Is it possible to do Vvardenfell tutorial on already maxed character?

  • milesrodneymcneely2_ESO
    milesrodneymcneely2_ESO
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    Seriously. There's no reason that established characters shouldn't be able to do the tutorial.

    That's just a bad design decision.
  • Casdha
    Casdha
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    It has nothing to do with the tutorial, its the nostalgia of starting the game like you did in ES III. you arrive on a boat, Seyda Neen looks the same and they even put a suprise in the same place you found one of your first cool items after landing. If you skip this part of the story it defeats the whole purpose of writing the tutorial in this manner to begin with.
    Proud member of the Psijic Order - The first wave - The 0.016%

  • Silver_Strider
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    I wouldn't bother deleting your character.
    Chances are, the same problem will occur in a year when they release the next chapter, and the next one, and the next. Eventually, either the game will die by then or ZOS will have a way to retroactively give already made characters the achievement.
    $10 game dies 1st

    Also, even if you DID decide to restart, the new character would have missed out on all the seasonal achievements that have already passed so really, there is absolutely 0 reason to restart your character.

    Edited by Silver_Strider on May 23, 2017 6:02AM
    Argonian forever
  • Nyladreas
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    Sigtric wrote: »
    DoShazarr wrote: »
    max_only wrote: »
    I think they want the opening for story purposes (the ship etc)

    Exactly. I couldn't care less about skillpoints and whatever. It's the soul of a completionist that makes this difficult for me. I am literally considering deleting my main character and starting all over (which means getting all quests, all other achievements, PVP ranks, Skyshards, Books, etc. etc.).

    It just really really really hurts not being able to make my character a part of the whole story. It's like an OCD thing.

    That's futile, because if you do that then your new main wont have done the Wailing Prison. Unfortunately you'll just have to deal with it one way or another. I accepted it and just did it on a new character before I started questing with my main so I had seen it.

    Actually you DO get Wailing Prison eventually on the new characters. That's why it bothers me so much.

    @Sigtric
    Edited by Nyladreas on May 23, 2017 6:04AM
  • Publius_Scipio
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    Being a compulsive completionist will take a toll on your health and possibly shave minutes off your life expectancy.
  • F7sus4
    F7sus4
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    NO ONE IS "MISSING" SKILL POINTS!

    TLDR - This was explained by ZOS in ESOlive. If you do Wailing Prison tutorial you're already getting your SP. The same you'll get in Morrowind tutorial. You're meant to get those only once via tutorials and doesn't matter which tutorial is it.
  • Enodoc
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    @DoShazarr My advice would be don't delete your main. If you do, and complete the tutorial on that new character, you'll be missing out on what is, in my opinion, a better quest, which occurs on the same island for existing characters.

    Blackshark wrote: »
    The original Wailing Prison gave 3 skillpoints; the new Morrowind tutorial gives 3 skill points. If you skipped either, your character started out at Level 3 with 2 attribute points and 3 skill points. You're not missing out any anything as it was the same pre-Morrowind. 2 attribute points and 3 skill points. Since you're requried to do Wailing Prison (unskippable now) you even get the skyshard.

    Just tested it out on a new character to confirm.
    @Blackshark But you also get another skill point when you complete the Wailing Prison. That means the original Wailing Prison gave 3 skill points, and the new Morrowind tutorial plus the Wailing Prison gives 4 skill points. That's one extra skill point for new characters.

    F7sus4 wrote: »
    NO ONE IS "MISSING" SKILL POINTS!

    TLDR - This was explained by ZOS in ESOlive. If you do Wailing Prison tutorial you're already getting your SP. The same you'll get in Morrowind tutorial. You're meant to get those only once via tutorials and doesn't matter which tutorial is it.
    @F7sus4 That's what they said, but that's not what's happening. @Zilophos reports that you still get a skill point from the Wailing Prison even after the one you get in the Morrowind tutorial.
    Edited by Enodoc on May 23, 2017 1:01PM
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  • Blackshark
    Blackshark
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    Enodoc wrote: »
    @Blackshark But you also get another skill point when you complete the Wailing Prison. That means the original Wailing Prison gave 3 skill points, and the new Morrowind tutorial plus the Wailing Prison gives 4 skill points. That's one extra skill point for new characters.

