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ZOS you need to make the Cyrodiil campaigns interesting again!

LarsS
LarsS
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The present system have two major faults,
1. It is to easy to win a Campaign by capping keeps, when the server is nearly empty or one alliance have much more people on line.
2. The benefit from the Campaigns are a joke! You play for 7 or 30 Days and get next to nothing, compares this to the number of dungeons and trial one can do in a month!

Suggestions
1. Make it impossible to take enemy home territory flags when they are on one bar, or buff NPC and players so they are able to stop an Alliance that have higher pop.
2. Introduce a token system with which you can buy any type of equipment in the game and balance it so you can get as much out of Campaigns as one gets by doing pve content.
Edited by LarsS on June 5, 2017 12:19PM
GM for The Daggerfall Authority EU PC
  • Avaglaor
    Avaglaor
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    3. Lock account into one alliance per campaign.

    The PvP forums are full of those threads, is anyone from ZOS even bother to take a look at those problems?
  • Qbiken
    Qbiken
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    Avaglaor wrote: »
    3. Lock account into one alliance per campaign.

    The PvP forums are full of those threads, is anyone from ZOS even bother to take a look at those problems?

    That suggestion is a terrible suggestion.......

    Scenario:
    Have friends/guildies that play on same campagins but with different faction than you......well sucks to be you not being able to play with whoever you want.....
  • Avaglaor
    Avaglaor
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    Qbiken wrote: »
    Avaglaor wrote: »
    3. Lock account into one alliance per campaign.

    The PvP forums are full of those threads, is anyone from ZOS even bother to take a look at those problems?

    That suggestion is a terrible suggestion.......

    Scenario:
    Have friends/guildies that play on same campagins but with different faction than you......well sucks to be you not being able to play with whoever you want.....

    You can do dungeons or you can play on different faction in another campaign or just do battlegrounds, cant you see how many players abusing that faction change system and ruining the campaigns?

    Campaigns supposed to be an Alliance war, now a whole group of players can take a keep with their AD chars and then log on their DC chars and take the keep back, as simple as that... this is wrong.

  • Vapirko
    Vapirko
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    Qbiken wrote: »
    Avaglaor wrote: »
    3. Lock account into one alliance per campaign.

    The PvP forums are full of those threads, is anyone from ZOS even bother to take a look at those problems?

    That suggestion is a terrible suggestion.......

    Scenario:
    Have friends/guildies that play on same campagins but with different faction than you......well sucks to be you not being able to play with whoever you want.....

    It's not a terrible suggestion. As others have mentioned though, there should be an alliance lock per campaign period. That way friends can decide where they want to play for that campaign.
  • Humphie
    Humphie
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    Avaglaor wrote: »
    Qbiken wrote: »
    Avaglaor wrote: »
    3. Lock account into one alliance per campaign.

    The PvP forums are full of those threads, is anyone from ZOS even bother to take a look at those problems?

    That suggestion is a terrible suggestion.......

    Scenario:
    Have friends/guildies that play on same campagins but with different faction than you......well sucks to be you not being able to play with whoever you want.....

    You can do dungeons or you can play on different faction in another campaign or just do battlegrounds, cant you see how many players abusing that faction change system and ruining the campaigns?

    Campaigns supposed to be an Alliance war, now a whole group of players can take a keep with their AD chars and then log on their DC chars and take the keep back, as simple as that... this is wrong.

    Its just not going to happen. Zos made it easier to swap factions. Also not much choice these days with 1 CP campaign left and dungeons is not something I personally enjoy doing.

    Next scenario: I am DC and my “smart“ potatoes zerg down the map, all blue. I mean all blue. No enemy to be seen. So I jump on another faction to play.
    So this changing factions to win? Myth made up by zerglings.
  • Turelus
    Turelus
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    Avaglaor wrote: »
    3. Lock account into one alliance per campaign.

    The PvP forums are full of those threads, is anyone from ZOS even bother to take a look at those problems?
    Personally I feel accounts/guilds should be locked into contracts of who they fight for, but independent when not on a month/week contract.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Avaglaor
    Avaglaor
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    Humphie wrote: »
    Avaglaor wrote: »
    Qbiken wrote: »
    Avaglaor wrote: »
    3. Lock account into one alliance per campaign.

