So I just commented on a thread that was "can we go back and NOT let non vet characters do vet dungeons? Because that was my problem. What the people were saying is what was happening and that thread was from like 2 years ago so they closed it.
Anyway. So yesterday on Xbox one I decide to do some dungeons. I am level 20 or something. So I que up for the normal random and find a group of other non vet people and we beat fungal grotto 1.
Pretty great.
So one of our dps people leave and we reque for a random normal, and it puts us in spindleclutch II. It gives us one vet dps person, who quits after the ready check, and then doesn't give us the option to find a replacement, and here we are. Stuck messing around for 15 minutes in a vet dungeon trying to beat the blood spawn boss who always just caves the place in.
So 15 minutes go by.
And we reque for a random normal. We are all like level 20 we could not que for a vet anything if we wanted to.
And it gives us a vet dps person, who, after the ready check, leaves the group. It throws us into banished cells II and here we are. Stuck again for 15 minutes because we cant find a replacement.
This happened for 2 hours.
Queing for normals and being thrown into dungeons II and everyone quitting. As they should have.
So maybe its not the vet version of the dungeons or something. I always thought bloodspawn was a vet monster? Maybe the way dungeons 1 and 2 work now is theres 4 versions of each dungeon or something? Normal 1 and 2 and veteran 1 and 2? I dont know. I have no clue. But I feel like it keeps putting us into vet versions of dungeons all scaled up and everyone is quitting. I wouldnt want to do a vet with a tank that has no taunts. I will, just to tell the guy how to taunt and maybe help him become a real tank if he wants to be one. I actually try and help don't get me wrong.
So maybe I can get clarification on whats happening?
Edited by killa_shroomz on April 15, 2017 5:21PM