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Mag Sorc PvP Battleground Meta Builds

  • grim_tactics
    grim_tactics
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    Hutch679 wrote: »
    I'm going to go ahead and say it.

    Front load damage and screw regen in BGs.

    Unless you're ok with just being a support role spamming execute and getting out when your team wipes.

    If you're wanting to burst players you gotta get spell damage up.

    Running Amber Plasm/ ShackleBreaker/ and 1 monster helm resources aren't an issue at all. Damage and burst does become an issue because you can't rely on shields due to how quickly they are taken down.

    So pick your poison. Regen support role with execute spam or damage dealing burst build that can kill but will have you spamming pots and dark conversion.

    For solo queuing, I'm just going to run higher damage.

    Characters running builds like that will surely die after one fight. Battlegrounds is like constant fighting. No regeneration means your dead. Not to mention the builds with lots of regeneration can spam heals and shields, and you'll run dry of resources after a few tries of not killing them.

    I know.

    Spamming shields though doesn't really do anything in BGs as they negate very little and drop very quickly.

    Ive ran my regen build and resources aren't an issue with it at all. I just don't like being forced into a support role in NonCP when I am use to running a really strong CP build that can take on all comers.

    It's a L2P issue for me, I get it, but I just don't like how handcuffed I am in BGs against other builds that can still front load damage and still sustain.

    I just feel my counter play has been taken away in BGs.
  • Joy_Division
    Joy_Division
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    Hutch679 wrote: »
    Irylia wrote: »
    Kay1 wrote: »
    Pardon: unless 5 5 2 is on backbar with bsw proc*

    You're wrong, dual wield is way better than destro staff, the burst is way higher on dual wield, the playstyle itself gives also more sustain

    Dw playstyle is telegraphed af. No competent player should die to it.
    Less sustained pressure, lose 8% dmg increase, lose light/heavy weaves, have to spam degen for a proc. Don't have Utility from cshock to interrupt.

    But preference

    Why would you use degeneration on a dual wield build that doesn't use light or heavy attacks? Makes me think you're just regurgitating things you've read from other forum posts rather then actually know what you're talking about. Telegraphed af? How do you plan to avoid a dawn breaker stun into an instant frag while haunting curse goes off and mage fury? You must have never fought a good dual wield sorc. It's very difficult to survive a good burst combo from them. Bad dual wield sorc just throw a frag whenever. Good ones hit dawn breaker to stun you first so you have no choice but to eat the frag.

    Also you only lose 2% damage increase... dual wield swords still increase damage by 6%... smh

    Why do you ask advice when you just shoot down other people because you think you already know what's best?
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Hutch679
    Hutch679
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    Hutch679 wrote: »
    Irylia wrote: »
    Kay1 wrote: »
    Pardon: unless 5 5 2 is on backbar with bsw proc*

    You're wrong, dual wield is way better than destro staff, the burst is way higher on dual wield, the playstyle itself gives also more sustain

    Dw playstyle is telegraphed af. No competent player should die to it.
    Less sustained pressure, lose 8% dmg increase, lose light/heavy weaves, have to spam degen for a proc. Don't have Utility from cshock to interrupt.

    But preference

    Why would you use degeneration on a dual wield build that doesn't use light or heavy attacks? Makes me think you're just regurgitating things you've read from other forum posts rather then actually know what you're talking about. Telegraphed af? How do you plan to avoid a dawn breaker stun into an instant frag while haunting curse goes off and mage fury? You must have never fought a good dual wield sorc. It's very difficult to survive a good burst combo from them. Bad dual wield sorc just throw a frag whenever. Good ones hit dawn breaker to stun you first so you have no choice but to eat the frag.

    Also you only lose 2% damage increase... dual wield swords still increase damage by 6%... smh

    Why do you ask advice when you just shoot down other people because you think you already know what's best?

    Maybe you didn't read the advice I asked for. Armor set choices to clarify. I never shut anything down. I said both destroy staff and dual wield were good choices. Never said one was obselete. In fact, others were saying only one is good. Why do you care if you have no input about the sets? Whats the purpose of asking me that question? Lol your comment seems irrelevant to me.

    Your name is kind of like an oxymoron lmao you're like (No)Joy_Division hahaha
    Edited by Hutch679 on June 8, 2017 5:15PM
  • Hutch679
    Hutch679
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    Hutch679 wrote: »
    I'm going to go ahead and say it.

    Front load damage and screw regen in BGs.

    Unless you're ok with just being a support role spamming execute and getting out when your team wipes.

