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Breathe of Life is NOT directional - and its healing through walls again?

  • Anhedonie
    Anhedonie
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    No need to tell devs about it.
    Profanity filter is a crime against the freedom of speech. Also gags.
  • WhiteMage
    WhiteMage
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    Fusiondk wrote: »
    WhiteMage wrote: »
    Anyone who needs a 360 degree AoE heal that fully heals the lowest health target is being babied by ZOS. In other MMOs, where healing was a class instead of just a role, you'd have to actually target what you wanted to heal. That means not only do you have to click on them (or their UI health bar) you'd have to turn to face them and then cast the skill. That took up to a second to do, and then you had to use a weaker instant heal, a powerful heal with a cast time, or a long-cooldown panic heal that could have more pressing uses later on, all while making sure the rest of your group was doing well. Sometimes, you even have to sacrifice a group member taking heavy damage to keep the rest of the group up. There is a lot of thought and judgement that went into being a healer in other MMOs and all of that was on top of what little we still have to worry about here in ESO, like positioning.

    Let's not advocate dumbing down healing any further. I like BoL being a directional cone because I have more control over it. For example, while getting run over by an AoE ball zerg, I can heal myself instead of the incompetent pugs next to me that are doomed anyway. In a small group, I can decide if this next heal will be mine or if it will go to my duo partner who is having a rough time.

    Just... if this is your first MMO and you think you know healing... you have NO idea.

    Stopped at "other mmos" where you have a cursor while functioning. Yes you would click their frame, however no you did not have to turn in fact to prevent facing mechanics you actually turned auto face on cast off. But thanks for your absolutely useless contribution.

    Likewise. I'll file your opinion where you filed mine: in the dumpster out back.
    The generally amicable yet sporadically salty magplar that may or may not have 1vXed you in Sotha Sil. Who knows?
  • SwaminoNowlino
    SwaminoNowlino
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    Since breath of life is bugged, doesn't that make using it an exploit? :|
    Xbox NA : CP 160 StamPlar, MagNB, MagSorc, StamSorc, StamDK, StamNB, Level 10 MagDK & MagPlar, StamWarden, MagWarden

    "We want firing off Dark Exchange in the middle of combat to feel awesome." - The Balance Lord Wrobel
    - And now it sure does, better learn how to bash folks!

    I get by with a little help from logic.
  • BigES
    BigES
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    Since breath of life is bugged, doesn't that make using it an exploit? :|

    Here's what forum Templars do every time someone complains about the skill

    https://www.youtube.com/watch?v=rja7tCtxSN4
  • RinaldoGandolphi
    RinaldoGandolphi
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    Healing through walls? I thought they fixed that
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • f047ys3v3n
    f047ys3v3n
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    Forsakiin wrote: »
    f047ys3v3n wrote: »
    BOL, is this still a thing? It has been a long time since I used this ability. Like 2 nerfs ago. I do think it is in the running with streak, funnel health, reflecting scales, and blazing shield for most nerfed ability though. BOL is just such a terrible ability now. So much cost, so little utility, and typically so much overheal.

    Really, the only times I've used it in the last year was as crutch to try to use on a dps toon to keep bad pugs alive. With all the sustain changes, forget bad pugs and pugs altogether, ill just bang my own head against the wall if I want a headache.

    BoL is still probably the skill that elevates Templars over other classes in terms of healing, so I don't know what you're talking about. Sure you can go into nearly every dungeon and never use it, but that's because they aren't difficult. There is a reason the best end-game guilds are still running x2 Templars in vet trials, even after the loss of major mending, the killing of repentance, and the fact that orbs and shards now share a cooldown - primarily because of BoL.

    I think the primary reason most builds still run 2x Templars is either that templar is what all of us had made all our healers and we are loathe to re-roll or that their AOE HOT is really very good. Realistically, breath is not substantially different in function than casting a healing ward from the resto staff line. It is an oh crap somebody be dying, hit the big autotarget save skill. Whether that skill is a heal or shield/heal is not a big difference since there should be sufficient HOTs to heal under shield. The cost of the skills is identical and the distance they put you from death is very similar except that if the player has very low health ward will be much stronger than breath and if they are very high in health breath will be mostly wasted over heal. Breath is by no means "the" anything. I don't even see much casting of it by healers in trials if they even have it slotted. If you take a big hit, you shield and the HOTs bring you back. Unless you are the tank you typically aren't getting a breath.

    For what it is worth, I think on balance the warden a little better healer than the templar but I am not about to re-roll my healing toon for the difference especially since I have basically zero interest in trials since the resources change. I loath the whole heavy attack thing and think it made the mechanics of combat fundamentally unfun. Ironically, the last use I really had for BOL was not on my healing toon but rather on a DPS toon as a way to try to keep bad players alive in pledges when the PUG healer and dps were bad. At the cost of a bar slot it was pretty functional for that limited use. The resource changes and accompanying combat changes got me to drop all PUGing though and loathing the mechanics of the left button meta has me running a lot less in general.
    I am currently worried for the future of ESO. Population seems like it is in free fall and the cancellation of the North America in-person gathering feels very much like pulling the plug. Kudos on fixing the in-game economy though. Clearly whatever gold shenanigans were happening the last couple years are fixed.
  • Sneaky-Snurr
    Sneaky-Snurr
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    I like the directional heals from the skill especially when you talk about PvP.
    It actually takes positioning to make it effective and I find it a fun and nothing short of effective healing as I won't 'accidentally' heal players who are always mindlessly emptying their health bars.
    Avoiding that has saved me a lot of resource for actually healing the players who I want to heal and it has definitely eliminate spray-and-pray healing across the board. I'm also a hybrid Templar so each heal is crucial to me.
    The Order of the Shadows: Nightmare
      EP CP810 Nightblade
      AD CP810 Templar
      AD CP810 Dragon Knight
      AD Lvl 25 Sorceror
      DC Lvl 23 Nightblade
    {PC•NA•no-CP Ravenwatch}

    Shadow hide you. -Unknown
    There is no clean fight in a war. -Shun Izaki
  • BigES
    BigES
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    @ZOS_GinaBruno

    Can we get a confirmation that BoL is not supposed to be healing through line of sight, and that the development team has been notified so a fix can be implemented in the next incremental?
  • Inarre
    Inarre
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    BigES wrote: »
    Shadzilla wrote: »
    They made this change for a number of reasons. Main reason being there are so many absolute trash players in cyro that just ball up and spam breath. The ability that literally just auto detects whoever has the lowest amount of health left, and heals them up. It is horrible game design, that scrubs can just stick together spamming 1 skill that just heals everyone up that is in trouble. Years went by and they realized how ridiculously OP the skill was, so they tried to change it to at least make the user acquire a slight amount of skill to heal someone with it. ZOS being ZOS, completely failed at the change and probably will not even think about trying to fix it for another 6-12 months.

    I understand the reasoning completely (BoL OP), but disagree with the implementation. I have a melee magicka templar. I do damage. I'm not a "healer", but I do have the ability to heal my teammates (same as everyone else). Granted my class comes with this hallmark ability that forces a label on you.

