Completely disagree OP. This year has been a starvation of new content. If anything they should focus on creating more content and additionally focus on one broken thing to be completely fixed for each new update.
SwaminoNowlino wrote: »@Franieck
It's refreshing to have a reasonable and logical discussion on these forums. Props to you! Who'd have thought people could have dissenting opinions but still discuss things reasonably!!
Couple points:
You would think the group finder would be something easy to fix, but time and again we have been proven wrong. I just don't think they have the resources to dedicate a couple coders to look at it exclusively. I personally think it has something to do with cross-alliance play, as it seemed to really break with One Tamriel, but that's just me.
But that very case is kind of indicative to me that they could benefit from powering down the content creation part for a quarter, then combine clockwork city and whatever the other dlc is into one big package. Then they could truly devote resources to things like fixing group finder, fixing the mount bugs (where you're running and come to a stop hitting invisible pebbles), fixing the rates at which objects load in the game (who doesn't love running across an invisible bridge in COA2 that hasn't loaded yet). By taking the time to devote to base stuff like that, which wasn't addressed in One Tamriel or Homestead, then you could solidify the platform and builder even bigger and better things down the line.
I agree with the PVP vs PVE split. They already have a mechanism for that (Battlespirit), why they didn't make the crit changes on proc sets through BattleSpirit instead of a game wide nerf is beyond me. They have all the capability in the world to make corrections to one game mode without impacting the other using the Battlespirit mechanism.
Just an opinion on the forum. haha
Completely disagree OP. This year has been a starvation of new content. If anything they should focus on creating more content and additionally focus on one broken thing to be completely fixed for each new update.
Player Housing with complete customization and editing freedom and an expansion pack which introduced a new PVP mode in Battle Grounds... Where exactly is this year's supposed starvation of fresh content???
puffytheslayer wrote: »DjMuscleboy02 wrote: »
clearly homestead was a subliminal message to end game pve'ers on console
one that was telling us to spend less time forming raid teams & running content (having fun) and more time at home (doing housework & chores)!
ESO needs a solid 6 months of just picking up the pieces of all the broken crap they've left along the way of pushing out content way too early.
Give us some quality of life improvements in the base game. New options, menus. Work on server performance. Work on bug fixes and coding errors.
Stop making DLC. Take a breath. Fix the game. Then go back to making new content.
I would definitelly be for at least one quarter dedicated just to bug fixing and optimisation, maybe some new features and settings.
Everyone who would be playing the game long enought would support this!
@ZOS_RichLambert @ZOS_GinaBruno