    If you're wanting to burst players you gotta get spell damage up.

    Running Amber Plasm/ ShackleBreaker/ and 1 monster helm resources aren't an issue at all. Damage and burst does become an issue because you can't rely on shields due to how quickly they are taken down.

    So pick your poison. Regen support role with execute spam or damage dealing burst build that can kill but will have you spamming pots and dark conversion.

    For solo queuing, I'm just going to run higher damage.

    Characters running builds like that will surely die after one fight. Battlegrounds is like constant fighting. No regeneration means your dead. Not to mention the builds with lots of regeneration can spam heals and shields, and you'll run dry of resources after a few tries of not killing them.

    I know.

    Spamming shields though doesn't really do anything in BGs as they negate very little and drop very quickly.

    Ive ran my regen build and resources aren't an issue with it at all. I just don't like being forced into a support role in NonCP when I am use to running a really strong CP build that can take on all comers.

    It's a L2P issue for me, I get it, but I just don't like how handcuffed I am in BGs against other builds that can still front load damage and still sustain.

    I just feel my counter play has been taken away in BGs.

    I feel you. It's a lot of give and take and I'm sure certain plays types will work for other people. I'm not shutting you build down if that's the message you got. Just trying to give constructive criticism. :)
  • grim_tactics
    grim_tactics
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    Hutch679 wrote: »
    Hutch679 wrote: »
    I'm going to go ahead and say it.

    Front load damage and screw regen in BGs.

    Unless you're ok with just being a support role spamming execute and getting out when your team wipes.

    If you're wanting to burst players you gotta get spell damage up.

    Running Amber Plasm/ ShackleBreaker/ and 1 monster helm resources aren't an issue at all. Damage and burst does become an issue because you can't rely on shields due to how quickly they are taken down.

    So pick your poison. Regen support role with execute spam or damage dealing burst build that can kill but will have you spamming pots and dark conversion.

    For solo queuing, I'm just going to run higher damage.

    Characters running builds like that will surely die after one fight. Battlegrounds is like constant fighting. No regeneration means your dead. Not to mention the builds with lots of regeneration can spam heals and shields, and you'll run dry of resources after a few tries of not killing them.

    I know.

    Spamming shields though doesn't really do anything in BGs as they negate very little and drop very quickly.

    Ive ran my regen build and resources aren't an issue with it at all. I just don't like being forced into a support role in NonCP when I am use to running a really strong CP build that can take on all comers.

    It's a L2P issue for me, I get it, but I just don't like how handcuffed I am in BGs against other builds that can still front load damage and still sustain.

    I just feel my counter play has been taken away in BGs.

    I feel you. It's a lot of give and take and I'm sure certain plays types will work for other people. I'm not shutting you build down if that's the message you got. Just trying to give constructive criticism. :)

    Oh - nah man. Didn't think that at all.

    I was just venting my frustrations is all.

    I just said screw regen run damage if you don't want to feel pigeon holed into what the current meta is.

    With a team that communicates - Sorc is great - but if you're caught by yourself - no chance IMO.
    Edited by grim_tactics on June 8, 2017 5:21PM
  • Hutch679
    Hutch679
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    Hutch679 wrote: »
    Hutch679 wrote: »
    I'm going to go ahead and say it.

    Front load damage and screw regen in BGs.

    Unless you're ok with just being a support role spamming execute and getting out when your team wipes.

    If you're wanting to burst players you gotta get spell damage up.

    Running Amber Plasm/ ShackleBreaker/ and 1 monster helm resources aren't an issue at all. Damage and burst does become an issue because you can't rely on shields due to how quickly they are taken down.

    So pick your poison. Regen support role with execute spam or damage dealing burst build that can kill but will have you spamming pots and dark conversion.

    For solo queuing, I'm just going to run higher damage.

    Characters running builds like that will surely die after one fight. Battlegrounds is like constant fighting. No regeneration means your dead. Not to mention the builds with lots of regeneration can spam heals and shields, and you'll run dry of resources after a few tries of not killing them.

    I know.

    Spamming shields though doesn't really do anything in BGs as they negate very little and drop very quickly.

    Ive ran my regen build and resources aren't an issue with it at all. I just don't like being forced into a support role in NonCP when I am use to running a really strong CP build that can take on all comers.

    It's a L2P issue for me, I get it, but I just don't like how handcuffed I am in BGs against other builds that can still front load damage and still sustain.

    I just feel my counter play has been taken away in BGs.