    Anyways, thanks to all the whining coupled with ZoS incompetance, now I have a directional ability that forces me to pan my camera backwards to heal a allies who are behind me (I'm melee). So what do they want me to do? Jab forwards. Pan back, heal. Pan back, jab again. Pan back, heal. Its ridiculous. Couple it with Xbox camera rotation speed, and its a joke.

    BoL should have been converted into two morphs:

    Morph 1: BoL gives a dedicated heal to the casting templar (always), and ONE (1) heal to an ally. No smart healing. It always gives only 1 heal to an ally, and 1 heal to the caster. This prevents "healers" that spam the button from saving more than 1 person at a time, and they'll blow resources in healing themselves if they're already full health.

    Morph 2: BoL gives two (2) dedicated heals to any two (2) allies. It DOES NOT heal the caster. Caster must now find other means of self healing. Healing ward. Healing Springs. But no more Breath of Life pounding. Casting templar is going to be at severe risk if he gets targeted, because he won't be able to spam one button to rubber band his health. They'll be 100% reliant on heals from another source (another player, or a less powerful self heal) and can be executed. Only skillful healers will be able to save their ally. But the reality is, that if you're calling out for a heal, you're probably already dead. With good burst, there isn't time to react unless its a self heal. And if they're BoL spamming, they're going to be out of magicka this patch.

    Have you ever run as a dedicated healer in pvp?
  • SwaminoNowlino
    SwaminoNowlino
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    Inarre wrote: »
    BigES wrote: »
    Shadzilla wrote: »
    They made this change for a number of reasons. Main reason being there are so many absolute trash players in cyro that just ball up and spam breath. The ability that literally just auto detects whoever has the lowest amount of health left, and heals them up. It is horrible game design, that scrubs can just stick together spamming 1 skill that just heals everyone up that is in trouble. Years went by and they realized how ridiculously OP the skill was, so they tried to change it to at least make the user acquire a slight amount of skill to heal someone with it. ZOS being ZOS, completely failed at the change and probably will not even think about trying to fix it for another 6-12 months.

    I understand the reasoning completely (BoL OP), but disagree with the implementation. I have a melee magicka templar. I do damage. I'm not a "healer", but I do have the ability to heal my teammates (same as everyone else). Granted my class comes with this hallmark ability that forces a label on you.

    Anyways, thanks to all the whining coupled with ZoS incompetance, now I have a directional ability that forces me to pan my camera backwards to heal a allies who are behind me (I'm melee). So what do they want me to do? Jab forwards. Pan back, heal. Pan back, jab again. Pan back, heal. Its ridiculous. Couple it with Xbox camera rotation speed, and its a joke.

    BoL should have been converted into two morphs:

    Morph 1: BoL gives a dedicated heal to the casting templar (always), and ONE (1) heal to an ally. No smart healing. It always gives only 1 heal to an ally, and 1 heal to the caster. This prevents "healers" that spam the button from saving more than 1 person at a time, and they'll blow resources in healing themselves if they're already full health.

    Morph 2: BoL gives two (2) dedicated heals to any two (2) allies. It DOES NOT heal the caster. Caster must now find other means of self healing. Healing ward. Healing Springs. But no more Breath of Life pounding. Casting templar is going to be at severe risk if he gets targeted, because he won't be able to spam one button to rubber band his health. They'll be 100% reliant on heals from another source (another player, or a less powerful self heal) and can be executed. Only skillful healers will be able to save their ally. But the reality is, that if you're calling out for a heal, you're probably already dead. With good burst, there isn't time to react unless its a self heal. And if they're BoL spamming, they're going to be out of magicka this patch.

    Have you ever run as a dedicated healer in pvp?

    What does this have to do with anything? Fact: Breath of Life is currently broken no matter what your opinion of how the skill should work. It clearly heals through walls, evidence in video. It clearly doesn't heal in a cone in front of you (as to whether or not it should, I don't care, but at least the tool tip/patch note needs updated).

    All this whining over the base skill is pointless. *

    * In this particular thread. There's a whole forum section dedicated to abilities.
    Edited by SwaminoNowlino on June 19, 2017 2:30PM
    Xbox NA : CP 160 StamPlar, MagNB, MagSorc, StamSorc, StamDK, StamNB, Level 10 MagDK & MagPlar, StamWarden, MagWarden

    "We want firing off Dark Exchange in the middle of combat to feel awesome." - The Balance Lord Wrobel
    - And now it sure does, better learn how to bash folks!

    I get by with a little help from logic.
  • Inarre
    Inarre
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    Inarre wrote: »
    BigES wrote: »
    Shadzilla wrote: »
    They made this change for a number of reasons. Main reason being there are so many absolute trash players in cyro that just ball up and spam breath. The ability that literally just auto detects whoever has the lowest amount of health left, and heals them up. It is horrible game design, that scrubs can just stick together spamming 1 skill that just heals everyone up that is in trouble. Years went by and they realized how ridiculously OP the skill was, so they tried to change it to at least make the user acquire a slight amount of skill to heal someone with it. ZOS being ZOS, completely failed at the change and probably will not even think about trying to fix it for another 6-12 months.

    I understand the reasoning completely (BoL OP), but disagree with the implementation. I have a melee magicka templar. I do damage. I'm not a "healer", but I do have the ability to heal my teammates (same as everyone else). Granted my class comes with this hallmark ability that forces a label on you.

    Anyways, thanks to all the whining coupled with ZoS incompetance, now I have a directional ability that forces me to pan my camera backwards to heal a allies who are behind me (I'm melee). So what do they want me to do? Jab forwards. Pan back, heal. Pan back, jab again. Pan back, heal. Its ridiculous. Couple it with Xbox camera rotation speed, and its a joke.

    BoL should have been converted into two morphs:

    Morph 1: BoL gives a dedicated heal to the casting templar (always), and ONE (1) heal to an ally. No smart healing. It always gives only 1 heal to an ally, and 1 heal to the caster. This prevents "healers" that spam the button from saving more than 1 person at a time, and they'll blow resources in healing themselves if they're already full health.

    Morph 2: BoL gives two (2) dedicated heals to any two (2) allies. It DOES NOT heal the caster. Caster must now find other means of self healing. Healing ward. Healing Springs. But no more Breath of Life pounding. Casting templar is going to be at severe risk if he gets targeted, because he won't be able to spam one button to rubber band his health. They'll be 100% reliant on heals from another source (another player, or a less powerful self heal) and can be executed. Only skillful healers will be able to save their ally. But the reality is, that if you're calling out for a heal, you're probably already dead. With good burst, there isn't time to react unless its a self heal. And if they're BoL spamming, they're going to be out of magicka this patch.

    Have you ever run as a dedicated healer in pvp?

    What does this have to do with anything? Fact: Breath of Life is currently broken no matter what your opinion of how the skill should work. It clearly heals through walls, evidence in video. It clearly doesn't heal in a cone in front of you (as to whether or not it should, I don't care, but at least the tool tip/patch note needs updated).

    All this whining over the base skill is pointless. *

    * In this particular thread. There's a whole forum section dedicated to abilities.

    My comment was in direct response to what i quoted. My comment has to do with that (as most comments when quoting something do)

    The person was suggesting a morph of BOL that would never heal the templar, causing the templar to have to either be healed by someone else or use healing Springs to heal themselves.

