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Maces - Is the Physical Resistance ignored Pre or Post Buffs/Debuffs?

Avran_Sylt
Avran_Sylt
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I'm thinking that it's Post Buff/Debuff, but I can't say I've actually tested it.
Edited by Avran_Sylt on June 25, 2017 8:02AM

Best Answer

  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Dagoth_Rac wrote: »
    There are two kinds of armor reductions. Personal armor piercing, which leaves mob armor the same but lets you and you alone ignore some of it. Sharpened and the passives on Mauls/Maces are like this. And mob armor debuffs, which reduce mob armor and allow everyone to hit mob a little harder. Things like Major/Minor Fracture, Night Mothers Gaze, Alkosh, Crusher Enchant, Sunderflame set, etc., debuff enemy armor.

    The formula is:
    ((Mob Base Armor - Mob Armor Debuffs) * (1 - percentage penetration)) - Flat Penetration

    In your example:
    ((Mob Base Armor - Major Fracture debuff) * (1 - 0.20)) - Sharpened penetration

    So the tldr: if you don't have major fracture on the target, mauls/maces are better, if major fracture is on the target, mauls/maces and swords are about even, if you have anymore debuffs, IE NMG, alkosh, even a crusher enchant, swords are better.

    Note that the debuffs are skills that benefit the whole group, so armor sets like TFS and spriggan and kraghs are calculated after mauls/maces percentages, as is sharpened
    Answer ✓
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