My favorite thing about One Tamriel is that it was a huge step in making Elder Scrolls Online feel more like an Elder Scrolls game, with friends, rather than an Elder Scrolls-branded MMO. Housing is another excellent step in that direction.
As anyone who has read my posts on the subject knows, I've hated PvP in every MMO I've played since the days of text MUD's. Nothing about the playstyle or goals of PvP aligns with what I want to get out of an roleplaying game. Likewise, I think of PvP as antithetical to what makes Elder Scrolls games so enjoyable, since those games are about exploring a vast, highly-detailed, socially complex world while building a character who eventually can navigate that world with ease.
Nonetheless, PvP has been available as an option in ESO since launch, and conventional wisdom seems to be that major MMO's have to provide PvP as an option if they want a sufficiently large player base to be financially viable. Unfortunately, as I've seen in every MMO I've played, the challenges of balancing PvP and PvE leave people in both camps frustrated, and those frustrations seem to me to be growing. In addition, the development philosophy of ESO, much to my chagrin, seems to be trending toward greater, not less, integration of PvP with the PvE experience and world.
Obviously this question is hypothetical, since the ship has long-since sailed, but:
Do you think Elder Scrolls Online would have been viable as a PvE-only experience?
Which is to say, if it essentially replicated the experience of playing Skyrim, but with friends, would it have had enough content, activities, options, and experiences to attract and retain a large enough playerbase to be viable long-term?
I genuinely don't know if there are enough players who share my goals and priorities out there to justify the existence of a PvE, open-world, multiplayer RPG. If not, I still wonder if, because of the differences in playstyles, it makes sense to try and integrate in any way the PvE and PvP aspects of the game.
Edited by Rainwhisper on June 18, 2017 3:54PM