    Anyone who has played as healer in PVP will know that is not a good idea. To be a healer in PVP is to be focused 24/7 if your opponent is any good, and to be forced to use a skill to heal yourself that provides no burst heal would mean a bunch of dead templars.
  • Minno
    Minno
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    If cliff racer can go through walls, and EoTS can clip above/below ceilings, then I'm ok with BoL hitting two people with a 5k-10k heal behind a wall too.

    If they fix BoL, then they need to fix those abilities too.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • BigES
    BigES
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    Inarre wrote: »
    Inarre wrote: »
    BigES wrote: »
    Shadzilla wrote: »
    They made this change for a number of reasons. Main reason being there are so many absolute trash players in cyro that just ball up and spam breath. The ability that literally just auto detects whoever has the lowest amount of health left, and heals them up. It is horrible game design, that scrubs can just stick together spamming 1 skill that just heals everyone up that is in trouble. Years went by and they realized how ridiculously OP the skill was, so they tried to change it to at least make the user acquire a slight amount of skill to heal someone with it. ZOS being ZOS, completely failed at the change and probably will not even think about trying to fix it for another 6-12 months.

    I understand the reasoning completely (BoL OP), but disagree with the implementation. I have a melee magicka templar. I do damage. I'm not a "healer", but I do have the ability to heal my teammates (same as everyone else). Granted my class comes with this hallmark ability that forces a label on you.

    Anyways, thanks to all the whining coupled with ZoS incompetance, now I have a directional ability that forces me to pan my camera backwards to heal a allies who are behind me (I'm melee). So what do they want me to do? Jab forwards. Pan back, heal. Pan back, jab again. Pan back, heal. Its ridiculous. Couple it with Xbox camera rotation speed, and its a joke.

    BoL should have been converted into two morphs:

    Morph 1: BoL gives a dedicated heal to the casting templar (always), and ONE (1) heal to an ally. No smart healing. It always gives only 1 heal to an ally, and 1 heal to the caster. This prevents "healers" that spam the button from saving more than 1 person at a time, and they'll blow resources in healing themselves if they're already full health.

    Morph 2: BoL gives two (2) dedicated heals to any two (2) allies. It DOES NOT heal the caster. Caster must now find other means of self healing. Healing ward. Healing Springs. But no more Breath of Life pounding. Casting templar is going to be at severe risk if he gets targeted, because he won't be able to spam one button to rubber band his health. They'll be 100% reliant on heals from another source (another player, or a less powerful self heal) and can be executed. Only skillful healers will be able to save their ally. But the reality is, that if you're calling out for a heal, you're probably already dead. With good burst, there isn't time to react unless its a self heal. And if they're BoL spamming, they're going to be out of magicka this patch.

    Have you ever run as a dedicated healer in pvp?

    What does this have to do with anything? Fact: Breath of Life is currently broken no matter what your opinion of how the skill should work. It clearly heals through walls, evidence in video. It clearly doesn't heal in a cone in front of you (as to whether or not it should, I don't care, but at least the tool tip/patch note needs updated).

    All this whining over the base skill is pointless. *

    * In this particular thread. There's a whole forum section dedicated to abilities.

    My comment was in direct response to what i quoted. My comment has to do with that (as most comments when quoting something do)

    The person was suggesting a morph of BOL that would never heal the templar, causing the templar to have to either be healed by someone else or use healing Springs to heal themselves.

    Anyone who has played as healer in PVP will know that is not a good idea. To be a healer in PVP is to be focused 24/7 if your opponent is any good, and to be forced to use a skill to heal yourself that provides no burst heal would mean a bunch of dead templars.

    Yes to your question.

    BoL smart healing is basically easy mode. Any meathead can do it.

    Smarthealing is the problem with BoL. Not this directional BS. The base skill shouldn't flip between low health targets. Sometimes the Templar if he's in trouble. Sometimes two friendlies. THAT's the problem with the skill. Not this directional crap that doesn't solve anything.

    BoL Morph 1 shouldn't heal any more than 1 extra target (other than the caster). Morph 2 (healer option) would make healing more challenging, since it doesn't heal the caster. Yes, your heals are more powerful (2 friendly targets) but you open yourself up to being targeted. Not this rubber banding smart heal BS.
  • SwaminoNowlino
    SwaminoNowlino
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    Inarre wrote: »
    Inarre wrote: »
    BigES wrote: »
    Shadzilla wrote: »
    They made this change for a number of reasons. Main reason being there are so many absolute trash players in cyro that just ball up and spam breath. The ability that literally just auto detects whoever has the lowest amount of health left, and heals them up. It is horrible game design, that scrubs can just stick together spamming 1 skill that just heals everyone up that is in trouble. Years went by and they realized how ridiculously OP the skill was, so they tried to change it to at least make the user acquire a slight amount of skill to heal someone with it. ZOS being ZOS, completely failed at the change and probably will not even think about trying to fix it for another 6-12 months.

    I understand the reasoning completely (BoL OP), but disagree with the implementation. I have a melee magicka templar. I do damage. I'm not a "healer", but I do have the ability to heal my teammates (same as everyone else). Granted my class comes with this hallmark ability that forces a label on you.

    Anyways, thanks to all the whining coupled with ZoS incompetance, now I have a directional ability that forces me to pan my camera backwards to heal a allies who are behind me (I'm melee). So what do they want me to do? Jab forwards. Pan back, heal. Pan back, jab again. Pan back, heal. Its ridiculous. Couple it with Xbox camera rotation speed, and its a joke.

    BoL should have been converted into two morphs:

    Morph 1: BoL gives a dedicated heal to the casting templar (always), and ONE (1) heal to an ally. No smart healing. It always gives only 1 heal to an ally, and 1 heal to the caster. This prevents "healers" that spam the button from saving more than 1 person at a time, and they'll blow resources in healing themselves if they're already full health.

    Morph 2: BoL gives two (2) dedicated heals to any two (2) allies. It DOES NOT heal the caster. Caster must now find other means of self healing. Healing ward. Healing Springs. But no more Breath of Life pounding. Casting templar is going to be at severe risk if he gets targeted, because he won't be able to spam one button to rubber band his health. They'll be 100% reliant on heals from another source (another player, or a less powerful self heal) and can be executed. Only skillful healers will be able to save their ally. But the reality is, that if you're calling out for a heal, you're probably already dead. With good burst, there isn't time to react unless its a self heal. And if they're BoL spamming, they're going to be out of magicka this patch.

    Have you ever run as a dedicated healer in pvp?

    What does this have to do with anything? Fact: Breath of Life is currently broken no matter what your opinion of how the skill should work. It clearly heals through walls, evidence in video. It clearly doesn't heal in a cone in front of you (as to whether or not it should, I don't care, but at least the tool tip/patch note needs updated).

    All this whining over the base skill is pointless. *

    * In this particular thread. There's a whole forum section dedicated to abilities.

    My comment was in direct response to what i quoted. My comment has to do with that (as most comments when quoting something do)

    The person was suggesting a morph of BOL that would never heal the templar, causing the templar to have to either be healed by someone else or use healing Springs to heal themselves.

