Friendly pets not healing outside of combat might be the stupidest decision in MMO history

DarkWombat
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I might be over-exaggerating I know.

But I cant think of a single MMO where a pet class has a pet that wont regen some kind of health when combat is over. This change is so bad I don't think I even want to have a pet anymore.

Can you imagine the outrage in World of Warcraft if hunter pets never regen their health? And you would have to constantly heal them?
  • World of Warcraft
  • Lord of the Rings Online
  • Guild Wars 2
  • Star Wars the Old Republic

And on, and on. All pets regen health out of combat.

I would love to know who's idea this change was. I really would. Because that person could not possibly play MMOs.
  • idk
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    Pets regen should, at the very least, be the same as our character though that does present an issue for Vampires. However, vampirism is a choice though pet regen could still be what the character would have without the vampirism effects.
  • milkbox
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    It gives healers something to do at the bank, though. I've been keeping an eye on pet health bars as I run around and try to top them off. Templar veterinarian!
  • Rainwhisper
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    milkbox wrote: »
    Templar veterinarian!

    That's awesome! You rock! :smiley:
  • Bryong9ub17_ESO
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    I agree 100%. Not regaining health out of combat is completely obnoxious and redundant. Did they seriously think that through?

    My guess is they messed it up and instead of fixing it they are taking the lazy way out and simply saying its "working as intended. "

  • olsborg
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    I think its a bug...?

    PC EU
    PvP only
  • Bryong9ub17_ESO
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    olsborg wrote: »
    I think its a bug...?

    I would think so because it seriously doesn't make any sense otherwise.
  • Marabornwingrion
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    olsborg wrote: »
    I think its a bug...?

    Gina said it's intended feature. :/
  • olsborg
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    Astrid_V wrote: »
    olsborg wrote: »
    I think its a bug...?

    Gina said it's intended feature. :/

    Yea I just caught up to that post, shame, this makes pets even worse...and they werent that great to begin with...at all (pvp-pov)

    PC EU
    PvP only
  • Bryong9ub17_ESO
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    Astrid_V wrote: »
    olsborg wrote: »
    I think its a bug...?

    Gina said it's intended feature. :/

    So basically anyone who plays solo and doesn't have a heal have to un-slot, re-slot (because we don't have a dismiss button) and then re-summon the pet to get it back to full health after each fight! Ridiculous.
  • zaria
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    Astrid_V wrote: »
    olsborg wrote: »
    I think its a bug...?

    Gina said it's intended feature. :/
    For self healing in combat, not out of.
    However I have quested a lot with warden, don't use any heals fighting overland mobs but bear don't die. So bear receive no healing but still don't die, has stopped using it but can put it back.

    Did an test on an dolmen with sorcerer, surge keep pet alive and well in an dolmen it dies fast on final boss without, will try overland questing without surge and see if scamp dies.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Hippie4927
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    Astrid_V wrote: »
    olsborg wrote: »
    I think its a bug...?

    Gina said it's intended feature. :/

    So basically anyone who plays solo and doesn't have a heal have to un-slot, re-slot (because we don't have a dismiss button) and then re-summon the pet to get it back to full health after each fight! Ridiculous.

    I use the clannfear and the same button/key that summons them heals when they are active. So I have no need to unsummon my clannfear........I just heal him.
    PC/NA/EP ✌️
  • Bryong9ub17_ESO
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    Hippie4927 wrote: »
    Astrid_V wrote: »
    olsborg wrote: »
    I think its a bug...?

    Gina said it's intended feature. :/

    So basically anyone who plays solo and doesn't have a heal have to un-slot, re-slot (because we don't have a dismiss button) and then re-summon the pet to get it back to full health after each fight! Ridiculous.

    I use the clannfear and the same button/key that summons them heals when they are active. So I have no need to unsummon my clannfear........I just heal him.

    Did you not read the part where I said not having a heal?... Pet heal would be considered a slotted heal...

