You don't get bored with DKs but domwith other classes? Weird. For most people it's reversed. But that's the great thing about ESO, the variety. For me, I can't stand magsorcs. Soooooooo boring. But other love em.
Anyway, one good place to start is by reviewing Alcasthq.com and his already completed five warden builds. These are probably pretty indicative of what sort of bars and fighting you'll do as a warden either way. The skill set looks pretty well balanced between stam and magic builds...they definitely made more of an effort to give both a decent array of class skills. Stam toons get a couple of cool class attacks, will still rely mostly on weapons skills, but have some decent magic dump abilities that give flat buffs (major savagery) instead of magic-scaled stats. Magic toons get a lot of nifty attacks and buffs...sticking with magic characters relying mostly on class skills.
I personally have always tried the stam variation of a class first. I really like a lot of the weapon skills, and am totally comfortable with them. I know I can build a successful bar with mostly weapons skills. I don't care for most of the destro/resto skills myself...so I've always gone stam first, learned the class skills really well, then rolled a magic version. Well...I guess my magsorc came before my stamsorc, but he was initially a failed hybrid attempt.
devilsTear wrote: »You don't get bored with DKs but domwith other classes? Weird. For most people it's reversed. But that's the great thing about ESO, the variety. For me, I can't stand magsorcs. Soooooooo boring. But other love em.
Anyway, one good place to start is by reviewing Alcasthq.com and his already completed five warden builds. These are probably pretty indicative of what sort of bars and fighting you'll do as a warden either way. The skill set looks pretty well balanced between stam and magic builds...they definitely made more of an effort to give both a decent array of class skills. Stam toons get a couple of cool class attacks, will still rely mostly on weapons skills, but have some decent magic dump abilities that give flat buffs (major savagery) instead of magic-scaled stats. Magic toons get a lot of nifty attacks and buffs...sticking with magic characters relying mostly on class skills.
I personally have always tried the stam variation of a class first. I really like a lot of the weapon skills, and am totally comfortable with them. I know I can build a successful bar with mostly weapons skills. I don't care for most of the destro/resto skills myself...so I've always gone stam first, learned the class skills really well, then rolled a magic version. Well...I guess my magsorc came before my stamsorc, but he was initially a failed hybrid attempt.
What can I say I just love dragonknights haha, I have 4 of them and I'm tempted to make a new pve magDK I have played all other classes both mag and stam and I hardly play them, they just don't do it for me.
I even deleted 2 templars and 2 magsorcs all fully leveled in the past and I'm also pondering of deleting my stamsorc but I'm hesitant because his horse training is almost finished.
I like the tanky playstyle that goes so well with dragonknights and I love mag and stam evenly
I think I'll make a stamwarden first because I don't want to go lorebook hunting again for the 20th time