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Dawnbreaker 100% dodgeable by roll AND evasion?

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Confirmed that on live DB and it's morphs are 100% dodgeable by both roll and evasion. No stun, no damage, no DoT. This is a huge nerf to nearly all stam builds in pvp. Is this change intended? If so, can we get a dev note on WHY, please? There is no other aoe ultimate in the game, as far as I am aware, that is dodgeable. Why make stamina's ONLY universally viable ult 100% dodgeable AND passively dodgeable??
Edited by React on June 9, 2017 1:03PM
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  • GreenSoup2HoT
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    Power Extration is dodgeable too. Dunno if that means Sap essence is too.
    PS4 NA DC
  • React
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    If this is a bug, I am truly baffled at how it could have been introduced. What other aoe ultimate is dodgeable???

    @ZOS_GinaBruno
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  • casparian
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    Liam12548 wrote: »
    If this is a bug, I am truly baffled at how it could have been introduced. What other aoe ultimate is dodgeable???

    @ZOS_GinaBruno

    Dragon Leap used to be a dodgeable AOE ult, until they changed it in Homestead. I've seen people reporting that it is now dodgeable again, too, not just Dawnbreaker. That makes it seem to me that this is a bug, because no way would they revert that Leap change.

    Please, @ZOS_GinaBruno even if y'all can't confirm whether this is reproducible on your end, can you at least confirm for us that this was not an intended change? Or if it was intended can you confirm that?
    7-day PVP campaign regular 2016-2019, Flawless Conqueror. MagDK/stamplar/stamwarden/mageblade. Requiem, Legend, Knights of Daggerfall. Currently retired from the wars; waiting on performance improvements.
  • Neoauspex
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    I only recently started a stam character (because mag Templars got gutted); thought this was DB's standard behavior. But you're right, this is not consistent with other aoe mechanics.
  • Minno
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    Thought something was weird going on with DB. I thought maybe they had CC immunity (hard to tell in the heat of the moment with the ground/toons full of buffs and debuffs).

    Still a great ultimate. The ability to pull down more than one player is all you need.
    Minno - DC - Forum-plar Extraordinaire
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  • React
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    Minno wrote: »
    Thought something was weird going on with DB. I thought maybe they had CC immunity (hard to tell in the heat of the moment with the ground/toons full of buffs and debuffs).

    Still a great ultimate. The ability to pull down more than one player is all you need.

    You serious? What other AOE ultimate is 100% dodgeable? 120 cost CONAL ultimate to MAYBE hit your target? Nah, that's horse ***. What you NEED is something you can rely on for AT LEAST some burst damage. The stun has always been avoidable through blocking, which is fine. But to have the damage be avoidable by dodge roll and PASSIVELY through evasion?

    I'll be slotting crescent sweep until this get fixed. Hopefully it doesn't stay in the game for 3 months ALONGSIDE THE BROKEN DUAL WIELD WEAVING *SEE BUG REPORT THREAD*.
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  • Minno
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    Liam12548 wrote: »
    Minno wrote: »
    Thought something was weird going on with DB. I thought maybe they had CC immunity (hard to tell in the heat of the moment with the ground/toons full of buffs and debuffs).

    Still a great ultimate. The ability to pull down more than one player is all you need.

    You serious? What other AOE ultimate is 100% dodgeable? 120 cost CONAL ultimate to MAYBE hit your target? Nah, that's horse ***. What you NEED is something you can rely on for AT LEAST some burst damage. The stun has always been avoidable through blocking, which is fine. But to have the damage be avoidable by dodge roll and PASSIVELY through evasion?

    I'll be slotting crescent sweep until this get fixed. Hopefully it doesn't stay in the game for 3 months ALONGSIDE THE BROKEN DUAL WIELD WEAVING *SEE BUG REPORT THREAD*.

    Yes I'm serious. Many players don't dodge roll so DB still works.

    When facing multiple enemies, I've had better results running DB over the spear ulti. I don't run jav, it's been reflected more times on me than my enemy and Spears took a nerf. You'd be surprised what players don't dodge roll, especially if you catch them with another player. That group mentality, means they are less likely to dodge roll.

