Avran_Sylt wrote: »@Giles.floydub17_ESO
census says no, but let me clarify something:
Enchantments have a 100% chance to proc, they just have an internal GCD. Damaging enchantments have a GCD of 4 seconds per enchantment type, and other enchantments such as increase weapon damage or crusher have an internal GCD of 10 seconds and a duration of 5 seconds, they are not chance based.
Also, imagine backbar+resto/bow.
Avran_Sylt wrote: »@Giles.floydub17_ESO
it isn't unreliable.. it's on a GCD with a 100% proc chance. That's very reliable if you know the mechanics.
Though, fair point on taunt immunity, what's the duration of taunt immunity anyway? I don't think it's the whole duration, is it?
Avran_Sylt wrote: »@Sakiri
Unfortunately you'll still have the dps that light-weave puncture... Don't think that lulz issue will be exacerbated by this.
@Giles.floydub17_ESO
Oh, most definitely puncture is still gonna be the go to, but it'd also allow another avenue for ranged taunts (since in a sense you're imbuing the magic of inner fire into a weapon glyph). If I were to use it it'd be on a backbar resto staff on my tank. letting my resto staff both taunt and restore mag with a heavy attack, woo.
Avran_Sylt wrote: »@Giles.floydub17_ESO
Yeah, inner beast works for sure, this would just be another option for players, giving them more choices. besides, I'd rather slot a resto on backbar than an ice so i can heal myself and my group a bit.
Avran_Sylt wrote: »@Giles.floydub17_ESO
Well, in addition to the defense I supplied in my previous comment (which you blatantly ignored and dismissed) , it allows more build diversity. rather than delegating taunts to sword and board and ice staves, it would allow players multiple avenues of access to single target taunts.
While the general consensus is that the idea is unpopular,, it is not inherently a bad idea.
Avran_Sylt wrote: »@Giles.floydub17_ESO
If you want to get technical, it would allow a melee non-sword and board taunt to exist. Currently the only non-class non-weapon taunt is solely ranged. If you wanted to look at the most basic uses, that's what'd add. But that is merely a portion of the uses.
Avran_Sylt wrote: »@Giles.floydub17_ESO
Which I mentioned, that's the non-class non-weapon ranged taunt. There is no non-class non-weapon melee taunt. but that's besides the point and only a very small part of what it'd add.
Avran_Sylt wrote: »@Giles.floydub17_ESO
In that case, why not rework inner fire to apply both major resistance debuffs? and remove/rework the sword and board puncture ability into a more useful one? Since inner fire can be both stamina or magicka, as well as being melee and ranged capable.
Avran_Sylt wrote: »@Giles.floydub17_ESO
And a Taunt Enchantment would allow no resource expenditure and use with either ranged or melee, at the cost of being set to a GCD such that it cannot be spammed while neither adding a debuff or synergy chance.