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We gonna nerf stamina mobility already?

  • Omnipresent
    Omnipresent
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    I see STAMINA and NERF but i dont see SORC... i aint giving it a second look lol
  • KingJ
    KingJ
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    Minno wrote: »
    Minalan wrote: »
    TipsyDrow wrote: »
    out51d3r wrote: »
    Sandman929 wrote: »
    Assuming they're running from a group...most of them start tree hugging immediately regardless of numbers.

    That's.... strange.... and not something I've seen much of. LOS is useful for escaping, getting off a heal, seperating enemies, and the like, but I've never really seen it used as the opening gambit in a 1v1.

    Oh no, it's a plague in pvp atm. Almost every stam medium user I run into simply runs away or runs around anything they can find. Doesn't matter if it's even, 1v1 , whatever, doesn't matter, and it's not just NB's either. They are not roll dodging around an enemy and fighting they are just running away if they can't one burst combo you to death. This is just one more example of ZOS's ridiculous gear sets. They put gear in for every class that makes a mockery of any kind of decent pvp.

    That's how medium armor survives. If they get rooted or knocked down, they die in two hits. They melt instantly to AOE Destro ults. The die to a good curse and a couple of heavies.

    Same with a sorc, without that shield they die in one good hit.

    Idk why people don't build to move first before complaining about the mobility of their enemy. It's not like there aren't options to gain major expedition for mag classes or to roll a Stam class.

    I don't think stamina mobility is the problem here. On the contrary I think stamina users should keep their mobility. But because of their unique proc set combos. They nearly completely out perform everything else other then MagSorc in solo to small scale.

    That mainly why most stamina users want MagSorc to be completely useless. It really the only magicka based class that can keep up with their proc set combos now. So of course they will lobby and campaign for MagSorc to be useless. And to be be honest I really think it's funny they can complain about shield stacking sorcs when they can outside of zergs just flat out erase most players with just their armor.

    See what I mean here. No one is campaigning for actually balance, just for complete supremacy. And this is why the devs can't really tell if the forums users are actually concerned about balance. Or are just lobbing in mass for a free I Win Setup from the devs. So in essence the devs. are pretty much trying to balance with one hand behind their backs. Because the PvP community is constantly trying to undermine their efforts to balance the game.

    You make it sound as if everyone was running proc sets. The only proc set I wear on my stamblade is Bloodspawn.
    Blood spawn I run that on all my stambuilds especially on my stamblade love having one up every 3 seconds .
  • CyrusArya
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    If someone is rolling around LOS 1v1, then they are bad and should be an easy kill. If someone is rolling around LOS outnumbered, and you are trying to Xv1 them then you really have no room to talk. Magicka classes make pretty good use of LOS too..sorcs especially.

    Either situation, posts like this make you come off as a baddie.
    A R Y A
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  • Valencer
    Valencer
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    What's wrong with having good mobility? Imo that's the main draw of stamina builds because they kind of disappoint in every other aspect compared to magicka, when you take proc sets out of the equation.

    Mobility is what makes stamina fun and something worth picking. It's already gotten a lot worse... gap closer snares, no stamina regen while sprinting, people being able to mount up to zerg you down on horses.
  • Lord-Otto
    Lord-Otto
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    CyrusArya wrote: »
    If someone is rolling around LOS 1v1, then they are bad and should be an easy kill. If someone is rolling around LOS outnumbered, and you are trying to Xv1 them then you really have no room to talk. Magicka classes make pretty good use of LOS too..sorcs especially.

    Either situation, posts like this make you come off as a baddie.

    Ah, yes. So the same action equals two things at once, yes? You don't even make sense. Get out, bragger, I've got enough hot air in my room already.
  • Lord-Otto
    Lord-Otto
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    Valencer wrote: »
    What's wrong with having good mobility? Imo that's the main draw of stamina builds because they kind of disappoint in every other aspect compared to magicka, when you take proc sets out of the equation.