    Clearly I was not referring to the people who have the morph heal...

    Edited by Bryong9ub17_ESO on June 3, 2017 6:42PM
  • Judgedread101071
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    Clearly a bug imo which either they dont know how to fix it atm or they are too lazy to do it.
    Either way there was nothing in the official patch notes and after ppl started reportining it, Gina said the classic "working as intended"and she also said that they "forgot" (LOL) to put it in the patch notes!!
    ZOS!! Go figure.They treat us like imbeciles.
    Someone would think that a drastic change like this one wouldn't have been "forgotten" to be put in the patch notes.
    Edited by Judgedread101071 on June 3, 2017 8:05PM
  • StormWylf
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    Found Here

    "ZOS_GinaBruno
    admin
    Hey guys, apologies for the delay. We got some answers tracked down for you and this is, actually, intended behavior. There were some changes for pets that went in back on the PTS, and unfortunately the patch notes for the changes were missed. Here are the things we changed and what is currently live:

    Removed passive healing from summoned pets.
    Increased a pet's damage reduction to radius attacks to 85% from 75%. This bonus applies to all attacks in Trials.
    Clannfear pets no longer taunt enemies in Trials."

    This frankly sucks. :/

  • FrancisCrawford
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    I liked it when they healed in full after every fight. :)

    It's obviously not a bit problem if you play with the healing Twilight and/or the Clannfear.
    Astrid_V wrote: »
    olsborg wrote: »
    I think its a bug...?

    Gina said it's intended feature. :/

    So basically anyone who plays solo and doesn't have a heal have to un-slot, re-slot (because we don't have a dismiss button) and then re-summon the pet to get it back to full health after each fight! Ridiculous.

    On the PC that can be handled by an add-on called Pet Dismiss.
  • phaneub17_ESO
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    Whenever I see another player's pet low on health, if I can I will heal them up. The only issue I find it weird I can't heal the Unstable Clannfear, all the other pets can be healed by burst AOE or cone spells except the Demon Puppy. The only spell I found to heal that is the Templar's Cleansing Ritual and its morphs. I'm sure once they find that out, it too will be removed from healing the Unstable Clannfear.
    Edited by phaneub17_ESO on June 3, 2017 10:08PM
  • AcadianPaladin
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    Nice to hear that I'm not the only healer OCD enough about friendly healthbars to routinely heal others' summons in town. I find Healing Springs works well and to be less disruptive in town than Extended Ritual or Combat Prayer.

    I also have a stamsorc with a clannfear and the change has caused me to retire that character. Basically the change turned fun into tedious. Ugh.

    I also have a magsorc with clannfear and matriarch. To her it is simply an annoyance as she has plenty of blue juice and potent heals.

    I just can't, for the life of me fathom any logic behind the change to absolutely no pet natural healing. Most of the nerfs I hate come from PvP situations that are absolutely no problem at all in PvE but this one. . . . I've never heard of a PvP player complaining about an immortal clannfear kicking butt in PvP. Lol. Sadly, that leads me to believe one of two bad things. If the change is intended, how can our devs be so dumb? Or, the change is unintended and they are not sharing that they made a booboo. So, dumb or dishonest is not a good choice and, honestly, I really don't want to believe either.

    To me the solution is glaringly obvious. Simply admit that the current lack of healing does nothing but suck some fun out of the game and fix it, please. :)
    PC NA(no Steam), PvE, mostly solo
  • MLGProPlayer
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    It doesn't have a huge impact on sorcs, but it does make the warden bear ultimate even more useless than it would be otherwise. They marketed warden as THE pet class, yet the only pet they can summon is a jellyfish that restores resources. The bear is the worst ult in the game (single target damage, no health regen, double bar requirement).
    Edited by MLGProPlayer on June 3, 2017 10:55PM
  • Strontium
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    OP I agree. However, they also made one other idiotic change that no one seems to be mentioning. Pets will now switch targets to whatever enemy you heavy attack. If I want my pet to switch targets, I want the choice to do it manually. I don't want my pet leaving the mob they are supposed to be tanking to go chase an add that I'm cleaning up...

