I was pursuing someon in cyro the other day during a battle. Using a combo of dizzying swings, LAs and executes with my 2H. They dodged no less than 8 attacks in a row which I counted because I have the text alerts for dodge. And these were not roll dodges because the person remained upright at all times. There were some of the weird sidesteps that I think are a shuffle ani, but other than that it was just straight up perma dodge. Are there stackable dodge abilities/effects? whatever it was seemed like it was over performing, dodging 8 attacks in a row while not having to roll dodge and just running away is ridiculous.
MightyBantam34 wrote: »Could of been wearing merdias blessing armour
(When you block an attack, you have a 33% chance to blind your attacker, causing them to miss all of their attacks for 5 seconds. This effect can occur once every 10 seconds.)
Uncle_Sweetshare wrote: »I was pursuing someon in cyro the other day during a battle. Using a combo of dizzying swings, LAs and executes with my 2H. They dodged no less than 8 attacks in a row which I counted because I have the text alerts for dodge. And these were not roll dodges because the person remained upright at all times. There were some of the weird sidesteps that I think are a shuffle ani, but other than that it was just straight up perma dodge. Are there stackable dodge abilities/effects? whatever it was seemed like it was over performing, dodging 8 attacks in a row while not having to roll dodge and just running away is ridiculous.
Sounds like Shuffle, and as always, RNG giveth, and RNG taketh away.
xskinzcity wrote: »Sword and board ulti.
rfennell_ESO wrote: »Uncle_Sweetshare wrote: »I was pursuing someon in cyro the other day during a battle. Using a combo of dizzying swings, LAs and executes with my 2H. They dodged no less than 8 attacks in a row which I counted because I have the text alerts for dodge. And these were not roll dodges because the person remained upright at all times. There were some of the weird sidesteps that I think are a shuffle ani, but other than that it was just straight up perma dodge. Are there stackable dodge abilities/effects? whatever it was seemed like it was over performing, dodging 8 attacks in a row while not having to roll dodge and just running away is ridiculous.
Sounds like Shuffle, and as always, RNG giveth, and RNG taketh away.
People are exploiting major evasion and have been for a long time.
The odds of 8 dodges in a row with shuffle are about .000025%
rfennell_ESO wrote: »Uncle_Sweetshare wrote: »I was pursuing someon in cyro the other day during a battle. Using a combo of dizzying swings, LAs and executes with my 2H. They dodged no less than 8 attacks in a row which I counted because I have the text alerts for dodge. And these were not roll dodges because the person remained upright at all times. There were some of the weird sidesteps that I think are a shuffle ani, but other than that it was just straight up perma dodge. Are there stackable dodge abilities/effects? whatever it was seemed like it was over performing, dodging 8 attacks in a row while not having to roll dodge and just running away is ridiculous.
Sounds like Shuffle, and as always, RNG giveth, and RNG taketh away.
People are exploiting major evasion and have been for a long time.
The odds of 8 dodges in a row with shuffle are about .000025%
How is it that major evasion is being exploited?
rfennell_ESO wrote: »Uncle_Sweetshare wrote: »I was pursuing someon in cyro the other day during a battle. Using a combo of dizzying swings, LAs and executes with my 2H. They dodged no less than 8 attacks in a row which I counted because I have the text alerts for dodge. And these were not roll dodges because the person remained upright at all times. There were some of the weird sidesteps that I think are a shuffle ani, but other than that it was just straight up perma dodge. Are there stackable dodge abilities/effects? whatever it was seemed like it was over performing, dodging 8 attacks in a row while not having to roll dodge and just running away is ridiculous.
Sounds like Shuffle, and as always, RNG giveth, and RNG taketh away.
People are exploiting major evasion and have been for a long time.
The odds of 8 dodges in a row with shuffle are about .000025%
rfennell_ESO wrote: »Uncle_Sweetshare wrote: »I was pursuing someon in cyro the other day during a battle. Using a combo of dizzying swings, LAs and executes with my 2H. They dodged no less than 8 attacks in a row which I counted because I have the text alerts for dodge. And these were not roll dodges because the person remained upright at all times. There were some of the weird sidesteps that I think are a shuffle ani, but other than that it was just straight up perma dodge. Are there stackable dodge abilities/effects? whatever it was seemed like it was over performing, dodging 8 attacks in a row while not having to roll dodge and just running away is ridiculous.
