Kiralyn2000 wrote: »starkerealm wrote: »starkerealm wrote: »Drachenfier wrote: »This game is in dire need of an AH.
Not really.
I mean, when we're talking about people inflating the market, they're limited by how time consuming it is, and how restricted their ability to sell items is. Making that open to everyone? Yeah, I can't see how that would go horribly wrong.
Yeah it's so wrong that no other MMO does it... oh wait.
Other MMOs is always the counter argument, but they always conveniently fail to mention the price fixing and inflation in those other MMOs. o.0
Fun trivia: With Star Trek Online, I actually hold my in game wealth in lockbox keys. I don't remember if I've ever bought any from the store (I think I have), and I'm pretty sure I've never actually cracked a box. But, the keys? Yeah, those maintain their value through inflation.
So, I mean, if that's what you want from ESO. A game where you're constantly trying to earn enough to counter inflation... yeah, by all means. Tell me how awesome it is to need 50,000,000 to buy a Sharpened Spriggan's Dagger.
At least in Star Trek, I can actually sell/find/buy things. /shrug
edit: seriously, could we at least get a keyword search & some better sorting options in the guild trader interface? It's like they specifically went out of their way to make it as big a pain as possible to participate in the economy in ESO.
starkerealm wrote: »BOOOOM! Spot on.
You win an award for the first 'dont want an auction house' thread, as this kind of price fixing is exactly why I'm happy with the in game trading functionality as it is now. Add ON's suck, v glad I'm console.
These are, actually, pretty common. The first threads were popping up back in early access (before there were any publicly available kiosks, for that matter.)
Actually, fun trivia: Back when the game launched, the guild store functionality was entirely private. There were no public kiosks to sell stuff to non-guild members. Those got added in much later.
And zone chat was flooded with "x item WTS x gold". I still remember those 50k+ vamp bites in zone chat and how players tried to control the vamp bites by killing all blood fiends lol.
DaveMoeDee wrote: »starkerealm wrote: »BOOOOM! Spot on.
You win an award for the first 'dont want an auction house' thread, as this kind of price fixing is exactly why I'm happy with the in game trading functionality as it is now. Add ON's suck, v glad I'm console.
These are, actually, pretty common. The first threads were popping up back in early access (before there were any publicly available kiosks, for that matter.)
Actually, fun trivia: Back when the game launched, the guild store functionality was entirely private. There were no public kiosks to sell stuff to non-guild members. Those got added in much later.
And zone chat was flooded with "x item WTS x gold". I still remember those 50k+ vamp bites in zone chat and how players tried to control the vamp bites by killing all blood fiends lol.
Yeah, the bloodfiend campers was an enlightening first exposure to an MMO. The *** behavior people do in games to earn currency...
Drachenfier wrote: »starkerealm wrote: »Drachenfier wrote: »...this game is such a huge pain in the ass...
You know, you don't have to be here, right?
You remind me of today's main stream media.
vyndral13preub18_ESO wrote: »They might as well redo the trade system. I mean most of the game has already be redone due to their fantastic design decisions. What is one more system!
starkerealm wrote: »Drachenfier wrote: »starkerealm wrote: »Drachenfier wrote: »...this game is such a huge pain in the ass...
You know, you don't have to be here, right?
You remind me of today's main stream media.
Do you mean: Correctly assessing the situation, while idiots who just want their own way, cry, moan, and attack them, instead of actually informing their opinions before weighing
in?
Or, do you just mean: Smart enough to spell, "mainstream" correctly?
Wreuntzylla wrote: »SchizoidMetal wrote: »Flame me for this, but this is pure truth and just looking at high valued items on their website. You will see how this addon allows for price control and fixing through the website. I know first hand how a website can be bot scanned for low priced items and bought and resold for stupid prices(price fixing). I thought the whole point of the guild trading system was to now allow trade to become centralized. Well it has and you dont have to run around looking at all the trade shops, you can simply go to their website search the item and it pops up the lowest priced one w/ where and who. This breaks the uniqueness of the trading in ESO.
Yes. And you can find several threads saying the exact same thing. TTC defeats ZoS' effort to stop antitrust conglomerates.