    And using Dawn's wraith abilities liberally means the ultimate Regen makes running DB not terrible. But that's for my build, idk about others and if spear ulti works the best, then great!
    Minno - DC - Forum-plar Extraordinaire
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  • BohnT
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    I noticed the same thing, they only changed that it now scales with physical penetration but nothing else maybe this killed the skill
    @ZOS_GinaBruno any Idea if this was intended or just is just a bug?
  • React
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    Minno wrote: »
    Liam12548 wrote: »
    Minno wrote: »
    Thought something was weird going on with DB. I thought maybe they had CC immunity (hard to tell in the heat of the moment with the ground/toons full of buffs and debuffs).

    Still a great ultimate. The ability to pull down more than one player is all you need.

    You serious? What other AOE ultimate is 100% dodgeable? 120 cost CONAL ultimate to MAYBE hit your target? Nah, that's horse ***. What you NEED is something you can rely on for AT LEAST some burst damage. The stun has always been avoidable through blocking, which is fine. But to have the damage be avoidable by dodge roll and PASSIVELY through evasion?

    I'll be slotting crescent sweep until this get fixed. Hopefully it doesn't stay in the game for 3 months ALONGSIDE THE BROKEN DUAL WIELD WEAVING *SEE BUG REPORT THREAD*.

    Yes I'm serious. Many players don't dodge roll so DB still works.

    When facing multiple enemies, I've had better results running DB over the spear ulti. I don't run jav, it's been reflected more times on me than my enemy and Spears took a nerf. You'd be surprised what players don't dodge roll, especially if you catch them with another player. That group mentality, means they are less likely to dodge roll.

    And using Dawn's wraith abilities liberally means the ultimate Regen makes running DB not terrible. But that's for my build, idk about others and if spear ulti works the best, then great!

    Players will be dodgerolling more because of the dodge roll buff and the amount of stamina builds in pvp this meta, I don't know where you are getting that sentiment from... Regardless, you didn't acknowledge the fact that it can be passively dodged by evasion..

    Players dodge roll habits have literally nothing to do with this discussion. This is about what is most likely a bug, and why it hasn't been acknowledged by the developers as either a bug or intended change.



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  • Minno
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    Liam12548 wrote: »
    Minno wrote: »
    Liam12548 wrote: »
    Minno wrote: »
    Thought something was weird going on with DB. I thought maybe they had CC immunity (hard to tell in the heat of the moment with the ground/toons full of buffs and debuffs).

    Still a great ultimate. The ability to pull down more than one player is all you need.

    You serious? What other AOE ultimate is 100% dodgeable? 120 cost CONAL ultimate to MAYBE hit your target? Nah, that's horse ***. What you NEED is something you can rely on for AT LEAST some burst damage. The stun has always been avoidable through blocking, which is fine. But to have the damage be avoidable by dodge roll and PASSIVELY through evasion?

    I'll be slotting crescent sweep until this get fixed. Hopefully it doesn't stay in the game for 3 months ALONGSIDE THE BROKEN DUAL WIELD WEAVING *SEE BUG REPORT THREAD*.

    Yes I'm serious. Many players don't dodge roll so DB still works.

    When facing multiple enemies, I've had better results running DB over the spear ulti. I don't run jav, it's been reflected more times on me than my enemy and Spears took a nerf. You'd be surprised what players don't dodge roll, especially if you catch them with another player. That group mentality, means they are less likely to dodge roll.

    And using Dawn's wraith abilities liberally means the ultimate Regen makes running DB not terrible. But that's for my build, idk about others and if spear ulti works the best, then great!

    Players will be dodgerolling more because of the dodge roll buff and the amount of stamina builds in pvp this meta, I don't know where you are getting that sentiment from... Regardless, you didn't acknowledge the fact that it can be passively dodged by evasion..

    Players dodge roll habits have literally nothing to do with this discussion. This is about what is most likely a bug, and why it hasn't been acknowledged by the developers as either a bug or intended change.



    It's just a game, chill lol.

    Evasion has a terrible rng anyway(1out of 10 attacks I've dodged using it); it's roll dodge that's going to ignore the ultimate. But put a stam build on defensive with other undodgeable abilities and they will burn their pools running vigor/dodge roll. But I'm a Templar with 3 undodgeable attacks providing consistent anti-dodgeroll DMG so I'm not worried if this gets fixed now or in 6 months.