    Mobility is what makes stamina fun and something worth picking. It's already gotten a lot worse... gap closer snares, no stamina regen while sprinting, people being able to mount up to zerg you down on horses.

    It's that you cannot have an actual fight with them. You always have to chase them down for minutes, while they spam dodge. It's very boring and cheesy. They know they couldn't deliver a good fight, that's why they do that even in 1v1.
    Mind you, Streak got nerfed to prevent exactly that. It's a clear double standard.
  • Izaki
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    KingJ wrote: »
    Minno wrote: »
    Minalan wrote: »
    TipsyDrow wrote: »
    out51d3r wrote: »
    Sandman929 wrote: »
    Assuming they're running from a group...most of them start tree hugging immediately regardless of numbers.

    That's.... strange.... and not something I've seen much of. LOS is useful for escaping, getting off a heal, seperating enemies, and the like, but I've never really seen it used as the opening gambit in a 1v1.

    Oh no, it's a plague in pvp atm. Almost every stam medium user I run into simply runs away or runs around anything they can find. Doesn't matter if it's even, 1v1 , whatever, doesn't matter, and it's not just NB's either. They are not roll dodging around an enemy and fighting they are just running away if they can't one burst combo you to death. This is just one more example of ZOS's ridiculous gear sets. They put gear in for every class that makes a mockery of any kind of decent pvp.

    That's how medium armor survives. If they get rooted or knocked down, they die in two hits. They melt instantly to AOE Destro ults. The die to a good curse and a couple of heavies.

    Same with a sorc, without that shield they die in one good hit.

    Idk why people don't build to move first before complaining about the mobility of their enemy. It's not like there aren't options to gain major expedition for mag classes or to roll a Stam class.

    I don't think stamina mobility is the problem here. On the contrary I think stamina users should keep their mobility. But because of their unique proc set combos. They nearly completely out perform everything else other then MagSorc in solo to small scale.

    That mainly why most stamina users want MagSorc to be completely useless. It really the only magicka based class that can keep up with their proc set combos now. So of course they will lobby and campaign for MagSorc to be useless. And to be be honest I really think it's funny they can complain about shield stacking sorcs when they can outside of zergs just flat out erase most players with just their armor.

    See what I mean here. No one is campaigning for actually balance, just for complete supremacy. And this is why the devs can't really tell if the forums users are actually concerned about balance. Or are just lobbing in mass for a free I Win Setup from the devs. So in essence the devs. are pretty much trying to balance with one hand behind their backs. Because the PvP community is constantly trying to undermine their efforts to balance the game.

    You make it sound as if everyone was running proc sets. The only proc set I wear on my stamblade is Bloodspawn.
    Blood spawn I run that on all my stambuilds especially on my stamblade love having one up every 3 seconds .

    The resist buff is great for a medium armor build and the ultimate generation helps too with having more burst opportunities. I love that set.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • BohnT
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    Lord-Otto wrote: »
    Valencer wrote: »
    What's wrong with having good mobility? Imo that's the main draw of stamina builds because they kind of disappoint in every other aspect compared to magicka, when you take proc sets out of the equation.

    Mobility is what makes stamina fun and something worth picking. It's already gotten a lot worse... gap closer snares, no stamina regen while sprinting, people being able to mount up to zerg you down on horses.

    It's that you cannot have an actual fight with them. You always have to chase them down for minutes, while they spam dodge. It's very boring and cheesy. They know they couldn't deliver a good fight, that's why they do that even in 1v1.
    Mind you, Streak got nerfed to prevent exactly that. It's a clear double standard.

    Dodge has the same penalty + while sprinting you have 0 regen. Play a medium armor build for 3 months come back to the forums and tell me if it is so cheesy as you think it is
  • Izaki
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    BohnT wrote: »
    Lord-Otto wrote: »
    Valencer wrote: »
    What's wrong with having good mobility? Imo that's the main draw of stamina builds because they kind of disappoint in every other aspect compared to magicka, when you take proc sets out of the equation.

