Maintenance for the week of December 22:
• NA megaservers for maintenance – December 22, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)
• EU megaservers for maintenance – December 22, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)

Does anyone else think it's incredibly stupid...

  • Solariken
    Solariken
    ✭✭✭✭✭
    ✭✭✭✭
    Solariken wrote: »
    They already mucked with bar swap timing back in 1.6, I believe. Absolutely no need to change that again.

    You have no idea how much what you ask for would throw things off, even your things.

    You could be right @Merlin13KAGL, maybe it's a case of "be careful what I wish for" - but man, idk how many more times I can get rekt by Incap/block/SA/swap/SA with Viper and invisible Selene and keep my sanity. I've always enjoyed ESO PvP but it's beyond ridiculous now that such a huge portion of the playerbase has mastered cancels and there is so much free proc damage available. Some nights I spend the majority of my time raging and it starts to seem like maybe it's​ time to give this game a rest.

    The balance of proc sets is a seperate issue. The fact is that barswap cancelling has nothing to do with what the burst damage you're encountering.

    Proc set balance is a separate but closely related issue - BUT the cancels have everything to do with it. You don't think AC increases burst output? Also you may or may not be aware that swap cancelling is what makes Selene instant/invisible and in some cases makes Viper double proc.
  • newtinmpls
    newtinmpls
    ✭✭✭✭✭
    ✭✭✭✭
    Sabbathius wrote: »
    Quite frankly, yes.

    Look, it just makes no sense, logically, for the devs to spend time and energy creating all these animations, only to allow us to skip them almost entirely.

    Having said that, I don't think animation canceling is bad in and of itself, it's just poorly implemented. We *should* be able to cancel animations with dodges, blocks, bashes or swapping weapons. BUT the skill that we just interrupted should have NO EFFECT if it was interrupted! WoW does this right. You start casting an ability? You get docked the resource cost for it right away. Spell gets interrupted or canceled? You do not get refunded, and there's no effect from it unless the animation completes.

    Doing it this way will not make the combat feel unresponsive, but it will cut out animation canceling as prevalent form of play AND severely hurt macroers. .

    Bold added.

    That just made it worth it to me.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
Sign In or Register to comment.