subtlezeroub17_ESO wrote: »Unless you are using the ice staff light and heavy attacks or force pulse, there's no such thing as a "direct damage frost ability"
Waffennacht wrote: »subtlezeroub17_ESO wrote: »Unless you are using the ice staff light and heavy attacks or force pulse, there's no such thing as a "direct damage frost ability"
, destructive clench/reach, I don't remember if initial damage from dots count anymore or not, damage from frost glyph - should be direct damage, those are a few I can think of...
But I still don't know why anyone would want to use it... Even if it didn't have the wrong buffs lol
dtsv217_ESO wrote: »So I am planning on modifying my Warden into a magicka heavy tank for solo/pug 4 man dungeons. I saw the Ice Furnace Set with the 5 set being, "(5 items) When you deal direct damage with a Frost Damage ability, you have a 50% chance to deal an additional 1046 Flame Damage to all enemies within 8 meters around the initial target. This effect can occur once every 1 second."
Now, it says direct damage. Are the warden skills Impaling Shards and Artic Wind considered to be DoTs because they cause X damage over Y seconds or is it considered direct damage because it is not a skill directed on an enemy (ground and myself)?
Also, I know there are threads about this but the tooltips in game should really specify what the skill is considered to be.
Glyph damage proc's status effects, which are about as indirect as they come.Waffennacht wrote: »subtlezeroub17_ESO wrote: »Unless you are using the ice staff light and heavy attacks or force pulse, there's no such thing as a "direct damage frost ability"
, destructive clench/reach, I don't remember if initial damage from dots count anymore or not, damage from frost glyph - should be direct damage, those are a few I can think of...
But I still don't know why anyone would want to use it... Even if it didn't have the wrong buffs lol