    I'd rather they work on balancing proc sets.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • glavius
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    Generally, the way dodge has always worked in ESO:

    Physical aoe dodgeable
    Elemental/magic aoe undodgeable

    They forgot to make dawnbreaker dodgeable when they changed it to a physical version. And fixed it now.
  • ShedsHisTail
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    Liam12548 wrote: »
    Confirmed that on live DB and it's morphs are 100% dodgeable by both roll and evasion. No stun, no damage, no DoT. This is a huge nerf to nearly all stam builds in pvp. Is this change intended? If so, can we get a dev note on WHY, please? There is no other aoe ultimate in the game, as far as I am aware, that is dodgeable. Why make stamina's ONLY universally viable ult 100% dodgeable AND passively dodgeable??

    It's only a nerf to Stam-builds if you're attacking... It's a buff if you're dodging.
    Silver linings.

    Edited by ShedsHisTail on June 9, 2017 9:00PM
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
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  • Strider_Roshin
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    I think all non-ground AoEs should be dodgeable anyways. It's dumb that they can't. On a side note I still think they need to remove RNG dodging from this game.
  • scipionumatia
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    Minno wrote: »
    Liam12548 wrote: »
    Minno wrote: »
    Thought something was weird going on with DB. I thought maybe they had CC immunity (hard to tell in the heat of the moment with the ground/toons full of buffs and debuffs).

    Still a great ultimate. The ability to pull down more than one player is all you need.

    You serious? What other AOE ultimate is 100% dodgeable? 120 cost CONAL ultimate to MAYBE hit your target? Nah, that's horse ***. What you NEED is something you can rely on for AT LEAST some burst damage. The stun has always been avoidable through blocking, which is fine. But to have the damage be avoidable by dodge roll and PASSIVELY through evasion?

    I'll be slotting crescent sweep until this get fixed. Hopefully it doesn't stay in the game for 3 months ALONGSIDE THE BROKEN DUAL WIELD WEAVING *SEE BUG REPORT THREAD*.

    Yes I'm serious. Many players don't dodge roll so DB still works.

    When facing multiple enemies, I've had better results running DB over the spear ulti. I don't run jav, it's been reflected more times on me than my enemy and Spears took a nerf. You'd be surprised what players don't dodge roll, especially if you catch them with another player. That group mentality, means they are less likely to dodge roll.

    And using Dawn's wraith abilities liberally means the ultimate Regen makes running DB not terrible. But that's for my build, idk about others and if spear ulti works the best, then great!

    I'm about 99% sure javlin can't be reflected. Main stam dk in pvp and I get them thrown through me like a pin cushion on the regular with reflective scale up. Maybe the magika morph is reflectable and not the stam?
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  • React
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    Minno wrote: »
    Liam12548 wrote: »
    Minno wrote: »
    Thought something was weird going on with DB. I thought maybe they had CC immunity (hard to tell in the heat of the moment with the ground/toons full of buffs and debuffs).

    Still a great ultimate. The ability to pull down more than one player is all you need.

    You serious? What other AOE ultimate is 100% dodgeable? 120 cost CONAL ultimate to MAYBE hit your target? Nah, that's horse ***. What you NEED is something you can rely on for AT LEAST some burst damage. The stun has always been avoidable through blocking, which is fine. But to have the damage be avoidable by dodge roll and PASSIVELY through evasion?

    I'll be slotting crescent sweep until this get fixed. Hopefully it doesn't stay in the game for 3 months ALONGSIDE THE BROKEN DUAL WIELD WEAVING *SEE BUG REPORT THREAD*.

    Yes I'm serious. Many players don't dodge roll so DB still works.

    When facing multiple enemies, I've had better results running DB over the spear ulti. I don't run jav, it's been reflected more times on me than my enemy and Spears took a nerf. You'd be surprised what players don't dodge roll, especially if you catch them with another player. That group mentality, means they are less likely to dodge roll.

    And using Dawn's wraith abilities liberally means the ultimate Regen makes running DB not terrible. But that's for my build, idk about others and if spear ulti works the best, then great!

    I'm about 99% sure javlin can't be reflected. Main stam dk in pvp and I get them thrown through me like a pin cushion on the regular with reflective scale up. Maybe the magika morph is reflectable and not the stam?

    Stam morph (binding jav) is reflectable. Can't speak for the magicka morph (aurora jav, I think?).
    Edited by React on June 11, 2017 12:44AM
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