I just hope zos uses old code again so cloak get put back in a remotely balanced state by being fundamentally broken like it was last patch.
A stamblade that´s built for cloaking can´t be caught by any projectile based built that does not have access to mark - unless they´re bad.
Once again, Breaking their stleath isnt the problem. ITs the repeated use of the skill with no side affects. NB stealth is being spammed with no donwside.
I just hope zos uses old code again so cloak get put back in a remotely balanced state by being fundamentally broken like it was last patch.
A stamblade that´s built for cloaking can´t be caught by any projectile based built that does not have access to mark - unless they´re bad.
This man got it. Listen to him. Currently when cloak is fixed it is OP. Magicka NBs can absolutely spam it. Stamina ones use speed and roll dodge and then cloak. The only real counter is Mark target and it is accessible only for other NBs.
@Bashev So now that it's working as intended throughout all these years it is now OP? I'm confused(Haven't pvp'd yet this patch), are you not able to counter NBs at all? Detect pots/Aoe/Magelight/Flare is not a 'real' counter anymore? Interesting.
As of now, nightblades both mag and stam based, are able to stealth infinitly almost. The skill puts the person invisible, and un-targeteable. There is no cost increase for repetaded use and all resource revocery is at full while stealthed. Its extremly unfair for players to simpley vanish and regain resources by simple "cloaking". Skill such as streak and dodge roll have increased cost on repeated use. and Mist form stop magicka recovery as well as no healing received. Stealth needs to be set on par with the others skills. Please look into this or justify why there is no penatly for repeated use of this skill with absoleutly no side affect. I understand that "stleath" is a nb thing. But streak is a sorcer thing and recieved a nerf long long ago. PLEASE NERF STEALTH SPAMMING nightblades.
As of now, nightblades both mag and stam based, are able to stealth infinitly almost. The skill puts the person invisible, and un-targeteable. There is no cost increase for repetaded use and all resource revocery is at full while stealthed. Its extremly unfair for players to simpley vanish and regain resources by simple "cloaking". Skill such as streak and dodge roll have increased cost on repeated use. and Mist form stop magicka recovery as well as no healing received. Stealth needs to be set on par with the others skills. Please look into this or justify why there is no penatly for repeated use of this skill with absoleutly no side affect. I understand that "stleath" is a nb thing. But streak is a sorcer thing and recieved a nerf long long ago. PLEASE NERF STEALTH SPAMMING nightblades.
I just hope zos uses old code again so cloak get put back in a remotely balanced state by being fundamentally broken like it was last patch.
A stamblade that´s built for cloaking can´t be caught by any projectile based built that does not have access to mark - unless they´re bad.
This man got it. Listen to him. Currently when cloak is fixed it is OP. Magicka NBs can absolutely spam it. Stamina ones use speed and roll dodge and then cloak. The only real counter is Mark target and it is accessible only for other NBs.
@Bashev So now that it's working as intended throughout all these years it is now OP? I'm confused(Haven't pvp'd yet this patch), are you not able to counter NBs at all? Detect pots/Aoe/Magelight/Flare is not a 'real' counter anymore? Interesting.
Detect pots - this goes specifically for projectile based build (which i happen to play). Cloak forcemisses projectiles (for about 1.5s) even when the NB is revealed with a potion. This means you pop a detect pot and you still won´t hit them. They will flatout "miss" even though you popped a pot to be able to attack the NB in the first place (that´s flatout bugged working in favor of the NB and has been for ages - most cloak fixes so far simply increased the time nbs are immune to projectiles after pressing the ability).
All i have seen so far are the ones that spam the skill and are afraid of having to play them game out of stealth ocaisionly.
I just hope zos uses old code again so cloak get put back in a remotely balanced state by being fundamentally broken like it was last patch.
A stamblade that´s built for cloaking can´t be caught by any projectile based built that does not have access to mark - unless they´re bad.
This man got it. Listen to him. Currently when cloak is fixed it is OP. Magicka NBs can absolutely spam it. Stamina ones use speed and roll dodge and then cloak. The only real counter is Mark target and it is accessible only for other NBs.
@Bashev So now that it's working as intended throughout all these years it is now OP? I'm confused(Haven't pvp'd yet this patch), are you not able to counter NBs at all? Detect pots/Aoe/Magelight/Flare is not a 'real' counter anymore? Interesting.
Detect pots - this goes specifically for projectile based build (which i happen to play). Cloak forcemisses projectiles (for about 1.5s) even when the NB is revealed with a potion. This means you pop a detect pot and you still won´t hit them. They will flatout "miss" even though you popped a pot to be able to attack the NB in the first place (that´s flatout bugged working in favor of the NB and has been for ages - most cloak fixes so far simply increased the time nbs are immune to projectiles after pressing the ability).
Yea I remember this bug, if its back then they should get it fixed asap.
Generally id like to add that cloak is finally in an ok place, its been broken forever tho. Sure if youre alone and youre trying to take out a cloaking nb you might have a difficult time if the nb is good, but as soon as there are 2+ ppl using counters...the nb is gonna have a very hard time getting away if said ppl uses the counters correctly.
Emma_Overload wrote: »Y'all shady NBs are missing the point. So what if Cloak has counters? Bolt Escape has counters, too, but it still got an EXPONENTIALLY increasing cost nerf! Where is the cost nerf for Cloak? It gets abused so much more than Bolt Escape ever did.