    Anyone who has played as healer in PVP will know that is not a good idea. To be a healer in PVP is to be focused 24/7 if your opponent is any good, and to be forced to use a skill to heal yourself that provides no burst heal would mean a bunch of dead templars.

    It's still a derailment of the actual thread. But no, the person you quoted suggested two different morphs. Good heavens, I can't imagine being forced to make a choice between solo performance and group utility. He also said specifically healing ward... so yeah.
    Xbox NA : CP 160 StamPlar, MagNB, MagSorc, StamSorc, StamDK, StamNB, Level 10 MagDK & MagPlar, StamWarden, MagWarden

    "We want firing off Dark Exchange in the middle of combat to feel awesome." - The Balance Lord Wrobel
    - And now it sure does, better learn how to bash folks!

    I get by with a little help from logic.
  • Inarre
    Inarre
    ✭✭✭✭✭
    Inarre wrote: »
    Inarre wrote: »
    BigES wrote: »
    Shadzilla wrote: »
    They made this change for a number of reasons. Main reason being there are so many absolute trash players in cyro that just ball up and spam breath. The ability that literally just auto detects whoever has the lowest amount of health left, and heals them up. It is horrible game design, that scrubs can just stick together spamming 1 skill that just heals everyone up that is in trouble. Years went by and they realized how ridiculously OP the skill was, so they tried to change it to at least make the user acquire a slight amount of skill to heal someone with it. ZOS being ZOS, completely failed at the change and probably will not even think about trying to fix it for another 6-12 months.

    I understand the reasoning completely (BoL OP), but disagree with the implementation. I have a melee magicka templar. I do damage. I'm not a "healer", but I do have the ability to heal my teammates (same as everyone else). Granted my class comes with this hallmark ability that forces a label on you.

    Anyways, thanks to all the whining coupled with ZoS incompetance, now I have a directional ability that forces me to pan my camera backwards to heal a allies who are behind me (I'm melee). So what do they want me to do? Jab forwards. Pan back, heal. Pan back, jab again. Pan back, heal. Its ridiculous. Couple it with Xbox camera rotation speed, and its a joke.

    BoL should have been converted into two morphs:

    Morph 1: BoL gives a dedicated heal to the casting templar (always), and ONE (1) heal to an ally. No smart healing. It always gives only 1 heal to an ally, and 1 heal to the caster. This prevents "healers" that spam the button from saving more than 1 person at a time, and they'll blow resources in healing themselves if they're already full health.

    Morph 2: BoL gives two (2) dedicated heals to any two (2) allies. It DOES NOT heal the caster. Caster must now find other means of self healing. Healing ward. Healing Springs. But no more Breath of Life pounding. Casting templar is going to be at severe risk if he gets targeted, because he won't be able to spam one button to rubber band his health. They'll be 100% reliant on heals from another source (another player, or a less powerful self heal) and can be executed. Only skillful healers will be able to save their ally. But the reality is, that if you're calling out for a heal, you're probably already dead. With good burst, there isn't time to react unless its a self heal. And if they're BoL spamming, they're going to be out of magicka this patch.

    Have you ever run as a dedicated healer in pvp?

    What does this have to do with anything? Fact: Breath of Life is currently broken no matter what your opinion of how the skill should work. It clearly heals through walls, evidence in video. It clearly doesn't heal in a cone in front of you (as to whether or not it should, I don't care, but at least the tool tip/patch note needs updated).

    All this whining over the base skill is pointless. *

    * In this particular thread. There's a whole forum section dedicated to abilities.

    My comment was in direct response to what i quoted. My comment has to do with that (as most comments when quoting something do)

    The person was suggesting a morph of BOL that would never heal the templar, causing the templar to have to either be healed by someone else or use healing Springs to heal themselves.

    Anyone who has played as healer in PVP will know that is not a good idea. To be a healer in PVP is to be focused 24/7 if your opponent is any good, and to be forced to use a skill to heal yourself that provides no burst heal would mean a bunch of dead templars.

    It's still a derailment of the actual thread. But no, the person you quoted suggested two different morphs. Good heavens, I can't imagine being forced to make a choice between solo performance and group utility. He also said specifically healing ward... so yeah.

    How is it a derailment of a thread if it was in response to a suggestion to fix BOL (thread issue is BOL is broken)
    Breath of Life is a skill that is used in PVP by healers and making suggestions that would effectively render the PVP templar obsolete will of course cause people who PVP as healers to point this out.
    I feel it is very much in tune with what the thread is about.


    BigES wrote: »
    Inarre wrote: »
    Inarre wrote: »
    BigES wrote: »
    Shadzilla wrote: »
    They made this change for a number of reasons. Main reason being there are so many absolute trash players in cyro that just ball up and spam breath. The ability that literally just auto detects whoever has the lowest amount of health left, and heals them up. It is horrible game design, that scrubs can just stick together spamming 1 skill that just heals everyone up that is in trouble. Years went by and they realized how ridiculously OP the skill was, so they tried to change it to at least make the user acquire a slight amount of skill to heal someone with it. ZOS being ZOS, completely failed at the change and probably will not even think about trying to fix it for another 6-12 months.

    I understand the reasoning completely (BoL OP), but disagree with the implementation. I have a melee magicka templar. I do damage. I'm not a "healer", but I do have the ability to heal my teammates (same as everyone else). Granted my class comes with this hallmark ability that forces a label on you.

    Anyways, thanks to all the whining coupled with ZoS incompetance, now I have a directional ability that forces me to pan my camera backwards to heal a allies who are behind me (I'm melee). So what do they want me to do? Jab forwards. Pan back, heal. Pan back, jab again. Pan back, heal. Its ridiculous. Couple it with Xbox camera rotation speed, and its a joke.

    BoL should have been converted into two morphs:

    Morph 1: BoL gives a dedicated heal to the casting templar (always), and ONE (1) heal to an ally. No smart healing. It always gives only 1 heal to an ally, and 1 heal to the caster. This prevents "healers" that spam the button from saving more than 1 person at a time, and they'll blow resources in healing themselves if they're already full health.

    Morph 2: BoL gives two (2) dedicated heals to any two (2) allies. It DOES NOT heal the caster. Caster must now find other means of self healing. Healing ward. Healing Springs. But no more Breath of Life pounding. Casting templar is going to be at severe risk if he gets targeted, because he won't be able to spam one button to rubber band his health. They'll be 100% reliant on heals from another source (another player, or a less powerful self heal) and can be executed. Only skillful healers will be able to save their ally. But the reality is, that if you're calling out for a heal, you're probably already dead. With good burst, there isn't time to react unless its a self heal. And if they're BoL spamming, they're going to be out of magicka this patch.

    Have you ever run as a dedicated healer in pvp?

    What does this have to do with anything? Fact: Breath of Life is currently broken no matter what your opinion of how the skill should work. It clearly heals through walls, evidence in video. It clearly doesn't heal in a cone in front of you (as to whether or not it should, I don't care, but at least the tool tip/patch note needs updated).

    All this whining over the base skill is pointless. *

    * In this particular thread. There's a whole forum section dedicated to abilities.