    I feel you. It's a lot of give and take and I'm sure certain plays types will work for other people. I'm not shutting you build down if that's the message you got. Just trying to give constructive criticism. :)

    Oh - nah man. Didn't think that at all.

    I was just venting my frustrations is all.

    I just said screw regen run damage if you don't want to feel pigeon holed into what the current meta is.

    With a team that communicates - Sorc is great - but if you're caught by yourself - no chance IMO.

    You could do one regeneration set, one full damage set like war maiden, then use 1 regeneration glyph. That's not a bad idea to try honestly
  • Waffennacht
    Waffennacht
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    Hutch679 wrote: »
    Hutch679 wrote: »
    I'm going to go ahead and say it.

    Front load damage and screw regen in BGs.

    Unless you're ok with just being a support role spamming execute and getting out when your team wipes.

    If you're wanting to burst players you gotta get spell damage up.

    Running Amber Plasm/ ShackleBreaker/ and 1 monster helm resources aren't an issue at all. Damage and burst does become an issue because you can't rely on shields due to how quickly they are taken down.

    So pick your poison. Regen support role with execute spam or damage dealing burst build that can kill but will have you spamming pots and dark conversion.

    For solo queuing, I'm just going to run higher damage.

    Characters running builds like that will surely die after one fight. Battlegrounds is like constant fighting. No regeneration means your dead. Not to mention the builds with lots of regeneration can spam heals and shields, and you'll run dry of resources after a few tries of not killing them.

    I know.

    Spamming shields though doesn't really do anything in BGs as they negate very little and drop very quickly.

    Ive ran my regen build and resources aren't an issue with it at all. I just don't like being forced into a support role in NonCP when I am use to running a really strong CP build that can take on all comers.

    It's a L2P issue for me, I get it, but I just don't like how handcuffed I am in BGs against other builds that can still front load damage and still sustain.

    I just feel my counter play has been taken away in BGs.

    I feel you. It's a lot of give and take and I'm sure certain plays types will work for other people. I'm not shutting you build down if that's the message you got. Just trying to give constructive criticism. :)

    Oh - nah man. Didn't think that at all.

    I was just venting my frustrations is all.

    I just said screw regen run damage if you don't want to feel pigeon holed into what the current meta is.

    With a team that communicates - Sorc is great - but if you're caught by yourself - no chance IMO.

    Dodge roll, + streak/ball Lightning + mines is really solid defensive combo.

    I'm considering even running eternal hunt, roll Dodge AC mines means a gap closer hits hunt rune, then hopefully mine for a very solid re engage opportunity or retreat
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • DEATHquidox
    DEATHquidox
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    Hutch679 wrote: »
    I don't think 5 5 2 is BiS for magsorc. I'll throw that out there. Destro staff ftw.

    Dual wield sorcs can easily compete with destroy staff sorcs. Crushing shock is not the end all skill move, and dawn breaker is just as effective as destro ultimate. You can cast almost 2 dawn breakers for the cost of one destro ultimate. Tell me when you get from a staff that makes it so much better than dual wield? Light attack weaves that get permanent dodged? I've used both, and both are very close to being equal.

    Wouldn't it be a good idea to throw det in the mix with a dw build because of the burst line up?

    What I would do is hit entropy put det on them curse streak threw them frags fury if they are tanky hit them with a Dawn breaker in there and its over
  • Minalan
    Minalan
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    Irylia wrote: »
    Kay1 wrote: »
    Pardon: unless 5 5 2 is on backbar with bsw proc*

    You're wrong, dual wield is way better than destro staff, the burst is way higher on dual wield, the playstyle itself gives also more sustain

    Dw playstyle is telegraphed af. No competent player should die to it.
    Less sustained pressure, lose 8% dmg increase, lose light/heavy weaves, have to spam degen for a proc. Don't have Utility from cshock to interrupt.

    But preference

    Irylia is correct, a proper ani-cancelling, weaving, shield stacking, high damage/BSW staff sorc is going to pack a DW sorc in a 1v1.

    They're going to keep more sustained pressure on you than you can deal with, messing up your timed burst and keeping you on your back heel the whole fight constantly scrambling for wards. You won't be able to hard cast a frag once with CS hitting you every second.

    Every class has a counter, and a well played staff sorc is 'it'. DW is great against most stamina builds except for the extra ridiculous tanky types, and it's decent against Magicka wardens and Templars.

    The damage on the two is about equal, staff Sorcs get 8% damage up front. DW Sorcs get 5% from the twin passive, plus higher spell damage from the offhand and another set piece bonus.