Sounds like Shuffle, and as always, RNG giveth, and RNG taketh away.
People are exploiting major evasion and have been for a long time.
The odds of 8 dodges in a row with shuffle are about .000025%
rfennell_ESO wrote: »Uncle_Sweetshare wrote: »I was pursuing someon in cyro the other day during a battle. Using a combo of dizzying swings, LAs and executes with my 2H. They dodged no less than 8 attacks in a row which I counted because I have the text alerts for dodge. And these were not roll dodges because the person remained upright at all times. There were some of the weird sidesteps that I think are a shuffle ani, but other than that it was just straight up perma dodge. Are there stackable dodge abilities/effects? whatever it was seemed like it was over performing, dodging 8 attacks in a row while not having to roll dodge and just running away is ridiculous.
Sounds like Shuffle, and as always, RNG giveth, and RNG taketh away.
People are exploiting major evasion and have been for a long time.
The odds of 8 dodges in a row with shuffle are about .000025%
L2P, the shuffle exploit excuse is getting old
rfennell_ESO wrote: »My favorite thing is with Dodge chance being reduced 5% you would expect to see 5% less dodging. You do, but the usual suspects still dodge everything... most of the time while doing nothing at all.
The dodge stacking bug is still going strong, it just takes more time to get up to a high percentage chance as you increase it by 15% each time rather than 20%.
# Dodge casts / Percentage Dodge:
1 / 15.0%
2 / 17.3%
3 / 19.8%
4 / 22.8%
5 / 26.2%
6 / 30.2%
7 / 34.7%
8 / 39.9%
9 / 45.9%
10 / 52.8%
11 / 60.7%
12 / 69.8%
13 / 80.3%
14 / 92.3%
15 / 100.0%
So now it takes them 15 casts of a dodge skill when using the exploit to get up to 100% dodge chance. At least now it falls off if they don't refresh it every 20 seconds instead of being permanently up due to the Hist dodge bug.
EDIT: Fixed formatting
rfennell_ESO wrote: »Uncle_Sweetshare wrote: »I was pursuing someon in cyro the other day during a battle. Using a combo of dizzying swings, LAs and executes with my 2H. They dodged no less than 8 attacks in a row which I counted because I have the text alerts for dodge. And these were not roll dodges because the person remained upright at all times. There were some of the weird sidesteps that I think are a shuffle ani, but other than that it was just straight up perma dodge. Are there stackable dodge abilities/effects? whatever it was seemed like it was over performing, dodging 8 attacks in a row while not having to roll dodge and just running away is ridiculous.
Sounds like Shuffle, and as always, RNG giveth, and RNG taketh away.
People are exploiting major evasion and have been for a long time.
The odds of 8 dodges in a row with shuffle are about .000025%
L2P, the shuffle exploit excuse is getting old
rfennell_ESO wrote: »Uncle_Sweetshare wrote: »I was pursuing someon in cyro the other day during a battle. Using a combo of dizzying swings, LAs and executes with my 2H. They dodged no less than 8 attacks in a row which I counted because I have the text alerts for dodge. And these were not roll dodges because the person remained upright at all times. There were some of the weird sidesteps that I think are a shuffle ani, but other than that it was just straight up perma dodge. Are there stackable dodge abilities/effects? whatever it was seemed like it was over performing, dodging 8 attacks in a row while not having to roll dodge and just running away is ridiculous.
Sounds like Shuffle, and as always, RNG giveth, and RNG taketh away.
People are exploiting major evasion and have been for a long time.