    My comment was in direct response to what i quoted. My comment has to do with that (as most comments when quoting something do)

    The person was suggesting a morph of BOL that would never heal the templar, causing the templar to have to either be healed by someone else or use healing Springs to heal themselves.

    Anyone who has played as healer in PVP will know that is not a good idea. To be a healer in PVP is to be focused 24/7 if your opponent is any good, and to be forced to use a skill to heal yourself that provides no burst heal would mean a bunch of dead templars.

    Yes to your question.

    BoL smart healing is basically easy mode. Any meathead can do it.

    Smarthealing is the problem with BoL. Not this directional BS. The base skill shouldn't flip between low health targets. Sometimes the Templar if he's in trouble. Sometimes two friendlies. THAT's the problem with the skill. Not this directional crap that doesn't solve anything.

    BoL Morph 1 shouldn't heal any more than 1 extra target (other than the caster). Morph 2 (healer option) would make healing more challenging, since it doesn't heal the caster. Yes, your heals are more powerful (2 friendly targets) but you open yourself up to being targeted. Not this rubber banding smart heal BS.

    Smart heals is something Zos is aware of, i would guess, since they are leaning the route of directional burst heals. I don't disagree with you. When i started playing the game I literally was like WTF (as I came from a classic MMO where you select your target to heal/buff etc). However, if that is the route that is chosen (get rid of smart healing) there would need to be other changes. What you suggest is a complete overhaul of the healing system, not simply a nerf for BOL cuz it's broken "cuz smartheals". Every other smart-healing skill would need to be fine tuned (I'm talking to you, healing ward).

    The only way something like that would work is if the templar was equipped with a self-survivability skill or some sort of utility. 50% strength annulment and healing springs is not going to help you when you have 5 people jumping you in cyrodil, and neither is healing ward when it goes to some other random person and you can't even spam until it lands on you because of the delayed healing. If this is the solution every templar would just reroll to warden (directional burst heals) DK, (group wide shields and a self heal) NB (utility, stealth, and group heals) or sorc (huge self shields and mobility for survivability).

    We are all very aware that BOL is what makes the templar, so my example was PVP, but my point is: There needs to be more thought to the overall kit of the templar if zos were to make a drastic change like this.
  • Fusiondk
    Fusiondk
    ✭✭
    Inarre wrote: »
    Inarre wrote: »
    Inarre wrote: »
    BigES wrote: »
    Shadzilla wrote: »
    They made this change for a number of reasons. Main reason being there are so many absolute trash players in cyro that just ball up and spam breath. The ability that literally just auto detects whoever has the lowest amount of health left, and heals them up. It is horrible game design, that scrubs can just stick together spamming 1 skill that just heals everyone up that is in trouble. Years went by and they realized how ridiculously OP the skill was, so they tried to change it to at least make the user acquire a slight amount of skill to heal someone with it. ZOS being ZOS, completely failed at the change and probably will not even think about trying to fix it for another 6-12 months.

    I understand the reasoning completely (BoL OP), but disagree with the implementation. I have a melee magicka templar. I do damage. I'm not a "healer", but I do have the ability to heal my teammates (same as everyone else). Granted my class comes with this hallmark ability that forces a label on you.

    Anyways, thanks to all the whining coupled with ZoS incompetance, now I have a directional ability that forces me to pan my camera backwards to heal a allies who are behind me (I'm melee). So what do they want me to do? Jab forwards. Pan back, heal. Pan back, jab again. Pan back, heal. Its ridiculous. Couple it with Xbox camera rotation speed, and its a joke.

    BoL should have been converted into two morphs:

    Morph 1: BoL gives a dedicated heal to the casting templar (always), and ONE (1) heal to an ally. No smart healing. It always gives only 1 heal to an ally, and 1 heal to the caster. This prevents "healers" that spam the button from saving more than 1 person at a time, and they'll blow resources in healing themselves if they're already full health.

    Morph 2: BoL gives two (2) dedicated heals to any two (2) allies. It DOES NOT heal the caster. Caster must now find other means of self healing. Healing ward. Healing Springs. But no more Breath of Life pounding. Casting templar is going to be at severe risk if he gets targeted, because he won't be able to spam one button to rubber band his health. They'll be 100% reliant on heals from another source (another player, or a less powerful self heal) and can be executed. Only skillful healers will be able to save their ally. But the reality is, that if you're calling out for a heal, you're probably already dead. With good burst, there isn't time to react unless its a self heal. And if they're BoL spamming, they're going to be out of magicka this patch.

    Have you ever run as a dedicated healer in pvp?

    What does this have to do with anything? Fact: Breath of Life is currently broken no matter what your opinion of how the skill should work. It clearly heals through walls, evidence in video. It clearly doesn't heal in a cone in front of you (as to whether or not it should, I don't care, but at least the tool tip/patch note needs updated).

    All this whining over the base skill is pointless. *

    * In this particular thread. There's a whole forum section dedicated to abilities.

    My comment was in direct response to what i quoted. My comment has to do with that (as most comments when quoting something do)

    The person was suggesting a morph of BOL that would never heal the templar, causing the templar to have to either be healed by someone else or use healing Springs to heal themselves.

    Anyone who has played as healer in PVP will know that is not a good idea. To be a healer in PVP is to be focused 24/7 if your opponent is any good, and to be forced to use a skill to heal yourself that provides no burst heal would mean a bunch of dead templars.

    It's still a derailment of the actual thread. But no, the person you quoted suggested two different morphs. Good heavens, I can't imagine being forced to make a choice between solo performance and group utility. He also said specifically healing ward... so yeah.

    How is it a derailment of a thread if it was in response to a suggestion to fix BOL (thread issue is BOL is broken)
    Breath of Life is a skill that is used in PVP by healers and making suggestions that would effectively render the PVP templar obsolete will of course cause people who PVP as healers to point this out.
    I feel it is very much in tune with what the thread is about.


    BigES wrote: »
    Inarre wrote: »
    Inarre wrote: »
    BigES wrote: »
    Shadzilla wrote: »
    They made this change for a number of reasons. Main reason being there are so many absolute trash players in cyro that just ball up and spam breath. The ability that literally just auto detects whoever has the lowest amount of health left, and heals them up. It is horrible game design, that scrubs can just stick together spamming 1 skill that just heals everyone up that is in trouble. Years went by and they realized how ridiculously OP the skill was, so they tried to change it to at least make the user acquire a slight amount of skill to heal someone with it. ZOS being ZOS, completely failed at the change and probably will not even think about trying to fix it for another 6-12 months.

    I understand the reasoning completely (BoL OP), but disagree with the implementation. I have a melee magicka templar. I do damage. I'm not a "healer", but I do have the ability to heal my teammates (same as everyone else). Granted my class comes with this hallmark ability that forces a label on you.

    Anyways, thanks to all the whining coupled with ZoS incompetance, now I have a directional ability that forces me to pan my camera backwards to heal a allies who are behind me (I'm melee). So what do they want me to do? Jab forwards. Pan back, heal. Pan back, jab again. Pan back, heal. Its ridiculous. Couple it with Xbox camera rotation speed, and its a joke.