    Well. Crap. That is a big issue. Any word on if ZOS has identified a fix? @Enodoc
  • Enodoc
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    Blackshark wrote: »
    Enodoc wrote: »
    @Blackshark But you also get another skill point when you complete the Wailing Prison. That means the original Wailing Prison gave 3 skill points, and the new Morrowind tutorial plus the Wailing Prison gives 4 skill points. That's one extra skill point for new characters.
    Well. Crap. That is a big issue. Any word on if ZOS has identified a fix? @Enodoc
    Well they said on ESO Live that it wasn't even supposed to be happening, so I don't know what they're doing about it. Now that it has existed on Live though, it'll be harder to address, because there will be some characters who will already have been affected and given that extra skill point.
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  • LMar
    LMar
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    Expanding on another comment here.

    Since on our already existing characters we get a letter saying to arrange a boat to visit Vvardenfell you can start by travelling to a boat to Vvardenfell, then make a new character who looks like your main, do the first part of the tutorial with that character, then relog on your main and travel to Vvardenfell on the boat (thereby doing the boat trip) and then do the rest of the quest which takes place on Firemoth.

    You then will have experienced a boat trip where you get wrecked and saved and then you go on to do the whole thing at Firemoth and all. The brief part where you have no skills, gear etc can be explained by the disorientation of the boat crash or the slavers taking away your stuff and you finding it later.
    Edited by LMar on May 23, 2017 1:38PM
    "If a stick of fish is a fish stick, it will stick like other fish sticks stick"
    "Taller races now sit in chairs correctly"
  • Blackshark
    Blackshark
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    Enodoc wrote: »
    Blackshark wrote: »
    Enodoc wrote: »
    @Blackshark But you also get another skill point when you complete the Wailing Prison. That means the original Wailing Prison gave 3 skill points, and the new Morrowind tutorial plus the Wailing Prison gives 4 skill points. That's one extra skill point for new characters.
    Well. Crap. That is a big issue. Any word on if ZOS has identified a fix? @Enodoc
    Well they said on ESO Live that it wasn't even supposed to be happening, so I don't know what they're doing about it. Now that it has existed on Live though, it'll be harder to address, because there will be some characters who will already have been affected and given that extra skill point.

    On the new character, I got 3 skill points at the end of the Morrowind tutorial. I want to say all three came from leveling 1 -> 3 and the new Morrowind tutorial did not award a skill point like Wailing prison.

    Wailing Prison I am still receiving the 1 skill point as a quest reward.

    If this is accurate then old characters are fine as those 3 skill points from the Morrowind tutorial all came from leveling and not quest rewards. Is this different than what you've experienced? I'm not currently at home to run through the Morrowind tutorial again. Would take 10min to quickly confirm all skill points come from leveling and not quest rewards in the new tutorial...

    @Enodoc
    Edited by Blackshark on May 23, 2017 1:38PM
  • Enodoc
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    Blackshark wrote: »
    Enodoc wrote: »
    Blackshark wrote: »
    Enodoc wrote: »
    @Blackshark But you also get another skill point when you complete the Wailing Prison. That means the original Wailing Prison gave 3 skill points, and the new Morrowind tutorial plus the Wailing Prison gives 4 skill points. That's one extra skill point for new characters.
    Well. Crap. That is a big issue. Any word on if ZOS has identified a fix? @Enodoc
    Well they said on ESO Live that it wasn't even supposed to be happening, so I don't know what they're doing about it. Now that it has existed on Live though, it'll be harder to address, because there will be some characters who will already have been affected and given that extra skill point.
    On the new character, I got 3 skill points at the end of the Morrowind tutorial. I want to say all three came from leveling 1 -> 3 and the new Morrowind tutorial did not award a skill point like Wailing prison.

    Wailing Prison I am still receiving the 1 skill point as a quest reward.

    If this is accurate then old characters are fine as those 3 skill points from the Morrowind tutorial all came from leveling and not quest rewards. Is this different than what you've experienced? I'm not currently at home to run through the Morrowind tutorial again. Would take 10min to quickly confirm all skill points come from leveling and not quest rewards in the new tutorial...
    This is what I experienced on PTS (and I assume what @Zilophos experienced on Live):

    Character who plays the Morrowind Tutorial
    1 Skill Point for Level 1 > 2.
    1 Skill Point for Level 2 > 3.
    1 Skill Point for Quest Completion "Broken Bonds".
    1 Skill Point for Quest Completion "Soul Shriven in Coldharbour".