    Mobility is what makes stamina fun and something worth picking. It's already gotten a lot worse... gap closer snares, no stamina regen while sprinting, people being able to mount up to zerg you down on horses.

    It's that you cannot have an actual fight with them. You always have to chase them down for minutes, while they spam dodge. It's very boring and cheesy. They know they couldn't deliver a good fight, that's why they do that even in 1v1.
    Mind you, Streak got nerfed to prevent exactly that. It's a clear double standard.

    Dodge has the same penalty + while sprinting you have 0 regen. Play a medium armor build for 3 months come back to the forums and tell me if it is so cheesy as you think it is

    He's got a point
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Lord-Otto
    Lord-Otto
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    BohnT wrote: »
    Lord-Otto wrote: »
    Valencer wrote: »
    What's wrong with having good mobility? Imo that's the main draw of stamina builds because they kind of disappoint in every other aspect compared to magicka, when you take proc sets out of the equation.

    Mobility is what makes stamina fun and something worth picking. It's already gotten a lot worse... gap closer snares, no stamina regen while sprinting, people being able to mount up to zerg you down on horses.

    It's that you cannot have an actual fight with them. You always have to chase them down for minutes, while they spam dodge. It's very boring and cheesy. They know they couldn't deliver a good fight, that's why they do that even in 1v1.
    Mind you, Streak got nerfed to prevent exactly that. It's a clear double standard.

    Dodge has the same penalty + while sprinting you have 0 regen. Play a medium armor build for 3 months come back to the forums and tell me if it is so cheesy as you think it is

    Dodge is way more affordable. It also negates theoretically infinite amounts of damage, unlike Streak, which makes you eat extra bullets during the animation. It's also countered by gapclosers big time. And it misfires regularly in Cyrodiil terrain. Dodge also breaks roots, ignores snares, saves momentum and can grant Major Expedition.

    In short, it is much, much better than Streak. Ever wondered why people dodge in boss fights but don't streak? That's why.
  • Lord-Otto
    Lord-Otto
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    BohnT wrote: »
    Lord-Otto wrote: »
    Valencer wrote: »
    What's wrong with having good mobility? Imo that's the main draw of stamina builds because they kind of disappoint in every other aspect compared to magicka, when you take proc sets out of the equation.

    Mobility is what makes stamina fun and something worth picking. It's already gotten a lot worse... gap closer snares, no stamina regen while sprinting, people being able to mount up to zerg you down on horses.

    It's that you cannot have an actual fight with them. You always have to chase them down for minutes, while they spam dodge. It's very boring and cheesy. They know they couldn't deliver a good fight, that's why they do that even in 1v1.
    Mind you, Streak got nerfed to prevent exactly that. It's a clear double standard.

    Dodge has the same penalty + while sprinting you have 0 regen. Play a medium armor build for 3 months come back to the forums and tell me if it is so cheesy as you think it is

    He's got a point

    No, he doesn't. Know how many streakers I've blasted during that teleport? Know how many dodgers? You know the answer.
  • Drakkdjinn
    Drakkdjinn
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    Stamina builds require proximity to apply melee dps, ranged can facerolll apply dps without regard for positioning. Mobility belongs to stamina. /thread
  • olsborg
    olsborg
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    No

    PC EU
    PvP only
  • Lord-Otto
    Lord-Otto
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    Drakkdjinn wrote: »
    Stamina builds require proximity to apply melee dps, ranged can facerolll apply dps without regard for positioning. Mobility belongs to stamina. /thread

    *cough*gapcloser*cough*
  • KingJ
    KingJ
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    KingJ wrote: »
    Minno wrote: »
    Minalan wrote: »
    TipsyDrow wrote: »
    out51d3r wrote: »
    Sandman929 wrote: »
    Assuming they're running from a group...most of them start tree hugging immediately regardless of numbers.

    That's.... strange.... and not something I've seen much of. LOS is useful for escaping, getting off a heal, seperating enemies, and the like, but I've never really seen it used as the opening gambit in a 1v1.