The odds of 8 dodges in a row with shuffle are about .000025%
L2P, the shuffle exploit excuse is getting old
How in the world can you call somebody missing 8 attacks in a row due to pure rng, an L2P issue? I bet you're one of many players carried by shuffle.
rfennell_ESO wrote: »rfennell_ESO wrote: »Uncle_Sweetshare wrote: »I was pursuing someon in cyro the other day during a battle. Using a combo of dizzying swings, LAs and executes with my 2H. They dodged no less than 8 attacks in a row which I counted because I have the text alerts for dodge. And these were not roll dodges because the person remained upright at all times. There were some of the weird sidesteps that I think are a shuffle ani, but other than that it was just straight up perma dodge. Are there stackable dodge abilities/effects? whatever it was seemed like it was over performing, dodging 8 attacks in a row while not having to roll dodge and just running away is ridiculous.
Sounds like Shuffle, and as always, RNG giveth, and RNG taketh away.
People are exploiting major evasion and have been for a long time.
The odds of 8 dodges in a row with shuffle are about .000025%
L2P, the shuffle exploit excuse is getting old
How in the world can you call somebody missing 8 attacks in a row due to pure rng, an L2P issue? I bet you're one of many players carried by shuffle.
You might be surprised at how many people have magical dodge streaks. Some of them post videos on forums and youtube, of course you might note you can't see dodge on the combat cloud.
rfennell_ESO wrote: »rfennell_ESO wrote: »Uncle_Sweetshare wrote: »I was pursuing someon in cyro the other day during a battle. Using a combo of dizzying swings, LAs and executes with my 2H. They dodged no less than 8 attacks in a row which I counted because I have the text alerts for dodge. And these were not roll dodges because the person remained upright at all times. There were some of the weird sidesteps that I think are a shuffle ani, but other than that it was just straight up perma dodge. Are there stackable dodge abilities/effects? whatever it was seemed like it was over performing, dodging 8 attacks in a row while not having to roll dodge and just running away is ridiculous.
Sounds like Shuffle, and as always, RNG giveth, and RNG taketh away.
People are exploiting major evasion and have been for a long time.
The odds of 8 dodges in a row with shuffle are about .000025%
L2P, the shuffle exploit excuse is getting old
How in the world can you call somebody missing 8 attacks in a row due to pure rng, an L2P issue? I bet you're one of many players carried by shuffle.
You might be surprised at how many people have magical dodge streaks. Some of them post videos on forums and youtube, of course you might note you can't see dodge on the combat cloud.
Trust me, I've fought people that have dodged a ridiculous amount of times too. One of the reasons I started using Soul Assault.
Every attack has a 15% chance to miss. Its all RNG. The dodgechans doesnt decresse for each attack. Now and then i can see i dodge 5+ attacks in a row in my combat logg. This has been explained in other threads where ppl were whining about shuffle. And pls slot soul assault, one cloak and its stoped.
rfennell_ESO wrote: »Uncle_Sweetshare wrote: »I was pursuing someon in cyro the other day during a battle. Using a combo of dizzying swings, LAs and executes with my 2H. They dodged no less than 8 attacks in a row which I counted because I have the text alerts for dodge. And these were not roll dodges because the person remained upright at all times. There were some of the weird sidesteps that I think are a shuffle ani, but other than that it was just straight up perma dodge. Are there stackable dodge abilities/effects? whatever it was seemed like it was over performing, dodging 8 attacks in a row while not having to roll dodge and just running away is ridiculous.
Sounds like Shuffle, and as always, RNG giveth, and RNG taketh away.
People are exploiting major evasion and have been for a long time.
The odds of 8 dodges in a row with shuffle are about .000025%
L2P, the shuffle exploit excuse is getting old
How in the world can you call somebody missing 8 attacks in a row due to pure rng, an L2P issue? I bet you're one of many players carried by shuffle.