    Total: 4

    Character who skips the Morrowind Tutorial
    2 Skill Points for immediate Level 3.
    1 Skill Point for skipped tutorial.
    1 Skill Point for Quest Completion "Soul Shriven in Coldharbour".

    Total: 4

    Existing, pre-Morrowind Character
    1 Skill Point for Level 1 > 2.
    1 Skill Point for Level 2 > 3.
    1 Skill Point for Quest Completion "Soul Shriven in Coldharbour".

    Total: 3

    Existing, pre-Morrowind Character who skipped the tutorial
    2 Skill Points for immediate Level 3.
    1 Skill Point for skipped tutorial.

    Total: 3
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  • Blackshark
    Blackshark
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    Enodoc wrote: »
    Blackshark wrote: »
    Enodoc wrote: »
    Blackshark wrote: »
    Enodoc wrote: »
    @Blackshark But you also get another skill point when you complete the Wailing Prison. That means the original Wailing Prison gave 3 skill points, and the new Morrowind tutorial plus the Wailing Prison gives 4 skill points. That's one extra skill point for new characters.
    Well. Crap. That is a big issue. Any word on if ZOS has identified a fix? @Enodoc
    Well they said on ESO Live that it wasn't even supposed to be happening, so I don't know what they're doing about it. Now that it has existed on Live though, it'll be harder to address, because there will be some characters who will already have been affected and given that extra skill point.
    On the new character, I got 3 skill points at the end of the Morrowind tutorial. I want to say all three came from leveling 1 -> 3 and the new Morrowind tutorial did not award a skill point like Wailing prison.

    Wailing Prison I am still receiving the 1 skill point as a quest reward.

    If this is accurate then old characters are fine as those 3 skill points from the Morrowind tutorial all came from leveling and not quest rewards. Is this different than what you've experienced? I'm not currently at home to run through the Morrowind tutorial again. Would take 10min to quickly confirm all skill points come from leveling and not quest rewards in the new tutorial...
    This is what I experienced on PTS (and I assume what @Zilophos experienced on Live):

    Character who plays the Morrowind Tutorial
    1 Skill Point for Level 1 > 2.
    1 Skill Point for Level 2 > 3.
    1 Skill Point for Quest Completion "Broken Bonds".
    1 Skill Point for Quest Completion "Soul Shriven in Coldharbour".

    Total: 4

    Character who skips the Morrowind Tutorial
    2 Skill Points for immediate Level 3.
    1 Skill Point for skipped tutorial.
    1 Skill Point for Quest Completion "Soul Shriven in Coldharbour".

    Total: 4

    Existing, pre-Morrowind Character
    1 Skill Point for Level 1 > 2.
    1 Skill Point for Level 2 > 3.
    1 Skill Point for Quest Completion "Soul Shriven in Coldharbour".

    Total: 3

    Existing, pre-Morrowind Character who skipped the tutorial
    2 Skill Points for immediate Level 3.
    1 Skill Point for skipped tutorial.

    Total: 3

    @Enodoc

    This is easy to test. We just need someone who is currently by their computer to start up a test character and run the Morrowind tutorial real quick. I'm at work so can't do it. 10min tops though.
  • mikeabboudb14_ESO
    mikeabboudb14_ESO
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    throw the baby out with the bath water and make sure the dog is inside the house when you burn it down :)
  • Enodoc
    Enodoc
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    throw the baby out with the bath water and make sure the dog is inside the house when you burn it down :)
    Or... ensure all inconsistencies are thoroughly documented so they can be dealt with swiftly, thus affecting a minimal number of players.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
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  • subtlezeroub17_ESO
    subtlezeroub17_ESO
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    Just when you've thought you've heard every complaint in the book. This one takes the cake. xD
    Edited by subtlezeroub17_ESO on May 23, 2017 2:30PM
  • CountEdmondDantes
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    Darlgon wrote: »
    Lets try this. We talked about this extensively in Beta.