    Oh no, it's a plague in pvp atm. Almost every stam medium user I run into simply runs away or runs around anything they can find. Doesn't matter if it's even, 1v1 , whatever, doesn't matter, and it's not just NB's either. They are not roll dodging around an enemy and fighting they are just running away if they can't one burst combo you to death. This is just one more example of ZOS's ridiculous gear sets. They put gear in for every class that makes a mockery of any kind of decent pvp.

    That's how medium armor survives. If they get rooted or knocked down, they die in two hits. They melt instantly to AOE Destro ults. The die to a good curse and a couple of heavies.

    Same with a sorc, without that shield they die in one good hit.

    Idk why people don't build to move first before complaining about the mobility of their enemy. It's not like there aren't options to gain major expedition for mag classes or to roll a Stam class.

    I don't think stamina mobility is the problem here. On the contrary I think stamina users should keep their mobility. But because of their unique proc set combos. They nearly completely out perform everything else other then MagSorc in solo to small scale.

    That mainly why most stamina users want MagSorc to be completely useless. It really the only magicka based class that can keep up with their proc set combos now. So of course they will lobby and campaign for MagSorc to be useless. And to be be honest I really think it's funny they can complain about shield stacking sorcs when they can outside of zergs just flat out erase most players with just their armor.

    See what I mean here. No one is campaigning for actually balance, just for complete supremacy. And this is why the devs can't really tell if the forums users are actually concerned about balance. Or are just lobbing in mass for a free I Win Setup from the devs. So in essence the devs. are pretty much trying to balance with one hand behind their backs. Because the PvP community is constantly trying to undermine their efforts to balance the game.

    You make it sound as if everyone was running proc sets. The only proc set I wear on my stamblade is Bloodspawn.
    Blood spawn I run that on all my stambuilds especially on my stamblade love having one up every 3 seconds .

    The resist buff is great for a medium armor build and the ultimate generation helps too with having more burst opportunities. I love that set.
    Have no idea why people sleep on it amazing set.Only none damage proc set that compares to it is troll king .
  • Izaki
    Izaki
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    KingJ wrote: »
    KingJ wrote: »
    Minno wrote: »
    Minalan wrote: »
    TipsyDrow wrote: »
    out51d3r wrote: »
    Sandman929 wrote: »
    Assuming they're running from a group...most of them start tree hugging immediately regardless of numbers.

    That's.... strange.... and not something I've seen much of. LOS is useful for escaping, getting off a heal, seperating enemies, and the like, but I've never really seen it used as the opening gambit in a 1v1.

    Oh no, it's a plague in pvp atm. Almost every stam medium user I run into simply runs away or runs around anything they can find. Doesn't matter if it's even, 1v1 , whatever, doesn't matter, and it's not just NB's either. They are not roll dodging around an enemy and fighting they are just running away if they can't one burst combo you to death. This is just one more example of ZOS's ridiculous gear sets. They put gear in for every class that makes a mockery of any kind of decent pvp.

    That's how medium armor survives. If they get rooted or knocked down, they die in two hits. They melt instantly to AOE Destro ults. The die to a good curse and a couple of heavies.

    Same with a sorc, without that shield they die in one good hit.

    Idk why people don't build to move first before complaining about the mobility of their enemy. It's not like there aren't options to gain major expedition for mag classes or to roll a Stam class.

    I don't think stamina mobility is the problem here. On the contrary I think stamina users should keep their mobility. But because of their unique proc set combos. They nearly completely out perform everything else other then MagSorc in solo to small scale.

    That mainly why most stamina users want MagSorc to be completely useless. It really the only magicka based class that can keep up with their proc set combos now. So of course they will lobby and campaign for MagSorc to be useless. And to be be honest I really think it's funny they can complain about shield stacking sorcs when they can outside of zergs just flat out erase most players with just their armor.

    See what I mean here. No one is campaigning for actually balance, just for complete supremacy. And this is why the devs can't really tell if the forums users are actually concerned about balance. Or are just lobbing in mass for a free I Win Setup from the devs. So in essence the devs. are pretty much trying to balance with one hand behind their backs. Because the PvP community is constantly trying to undermine their efforts to balance the game.

