its widely used trait for dps comparing others..
There's no Sharpened only meta for DPS weapons anymore. Infused and Precise see common use now both as a 2nd weapon main-hand and/or as an off-hand.Lord_Dexter wrote: »Well Divine is not my fued to discuss but i am tired of Sharpen only meta for weapons..
There's no Sharpened only meta for DPS weapons anymore. Infused and Precise see common use now both as a 2nd weapon main-hand and/or as an off-hand.Lord_Dexter wrote: »Well Divine is not my fued to discuss but i am tired of Sharpen only meta for weapons..
It's the same sort of misinformed claim as "there's only Divines on Armor". No. Tanks and healers commonly use Decisive for Ultimate generation (Warhorn). Infused is commonly used to buff Crushing. Precise is sometimes used in combination with proc sets based on dealing Crit Damage. Defending is still popular choice for some tanks and healers. Powered - no need to elaborate. The only trait that would need a rework is arguably Nirnhoned.
Buff other traits tbh.
As for the argument tanks use sturdy and infused. Sure, except the top tanks in the top raid guilds run divines and infused, because sturdy isn't needed, it's overkill.
Healers can run infused on all pieces, I can agree to that.
I think this is more of a DD thing though. DD's have to run divines, which is the flaw. Tanks can run different traits, healers can, PVPers have variety too. But DDs don't have that variety (unless you're a casual who doesn't give a *** about end game PVE, which is 95% of the playerbase). Could have been worded better. I still think other traits being buffed is the better choice.
Buff other traits tbh.
As for the argument tanks use sturdy and infused. Sure, except the top tanks in the top raid guilds run divines and infused, because sturdy isn't needed, it's overkill.
Healers can run infused on all pieces, I can agree to that.
I think this is more of a DD thing though. DD's have to run divines, which is the flaw. Tanks can run different traits, healers can, PVPers have variety too. But DDs don't have that variety (unless you're a casual who doesn't give a *** about end game PVE, which is 95% of the playerbase). Could have been worded better. I still think other traits being buffed is the better choice.
So much ignorance.
- Tanks today don't use Divines ever, heck, they even prefer Sturdy on big pieces instead of Infused.
- Healers don't, or at least should not use full Infused. Divines is more preferable on small pieces.
- DDs don't have to run divines, Infused on big pieces is also quite valid, especially on builds that don't focus on crit as much.
The true problem is that there is only a handful of players that actually understand the math behind these things, those players post DD builds that all have full Divines, which then in turn get established as "go Divines or go home" in the sheeple, even though Divines is only marginally stronger than Divines on big pieces for DDs.
punishergod wrote: »One trait will ALWAYS be better then the rest. I agree though, divines is over performing compared to other traits and should be toned down. I'd include sharpened in this as well, it is highly overperforming.
Lord_Dexter wrote: »Its not about just balance divine but buff other traits,
There is problem in armor, weapons with PVE and PVP:
Weapon BIS = Sharpen
PVE Armor BIS = Divine
PVP Armor BIS = Impent
Can't agree more with thisWhitePawPrints wrote: »I'd take improvements of the other traits, rather than nerfing a trait.
Very true. A lot of players are simply wasting their time thinking that Divines is the be all and end all.People doing just one aspect of the game run Divines. Other traits do get used outside your narrow focus.
Giles.floydub17_ESO wrote: »Lord_Dexter wrote: »Its not about just balance divine but buff other traits,
There is problem in armor, weapons with PVE and PVP:
Weapon BIS = Sharpen
PVE Armor BIS = Divine
PVP Armor BIS = Impent
@Lord_Dexter
Incorrect. Your looking at this with the same narrow focus as OP was. Wearing blinders when considering armor traits usefulness leads to false answers
If you look at the early posts on the first page it is made clear most of the armor traits have a use. Well, unless you want to screw over your tanks and their choices and suggest that some of the healers that have clear Rakkhat HM choose to gear wrong.