    They should have left pets alone, period.
  • Bryong9ub17_ESO
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    Whenever I see another player's pet low on health, if I can I will heal them up. The only issue I find it weird I can't heal the Unstable Clannfear, all the other pets can be healed by burst AOE or cone spells except the Demon Puppy. The only spell I found to heal that is the Templar's Cleansing Ritual and its morphs. I'm sure once they find that out, it too will be removed from healing the Unstable Clannfear.

    So not only do they no longer heal out of combat, but not every heal will heal them? I'm pretty sure that the Regeneration heal from the Restoration staff doesn't touch them.
  • Mayanpup
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    I want to preface this comment with the understanding that I play solo 98% of the time and nearly all of my characters are under level 50.

    The comments by Gina seem to indicate to me that it was intentional and OOPS, we forgot to mention it in the patch notes.

    I believe the first (intentional) but not the second (forgot),

    I suspect that pet heal regeneration conflicted with some other change in Morrowind - and pet healing lost.

    Also - depending on your level and Magicka - it is expensive in magicka cost to heal them. Not a problem out of combat but in combat it will drain your magicka quickly.

    As has been suggested by others it is cheaper in the long run to let them die and then summon again.

    I enjoyed playing a summoner sorc - but not know.

    At least now I can open up some character slots by deleting my S/S and try some other class.
  • Hippie4927
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    Hippie4927 wrote: »
    Astrid_V wrote: »
    olsborg wrote: »
    I think its a bug...?

    Gina said it's intended feature. :/

    So basically anyone who plays solo and doesn't have a heal have to un-slot, re-slot (because we don't have a dismiss button) and then re-summon the pet to get it back to full health after each fight! Ridiculous.

    I use the clannfear and the same button/key that summons them heals when they are active. So I have no need to unsummon my clannfear........I just heal him.

    Did you not read the part where I said not having a heal?... Pet heal would be considered a slotted heal...

    Clearly I was not referring to the people who have the morph heal...

    Excuse me if I am dense but I am not understanding. I only use clannfear so I don't know about other summoned pets. My heal is not a separate slot.......it is the same slot that summons my clannfear. In other words, clannfear comes with a heal and, if I'm not mistaken, so does twilight. What summoned pet do you use?

    Please don't jump my ass if I am not understanding.......I'm trying. :/
    PC/NA/EP ✌️
  • smacx250
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    Hippie4927 wrote: »
    Hippie4927 wrote: »
    Astrid_V wrote: »
    olsborg wrote: »
    I think its a bug...?

    Gina said it's intended feature. :/

    So basically anyone who plays solo and doesn't have a heal have to un-slot, re-slot (because we don't have a dismiss button) and then re-summon the pet to get it back to full health after each fight! Ridiculous.

    I use the clannfear and the same button/key that summons them heals when they are active. So I have no need to unsummon my clannfear........I just heal him.

    Did you not read the part where I said not having a heal?... Pet heal would be considered a slotted heal...

    Clearly I was not referring to the people who have the morph heal...

    Excuse me if I am dense but I am not understanding. I only use clannfear so I don't know about other summoned pets. My heal is not a separate slot.......it is the same slot that summons my clannfear. In other words, clannfear comes with a heal and, if I'm not mistaken, so does twilight. What summoned pet do you use?

    Please don't jump my ass if I am not understanding.......I'm trying. :/
    Not all pet morphs have heal as the active ability - some have damage.

    Check the morphs here: http://en.uesp.net/wiki/Online:Daedric_Summoning

  • AcadianPaladin
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    The clannfear has its own partial (and expensive heal) by tapping its summon command when it is alive. That heal will also partially heal you.