Every attack has a 15% chance to miss. Its all RNG. The dodgechans doesnt decresse for each attack. Now and then i can see i dodge 5+ attacks in a row in my combat logg. This has been explained in other threads where ppl were whining about shuffle. And pls slot soul assault, one cloak and its stoped.
rfennell_ESO wrote: »Uncle_Sweetshare wrote: »I was pursuing someon in cyro the other day during a battle. Using a combo of dizzying swings, LAs and executes with my 2H. They dodged no less than 8 attacks in a row which I counted because I have the text alerts for dodge. And these were not roll dodges because the person remained upright at all times. There were some of the weird sidesteps that I think are a shuffle ani, but other than that it was just straight up perma dodge. Are there stackable dodge abilities/effects? whatever it was seemed like it was over performing, dodging 8 attacks in a row while not having to roll dodge and just running away is ridiculous.
Sounds like Shuffle, and as always, RNG giveth, and RNG taketh away.
People are exploiting major evasion and have been for a long time.
The odds of 8 dodges in a row with shuffle are about .000025%
L2P, the shuffle exploit excuse is getting old
How in the world can you call somebody missing 8 attacks in a row due to pure rng, an L2P issue? I bet you're one of many players carried by shuffle.
He was lucky... that's it. Maybe not quite a L2P issue but a learn to deal issue. Also, shuffle is nowhere near powerful enough to carry an entire build on it's own lol, it is a situational utility skill.
To add to that, if every trial (a statistical event) is independent (which is how we generally *expect* it to be programmed), the number of previous dodges has no bearing on the chance that the next attack will be dodged. However, the chance that a theoretical sequence of consecutive dodges will occur falls off exponentially with the number of dodges.Every attack has a 15% chance to miss. Its all RNG. The dodgechans doesnt decresse for each attack. Now and then i can see i dodge 5+ attacks in a row in my combat logg. This has been explained in other threads where ppl were whining about shuffle. And pls slot soul assault, one cloak and its stoped.
While the dodge chance does not decrease for each attack, it becomes increasingly unlikely for someone to dodge the next attack after each consecutively dodged attack. That is how probability works.
To add to that, if every trial (a statistical event) is independent (which is how we generally *expect* it to be programmed), the number of previous dodges has no bearing on the chance that the next attack will be dodged. However, the chance that a theoretical sequence of consecutive dodges will occur falls off exponentially with the number of dodges.Every attack has a 15% chance to miss. Its all RNG. The dodgechans doesnt decresse for each attack. Now and then i can see i dodge 5+ attacks in a row in my combat logg. This has been explained in other threads where ppl were whining about shuffle. And pls slot soul assault, one cloak and its stoped.
While the dodge chance does not decrease for each attack, it becomes increasingly unlikely for someone to dodge the next attack after each consecutively dodged attack. That is how probability works.
In statistics this is often phrased as "given", as in "given that there have been 5 dodged attacks in a row, what is the probability that the next attack will be dodged". With independent trials the "given" part has nothing to do with the probability of the next attempt. However, if the trials are correlated, then the "given" part does influence the next attempt. Regardless of independent or correlated trials, the probability of a theoretical sequence of trial outcomes can be calculated, and that is what is generally stated when someone says something like the "chance or X dodges in a row is Y%". For independent trials, it is simply the probability of any single trial raised to the power of the number of attempts. For correlated trials, it depends heavily on the function that describes the correlation between trials.
In my own opinion, I have questioned if the dodge statistics are being calculated correctly given how often I've seen statistically unlikely sequences of dodges occur. However, part of that may be attributed to human nature - we don't tend to notice, and therefore include in our instinctual calculation of chance, the cases where sequences of dodges don't occur. This makes the cases where they do occur seem more frequent than they probably are since we undercount the cases where they don't. This is true of many things we experience in life, and is worth keeping in mind when assessing the actual likelihood of seemingly improbable events (frequency of improbable events appears to be magnified).
Waffennacht wrote: »xskinzcity wrote: »Sword and board ulti.
That should block,
Glorious Defender is the only other Dodge set.
8 in a row is a lot unless you're using abilities like jabs, flurry, or pulse
rfennell_ESO wrote: »rfennell_ESO wrote: »Uncle_Sweetshare wrote: »I was pursuing someon in cyro the other day during a battle. Using a combo of dizzying swings, LAs and executes with my 2H. They dodged no less than 8 attacks in a row which I counted because I have the text alerts for dodge. And these were not roll dodges because the person remained upright at all times. There were some of the weird sidesteps that I think are a shuffle ani, but other than that it was just straight up perma dodge. Are there stackable dodge abilities/effects? whatever it was seemed like it was over performing, dodging 8 attacks in a row while not having to roll dodge and just running away is ridiculous.
