Would you rather just want a container with the mats in it?
Once youve done em a few times youll remember each location.. otherwise Google is a dear friend that will lead you to various pages or images of maps and videos to show you the exact location..
I'm sorry but anybody who says you'll remember them after doing them a few times is joking hard... there's literally like what... 200 different map locations? Sorry but nobody is going to remember that. That's like saying after harvesting nodes a few times you'll know where they all spawn... sure you'll remember 1 or 2, but don't joke around - nobody is remembering the locations of 200 maps.
Google on the other hand is the only way to actually get these done - and that's an indication of flawed design.
Giles.floydub17_ESO wrote: »The survey maps themselves are fine, especially since we can get their location via Google searches.
However, it is a pain that Zos spreads out surveys across all the original zones, craglorn and Wrothgar. I find it ironic, and a real tease on the part of Zos that they made it so surveys stack at the same time surveys went across all of these zones. A basic insult since it is so much more work now.
@ZOS_GinaBruno @ZOS_JessicaFolsom
nimander99 wrote: »I think writ maps and treasure maps are a fantastic addition to the game... Personally Id like to see a level of RNG in the map system, that way we aren't always running back to the same couple spots over and over again.
I know, I just asked for an element of RNG.
i found 2 atherial dust few months ago, cant remember where i found it or how i got it. got those 2 on my first week playing it.
TalonKnight wrote: »Look around for a while if that doesn't work utube it.
Tan9oSuccka wrote: »TalonKnight wrote: »Look around for a while if that doesn't work utube it.
Ugh.
*2 minute dubstep intro* This is Yoloswag420Scopez, bringing you Grahtwood Blacksmith Survey 1.
Dont forget to like and subscribe bruh!!
RaddlemanNumber7 wrote: »If they were all very easy to find what would be the point in playing that part of the game?
Exploration is part of the fun.
RaddlemanNumber7 wrote: »If they were all very easy to find what would be the point in playing that part of the game?
Exploration is part of the fun.
Come back when you've played for over 2 years and there's not much left to explore. Just too many writ survey locations with vague details on where to find them.
RaddlemanNumber7 wrote: »If they were all very easy to find what would be the point in playing that part of the game?
Exploration is part of the fun.
Come back when you've played for over 2 years and there's not much left to explore. Just too many writ survey locations with vague details on where to find them.
First day of PC early access here, thanks, so no need for the fallacious appeal to authority.
Exploration is part of the fun, and there are ways around find writ survey locations.
The survey maps are easy peasy. Go to the general location and run around for like 5 minutes.
Stop raging. These surveys can give hundreds of mats (once had 1 survey give me 40rubedite ore from each node) and if you aren't willing to put up with a *tiny* Bit of inconvenience then you don't deserve the surveys.
RaddlemanNumber7 wrote: »If they were all very easy to find what would be the point in playing that part of the game?
Exploration is part of the fun.
Come back when you've played for over 2 years and there's not much left to explore. Just too many writ survey locations with vague details on where to find them.
First day of PC early access here, thanks, so no need for the fallacious appeal to authority.
Exploration is part of the fun, and there are ways around find writ survey locations.
Wreuntzylla wrote: »
The community asked for it and frankly I approve. Most craglorn locations were a pain and after a few trips just like doing work. On top of that, about half are really close to way shrines now.