Vercingetorix wrote: »It would be nice to have an ult that allows me to rez up to 3 group members while its active...thats all it does, is allow me to rez 3 people with one rez. I cant tell you how many times I have been imn vCoS and I am last man standing as a tank....would be nice if my one rez I can get off in that situation actually meant something
A res ultimate is a terrible idea. There needs to be a penalty in place for failure. If your group makes a mistake 3 times (3 people die) and you are left standing without a chance of survival, you SHOULD wipe. Having an ultimate that allows players to trivialize every aspect of PvE is TERRIBLE design. It makes ALL content pointless because the challenge is removed due to everyone in the group having a "get out of jail free" card going into every dungeon or raid. Being able to negate every boss' mechanic with a do-over ultimate is completely idiotic.
Having an ultimate that encourages team play through the use of synergies (the focus of the Undaunted skill line to begin with) is what Undaunted's ultimate should be about.
Dont get me wrong, I have rezzed the entire group as last man standing in just this situation before....it is NOT trivial getting a rez off as last man standing in vCoS with Velidreth on you, as well as some number of ads, ALL of whom CC you while you rez(and Velireth eating your ult to boot, which interrupts you too), that being said, very few people would choose to run this ultimate because its virtually worthless except in very limited circumstances, now it doesnt at all fit the undaunted skill line, this is true, but an ultimate like this existing trivializes nothing because even if you rez everyone, chances are if they wiped once, they will just all wipe again. Saying it trivializes PvE is like saying ALL rezzing trivializes it, you could make the same argument for single-player rezzing. Aside from trials, there is no boss in the game that I am not able to at least sometimes get a single player rez off...this is no different except it rezzes more than one, and in trials no one at would ever use this ult because it just doesnt rez enough people to be worth an ult slot over the alternatives, make it 2 people instead of 3 if that brings it more inline with your allowable trivialization of PvE
Vercingetorix wrote: »It would be nice to have an ult that allows me to rez up to 3 group members while its active...thats all it does, is allow me to rez 3 people with one rez. I cant tell you how many times I have been imn vCoS and I am last man standing as a tank....would be nice if my one rez I can get off in that situation actually meant something
A res ultimate is a terrible idea. There needs to be a penalty in place for failure. If your group makes a mistake 3 times (3 people die) and you are left standing without a chance of survival, you SHOULD wipe. Having an ultimate that allows players to trivialize every aspect of PvE is TERRIBLE design. It makes ALL content pointless because the challenge is removed due to everyone in the group having a "get out of jail free" card going into every dungeon or raid. Being able to negate every boss' mechanic with a do-over ultimate is completely idiotic.
Having an ultimate that encourages team play through the use of synergies (the focus of the Undaunted skill line to begin with) is what Undaunted's ultimate should be about.
Dont get me wrong, I have rezzed the entire group as last man standing in just this situation before....it is NOT trivial getting a rez off as last man standing in vCoS with Velidreth on you, as well as some number of ads, ALL of whom CC you while you rez(and Velireth eating your ult to boot, which interrupts you too), that being said, very few people would choose to run this ultimate because its virtually worthless except in very limited circumstances, now it doesnt at all fit the undaunted skill line, this is true, but an ultimate like this existing trivializes nothing because even if you rez everyone, chances are if they wiped once, they will just all wipe again. Saying it trivializes PvE is like saying ALL rezzing trivializes it, you could make the same argument for single-player rezzing. Aside from trials, there is no boss in the game that I am not able to at least sometimes get a single player rez off...this is no different except it rezzes more than one, and in trials no one at would ever use this ult because it just doesnt rez enough people to be worth an ult slot over the alternatives, make it 2 people instead of 3 if that brings it more inline with your allowable trivialization of PvE
Gonna have to disagree with you man. Being able to group rez like that would make the already ez content even easier... For instance vSO last boss. Tank can run that set that turns him into a statue, everyone keeps dpsing during orb phase and just dies.. tank rezes... repeat.. Its just going to make people even lazier than they already are and we don't need that crap.
Vercingetorix wrote: »It would be nice to have an ult that allows me to rez up to 3 group members while its active...thats all it does, is allow me to rez 3 people with one rez. I cant tell you how many times I have been imn vCoS and I am last man standing as a tank....would be nice if my one rez I can get off in that situation actually meant something
A res ultimate is a terrible idea. There needs to be a penalty in place for failure. If your group makes a mistake 3 times (3 people die) and you are left standing without a chance of survival, you SHOULD wipe. Having an ultimate that allows players to trivialize every aspect of PvE is TERRIBLE design. It makes ALL content pointless because the challenge is removed due to everyone in the group having a "get out of jail free" card going into every dungeon or raid. Being able to negate every boss' mechanic with a do-over ultimate is completely idiotic.
Having an ultimate that encourages team play through the use of synergies (the focus of the Undaunted skill line to begin with) is what Undaunted's ultimate should be about.
Dont get me wrong, I have rezzed the entire group as last man standing in just this situation before....it is NOT trivial getting a rez off as last man standing in vCoS with Velidreth on you, as well as some number of ads, ALL of whom CC you while you rez(and Velireth eating your ult to boot, which interrupts you too), that being said, very few people would choose to run this ultimate because its virtually worthless except in very limited circumstances, now it doesnt at all fit the undaunted skill line, this is true, but an ultimate like this existing trivializes nothing because even if you rez everyone, chances are if they wiped once, they will just all wipe again. Saying it trivializes PvE is like saying ALL rezzing trivializes it, you could make the same argument for single-player rezzing. Aside from trials, there is no boss in the game that I am not able to at least sometimes get a single player rez off...this is no different except it rezzes more than one, and in trials no one at would ever use this ult because it just doesnt rez enough people to be worth an ult slot over the alternatives, make it 2 people instead of 3 if that brings it more inline with your allowable trivialization of PvE
Gonna have to disagree with you man. Being able to group rez like that would make the already ez content even easier... For instance vSO last boss. Tank can run that set that turns him into a statue, everyone keeps dpsing during orb phase and just dies.. tank rezes... repeat.. Its just going to make people even lazier than they already are and we don't need that crap.