    "Telegraphed" damage usually isn't an issue if you're really on spot with the ani-cancelling, watch an Irylia vid to see what I mean. If you sit there and slow cast curse, entropy, and frag without cancelling. Yeah, the enemy is going to react, and you deserve to die. But you can dust off all three in two seconds with a swap/dodge roll and an ult, and they won't see it coming.
    Edited by Minalan on June 9, 2017 2:49AM
  • Waffennacht
    Waffennacht
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    Minalan wrote: »
    Irylia wrote: »
    Kay1 wrote: »
    Pardon: unless 5 5 2 is on backbar with bsw proc*

    You're wrong, dual wield is way better than destro staff, the burst is way higher on dual wield, the playstyle itself gives also more sustain

    Dw playstyle is telegraphed af. No competent player should die to it.
    Less sustained pressure, lose 8% dmg increase, lose light/heavy weaves, have to spam degen for a proc. Don't have Utility from cshock to interrupt.

    But preference

    Irylia is correct, a proper ani-cancelling, weaving, shield stacking, high damage/BSW staff sorc is going to pack a DW sorc in a 1v1.

    They're going to keep more sustained pressure on you than you can deal with, messing up your timed burst and keeping you on your back heel the whole fight constantly scrambling for wards. You won't be able to hard cast a frag once with CS hitting you every second.

    Every class has a counter, and a well played staff sorc is 'it'. DW is great against most stamina builds except for the extra ridiculous tanky types, and it's decent against Magicka wardens and Templars.

    The damage on the two is about equal, staff Sorcs get 8% damage up front. DW Sorcs get 5% from the twin passive, plus higher spell damage from the offhand and another set piece bonus.

    "Telegraphed" damage usually isn't an issue if you're really on spot with the ani-cancelling, watch an Irylia vid to see what I mean. If you sit there and slow cast curse, entropy, and frag without cancelling. Yeah, the enemy is going to react, and you deserve to die. But you can dust off all three in two seconds with a swap/dodge roll and an ult, and they won't see it coming.

    I read this and I think to myself, True except for Battlegrounds. If you want to play well, that's one thing. Performance isn't the goal however, getting points is. Attacking a well aware - strong opponent - not only is risky but even if you do kill takes too long for zero reward.

    In Battlegrounds, you attack undefended flags and streak away when more than one player, or a good player comes around, you farm level 40s in death match, and you probably just streak away in the other.

    I'll take the extra weapon slot over a staff in BGs, running away is so very important. In Cyrodiil I'll run a staff forever
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Kay1
    Kay1
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    Irylia wrote: »
    Kay1 wrote: »
    Pardon: unless 5 5 2 is on backbar with bsw proc*

    You're wrong, dual wield is way better than destro staff, the burst is way higher on dual wield, the playstyle itself gives also more sustain

    Dw playstyle is telegraphed af. No competent player should die to it.
    Less sustained pressure, lose 8% dmg increase, lose light/heavy weaves, have to spam degen for a proc. Don't have Utility from cshock to interrupt.

    But preference

    Hahahahahhaha tell that to Jckan, Hexys and Ovo.

    Jckan actually 1v1 and win against emperors using dual wield.

    Trust me I've been in the biggest tournaments and dual wield sorc is just on another level, not only you can go 5/5/2 but you also have insane sustain because all your skills cost 1k, a single curse, fury, entropy, dawnbreaker and crystal frag will burst for 30k any player.
    K1 The Big Monkey
  • IlCanis_LupuslI
    IlCanis_LupuslI
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    Kay1 wrote: »
    Irylia wrote: »
    Kay1 wrote: »
    Pardon: unless 5 5 2 is on backbar with bsw proc*

    You're wrong, dual wield is way better than destro staff, the burst is way higher on dual wield, the playstyle itself gives also more sustain

    Dw playstyle is telegraphed af. No competent player should die to it.
    Less sustained pressure, lose 8% dmg increase, lose light/heavy weaves, have to spam degen for a proc. Don't have Utility from cshock to interrupt.

    But preference

    Hahahahahhaha tell that to Jckan, Hexys and Ovo.

    Jckan actually 1v1 and win against emperors using dual wield.

    Trust me I've been in the biggest tournaments and dual wield sorc is just on another level, not only you can go 5/5/2 but you also have insane sustain because all your skills cost 1k, a single curse, fury, entropy, dawnbreaker and crystal frag will burst for 30k any player.
    Kay1 wrote: »
    Irylia wrote: »
    Kay1 wrote: »
    Pardon: unless 5 5 2 is on backbar with bsw proc*

    You're wrong, dual wield is way better than destro staff, the burst is way higher on dual wield, the playstyle itself gives also more sustain

    Dw playstyle is telegraphed af. No competent player should die to it.
    Less sustained pressure, lose 8% dmg increase, lose light/heavy weaves, have to spam degen for a proc. Don't have Utility from cshock to interrupt.