Sounds like Shuffle, and as always, RNG giveth, and RNG taketh away.
People are exploiting major evasion and have been for a long time.
The odds of 8 dodges in a row with shuffle are about .000025%
L2P, the shuffle exploit excuse is getting old
Crown detailed how it works.rfennell_ESO wrote: »My favorite thing is with Dodge chance being reduced 5% you would expect to see 5% less dodging. You do, but the usual suspects still dodge everything... most of the time while doing nothing at all.
The dodge stacking bug is still going strong, it just takes more time to get up to a high percentage chance as you increase it by 15% each time rather than 20%.
# Dodge casts / Percentage Dodge:
1 / 15.0%
2 / 17.3%
3 / 19.8%
4 / 22.8%
5 / 26.2%
6 / 30.2%
7 / 34.7%
8 / 39.9%
9 / 45.9%
10 / 52.8%
11 / 60.7%
12 / 69.8%
13 / 80.3%
14 / 92.3%
15 / 100.0%
So now it takes them 15 casts of a dodge skill when using the exploit to get up to 100% dodge chance. At least now it falls off if they don't refresh it every 20 seconds instead of being permanently up due to the Hist dodge bug.
EDIT: Fixed formatting
rfennell_ESO wrote: »rfennell_ESO wrote: »Uncle_Sweetshare wrote: »I was pursuing someon in cyro the other day during a battle. Using a combo of dizzying swings, LAs and executes with my 2H. They dodged no less than 8 attacks in a row which I counted because I have the text alerts for dodge. And these were not roll dodges because the person remained upright at all times. There were some of the weird sidesteps that I think are a shuffle ani, but other than that it was just straight up perma dodge. Are there stackable dodge abilities/effects? whatever it was seemed like it was over performing, dodging 8 attacks in a row while not having to roll dodge and just running away is ridiculous.
Sounds like Shuffle, and as always, RNG giveth, and RNG taketh away.
People are exploiting major evasion and have been for a long time.
The odds of 8 dodges in a row with shuffle are about .000025%
L2P, the shuffle exploit excuse is getting old
Crown detailed how it works.rfennell_ESO wrote: »My favorite thing is with Dodge chance being reduced 5% you would expect to see 5% less dodging. You do, but the usual suspects still dodge everything... most of the time while doing nothing at all.
The dodge stacking bug is still going strong, it just takes more time to get up to a high percentage chance as you increase it by 15% each time rather than 20%.
# Dodge casts / Percentage Dodge:
1 / 15.0%
2 / 17.3%
3 / 19.8%
4 / 22.8%
5 / 26.2%
6 / 30.2%
7 / 34.7%
8 / 39.9%
9 / 45.9%
10 / 52.8%
11 / 60.7%
12 / 69.8%
13 / 80.3%
14 / 92.3%
15 / 100.0%
So now it takes them 15 casts of a dodge skill when using the exploit to get up to 100% dodge chance. At least now it falls off if they don't refresh it every 20 seconds instead of being permanently up due to the Hist dodge bug.
EDIT: Fixed formatting
While i have played this game way too long to ever categorically deny something is broken / exploitable, and i also hold @Crown at a high esteem when it comes to game mechanics, i will say this;
1. ZoS categorically deny it. They sat they checked it, and nothing was wrong with Shuffle.
2. While someone like Crown here is saying how it supposedly work, i have yet to see ANY video proof or orherwise tangible proof, like a 1000 hit/dodge session against someone using the exploit.
3. I have tested shuffle myself, both for any stacking, which is NOT happening, as well as for the allegded "dodge window", which is also not happening.
So to me, untill i see some kind of evidence, the Shuffle Stacking is a dead excuse, and something people cling to, like macro's etc, when someone beats the. with LoS and ***.