Stovahkiin wrote: »static_recharge wrote: »You always could, but before they streamlined it with One Tamriel you would have to do the factions in a specific order with a quest explaining how you got there and all that. Now you can still do that quest, but you can also just go where ever you'd like in non PvP areas and they won't treat you any different. It's to open up the game and make it easier for people to group.
But it does not make sense...right ?
For example at the end of Auridon questline I have to kill DC raiders.
How that can be possible on a DC character ?
Why would a DC faction toon kill his faction raiders ??
Because Zeni is dumb sometimes. The game used to be believable and it didn't normally allow you to go to places outside your alliance. Zeni decided that it would be funny to completely get rid of the game's main story mechanic by getting rid of all faction locks (except in cyrodiil)
MLGProPlayer wrote: »DaveMoeDee wrote: »static_recharge wrote: »You always could, but before they streamlined it with One Tamriel you would have to do the factions in a specific order with a quest explaining how you got there and all that. Now you can still do that quest, but you can also just go where ever you'd like in non PvP areas and they won't treat you any different. It's to open up the game and make it easier for people to group.
But it does not make sense...right ?
For example at the end of Auridon questline I have to kill DC raiders.
How that can be possible on a DC character ?
Why would a DC faction toon kill his faction raiders ??
Why not? There is plenty of killing even without war. You are the vestige. You transcend factions.
It is true though that you are forced to kill to progress and that can make the narrative a bit tortured. Then again, you could refuse those quests.
Your character is very much a patriot if you follow the main story. If this game had a romance option, you'd be banging your faction's respective monarch based on how close you are with them.

MLGProPlayer wrote: »DaveMoeDee wrote: »static_recharge wrote: »You always could, but before they streamlined it with One Tamriel you would have to do the factions in a specific order with a quest explaining how you got there and all that. Now you can still do that quest, but you can also just go where ever you'd like in non PvP areas and they won't treat you any different. It's to open up the game and make it easier for people to group.
But it does not make sense...right ?
For example at the end of Auridon questline I have to kill DC raiders.
How that can be possible on a DC character ?
Why would a DC faction toon kill his faction raiders ??
Why not? There is plenty of killing even without war. You are the vestige. You transcend factions.
It is true though that you are forced to kill to progress and that can make the narrative a bit tortured. Then again, you could refuse those quests.
Your character is very much a patriot if you follow the main story. If this game had a romance option, you'd be banging your faction's respective monarch based on how close you are with them.