    But preference

    Hahahahahhaha tell that to Jckan, Hexys and Ovo.

    Jckan actually 1v1 and win against emperors using dual wield.

    Trust me I've been in the biggest tournaments and dual wield sorc is just on another level, not only you can go 5/5/2 but you also have insane sustain because all your skills cost 1k, a single curse, fury, entropy, dawnbreaker and crystal frag will burst for 30k any player.

    The highest burst Ive taken so far from a dw sorc was about 24k(29k hp :-D) and that was Unlocked frag, Curse, meteor Combo all empowered and i survived without a problem(cloak, potion, draining shot problem solved) Thank God I make my chars tanky to give such burst builds s hard time ;-)
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
  • Jawasa
    Jawasa
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    Snb reflect
  • Hutch679
    Hutch679
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    Kay1 wrote: »
    Irylia wrote: »
    Kay1 wrote: »
    Pardon: unless 5 5 2 is on backbar with bsw proc*

    You're wrong, dual wield is way better than destro staff, the burst is way higher on dual wield, the playstyle itself gives also more sustain

    Dw playstyle is telegraphed af. No competent player should die to it.
    Less sustained pressure, lose 8% dmg increase, lose light/heavy weaves, have to spam degen for a proc. Don't have Utility from cshock to interrupt.

    But preference

    Hahahahahhaha tell that to Jckan, Hexys and Ovo.

    Jckan actually 1v1 and win against emperors using dual wield.

    Trust me I've been in the biggest tournaments and dual wield sorc is just on another level, not only you can go 5/5/2 but you also have insane sustain because all your skills cost 1k, a single curse, fury, entropy, dawnbreaker and crystal frag will burst for 30k any player.

    Everyone gets a hard on for a one button spam. Aka crushing shock.
  • Kay1
    Kay1
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    Kay1 wrote: »
    Irylia wrote: »
    Kay1 wrote: »
    Pardon: unless 5 5 2 is on backbar with bsw proc*

    You're wrong, dual wield is way better than destro staff, the burst is way higher on dual wield, the playstyle itself gives also more sustain

    Dw playstyle is telegraphed af. No competent player should die to it.
    Less sustained pressure, lose 8% dmg increase, lose light/heavy weaves, have to spam degen for a proc. Don't have Utility from cshock to interrupt.

    But preference

    Hahahahahhaha tell that to Jckan, Hexys and Ovo.

    Jckan actually 1v1 and win against emperors using dual wield.

    Trust me I've been in the biggest tournaments and dual wield sorc is just on another level, not only you can go 5/5/2 but you also have insane sustain because all your skills cost 1k, a single curse, fury, entropy, dawnbreaker and crystal frag will burst for 30k any player.
    Kay1 wrote: »
    Irylia wrote: »
    Kay1 wrote: »
    Pardon: unless 5 5 2 is on backbar with bsw proc*

    You're wrong, dual wield is way better than destro staff, the burst is way higher on dual wield, the playstyle itself gives also more sustain

    Dw playstyle is telegraphed af. No competent player should die to it.
    Less sustained pressure, lose 8% dmg increase, lose light/heavy weaves, have to spam degen for a proc. Don't have Utility from cshock to interrupt.

    But preference

    Hahahahahhaha tell that to Jckan, Hexys and Ovo.

    Jckan actually 1v1 and win against emperors using dual wield.

    Trust me I've been in the biggest tournaments and dual wield sorc is just on another level, not only you can go 5/5/2 but you also have insane sustain because all your skills cost 1k, a single curse, fury, entropy, dawnbreaker and crystal frag will burst for 30k any player.

    The highest burst Ive taken so far from a dw sorc was about 24k(29k hp :-D) and that was Unlocked frag, Curse, meteor Combo all empowered and i survived without a problem(cloak, potion, draining shot problem solved) Thank God I make my chars tanky to give such burst builds s hard time ;-)

    Your lucky he wasn't running Amberplasm dodge rolling sorcs are annoying lol, but the combo he used wasn't the best.