    The PvP forums are full of those threads, is anyone from ZOS even bother to take a look at those problems?

    That suggestion is a terrible suggestion.......

    Scenario:
    Have friends/guildies that play on same campagins but with different faction than you......well sucks to be you not being able to play with whoever you want.....

    You can do dungeons or you can play on different faction in another campaign or just do battlegrounds, cant you see how many players abusing that faction change system and ruining the campaigns?

    Campaigns supposed to be an Alliance war, now a whole group of players can take a keep with their AD chars and then log on their DC chars and take the keep back, as simple as that... this is wrong.
    Next scenario: I am DC and my “smart“ potatoes zerg down the map, all blue. I mean all blue. No enemy to be seen. So I jump on another faction to play.
    So this changing factions to win? Myth made up by zerglings.

    Unfortunately the majority of players are not thinking like that, in that scenario the most people will swap to their DC char and join the potatoes zerg, so why the zerg is getting bigger and bigger on one side only.

  • Docmandu
    Docmandu
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    3. Remove all scoring from Cyrodiil
    4. Remove emperor

    play there because it's fun.. not because of gear / monetary reward...
  • Lieblingsjunge
    Lieblingsjunge
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    Avaglaor wrote: »
    Humphie wrote: »
    Avaglaor wrote: »
    Qbiken wrote: »
    Avaglaor wrote: »
    3. Lock account into one alliance per campaign.

    The PvP forums are full of those threads, is anyone from ZOS even bother to take a look at those problems?

    That suggestion is a terrible suggestion.......

    Scenario:
    Have friends/guildies that play on same campagins but with different faction than you......well sucks to be you not being able to play with whoever you want.....

    You can do dungeons or you can play on different faction in another campaign or just do battlegrounds, cant you see how many players abusing that faction change system and ruining the campaigns?

    Campaigns supposed to be an Alliance war, now a whole group of players can take a keep with their AD chars and then log on their DC chars and take the keep back, as simple as that... this is wrong.
    Next scenario: I am DC and my “smart“ potatoes zerg down the map, all blue. I mean all blue. No enemy to be seen. So I jump on another faction to play.
    So this changing factions to win? Myth made up by zerglings.

    Unfortunately the majority of players are not thinking like that, in that scenario the most people will swap to their DC char and join the potatoes zerg, so why the zerg is getting bigger and bigger on one side only.

    Honestly? I highly doubt that people are like "oooo i took Fort Ash with my DC-character, now I'm gonna log AD and push it back again". I still have to meet someone who's *snip* enough to do that. This is just a conspiracy theory created by you/others that doesn't affect anyone.

    Locking an account to one faction for the entire duration is just lame af. What do you want me to do when BBTDPPT happens at 08.00 and every keep & resource is yellow- with AD gatecamping(PC/EU). There's literally no PvP to be had. So I'm forced to go on EP/DC to even get a tiny bit of PvP. Faction pride doesn't exist as no faction is worth supporting - they're all rotten anyway.

    But I agree that something should be done about taking keeps when one alliance is heavily outnumbering the others. But locking it to a specific time / specific pop is not a way to go imo. They have to combat that behaviour somehow, but this is not the way to go. And honestly - can we really expect Zenimax to deal with this?
    It's not a problem on their end - it's a player behaviour problem, and Zenimax is not really responsible for player behaviour, as long as it doesn't break ToS/CoC. And capping empty keeps is not a breach of that. Zeni is not responsible for the player-culture, sure they could try and combat it but in the end, we need an attitude change in players - that would be the most natural way to go.
    Ignorance is the greatest weapon of tyranny.
    PC - EU.
    Lieblingsjunge(AD) - Racechanged Argonian :< | AR 50 - No double AP or Bleakers involved |
    Sits-On-Cacti(DC) - Problem?
    Fail-With-Tail(AD) - Healing Springs-spammer :<
    Tiny Liebs(EP) - Very Tiny. Also heals.
    Lieblingsmädchen(DC) - Magplar is love.
    The Dominàtrix(AD) - Chains, whip, whip, whip.
    Fluffy Furball Kitten(DC) - Kittycat, meow.
    Your Face(EP) - People make bad jokes about my name =(
    Liebs-With-Trees(AD) - Male argo with a big tail :>