I just hope zos uses old code again so cloak get put back in a remotely balanced state by being fundamentally broken like it was last patch.
A stamblade that´s built for cloaking can´t be caught by any projectile based built that does not have access to mark - unless they´re bad.
This man got it. Listen to him. Currently when cloak is fixed it is OP. Magicka NBs can absolutely spam it. Stamina ones use speed and roll dodge and then cloak. The only real counter is Mark target and it is accessible only for other NBs.
@Bashev So now that it's working as intended throughout all these years it is now OP? I'm confused(Haven't pvp'd yet this patch), are you not able to counter NBs at all? Detect pots/Aoe/Magelight/Flare is not a 'real' counter anymore? Interesting.
Detect pots - this goes specifically for projectile based build (which i happen to play). Cloak forcemisses projectiles (for about 1.5s) even when the NB is revealed with a potion. This means you pop a detect pot and you still won´t hit them. They will flatout "miss" even though you popped a pot to be able to attack the NB in the first place (that´s flatout bugged working in favor of the NB and has been for ages - most cloak fixes so far simply increased the time nbs are immune to projectiles after pressing the ability).
Yea I remember this bug, if its back then they should get it fixed asap.
Generally id like to add that cloak is finally in an ok place, its been broken forever tho. Sure if youre alone and youre trying to take out a cloaking nb you might have a difficult time if the nb is good, but as soon as there are 2+ ppl using counters...the nb is gonna have a very hard time getting away if said ppl uses the counters correctly.
I dont have issues with magNBs who use the skill for escape because they are not strong at all. But stam procblades just use it to turn the fight in their favour. You cannot just leave them when they escape because they will be back in 8-9 seconds when all their CDs are gone.
Emma_Overload wrote: »Y'all shady NBs are missing the point. So what if Cloak has counters? Bolt Escape has counters, too, but it still got an EXPONENTIALLY increasing cost nerf! Where is the cost nerf for Cloak? It gets abused so much more than Bolt Escape ever did.
andreasranasen wrote: »When you've invested time and money into a company, you have the right to be upset over changes that will negatively affect your experience and gameplay.
Murador178 wrote: »@Derra
I wouldnt even run cloak on a mag nb bc of necro shields or shields in general (also on a sorc) u can tank multiple enemies anyways. Mag nb got one problem in solo play, its hard to get an assasisins will up when u focused by 3 guys making it in a 1vX situation just a weaker mag sorc from my experience. Ofc u can go cloak blur and so on- but than ur dmg will be crap.
Sorc got some rly strong tools vs a stamblade- remember these dudes cant stack 20k shields ontop of their HP and dodgerolling drains stam pretty fast. Ur counters as mag sorc to cloak are rly good with curse+ streak+ meteor/soulassault+wall of elements+ poisoins+lightning form. Ontop of that cloak breaks quite often randomly.
Stamblades permacloaking normally use proc sets for their damage: like viper+selene+hunt with poisons. A normal nb can cloak 3 times and is out of magicka.
I'd recommend u playing a stamblade in duels and cyro without proc sets and u will see their weaknesses- its defeniatley alot more reactive than shieldstacking. If u get hit by a frag+ curse without rolling and both crit u are dead. There are also more reactive mag sorc players out there: legendary mage tends to roll most burst combos with his mag sorc making him extrem hard to kill.
I logged in since a while and dueled: I was still the only medium armor nb there...
Emma_Overload wrote: »Y'all shady NBs are missing the point. So what if Cloak has counters? Bolt Escape has counters, too, but it still got an EXPONENTIALLY increasing cost nerf! Where is the cost nerf for Cloak? It gets abused so much more than Bolt Escape ever did.
Comfortably_Buzzed wrote: »Emma_Overload wrote: »Y'all shady NBs are missing the point. So what if Cloak has counters? Bolt Escape has counters, too, but it still got an EXPONENTIALLY increasing cost nerf! Where is the cost nerf for Cloak? It gets abused so much more than Bolt Escape ever did.
There is nothing in the game that pulls a sorc out of bolt escape or prevents the sorc from bolt escaping for an amount of time. There are numerous things that do it for cloak.
Emma_Overload wrote: »Y'all shady NBs are missing the point. So what if Cloak has counters? Bolt Escape has counters, too, but it still got an EXPONENTIALLY increasing cost nerf! Where is the cost nerf for Cloak? It gets abused so much more than Bolt Escape ever did.
GreenSoup2HoT wrote: »Emma_Overload wrote: »Y'all shady NBs are missing the point. So what if Cloak has counters? Bolt Escape has counters, too, but it still got an EXPONENTIALLY increasing cost nerf! Where is the cost nerf for Cloak? It gets abused so much more than Bolt Escape ever did.
Thats like comparing apples and oranges. Roll dodge and Bolt Escape have fair comparisons which both have exponential costs.
Cloak is the single most counterable ability in the game. Every AoE in game... dedicated revealing abilitys... revealing potions and poisons... then we even have broken abilitys that are single target like crit rush breaking cloak.
You are just a salty sorc because you cant disengage by football field lengeths anymore.... even though you still technically can because of dark deal and prisonars rags with lightning form.
If you want an exponentail cost on cloak.. how about a cloak that cannot be revealed under any circumstances... because boltescape never looses value unless you bolt escape into a rut/wall which is player error.