    Usually a good combo it's light attack curse, cancel, fury and cancel it with a dodge roll while you get close to the target then dawnbreaker cancel switch then streak turn and crystal frag or instead of streak throw a crystal if you have it ready just after you cc him with a dawnbreaker, if you have time to entropy before a dawnbreaker you will do way more burst but you will waste burst potential and especially the combo itself after a fury dodge roll.
    Edited by Kay1 on June 9, 2017 2:09PM
    K1 The Big Monkey
  • Lexxypwns
    Lexxypwns
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    Hutch679 wrote: »
    I don't think 5 5 2 is BiS for magsorc. I'll throw that out there. Destro staff ftw.

    Dual wield sorcs can easily compete with destroy staff sorcs. Crushing shock is not the end all skill move, and dawn breaker is just as effective as destro ultimate. You can cast almost 2 dawn breakers for the cost of one destro ultimate. Tell me when you get from a staff that makes it so much better than dual wield? Light attack weaves that get permanent dodged? I've used both, and both are very close to being equal.
    Kay1 wrote: »
    Pardon: unless 5 5 2 is on backbar with bsw proc*

    You're wrong, dual wield is way better than destro staff, the burst is way higher on dual wield, the playstyle itself gives also more sustain

    Destro sorc pulls similar single target burst to DW sorc. 8% increase from destro Passives + inferno heavy attacks add just as much burst as the 2 swords . Destro also has access to DBoS so that arguement is moot.

    What you also get with destro is a *** ton more pressure by way of an unreflectable spam able that hits pretty hard and with light attacks that crit for 2k+ damage and the ability to weave poisons on ranged targets.

    The ability to reliably proc cost increase poisons with your main weapon alone means that a destro sorc is at a clear advantage.

    I personally prefer the DW sorc playstyle, but don't kid yourselves, destro is hands down superior in virtually every way
  • Irylia
    Irylia
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    Hutch679 wrote: »
    Irylia wrote: »
    Kay1 wrote: »
    Pardon: unless 5 5 2 is on backbar with bsw proc*

    You're wrong, dual wield is way better than destro staff, the burst is way higher on dual wield, the playstyle itself gives also more sustain

    Dw playstyle is telegraphed af. No competent player should die to it.
    Less sustained pressure, lose 8% dmg increase, lose light/heavy weaves, have to spam degen for a proc. Don't have Utility from cshock to interrupt.

    But preference

    Why would you use degeneration on a dual wield build that doesn't use light or heavy attacks? Makes me think you're just regurgitating things you've read from other forum posts rather then actually know what you're talking about. Telegraphed af? How do you plan to avoid a dawn breaker stun into an instant frag while haunting curse goes off and mage fury? You must have never fought a good dual wield sorc. It's very difficult to survive a good burst combo from them. Bad dual wield sorc just throw a frag whenever. Good ones hit dawn breaker to stun you first so you have no choice but to eat the frag.

    Also you only lose 2% damage increase... dual wield swords still increase damage by 6%... smh

    I just say degeneration as the skill I don't care what morph you use or is used as it's easily inferred to what I mean. I also don't think you know who you are talking to if you think i don't or haven't played against all types of msorcs. Dw sorcs give me the least pressure and yes they are telegraphed af. Stand farther away from them until you line up your own burst. Frags are easily blockable and they have weak spam abilities so warding isn't as straining. If they move up they want to db combo. If they drop meteor you block streaK ward.

    I can assure you I know what sorcs are easier to fight.
  • Irylia
    Irylia
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    Kay1 wrote: »
    Irylia wrote: »
    Kay1 wrote: »
    Pardon: unless 5 5 2 is on backbar with bsw proc*

    You're wrong, dual wield is way better than destro staff, the burst is way higher on dual wield, the playstyle itself gives also more sustain

    Dw playstyle is telegraphed af. No competent player should die to it.
    Less sustained pressure, lose 8% dmg increase, lose light/heavy weaves, have to spam degen for a proc. Don't have Utility from cshock to interrupt.

    But preference

    Hahahahahhaha tell that to Jckan, Hexys and Ovo.

    Jckan actually 1v1 and win against emperors using dual wield.

    Trust me I've been in the biggest tournaments and dual wield sorc is just on another level, not only you can go 5/5/2 but you also have insane sustain because all your skills cost 1k, a single curse, fury, entropy, dawnbreaker and crystal frag will burst for 30k any player.