I'll take it a step farther. I was standing at a particular merchant in a thieves den for the better part of half an hour in the wee hours and noone came by once. TTC suddenly popped that it had an item I needed that was severely underpriced with the "now" label in the time column. I searched, found the item, clicked on it and after several seconds of being hung up got a message like 'no longer available' or 'item has been removed.'
Now, this has happened to me before and I wrote it off to the fact that anyone in that guild could have accessed the trader from any bank. But I started to get suspicious because this was a peanuts, East Coast guild trader at off hours. I asked around and it turns out that some guilds actually have someone list an underpriced item, someone else looks at the inventory with the addon activated, and then when it pops on the website they pull it off...
So, TTC is not only a good tool for cornering the market, it's also a good tool to bait and switch.
Even before TTC came out, 1-3 people could manipulate prices to an extreme level. An example is flower prices on PC EU. 2 people, just 2 people nearly tripled the price of every single flower in the game until the bags from IC came out (columbine was 600 nearly 700 each). Spell power pots on PC EU went from 100 each to 180 each thanks to 3 people. The best example I can think of is Hakeijo's. 5k to 15k thanks to just 2 guys (same guys who did the flowers). Of course people will try bandwagon and jump on the opportunity if they can, but they don't have much impact.
So I don't see a problem with TTC when just 2 people can have that much of an impact anyway. Just helps me find items easier instead of searching every guild store in Tamriel for the cheapest.
Drachenfier wrote: »I mean twisting things out of context to suit your own ends. It's nothing to be proud of, I assure you.
Bombashaman wrote: »I have no time to browse tons of pages on hundreds of kiosks. Thanks to TTC, this isn't needed. I'm so glad I play on PC.
The trading system in ESO needs more breaking not less. The only reason it's "unique" is because they don't know how to make global AHs with their megaserver tech. Everything else is just damage control rationalizations about why it's better not to. There is nothing positive from a game play perspective about it. There are other ways to deal with inflation in auction houses other than the drastic measure of not having them.
Not to mention that this system leads to perversion of the purpose of guilds and turns them into lottery simulators that are understandably obsessed with raising enough gold through weekly raffles and other means to bid on the popular guild vendor spots.
Additionally it is very new-player unfriendly in that no one bothers listing gear under CP160. Buying weapons and armor is just not an option for low level players and neither is selling it when each piece takes up one of your 30 sales slots.
If anything I'd like TTC to be even better and let you know in the game the exact spot where that minimum price is.
starkerealm wrote: »Drachenfier wrote: »I mean twisting things out of context to suit your own ends. It's nothing to be proud of, I assure you.
In case this one slipped your attention somehow, you're the one who started this fun little game of editing each other's posts, to strip the context.
jhodges89b14_ESO wrote: »I have found that TTC is a seller's tool. It allows sellers to fix their prices at a higher price and gives you info at what an item is being listed, not the price the item is selling. I don't use this tool and if someone is selling something at more than 100% the price of MM, I don't buy it. I do not reward greed.
MM is a buyer's tool because it gives you the price that someone is willing to buy a product.
Two different economical concepts.
TTC isn't very good for pricing stuff.
The website is indispensable for finding stuff.
starkerealm wrote: »The "AH is evil" crowd apparently has never head of the price-controlled AH system that BDO has.
Ironically, I have. I'm also not under the illusion that BDO is analogous to ESO. I mean, one of these is a game where you're are literally never expected to log off. You're supposed to use the internal automation tools to keep your character busy while you eat, go to work, sleep, post on the forums...
I mean, yes, it would be disingenuous to call it a Korean grindfest game, but, at the same time, it is a very different game from ESO, as a function if its design. That includes many factors, not just the way its market works.
And all those other things you mention about it are totally irrelevant to the simple fact that with enough ingenuity you can have the convenience of centralized auction houses without that ultimate evil of price fixing... stay on topic.
Drachenfier wrote: »This game is in dire need of an AH.
SchizoidMetal wrote: »Flame me for this, but this is pure truth and just looking at high valued items on their website. You will see how this addon allows for price control and fixing through the website. I know first hand how a website can be bot scanned for low priced items and bought and resold for stupid prices(price fixing). I thought the whole point of the guild trading system was to now allow trade to become centralized. Well it has and you dont have to run around looking at all the trade shops, you can simply go to their website search the item and it pops up the lowest priced one w/ where and who. This breaks the uniqueness of the trading in ESO.