Gaden.Phoenix wrote: »Winter's Revenge is not that great an AoE for a DPS.
Sure it brings utility to dungeons but really in the end in ESO, all content is based on DPS race being the best utility.
Given all that, I can't help but wonder what's the point of scaling against max-health?
Even when a character of proper and intended Max-Health build can still do considerably more damage by using the Winter's Revenge morph, then why have one of the morphs (Gripping Shards) damage-scale off Max-Health at all? I mean it still costs magicka and still does Frost damage. Why have the mechanic of scaling it to health when it could have just been left as a normal magicka morph that came with immobilising but did less damage?
What's the thinking?
I'd like to clarify here that this isn't about the lower damage of Gripping Shards. Like many have stated already, it's a tanking utility skill, and having it immobilise and also do effective damage would be unbalanced, especially in PvP.
However the fact that the damage is specifically scaled off Max-Health makes me think there should at least be an intended reason, when they could have just left it to scale off Max-Magicka, and a Health orientated toon would've still done the same if not more damage.
Lightspeedflashb14_ESO wrote: »Given all that, I can't help but wonder what's the point of scaling against max-health?
Even when a character of proper and intended Max-Health build can still do considerably more damage by using the Winter's Revenge morph, then why have one of the morphs (Gripping Shards) damage-scale off Max-Health at all? I mean it still costs magicka and still does Frost damage. Why have the mechanic of scaling it to health when it could have just been left as a normal magicka morph that came with immobilising but did less damage?
What's the thinking?
I'd like to clarify here that this isn't about the lower damage of Gripping Shards. Like many have stated already, it's a tanking utility skill, and having it immobilise and also do effective damage would be unbalanced, especially in PvP.
However the fact that the damage is specifically scaled off Max-Health makes me think there should at least be an intended reason, when they could have just left it to scale off Max-Magicka, and a Health orientated toon would've still done the same if not more damage.
The thinking is that one is a tank cc option, NOT a DPS option and the other is the damage one, really come on man, to are over thinking this, you really need to relax.
Lightspeedflashb14_ESO wrote: »Given all that, I can't help but wonder what's the point of scaling against max-health?
Even when a character of proper and intended Max-Health build can still do considerably more damage by using the Winter's Revenge morph, then why have one of the morphs (Gripping Shards) damage-scale off Max-Health at all? I mean it still costs magicka and still does Frost damage. Why have the mechanic of scaling it to health when it could have just been left as a normal magicka morph that came with immobilising but did less damage?
What's the thinking?
I'd like to clarify here that this isn't about the lower damage of Gripping Shards. Like many have stated already, it's a tanking utility skill, and having it immobilise and also do effective damage would be unbalanced, especially in PvP.
However the fact that the damage is specifically scaled off Max-Health makes me think there should at least be an intended reason, when they could have just left it to scale off Max-Magicka, and a Health orientated toon would've still done the same if not more damage.
The thinking is that one is a tank cc option, NOT a DPS option and the other is the damage one, really come on man, to are over thinking this, you really need to relax.
It's just a point of curiosity, so I think maybe it's you who actually needs to relax. Anyway, it's not the damage I'm querying about, but the reason behind scaling it to Max-Health. There's no confusion whether it's a tanking or DPS option, simply wondering why add the mechanic of scaling damage off health when Gripping Shards could function the same as a Tanking CC morph if it were just a normal skill-morph that worked off magicka.
Is it really so hard for you to understand? The question is already simple, why scale damage off Max-Health?