Maintenance for the week of April 22:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – April 22, 4:00AM EDT (08:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
@ZOS Master Writs vouchers need to be account bound, and the system generally overhauled.
As the title says.
Please make Master Writ vouchers account bound. Only being able to use them by the individual characters who acquire them just makes the process of collecting enough to buy anything much longer than it already is.
I have eight characters of differing crafting levels doing writs every day.....about thirty in all. And it's very time-consuming. So far I have about fifteen vouchers on one character, six on another and a couple on a third. Reaching 250 tokens on one character to enable me to buy one attunable crafting station is going to take somewhere between one and two years at this rate. Now consider that most of us are realistically going to want more than one attunable station, and you can see that we are likely to be well on the way to getting old and grey before achieving this. It's hardly any encouragement to carry on once the novelty of Master Writs has worn off.
Generally I think that Master Writs drop far too infrequently, and the number of vouchers rewarded on hand-in needs re-thinking. Two vouchers for working out and executing a complicated alchemy potion (for instance Damage Health Poison IX, with enervation, fracture and ravage health) should attract a better reward than that. Another example is provisioning writ Smoked Bear Haunch, which requires two Perfect Roe to complete the writ, but still has a very low reward compared to the effort and expense involved.
Please
@ZOS make Master Writs more worthwhile doing!