    The twilight matriarch has a powerful heal that heals itself, you and one other. The other prioritized to other players before your second summon so when solo, the twilight can heal you and your clannfear. When others are around, that third heal goes to some random other player whether they need it or not.

    The volatile familiar has no heal. Its ability is to put out damage.

    The problem with letting a tanking clannfear die is that once it dies, the mobs decide to target you - and getting a new clannfear to grab aggro off you at that point is tough.
    PC NA(no Steam), PvE, mostly solo
  • Hippie4927
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    smacx250 wrote: »
    Hippie4927 wrote: »
    Hippie4927 wrote: »
    Astrid_V wrote: »
    olsborg wrote: »
    I think its a bug...?

    Gina said it's intended feature. :/

    So basically anyone who plays solo and doesn't have a heal have to un-slot, re-slot (because we don't have a dismiss button) and then re-summon the pet to get it back to full health after each fight! Ridiculous.

    I use the clannfear and the same button/key that summons them heals when they are active. So I have no need to unsummon my clannfear........I just heal him.

    Did you not read the part where I said not having a heal?... Pet heal would be considered a slotted heal...

    Clearly I was not referring to the people who have the morph heal...

    Excuse me if I am dense but I am not understanding. I only use clannfear so I don't know about other summoned pets. My heal is not a separate slot.......it is the same slot that summons my clannfear. In other words, clannfear comes with a heal and, if I'm not mistaken, so does twilight. What summoned pet do you use?

    Please don't jump my ass if I am not understanding.......I'm trying. :/
    Not all pet morphs have heal as the active ability - some have damage.

    Check the morphs here: http://en.uesp.net/wiki/Online:Daedric_Summoning

    Aha! I have been using the healing morph for so long that I forgot about the other morph. Please excuse my 'slowness'. That being said........I, too, do not understand the lack of 'out of combat' regen. It makes no sense but it seems they have no intention of changing it. A bad move for anyone using the other morph. :(
    PC/NA/EP ✌️
  • starkerealm
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    DarkWombat wrote: »
    I might be over-exaggerating I know.

    You are. Removing pets from a game WITH A PET FOCUSED CLASS was the dumbest idea. This doesn't rate the top 5,000.
  • Galwylin
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    I'm sure its a bug. Its too stupid to be intentional. Well, its too stupid normally.
  • Marabornwingrion
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    Strontium wrote: »
    OP I agree. However, they also made one other idiotic change that no one seems to be mentioning. Pets will now switch targets to whatever enemy you heavy attack. If I want my pet to switch targets, I want the choice to do it manually. I don't want my pet leaving the mob they are supposed to be tanking to go chase an add that I'm cleaning up...

    They should have left pets alone, period.

    Agree. There should be an option in game settings, where you can set up how your pet will target enemies (heavy attack or Y + left/right click).
  • mewcatus
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    I personally feel that there should be zero out of combat healing not just for pets, but no rapid health regen either for players. This is is punish players who spec out purely for offensive but totally neglect defence. Defensive players will at least slot 1 heal or resort to potions or have decent health regeneration.
  • JasonSilverSpring
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    Astrid_V wrote: »
    Strontium wrote: »
    OP I agree. However, they also made one other idiotic change that no one seems to be mentioning. Pets will now switch targets to whatever enemy you heavy attack. If I want my pet to switch targets, I want the choice to do it manually. I don't want my pet leaving the mob they are supposed to be tanking to go chase an add that I'm cleaning up...

    They should have left pets alone, period.

    Agree. There should be an option in game settings, where you can set up how your pet will target enemies (heavy attack or Y + left/right click).

    I don't agree with it, but I suspect the change to have pets target who we heavy attack was done for console users since they previously had no method of controlling pets.

    So rather than work out how to create a button combination on the controller they did this change.
    Edited by JasonSilverSpring on June 4, 2017 10:34AM
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