    You make it sound as if everyone was running proc sets. The only proc set I wear on my stamblade is Bloodspawn.
    Blood spawn I run that on all my stambuilds especially on my stamblade love having one up every 3 seconds .

    The resist buff is great for a medium armor build and the ultimate generation helps too with having more burst opportunities. I love that set.
    Have no idea why people sleep on it amazing set.Only none damage proc set that compares to it is troll king .

    Troll king is great for small group utility, but only 1 person needs to run it. Agreed man, Bloodspawn is amazing and imho way better than a damage proc. What good is Selene if you're dead all the time?
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    Lord-Otto wrote: »
    It was this way before Morrowind already.
    A combination of Vigor, Shuffle and Dodgeroll made stamina builds virtually unkillable. And the moment your expensive shield drops, you eat instant burst from two or more stam chars in hiding.
    People hate about the destro ult, but that was put there specifically to counter block and dodge after DB/SotH stampocalypse.

    There is so much wrong in this post.
    Hey everyone! Look! It's a signature!
  • Izaki
    Izaki
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    Lord-Otto wrote: »
    BohnT wrote: »
    Lord-Otto wrote: »
    Valencer wrote: »
    What's wrong with having good mobility? Imo that's the main draw of stamina builds because they kind of disappoint in every other aspect compared to magicka, when you take proc sets out of the equation.

    Mobility is what makes stamina fun and something worth picking. It's already gotten a lot worse... gap closer snares, no stamina regen while sprinting, people being able to mount up to zerg you down on horses.

    It's that you cannot have an actual fight with them. You always have to chase them down for minutes, while they spam dodge. It's very boring and cheesy. They know they couldn't deliver a good fight, that's why they do that even in 1v1.
    Mind you, Streak got nerfed to prevent exactly that. It's a clear double standard.

    Dodge has the same penalty + while sprinting you have 0 regen. Play a medium armor build for 3 months come back to the forums and tell me if it is so cheesy as you think it is

    He's got a point

    No, he doesn't. Know how many streakers I've blasted during that teleport? Know how many dodgers? You know the answer.

    Do you play anything else than Sorc?
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • ezeepeezee
    ezeepeezee
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    Try going up against a magsorc while wearing medium armor (full impen even, and let's throw 2 heavy body/legs for the luls), and you'll still be eating 6-8k frags with a latent execute on you. Meanwhile, that crit damage you rely on? Nope, shields. Is your base damage high? Doesn't matter, shields.

    You should try playing stamina before making posts like this.
    Edited by ezeepeezee on June 4, 2017 5:13AM
  • Minalan
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    ezeepeezee wrote: »
    Try going up against a magsorc while wearing medium armor (full impen even, and let's throw 2 heavy body/legs for the luls), and you'll still be eating 6-8k frags with a latent execute on you. Meanwhile, that crit damage you rely on? Nope, shields. Is your base damage high? Doesn't matter, shields.

    You should try playing stamina before making posts like this.

    That's if the sorc is lucky enough to break the fear, or survive long enough to break it with stam NB burst.

    Sorc and Nightblade are incredibly powerful high-burst classes, I don't think one is better worse than the other.
  • ezeepeezee
    ezeepeezee
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    Minalan wrote: »
    ezeepeezee wrote: »
    Try going up against a magsorc while wearing medium armor (full impen even, and let's throw 2 heavy body/legs for the luls), and you'll still be eating 6-8k frags with a latent execute on you. Meanwhile, that crit damage you rely on? Nope, shields. Is your base damage high? Doesn't matter, shields.

    You should try playing stamina before making posts like this.

    That's if the sorc is lucky enough to break the fear, or survive long enough to break it with stam NB burst.

    Sorc and Nightblade are incredibly powerful high-burst classes, I don't think one is better worse than the other.

    Most of the good sorcs I've fought use immovable pots.