    Are they fighting pugs? If they are/were pc na I'd duel them to prove you wrong.
  • Hutch679
    Hutch679
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    Irylia wrote: »
    Kay1 wrote: »
    Irylia wrote: »
    Kay1 wrote: »
    Pardon: unless 5 5 2 is on backbar with bsw proc*

    You're wrong, dual wield is way better than destro staff, the burst is way higher on dual wield, the playstyle itself gives also more sustain

    Dw playstyle is telegraphed af. No competent player should die to it.
    Less sustained pressure, lose 8% dmg increase, lose light/heavy weaves, have to spam degen for a proc. Don't have Utility from cshock to interrupt.

    But preference

    Hahahahahhaha tell that to Jckan, Hexys and Ovo.

    Jckan actually 1v1 and win against emperors using dual wield.

    Trust me I've been in the biggest tournaments and dual wield sorc is just on another level, not only you can go 5/5/2 but you also have insane sustain because all your skills cost 1k, a single curse, fury, entropy, dawnbreaker and crystal frag will burst for 30k any player.

    Are they fighting pugs? If they are/were pc na I'd duel them to prove you wrong.

    Idk if this forum is big enough for your ego lol
  • Jawasa
    Jawasa
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    His/her ego might be as big as dubzugs. They usally can back it up tho.
  • Hutch679
    Hutch679
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    Jawasa wrote: »
    His/her ego might be as big as dubzugs. They usally can back it up tho.

    All I can think of is Kendrick Lamar singing "Humble" lol
  • Waffennacht
    Waffennacht
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    ✭✭✭✭✭
    Lexxypwns wrote: »
    Hutch679 wrote: »
    I don't think 5 5 2 is BiS for magsorc. I'll throw that out there. Destro staff ftw.

    Dual wield sorcs can easily compete with destroy staff sorcs. Crushing shock is not the end all skill move, and dawn breaker is just as effective as destro ultimate. You can cast almost 2 dawn breakers for the cost of one destro ultimate. Tell me when you get from a staff that makes it so much better than dual wield? Light attack weaves that get permanent dodged? I've used both, and both are very close to being equal.
    Kay1 wrote: »
    Pardon: unless 5 5 2 is on backbar with bsw proc*

    You're wrong, dual wield is way better than destro staff, the burst is way higher on dual wield, the playstyle itself gives also more sustain

    Destro sorc pulls similar single target burst to DW sorc. 8% increase from destro Passives + inferno heavy attacks add just as much burst as the 2 swords . Destro also has access to DBoS so that arguement is moot.

    What you also get with destro is a *** ton more pressure by way of an unreflectable spam able that hits pretty hard and with light attacks that crit for 2k+ damage and the ability to weave poisons on ranged targets.

    The ability to reliably proc cost increase poisons with your main weapon alone means that a destro sorc is at a clear advantage.

    I personally prefer the DW sorc playstyle, but don't kid yourselves, destro is hands down superior in virtually every way

    Poisons... Very good point... Forgot I can use those in BGs (where nothing is sacred)
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Araviel2
    Araviel2
    ✭✭✭
    ok im gonna bite and jump into this Destro vs DW debate.

    first of let me say that i think Destro is overall generally better.
    but DW still got a few things going for it.

    one thing DW has going for it is utility, while destro can make better use of poisons DW can make better use of enchants.
    buff/debuff enchants are strong af, and works great on a DW sorc thanks to their duration.

    DW also has the option to choose whatever resource they would like to get from heavy attacks.
    and its significantly easier to sneak in a DW heavy attack in combat than a heavy destro attack most of the time.
    and i hope i don't have to tell people how good and important stamina is for a sorc´s magica sustain nowadays with all the poisons and siphoning going on.

    another case when DW is flat out better is when playing around whit vicious death.
    there is just no competition there.






    Edited by Araviel2 on June 9, 2017 4:17PM
    Araviel -Professional Zerg surfing mutagen spammer [DC-EU]
  • Benn G x
    Benn G x
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    x3 Willpower, x5
    Kay1 wrote: »
    Irylia wrote: »
    Kay1 wrote: »
    Pardon: unless 5 5 2 is on backbar with bsw proc*

    You're wrong, dual wield is way better than destro staff, the burst is way higher on dual wield, the playstyle itself gives also more sustain

    Dw playstyle is telegraphed af. No competent player should die to it.
    Less sustained pressure, lose 8% dmg increase, lose light/heavy weaves, have to spam degen for a proc. Don't have Utility from cshock to interrupt.

    But preference

    Hahahahahhaha tell that to Jckan, Hexys and Ovo.

    Jckan actually 1v1 and win against emperors using dual wield.