    Officer/Sandwitch of Zerg Squad
    My title: The Maneater, Destroyer of Maneuvers, Bane of Potatoes, she who devours them, The Black Hole, the humorless, first of her name.
  • Feanor
    Feanor
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    Reworking how emperors are crowned would be a good start. Also I'd like different maps. It's been 3 years.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Valencer
    Valencer
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    But I agree that something should be done about taking keeps when one alliance is heavily outnumbering the others. But locking it to a specific time / specific pop is not a way to go imo. They have to combat that behaviour somehow, but this is not the way to go. And honestly - can we really expect Zenimax to deal with this?
    It's not a problem on their end - it's a player behaviour problem, and Zenimax is not really responsible for player behaviour, as long as it doesn't break ToS/CoC. And capping empty keeps is not a breach of that. Zeni is not responsible for the player-culture, sure they could try and combat it but in the end, we need an attitude change in players - that would be the most natural way to go.

    But it is Zenimax' responsibility. The developers can actively encourage or discourage certain behaviour and greatly influence player culture by changing game mechanics.

    And they did - they greatly increased the ticks you get for PvDooring a keep. So why would people stop doing it?
    Edited by Valencer on June 10, 2017 11:02AM
  • Avaglaor
    Avaglaor
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    Avaglaor wrote: »
    Humphie wrote: »
    Avaglaor wrote: »
    Qbiken wrote: »
    Avaglaor wrote: »
    3. Lock account into one alliance per campaign.

    The PvP forums are full of those threads, is anyone from ZOS even bother to take a look at those problems?

    That suggestion is a terrible suggestion.......

    Scenario:
    Have friends/guildies that play on same campagins but with different faction than you......well sucks to be you not being able to play with whoever you want.....

    You can do dungeons or you can play on different faction in another campaign or just do battlegrounds, cant you see how many players abusing that faction change system and ruining the campaigns?

    Campaigns supposed to be an Alliance war, now a whole group of players can take a keep with their AD chars and then log on their DC chars and take the keep back, as simple as that... this is wrong.
    Next scenario: I am DC and my “smart“ potatoes zerg down the map, all blue. I mean all blue. No enemy to be seen. So I jump on another faction to play.
    So this changing factions to win? Myth made up by zerglings.

    Unfortunately the majority of players are not thinking like that, in that scenario the most people will swap to their DC char and join the potatoes zerg, so why the zerg is getting bigger and bigger on one side only.
    This is just a conspiracy theory created by you/others that doesn't affect anyone.

    I dont even bother with conspiracy bs, I just play in Cyrodiil every day and its what I see and I know very well what I see.

  • Eyesinthedrk
    Eyesinthedrk
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    Not long ago on childrend, in PS4 Na. A group of regular yellows hopped on to their reds and took the ring to dethrone a yellow emp. They then hopped back on their regular yellows and took the ring back to crown their buddy who was also in the red group that took back the ring.

    So yes it happens. Not as often as the paranoids claim but it does happen.

    What happens more often is players hopping onto their enemy alliance just to talk smack in area chat, hopping onto enemy sieg to turn it backwards and grabbing scrolls so they can run them back their friends.

    I support an alliance lock in campaigns. Give us a second guest campaign to compensate for the limitation. But it will stop the a lot of the dirty play that goes on in cyrodiil
  • Emothic
    Emothic
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    ZoS doesn't care about PvP content, they never do. PvP is just a mechanic that they only work on to keep their PvP player base in the game. ZoS only cares about PvE content and mechanics.
    Lord Emothic Von Hellsing of ze Hellsing Family.
    Dragon Knight of the Ebonheart Pact. Xbox One - NA
  • tinythinker
    tinythinker
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    LarsS wrote: »
    The present system have two major faults,
    1. It is to easy to win a Campaign by capping keeps, when the server is nearly empty or one alliance have much more people on line.
    2. The benefit from the Campaigns are a joke! You play for 7 or 30 Days and get next to nothing, compares this to the number of dungeons and trial one can do in a month!

    Suggestions
    1. Make it impossible to take enemy home territory flags when they are on one bar, or buff NPC and players so they are able to stop an Alliance that have higher pop.
    2. Introduce a token system with which you can buy any type of equipment in the game and balance it so you can get as much out of Campaigns as one gets by doing pve content.

    Similar ideas have been suggested, but don't hold your breath.
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