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· [COMPLETE] PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
Isn't White Gold Tower a bit of a Time Paradox?
White Gold Tower, (the Group Dungeon) has ties with the Alliance War story and involves a Dremora posing as Clivia Tharn in order to steal an Elder Scroll to do some naughty stuff. After you defeat the Boss and recover the Scroll, bothering to look up reveals to you that you've actually closed the Anchor above the Tower, which would effectively end the Invasion of the Imperial City.

But a quick queue into a Cyrodiil Campaign and jaunt to a Keep within eyesight of the Imperial City shows the Anchor still going strong as always, even if you've completed the Dungeon at least once. That's a big continuity error, besides the fact that we can replay Dungeons an infinite number of times. Just wanted to say, shouldn't these details be taken into account?
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