    Also, I'm not just talking about NB.
    Edited by ezeepeezee on June 4, 2017 5:28AM
  • Barbaran
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    Stam doesn't need any more nerfing. Not a single bit. It needs buffing, in fact.

    stam has been "king" for well over a year now. theres a reason many of the eliteists use a stam build. i wouldnt say they need a nerf ( tho i do wish a 15% dodge cance actually meant 15%) but they sure as hell do not need a buff.
    if you cant burst and sustain with yur stam build you need to seriously revamp your build or playstyle
  • Morgul667
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    Barbaran wrote: »
    Stam doesn't need any more nerfing. Not a single bit. It needs buffing, in fact.

    stam has been "king" for well over a year now. theres a reason many of the eliteists use a stam build. i wouldnt say they need a nerf ( tho i do wish a 15% dodge cance actually meant 15%) but they sure as hell do not need a buff.
    if you cant burst and sustain with yur stam build you need to seriously revamp your build or playstyle

    hmmm o.O
  • Sarousse
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    Just add stackable cost for dodge like streak has, problem solved.

    Can't wait for them to do this, dodge is way too much overpowered.

    Cancer infinite stamina regen/eternal hunt/perma dodger Nightblades are spreading around faster than the warden's growing swarm.
  • BohnT
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    Sarousse wrote: »
    Just add stackable cost for dodge like streak has, problem solved.

    Can't wait for them to do this, dodge is way too much overpowered.

    Cancer infinite stamina regen/eternal hunt/perma dodger Nightblades are spreading around faster than the warden's growing swarm.

    Hahahahaha oh my this is a thing for more than one year. That shows that's you have never played a stam class, if you had you'd knew that dodge roll is pure rng for 80% of the time because you still eat some damage your dodge roll should avoid or how about those 10 skills which completely ignore dodge?
  • FearlessOne_2014
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    Sarousse wrote: »
    Just add stackable cost for dodge like streak has, problem solved.

    Can't wait for them to do this, dodge is way too much overpowered.

    Cancer infinite stamina regen/eternal hunt/perma dodger Nightblades are spreading around faster than the warden's growing swarm.

    Dodge already works like this and has been for a while now. The issue is not with dodge. The issue is the damn free damage bursting proc sets being added on to Major Evasion and Dodge. Now you see.

    People do their proc set burst. Then they monkey around with Major Evasion and spacing out their dodge till the proc sets are off CD and boom.

    Again if ZOS was to make proc sets actually balanced. I don't think their would be much problems with Stamina's mobility in PvP. But adding it to the uncountable free high burst proc meta, makes PvP in this game bleed.

    The solution is easy.

    A.) Get rid of this Non CP PvP push give us back some of our defense against high damage proc sets.

    B.) Implement a change in Battle Spirit that ALL proc sets have to follow.

    C.) Implement a damage Proc set cooldown. So you are not just taken 15000 random proc damage every 5 to 8 secs.

    D.) Make all damage and healing proc sets deal no damage and give out no heals while in any form of PvP

    Honestly what it's going to come down to. Is everybody is just going to have to adapt to the lack of options that ZOS is trying to force us into. And everyone outside of the ZvZ scene is just going to have to adhere to the Proc META. Or go find somewhere else to PvP.

    Non CP campaign are still empty most of the times. The playerbase mostly hate them because of the obvious issues in them. Yet ZOS keep trying to force them down our throats without solving the issues that are keeping them from being remotely fun.
  • RadRzRg
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    Lord-Otto wrote: »
    How many more hours do people have to run around corners until ZOS finally understand that dodge+shuffle+major expedition is OP? Enjoy fighting, not chase.