    BoL should have been converted into two morphs:

    Morph 1: BoL gives a dedicated heal to the casting templar (always), and ONE (1) heal to an ally. No smart healing. It always gives only 1 heal to an ally, and 1 heal to the caster. This prevents "healers" that spam the button from saving more than 1 person at a time, and they'll blow resources in healing themselves if they're already full health.

    Morph 2: BoL gives two (2) dedicated heals to any two (2) allies. It DOES NOT heal the caster. Caster must now find other means of self healing. Healing ward. Healing Springs. But no more Breath of Life pounding. Casting templar is going to be at severe risk if he gets targeted, because he won't be able to spam one button to rubber band his health. They'll be 100% reliant on heals from another source (another player, or a less powerful self heal) and can be executed. Only skillful healers will be able to save their ally. But the reality is, that if you're calling out for a heal, you're probably already dead. With good burst, there isn't time to react unless its a self heal. And if they're BoL spamming, they're going to be out of magicka this patch.

    Have you ever run as a dedicated healer in pvp?

    What does this have to do with anything? Fact: Breath of Life is currently broken no matter what your opinion of how the skill should work. It clearly heals through walls, evidence in video. It clearly doesn't heal in a cone in front of you (as to whether or not it should, I don't care, but at least the tool tip/patch note needs updated).

    All this whining over the base skill is pointless. *

    * In this particular thread. There's a whole forum section dedicated to abilities.

    My comment was in direct response to what i quoted. My comment has to do with that (as most comments when quoting something do)

    The person was suggesting a morph of BOL that would never heal the templar, causing the templar to have to either be healed by someone else or use healing Springs to heal themselves.

    Anyone who has played as healer in PVP will know that is not a good idea. To be a healer in PVP is to be focused 24/7 if your opponent is any good, and to be forced to use a skill to heal yourself that provides no burst heal would mean a bunch of dead templars.

    Yes to your question.

    BoL smart healing is basically easy mode. Any meathead can do it.

    Smarthealing is the problem with BoL. Not this directional BS. The base skill shouldn't flip between low health targets. Sometimes the Templar if he's in trouble. Sometimes two friendlies. THAT's the problem with the skill. Not this directional crap that doesn't solve anything.

    BoL Morph 1 shouldn't heal any more than 1 extra target (other than the caster). Morph 2 (healer option) would make healing more challenging, since it doesn't heal the caster. Yes, your heals are more powerful (2 friendly targets) but you open yourself up to being targeted. Not this rubber banding smart heal BS.

    Smart heals is something Zos is aware of, i would guess, since they are leaning the route of directional burst heals. I don't disagree with you. When i started playing the game I literally was like WTF (as I came from a classic MMO where you select your target to heal/buff etc). However, if that is the route that is chosen (get rid of smart healing) there would need to be other changes. What you suggest is a complete overhaul of the healing system, not simply a nerf for BOL cuz it's broken "cuz smartheals". Every other smart-healing skill would need to be fine tuned (I'm talking to you, healing ward).

    The only way something like that would work is if the templar was equipped with a self-survivability skill or some sort of utility. 50% strength annulment and healing springs is not going to help you when you have 5 people jumping you in cyrodil, and neither is healing ward when it goes to some other random person and you can't even spam until it lands on you because of the delayed healing. If this is the solution every templar would just reroll to warden (directional burst heals) DK, (group wide shields and a self heal) NB (utility, stealth, and group heals) or sorc (huge self shields and mobility for survivability).

    We are all very aware that BOL is what makes the templar, so my example was PVP, but my point is: There needs to be more thought to the overall kit of the templar if zos were to make a drastic change like this.

    This guy gets it. Smart healing is required, whether that can happen LoS or not is hardly game breaking to even coming close to a top issue currently. I and probably every other healer in this game would love to be able to properly select who gets my heal because I'm sure we all love when someone standing in bad is eating our BoL instead of it going where it needs to.
  • SwaminoNowlino
    SwaminoNowlino
    ✭✭✭✭✭
    @ZOS_GinaBruno please see the video in the initial post. BoL is ignoring LoS and is not currently directional.

    Not sure if any of that is designed, but something between the tooltip and patch notes dating back to One Tamriel is off.

    You all can discuss the merits of healing people behind walls being a necessary mechanic or not now...
    Xbox NA : CP 160 StamPlar, MagNB, MagSorc, StamSorc, StamDK, StamNB, Level 10 MagDK & MagPlar, StamWarden, MagWarden

    "We want firing off Dark Exchange in the middle of combat to feel awesome." - The Balance Lord Wrobel
    - And now it sure does, better learn how to bash folks!

    I get by with a little help from logic.
  • BigES
    BigES
    ✭✭✭✭✭
    Fusiondk wrote: »
    Inarre wrote: »
    Inarre wrote: »
    Inarre wrote: »
    BigES wrote: »
    Shadzilla wrote: »
    They made this change for a number of reasons. Main reason being there are so many absolute trash players in cyro that just ball up and spam breath. The ability that literally just auto detects whoever has the lowest amount of health left, and heals them up. It is horrible game design, that scrubs can just stick together spamming 1 skill that just heals everyone up that is in trouble. Years went by and they realized how ridiculously OP the skill was, so they tried to change it to at least make the user acquire a slight amount of skill to heal someone with it. ZOS being ZOS, completely failed at the change and probably will not even think about trying to fix it for another 6-12 months.

    I understand the reasoning completely (BoL OP), but disagree with the implementation. I have a melee magicka templar. I do damage. I'm not a "healer", but I do have the ability to heal my teammates (same as everyone else). Granted my class comes with this hallmark ability that forces a label on you.

    Anyways, thanks to all the whining coupled with ZoS incompetance, now I have a directional ability that forces me to pan my camera backwards to heal a allies who are behind me (I'm melee). So what do they want me to do? Jab forwards. Pan back, heal. Pan back, jab again. Pan back, heal. Its ridiculous. Couple it with Xbox camera rotation speed, and its a joke.

    BoL should have been converted into two morphs:

    Morph 1: BoL gives a dedicated heal to the casting templar (always), and ONE (1) heal to an ally. No smart healing. It always gives only 1 heal to an ally, and 1 heal to the caster. This prevents "healers" that spam the button from saving more than 1 person at a time, and they'll blow resources in healing themselves if they're already full health.

    Morph 2: BoL gives two (2) dedicated heals to any two (2) allies. It DOES NOT heal the caster. Caster must now find other means of self healing. Healing ward. Healing Springs. But no more Breath of Life pounding. Casting templar is going to be at severe risk if he gets targeted, because he won't be able to spam one button to rubber band his health. They'll be 100% reliant on heals from another source (another player, or a less powerful self heal) and can be executed. Only skillful healers will be able to save their ally. But the reality is, that if you're calling out for a heal, you're probably already dead. With good burst, there isn't time to react unless its a self heal. And if they're BoL spamming, they're going to be out of magicka this patch.

    Have you ever run as a dedicated healer in pvp?

    What does this have to do with anything? Fact: Breath of Life is currently broken no matter what your opinion of how the skill should work. It clearly heals through walls, evidence in video. It clearly doesn't heal in a cone in front of you (as to whether or not it should, I don't care, but at least the tool tip/patch note needs updated).

