still way easier compared to when it was released with Orsinium
sickboy2808 wrote: »Still cant get past round 4. Im so baaad at this game its a wonder why i still play it
still way easier compared to when it was released with Orsinium
Hmm... I could agree with that, as there was no Minor Slayer back then. As well as a lot of other things. However, the sustain change really caught me off guard. Lol. I'm not used to having to Heavy Attack so much, and also wearing a recovery glyph on my jewelry. Let alone using the Witch Mother's Brew. But! I am a person who can't adapt well, so I'll see how things look down the road.
sickboy2808 wrote: »Still cant get past round 4. Im so baaad at this game its a wonder why i still play it
@sickboy2808
It's not a matter that you are good or not at the game, is mostly a matter of, are you willing to spend hundreds of hours to learn by heart all the mechanics of all stages, and know where all stuff spawns etc, lots of them do trhis *** now by expecting what will spawn where, it's all a matter of mechanical reflexes.... all of those doing well in there spent a huge amount of time to get this done, patience which i don'T haveFirst time i tried, i got to stage 5, the ice ring, i tried a few times on different toons, i 've never been able to get passed that stage, that is when i said, *** that ***, i rather spend dozen of hours playing with my RL friends playing the game, than locking myself up in a solo content for a staff giving me a few more dps and end up smashing up my mouse all over the place.
I called myself going into VMA since Morrowind has gone live on console, and OMFG... The amount of pressure and stress there is ridiculous. I agree that before Morrowind came along, the content was rather easy. But not anymore. Not by a long shot.
Mind you, this is coming from someone who: Has Flawless Conqueror on all their characters (except for the Wardens), has completed VMoL numerous times, has both the Shadows of the Hist skins, and is a massive fanboy of Dark Souls 3 and Bloodboirne. Plus has beaten all Mega Man and Devil May Cry games. I've even completed all Ninja Gaiden games. But VMA is giving me a huge run for my money currently. I'm doing it on my MagDK, and am struggling hard on the final boss of Stage 9. I've literally lost all my vitality to this boss, and have gone through at least 130 pots. Lol.
As a heads up, I would NOT attempt VMA if you didn't complete it prior to Morrowind. Some may tell you otherwise, but I strongly would recommend that you don't. I have 708 CP currently, and this is really throwing me through a loop. There's just too much going on at once, but what makes it so hard is sustaining.
Vamp MagDK in 5pcs. BSW, 2pcs. Skoria (for the health and single target damage), Maelstrom Inferno front bar and Maelstrom Restoration back bar. Spell damage glyphs on all jewelry. Will post screen shot of my stats when I'm done trying, or when I beat it (if I beat it).
I called myself going into VMA since Morrowind has gone live on console, and OMFG... The amount of pressure and stress there is ridiculous. I agree that before Morrowind came along, the content was rather easy. But not anymore. Not by a long shot.
Mind you, this is coming from someone who: Has Flawless Conqueror on all their characters (except for the Wardens), has completed VMoL numerous times, has both the Shadows of the Hist skins, and is a massive fanboy of Dark Souls 3 and Bloodboirne. Plus has beaten all Mega Man and Devil May Cry games. I've even completed all Ninja Gaiden games. But VMA is giving me a huge run for my money currently. I'm doing it on my MagDK, and am struggling hard on the final boss of Stage 9. I've literally lost all my vitality to this boss, and have gone through at least 130 pots. Lol.
As a heads up, I would NOT attempt VMA if you didn't complete it prior to Morrowind. Some may tell you otherwise, but I strongly would recommend that you don't. I have 708 CP currently, and this is really throwing me through a loop. There's just too much going on at once, but what makes it so hard is sustaining.
Vamp MagDK in 5pcs. BSW, 2pcs. Skoria (for the health and single target damage), Maelstrom Inferno front bar and Maelstrom Restoration back bar. Spell damage glyphs on all jewelry. Will post screen shot of my stats when I'm done trying, or when I beat it (if I beat it).
Well that's good to know - because even before Morrowind I found VMA to be too annoying and frustrating to be worth the effort. So I should probably avoid it like the plague now.
Unfortunately though that Maelstrom Restoration Staff is going to be even more tempting to try for considering the game's current state. So I'll probably break down and put myself through the hell a few more times before I re-lean my lesson.
I've always hated scripted game play that relies on cheesy one-shot mechanics and dps races to create the illusion of challenge when in fact they are really just tailored toward specific fighting patterns and builds. I prefer game play that rewards ingenuity whether than conformity.
I called myself going into VMA since Morrowind has gone live on console, and OMFG... The amount of pressure and stress there is ridiculous. I agree that before Morrowind came along, the content was rather easy. But not anymore. Not by a long shot.
Mind you, this is coming from someone who: Has Flawless Conqueror on all their characters (except for the Wardens), has completed VMoL numerous times, has both the Shadows of the Hist skins, and is a massive fanboy of Dark Souls 3 and Bloodboirne. Plus has beaten all Mega Man and Devil May Cry games. I've even completed all Ninja Gaiden games. But VMA is giving me a huge run for my money currently. I'm doing it on my MagDK, and am struggling hard on the final boss of Stage 9. I've literally lost all my vitality to this boss, and have gone through at least 130 pots. Lol.
As a heads up, I would NOT attempt VMA if you didn't complete it prior to Morrowind. Some may tell you otherwise, but I strongly would recommend that you don't. I have 708 CP currently, and this is really throwing me through a loop. There's just too much going on at once, but what makes it so hard is sustaining.
Vamp MagDK in 5pcs. BSW, 2pcs. Skoria (for the health and single target damage), Maelstrom Inferno front bar and Maelstrom Restoration back bar. Spell damage glyphs on all jewelry. Will post screen shot of my stats when I'm done trying, or when I beat it (if I beat it).
Well that's good to know - because even before Morrowind I found VMA to be too annoying and frustrating to be worth the effort. So I should probably avoid it like the plague now.
Unfortunately though that Maelstrom Restoration Staff is going to be even more tempting to try for considering the game's current state. So I'll probably break down and put myself through the hell a few more times before I re-lean my lesson.
I've always hated scripted game play that relies on cheesy one-shot mechanics and dps races to create the illusion of challenge when in fact they are really just tailored toward specific fighting patterns and builds. I prefer game play that rewards ingenuity whether than conformity.
I would give you one of my resto's if I could. I hate this bop should be bind on equip.