    Trust me I've been in the biggest tournaments and dual wield sorc is just on another level, not only you can go 5/5/2 but you also have insane sustain because all your skills cost 1k, a single curse, fury, entropy, dawnbreaker and crystal frag will burst for 30k any player.
    Kay1 wrote: »
    Irylia wrote: »
    Kay1 wrote: »
    Pardon: unless 5 5 2 is on backbar with bsw proc*

    You're wrong, dual wield is way better than destro staff, the burst is way higher on dual wield, the playstyle itself gives also more sustain

    Dw playstyle is telegraphed af. No competent player should die to it.
    Less sustained pressure, lose 8% dmg increase, lose light/heavy weaves, have to spam degen for a proc. Don't have Utility from cshock to interrupt.

    But preference

    Hahahahahhaha tell that to Jckan, Hexys and Ovo.

    Jckan actually 1v1 and win against emperors using dual wield.

    Trust me I've been in the biggest tournaments and dual wield sorc is just on another level, not only you can go 5/5/2 but you also have insane sustain because all your skills cost 1k, a single curse, fury, entropy, dawnbreaker and crystal frag will burst for 30k any player.

    The highest burst Ive taken so far from a dw sorc was about 24k(29k hp :-D) and that was Unlocked frag, Curse, meteor Combo all empowered and i survived without a problem(cloak, potion, draining shot problem solved) Thank God I make my chars tanky to give such burst builds s hard time ;-)

    There not doing it right, 20k frags are achieveable in PvP on a DW sorc, that with a DBoS, Curse and then the executing proc'ing you can take tanks down in seconds.
  • VirtualElizabeth
    VirtualElizabeth
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    What is Telegraph AF?
    @ElizabethInTamriel; @ElizabethInESO
    NA/PC
    Eleanour Masterham - Breton Templar
    Elise Masterham - Breton Magicka Nightblade
    Elinora Valen - Dunmer MagDK
    Elsa Masterham - Breton Mag Warden
  • Waffennacht
    Waffennacht
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    ✭✭✭✭✭
    What is Telegraph AF?

    Telegraphed as @#$_ aka really easy to see coming
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • The-Baconator
    The-Baconator
    ✭✭✭✭
    .
    Edited by The-Baconator on June 9, 2017 9:58PM
    First PS4 NA Grand Overlord, Stormproof, and Flawless Conqueror.
    Potato Lord of Atrocity
  • Lexxypwns
    Lexxypwns
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    ✭✭✭✭
    Again, I like DW sorc more, the style suits me. But anyone arguing with @Irylia that DW is better than destro couldn't be more wrong.

    DW is infinitely better suited to melting potatoes or decent but unsuspecting players in light/med. As soon as you're fighting a good player in heavy or 1vXing anyone with a brain then you'll do more with destro.
  • Sheey
    Sheey
    ✭✭✭✭
    5x desert rose / 5x seducer / 1x kena
    5heavy 2light
    3x Spelldmg
    Innerlight front bar


    41.5k mag
    24.3k hp ( no emp / cp / no ayleidbuff)
    15.3k stam

    2150 Spelldmg (unbuffed, buffed +900> heavy/ resoirce buff > major sorcery)

    Sharpened ->CP 4k + weapon 5.3k (withput ele drain) = 9.3k spellpenetration.

    Side info: insanely tanky, more health and best stamina management in the game. With the same damage output as light has. This build shines in 1vX and is terriblely strong in 1v1. Overkill magica restore outshines vs poison (704+heavy+pot)
    Edited by Sheey on June 11, 2017 5:26PM
  • Waffennacht
    Waffennacht
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    ✭✭✭✭✭
    Sheey wrote: »
    5x desert rose / 5x seducer / 1x kena
    5heavy 2light
    3x Spelldmg
    Innerlight front bar


    41.5k mag
    24.3k hp ( no emp / cp / no ayleidbuff)
    15.3k stam

    2150 Spelldmg (unbuffed, buffed +900> heavy/ resoirce buff > major sorcery)

    Sharpened ->CP 4k + weapon 5.3k (withput ele drain) = 9.3k spellpenetration.

    Side info: insanely tanky, more health and best stamina management in the game. With the same damage output as light has. This build shines in 1vX and is terriblely strong in 1v1. Overkill magica restore outshines vs poison (704+heavy+pot)

    This has got to be in CP. Meaning this build will have approximately 36.5k magicka (same as shackle breaker + alteration)
    Same spell damage

    Same health and Stam, I dunno what your Regen is however on alteration+breaker it's approx 1800

    Same penetration

    I think these stats are like exactly the same. Shackle breaker can also be made into heavy.

    Very interesting
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
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