    All this whining over the base skill is pointless. *

    * In this particular thread. There's a whole forum section dedicated to abilities.

    My comment was in direct response to what i quoted. My comment has to do with that (as most comments when quoting something do)

    The person was suggesting a morph of BOL that would never heal the templar, causing the templar to have to either be healed by someone else or use healing Springs to heal themselves.

    Anyone who has played as healer in PVP will know that is not a good idea. To be a healer in PVP is to be focused 24/7 if your opponent is any good, and to be forced to use a skill to heal yourself that provides no burst heal would mean a bunch of dead templars.

    It's still a derailment of the actual thread. But no, the person you quoted suggested two different morphs. Good heavens, I can't imagine being forced to make a choice between solo performance and group utility. He also said specifically healing ward... so yeah.

    How is it a derailment of a thread if it was in response to a suggestion to fix BOL (thread issue is BOL is broken)
    Breath of Life is a skill that is used in PVP by healers and making suggestions that would effectively render the PVP templar obsolete will of course cause people who PVP as healers to point this out.
    I feel it is very much in tune with what the thread is about.


    BigES wrote: »
    Inarre wrote: »
    Inarre wrote: »
    BigES wrote: »
    Shadzilla wrote: »
    They made this change for a number of reasons. Main reason being there are so many absolute trash players in cyro that just ball up and spam breath. The ability that literally just auto detects whoever has the lowest amount of health left, and heals them up. It is horrible game design, that scrubs can just stick together spamming 1 skill that just heals everyone up that is in trouble. Years went by and they realized how ridiculously OP the skill was, so they tried to change it to at least make the user acquire a slight amount of skill to heal someone with it. ZOS being ZOS, completely failed at the change and probably will not even think about trying to fix it for another 6-12 months.

    I understand the reasoning completely (BoL OP), but disagree with the implementation. I have a melee magicka templar. I do damage. I'm not a "healer", but I do have the ability to heal my teammates (same as everyone else). Granted my class comes with this hallmark ability that forces a label on you.

    Anyways, thanks to all the whining coupled with ZoS incompetance, now I have a directional ability that forces me to pan my camera backwards to heal a allies who are behind me (I'm melee). So what do they want me to do? Jab forwards. Pan back, heal. Pan back, jab again. Pan back, heal. Its ridiculous. Couple it with Xbox camera rotation speed, and its a joke.

    BoL should have been converted into two morphs:

    Morph 1: BoL gives a dedicated heal to the casting templar (always), and ONE (1) heal to an ally. No smart healing. It always gives only 1 heal to an ally, and 1 heal to the caster. This prevents "healers" that spam the button from saving more than 1 person at a time, and they'll blow resources in healing themselves if they're already full health.

    Morph 2: BoL gives two (2) dedicated heals to any two (2) allies. It DOES NOT heal the caster. Caster must now find other means of self healing. Healing ward. Healing Springs. But no more Breath of Life pounding. Casting templar is going to be at severe risk if he gets targeted, because he won't be able to spam one button to rubber band his health. They'll be 100% reliant on heals from another source (another player, or a less powerful self heal) and can be executed. Only skillful healers will be able to save their ally. But the reality is, that if you're calling out for a heal, you're probably already dead. With good burst, there isn't time to react unless its a self heal. And if they're BoL spamming, they're going to be out of magicka this patch.

    Have you ever run as a dedicated healer in pvp?

    What does this have to do with anything? Fact: Breath of Life is currently broken no matter what your opinion of how the skill should work. It clearly heals through walls, evidence in video. It clearly doesn't heal in a cone in front of you (as to whether or not it should, I don't care, but at least the tool tip/patch note needs updated).

    All this whining over the base skill is pointless. *

    * In this particular thread. There's a whole forum section dedicated to abilities.

    My comment was in direct response to what i quoted. My comment has to do with that (as most comments when quoting something do)

    The person was suggesting a morph of BOL that would never heal the templar, causing the templar to have to either be healed by someone else or use healing Springs to heal themselves.

    Anyone who has played as healer in PVP will know that is not a good idea. To be a healer in PVP is to be focused 24/7 if your opponent is any good, and to be forced to use a skill to heal yourself that provides no burst heal would mean a bunch of dead templars.

    Yes to your question.

    BoL smart healing is basically easy mode. Any meathead can do it.

    Smarthealing is the problem with BoL. Not this directional BS. The base skill shouldn't flip between low health targets. Sometimes the Templar if he's in trouble. Sometimes two friendlies. THAT's the problem with the skill. Not this directional crap that doesn't solve anything.

    BoL Morph 1 shouldn't heal any more than 1 extra target (other than the caster). Morph 2 (healer option) would make healing more challenging, since it doesn't heal the caster. Yes, your heals are more powerful (2 friendly targets) but you open yourself up to being targeted. Not this rubber banding smart heal BS.

    Smart heals is something Zos is aware of, i would guess, since they are leaning the route of directional burst heals. I don't disagree with you. When i started playing the game I literally was like WTF (as I came from a classic MMO where you select your target to heal/buff etc). However, if that is the route that is chosen (get rid of smart healing) there would need to be other changes. What you suggest is a complete overhaul of the healing system, not simply a nerf for BOL cuz it's broken "cuz smartheals". Every other smart-healing skill would need to be fine tuned (I'm talking to you, healing ward).

    The only way something like that would work is if the templar was equipped with a self-survivability skill or some sort of utility. 50% strength annulment and healing springs is not going to help you when you have 5 people jumping you in cyrodil, and neither is healing ward when it goes to some other random person and you can't even spam until it lands on you because of the delayed healing. If this is the solution every templar would just reroll to warden (directional burst heals) DK, (group wide shields and a self heal) NB (utility, stealth, and group heals) or sorc (huge self shields and mobility for survivability).

    We are all very aware that BOL is what makes the templar, so my example was PVP, but my point is: There needs to be more thought to the overall kit of the templar if zos were to make a drastic change like this.

    This guy gets it. Smart healing is required, whether that can happen LoS or not is hardly game breaking to even coming close to a top issue currently. I and probably every other healer in this game would love to be able to properly select who gets my heal because I'm sure we all love when someone standing in bad is eating our BoL instead of it going where it needs to.

    No. Neither of you get it.

    I'm not suggesting REMOVING smart healing. You both need to reread my morph suggestions. Smart healing still occurs. It just only smart heals ONE ally. Or with Morph 2, it would smart heal TWO allies (but not the caster).

    This is a risk/reward setup.

    Also - the secondary heal would not be a 50% heal in this setup. Either 1 ally gets a full heal, or two allies get a full heal, but the casting Templar cannot heal with BoL.

  • WhiteMage
    WhiteMage
    ✭✭✭✭✭
    @BigES I think that is a good, meaningful choice of morphs. In fact, I doubt you could make the choice more meaningful within the confines of the skill as designed by the devs. I would take the self-heal morph, as a PvP small-scaler, but I would very much miss the magicka restore on Honor the Dead, the morph I personally use. Perhaps, while keeping the ability directional, magicka could be refunded if it doesn't heal its maximum number of targets? That would add quite a bit of control to the casting Templar, at least for the self-cast morph.
    The generally amicable yet sporadically salty magplar that may or may not have 1vXed you in Sotha Sil. Who knows?
  • BigES
    BigES
    ✭✭✭✭✭
    WhiteMage wrote: »
    @BigES I think that is a good, meaningful choice of morphs. In fact, I doubt you could make the choice more meaningful within the confines of the skill as designed by the devs. I would take the self-heal morph, as a PvP small-scaler, but I would very much miss the magicka restore on Honor the Dead, the morph I personally use. Perhaps, while keeping the ability directional, magicka could be refunded if it doesn't heal its maximum number of targets? That would add quite a bit of control to the casting Templar, at least for the self-cast morph.

