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So how is this setup for a dungeon healer?

  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    botanist92 wrote: »
    im just wondering why ppl like to use worm cult. it feels like 5% is rather insignificant to me. maybe i havent started that stage yet and 5% is provided i have all gold... so im probably sticking to purple and 4% reduction for now. dont really see how useful that is though.

    @botanist92

    Worm cult is Meta for trials healing. That 5% is very significant, I assure you. With the recent sustain nerfs, it is even more powerful. Unless you are in basically an all stamina group, at least one trial healer should always wear this set. In 4 man stuff, I always wear Worm and SPC on both my templar and warden healer.

    To the OP, I just dont see why you would run Clever Alchemist on a healer, at least not in PVE. PVE is about consistent bonuses. You would be better off with Julianos over the long haul. If you are looking for a crafted healing set, then I would suggest Kags.

    As for monster sets, Troll King is about the only one I ever see run at end game. Damage sets are a waste. If you are speced for healing, they will do like 1k DPS if you are lucky. You would be much better off getting that second 5 piecebonus for your group.

    SPC has been healing meta since launch. There are certainly arguments to replace it with Master Architect (or perhaps run both). The net result for both is group damage. You should look for a second 5-piece that also benefits your group. Worm cult is by far my first choice. Twilight is also a solid option and Krags will hold you over in the meantime.
  • Lavennin
    Lavennin
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    Thank you all for such nice and informative replies, which I think answered my question. So it's simply that as a healer, stick to meta. (sort of expected this :disappointed: )

    I'll keep wearing Julianos + SPC though for fashion. I don't do trials, so half of the meta really don't seem that needed to be honest.
  • KingYogi415
    KingYogi415
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    I used to run spc, clever alch and kena on my healer.

    Pop clever, proc kena then shards blockaide sweeps.
    Switch back to restro for combat prayer, springs mutagen. And restart layering healz/dps as needed.

    Only problem is lower levels will be yelling at you: "just heal" and "stop killing all the adds before my snipe lands."

    Doubt this could be sustained anymore but was loads of fun!
    Edited by KingYogi415 on June 16, 2017 10:00AM
  • Asardes
    Asardes
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    botanist92 wrote: »
    im just wondering why ppl like to use worm cult. it feels like 5% is rather insignificant to me. maybe i havent started that stage yet and 5% is provided i have all gold... so im probably sticking to purple and 4% reduction for now. dont really see how useful that is though.

    Spell cost reduction % is very good, on most builds is actually worth 3 x more than equivalent % magicka recovery. Worm Cultist has actually been slightly nerfed from 5% to 4%. So it's like providing your group something like 12% recovery. In any trial group one of the healers will use that. Most common setup is Healer 1: SPC + WC & Healer 2: SPC + TR.
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  • FlyLionel
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    botanist92 wrote: »
    im just wondering why ppl like to use worm cult. it feels like 5% is rather insignificant to me. maybe i havent started that stage yet and 5% is provided i have all gold... so im probably sticking to purple and 4% reduction for now. dont really see how useful that is though.

    @botanist92 Like previously stated, worm is a must have for vet trials when majority of your DPS is magic(Every time). It's a group utility buff for everyone. Now with Morrowind even with the 1% nerf it's still a must.

    To the OP, Kagrenac/Seducer with SPC is a great setup for vet dungeons. You could possibly even go 5 heavy seducer which sounds good ideally. As for a monster set...Lord warden/Chokethorn/rkgumaz seems best. Rkgumaz if you play near the tank, chokethorn if you're more passive and stay back in the fights. Warden is decent, more so an off tank set for trials.
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  • Dakmor_Kavu
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    Has any other warden healer tested using the twilight remedy set with SPC? I figure with how much the warden circles with that bloom synergy are active/available that it may be a great set to run.

    Especially because unlike orbs or spears not just one person can hit the synergy. As far as I'm aware anyone in the circle can activate the bloom synergy which makes it real real easy to proc the twilight buff on a lot of people very often.
  • Flameheart
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    botanist92 wrote: »
    im just wondering why ppl like to use worm cult. it feels like 5% is rather insignificant to me. maybe i havent started that stage yet and 5% is provided i have all gold... so im probably sticking to purple and 4% reduction for now. dont really see how useful that is though.

    Because it's just 4% (on legendary, was nerfed) but still around 150 magicka recovery for up to 12 group members in average and adds all other set bonuses you want as a healer (spelldamage, magicka regen and magicka) ?

    150 magicka recovery equals a jewelry slot enchantment. It's as if you have a bonus slot with a magicka reg glyph enchantment.

    It does matter...and isn't worn just because of watching the funny blue bubbles fly :-)

    I agree though, that you won't need it in 4-man-groups, it's a must have in trials though, especially after the sustain nerf with Morrowind. I for myself always feel safe and comfortable when I enter a PUG as a magicka build and see blue bubbles flying around.

    Healing (and tanking) is not what you can do for yourself, it's what you can do for the group, while still being able to do your main job (tanking and healing). Many, many PUG healers and tanks just don't get that.

    Edited by Flameheart on June 20, 2017 3:28PM
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  • Tasear
    Tasear
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    botanist92 wrote: »
    im just wondering why ppl like to use worm cult. it feels like 5% is rather insignificant to me. maybe i havent started that stage yet and 5% is provided i have all gold... so im probably sticking to purple and 4% reduction for now. dont really see how useful that is though.

    >.< I think so too . Honest answer it's brand name product

    If you want to have fun then you should try new things out. Many intresting healing sets out there. So I advisie OP, to make his or her own pathway. To get a good foundation look at guides http://tamrielfoundry.com/topic/dark-priestess-pug-proof/ such as this or others and think about why this works and would I like to play like this.
    Edited by Tasear on June 21, 2017 7:04AM
  • QuebraRegra
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    Sunah wrote: »
    Lavennin wrote: »
    I have a bit more recovery than you but a bit less magicka currently. I want higher HP too.

    I assume people don't want to have a NB trial healer and don't really feel like proving myself. It's hardcore content after all and seems demanding, and I've got weak nerves :wink:

    (Still having nightmares of my WOW raid days, when I was scolded and called bad names and mentally abused for making minor mistakes...so no more raid in this lifetime.)

    Hahah yeah nb healing is a little bit more difficult. I say that because its a completely different style of healing, they mainly use HoTs and damage mitigation skills to keep people up. Only thing I say they lack is a really burst "oh crap" heal like breath of life of that warden skill.

    I also think the raiding environment is a little more stricter than wow only because the content is actually harder (lately). WoW pre Cata had some extremely difficult raids but now everything is easy mode and just handed to you.

    try HEALING WARD for some instant protection and a burst heal... it will allow a NB to save a player in an emergency situation
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