    Zergling spotted,be on alert.
    How do you expect a solo player to outperform a group?
    If this deserves a nerf magicka sorcs do as well...
    Have you ever ran a stamina build with such mobility?Usually they are squeeshy if you stun them and start damaging...
    Oh,and it's called roots,you'll make them say goodbye to stamina.
    (Btw,shuffle and dodge is pretty much the same thing)
    LvL50 Stamina Templar(EP)
    LvL50 Stamina Sorcerer(EP)
    LvL50 Magicka Templar(EP)
    LvL 50 Magicka Dragonknight(EP)
    LvL 50 Stamina Nightblade(AD)
    LvL 50 Magicka Nightblade(EP)
    LvL 50 Magicka Sorcerer(EP)
    LvL 50 Magicka Dragonknight(EP)
    Moved to Vivec
    Proud member of Alith
    Proud member of Streaking Sorcerers
    Proud member of Astrum Tomatoes
    Zergs should be zerged down by 1 man armies
  • Minno
    Minno
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    Minno wrote: »
    Minalan wrote: »
    TipsyDrow wrote: »
    out51d3r wrote: »
    Sandman929 wrote: »
    Assuming they're running from a group...most of them start tree hugging immediately regardless of numbers.

    That's.... strange.... and not something I've seen much of. LOS is useful for escaping, getting off a heal, seperating enemies, and the like, but I've never really seen it used as the opening gambit in a 1v1.

    Oh no, it's a plague in pvp atm. Almost every stam medium user I run into simply runs away or runs around anything they can find. Doesn't matter if it's even, 1v1 , whatever, doesn't matter, and it's not just NB's either. They are not roll dodging around an enemy and fighting they are just running away if they can't one burst combo you to death. This is just one more example of ZOS's ridiculous gear sets. They put gear in for every class that makes a mockery of any kind of decent pvp.

    That's how medium armor survives. If they get rooted or knocked down, they die in two hits. They melt instantly to AOE Destro ults. The die to a good curse and a couple of heavies.

    Same with a sorc, without that shield they die in one good hit.

    Idk why people don't build to move first before complaining about the mobility of their enemy. It's not like there aren't options to gain major expedition for mag classes or to roll a Stam class.

    I don't think stamina mobility is the problem here. On the contrary I think stamina users should keep their mobility. But because of their unique proc set combos. They nearly completely out perform everything else other then MagSorc in solo to small scale.

    That mainly why most stamina users want MagSorc to be completely useless. It really the only magicka based class that can keep up with their proc set combos now. So of course they will lobby and campaign for MagSorc to be useless. And to be be honest I really think it's funny they can complain about shield stacking sorcs when they can outside of zergs just flat out erase most players with just their armor.

    See what I mean here. No one is campaigning for actually balance, just for complete supremacy. And this is why the devs can't really tell if the forums users are actually concerned about balance. Or are just lobbing in mass for a free I Win Setup from the devs. So in essence the devs. are pretty much trying to balance with one hand behind their backs. Because the PvP community is constantly trying to undermine their efforts to balance the game.

    That's what happens when you don't hire a professional testing company lol.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Sandman929
    Sandman929
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    My main problem is that these LOS master 1vXers are mostly just pests. If I'm in a group (and yes *gasp*, some people don't treat an MMO like it's Street Fighter) and some little stam-whatever starts firing his bow at us, we'll move toward him...he runs away and starts the peacocking 1vX jumping around an object, and when we don't chase, 3 seconds later, there he is again trying to make us chase him.
    Eventually he's annoying enough to the point that even though we don't have to run him down, we now want to run him down and it always ends the same with their death...and probably them feeling angry about getting "zerged down".
  • Anti_Virus
    Anti_Virus
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    Sandman929 wrote: »
    My main problem is that these LOS master 1vXers are mostly just pests. If I'm in a group (and yes *gasp*, some people don't treat an MMO like it's Street Fighter) and some little stam-whatever starts firing his bow at us, we'll move toward him...he runs away and starts the peacocking 1vX jumping around an object, and when we don't chase, 3 seconds later, there he is again trying to make us chase him.
    Eventually he's annoying enough to the point that even though we don't have to run him down, we now want to run him down and it always ends the same with their death...and probably them feeling angry about getting "zerged down".

    Lol this, all these dude bro 1vXers are annoying running behind trees it just delays their death.
    Power Wealth And Influence.
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