    True... you would have to get rid of Honor the Dead. But the reality is that the regen that Honor the Dead applies (if you casted it when qualifying for the regen) gets refreshed before it even expires. You'll end up casting another BoL before you see the full amount of that magicka return anyways. Hence that morph is pretty useless as it stands now anyways.
  • Mephisto939
    Mephisto939
    ✭✭✭✭
    I can't believe this thread is still going on. BoL is not breaking PVP by any stretch. I can think of a dozen things ZOS should prioritize over this crap.
    Why did the Dunmer cross the road?
    Apparently to get stuck in an eternal load screen!
  • BigES
    BigES
    ✭✭✭✭✭
    I can't believe this thread is still going on. BoL is not breaking PVP by any stretch. I can think of a dozen things ZOS should prioritize over this crap.

    You're joking right? You see no problem with me standing behind objects, healing friendlies, while nowhere near their line of sight and completely out of damage.
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
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    I can't believe this thread is still going on. BoL is not breaking PVP by any stretch. I can think of a dozen things ZOS should prioritize over this crap.

    Apparently its bugged and if it is then its a problem.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • ofSunhold
    ofSunhold
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    I can't believe this thread is still going on. BoL is not breaking PVP by any stretch. I can think of a dozen things ZOS should prioritize over this crap.

    Butbutbut all these non-templars need you to get on their level. Get some skill skrubs, etc.
    Edited by ofSunhold on June 19, 2017 5:47PM
    Classes that don't need any class ability nerfs: Nightblades, Dragonknights, Sorcs, Templars, Wardens.
  • Mephisto939
    Mephisto939
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    BigES wrote: »
    I can't believe this thread is still going on. BoL is not breaking PVP by any stretch. I can think of a dozen things ZOS should prioritize over this crap.

    You're joking right? You see no problem with me standing behind objects, healing friendlies, while nowhere near their line of sight and completely out of damage.

    You obviously don't play as a templar.
    Why did the Dunmer cross the road?
    Apparently to get stuck in an eternal load screen!
  • WhiteMage
    WhiteMage
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    BigES wrote: »
    WhiteMage wrote: »
    @BigES I think that is a good, meaningful choice of morphs. In fact, I doubt you could make the choice more meaningful within the confines of the skill as designed by the devs. I would take the self-heal morph, as a PvP small-scaler, but I would very much miss the magicka restore on Honor the Dead, the morph I personally use. Perhaps, while keeping the ability directional, magicka could be refunded if it doesn't heal its maximum number of targets? That would add quite a bit of control to the casting Templar, at least for the self-cast morph.

    True... you would have to get rid of Honor the Dead. But the reality is that the regen that Honor the Dead applies (if you casted it when qualifying for the regen) gets refreshed before it even expires. You'll end up casting another BoL before you see the full amount of that magicka return anyways. Hence that morph is pretty useless as it stands now anyways.

    Granted, but while struggling with the delicate balance between maximum damage and sufficient sustain, every bit of magicka counts. There are times when my potions are almost off cooldown but have 5% magicka and 20% health, and the only skill that can get me out of that alive is Honor the Dead.
    Edited by WhiteMage on June 20, 2017 1:53AM
    The generally amicable yet sporadically salty magplar that may or may not have 1vXed you in Sotha Sil. Who knows?
  • SwaminoNowlino
    SwaminoNowlino
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    BigES wrote: »
    I can't believe this thread is still going on. BoL is not breaking PVP by any stretch. I can think of a dozen things ZOS should prioritize over this crap.

    You're joking right? You see no problem with me standing behind objects, healing friendlies, while nowhere near their line of sight and completely out of damage.

    You obviously don't play as a templar.

    So many logical fallacies all wrapped up so neatly in 7 words... All he does is play templar. And all he does is PVP at that. Go to his youtube, you'll see nothing but annoying templar videos.

    By definition, breath of life is broken. It is behaving in direct contradiction with patch notes and tooltips. End of discussion. Its broken. Something needs fixed. Whether its the skill or the tooltip, that's up to the devs.

    There's a whole section of the forums devoted to skills. If you want to try to convince people that you hiding inside a keep and healing people on the other side of the wall is acceptable, you go right ahead. Its obviously nonsensical, but if you want to incorporate it then I want my Soul Assault to ignore line of sight as well, balance right?

    This change was made in One Tamriel, it was made to near universal applause (the line of sight part, not the directional part). Go to that part of the forums to discuss your obsession with skill-less, risk-free healing.
    Xbox NA : CP 160 StamPlar, MagNB, MagSorc, StamSorc, StamDK, StamNB, Level 10 MagDK & MagPlar, StamWarden, MagWarden

    "We want firing off Dark Exchange in the middle of combat to feel awesome." - The Balance Lord Wrobel
    - And now it sure does, better learn how to bash folks!

    I get by with a little help from logic.
  • BigES
    BigES
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    BigES wrote: »
    I can't believe this thread is still going on. BoL is not breaking PVP by any stretch. I can think of a dozen things ZOS should prioritize over this crap.

    You're joking right? You see no problem with me standing behind objects, healing friendlies, while nowhere near their line of sight and completely out of damage.

    You obviously don't play as a templar.

    Yes. That's it. I'm out to nerf your Templar. Not balance my class.

    It's only my first character, my main, a former emperor, one of the first flawless conquerors on Xbox, held top 20 Maelstrom runs at multiple periods, held #1 trials scores as a healer on nearly ever trial at multiple periods since vr14 days.

    But please. Tell me about your extensive experience with the class.
  • Mephisto939
    Mephisto939
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    BigES wrote: »
    BigES wrote: »
    I can't believe this thread is still going on. BoL is not breaking PVP by any stretch. I can think of a dozen things ZOS should prioritize over this crap.

    You're joking right? You see no problem with me standing behind objects, healing friendlies, while nowhere near their line of sight and completely out of damage.

    You obviously don't play as a templar.

    Yes. That's it. I'm out to nerf your Templar. Not balance my class.

    It's only my first character, my main, a former emperor, one of the first flawless conquerors on Xbox, held top 20 Maelstrom runs at multiple periods, held #1 trials scores as a healer on nearly ever trial at multiple periods since vr14 days.

    But please. Tell me about your extensive experience with the class.

    With the resource changes and the constant nerfs to BoL it's not really a spammable skill, and rarely if ever do you see templars hiding behind a wall casting BoL. This is a minor defect compared to the .mountain of crap going on in cyrodil.
    Why did the Dunmer cross the road?
    Apparently to get stuck in an eternal load screen!
  • BigES
    BigES
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    These forums needs a disagree button.
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