    Your non-new character CANNOT do the boat tutorail. Its for teaching new characters how to play. HOWEVER, part of the instance, outside the "camp" is part of a quest that higher level, already created characters can do as part of another quest. So, only the stuff inside the "camp" is not available. Oh, and.. since it was mentioned, no shipwreck either.

    First, thanks for posting this because I'm genuinely confused about how the tutorial works now. Here's is what I think I know: there are now two tutorials for new characters: the Wailing Prison tutorial and the Seyda Neen tutorial (which I have not done yet so no spoilers, please).

    Yesterday, I created a warden and skipped the tutorial because I thought it was the same old Wailing Prison tutorial. Later I found out it was new. Since I like to play all the content, I'll create a new character and run this again on my own.

    Meanwhile, my daughter was trying to run Morrowind with me and loaded a level 12 character she had created last week. She picked up a quest in Daggerfall and was told to talk to Captain J. (something, can't remember) at the docks in either Daggerfall, Stonefalls, or Auridon (starter zones). She looked all over the Daggerfall zone and couldn't find the Captain - and no one could tell her where she was suppoed to be. She ended up just teleporting into where I was in Seyda Neen (yes, she could have used the wayshrine, too) but the missing Captain seemed like a bug and so she submittted a ticket.

    So our questions are:

    1. Does every new character do the new Seyda Neen tutorial now? Is the Wailing Prison gone? What if you have Morrowind but want to opt to do the Wailing Prison for, I don't know, immersion reasons or something. Can you do that?

    2. If you have an existing charcter and you want to travel to Morrowind to start the quests. How do you do that? (I mean, other than just jumping a wayshrine or "traveling to player"?). The quest you pick up tells you to find that Vivec has heard of your exploits and you're to meet a captain and sail to Seyda Neen.

  • DjMuscleboy02
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    Blackshark wrote: »
    aliyavana wrote: »
    DoShazarr wrote: »
    Title...


    Please don't tell me it's not because I'll have to completely recreate my main as it's absolutely immersion and gamebreaking problem for me. I want a fully accomplished character :/

    Nope, missing out on a skillpoint the tutorial gives on my main too

    The original Wailing Prison gave 3 skillpoints; the new Morrowind tutorial gives 3 skill points. If you skipped either, your character started out at Level 3 with 2 attribute points and 3 skill points. You're not missing out any anything as it was the same pre-Morrowind. 2 attribute points and 3 skill points. Since you're requried to do Wailing Prison (unskippable now) you even get the skyshard.

    Just tested it out on a new character to confirm.

    You can't skip the tutorial anymore? Why?..That's such a massive waste of time.
    Brodor - PC NA - ESO's only pure bodybuilding guild
    Hodor, but stronger
  • CountEdmondDantes
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    Blackshark wrote: »
    aliyavana wrote: »
    DoShazarr wrote: »
    Title...


    Please don't tell me it's not because I'll have to completely recreate my main as it's absolutely immersion and gamebreaking problem for me. I want a fully accomplished character :/

    Nope, missing out on a skillpoint the tutorial gives on my main too

    The original Wailing Prison gave 3 skillpoints; the new Morrowind tutorial gives 3 skill points. If you skipped either, your character started out at Level 3 with 2 attribute points and 3 skill points. You're not missing out any anything as it was the same pre-Morrowind. 2 attribute points and 3 skill points. Since you're requried to do Wailing Prison (unskippable now) you even get the skyshard.

    Just tested it out on a new character to confirm.

    You can't skip the tutorial anymore? Why?..That's such a massive waste of time.

    You can skip the tutorial. I promise - I did it yesterday.


  • bebynnag
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    LMar wrote: »
    Expanding on another comment here.

    Since on our already existing characters we get a letter saying to arrange a boat to visit Vvardenfell you can start by travelling to a boat to Vvardenfell, then make a new character who looks like your main, do the first part of the tutorial with that character, then relog on your main and travel to Vvardenfell on the boat (thereby doing the boat trip) and then do the rest of the quest which takes place on Firemoth.

    You then will have experienced a boat trip where you get wrecked and saved and then you go on to do the whole thing at Firemoth and all. The brief part where you have no skills, gear etc can be explained by the disorientation of the boat crash or the slavers taking away your stuff and you finding it later.

    or the skooma bubbler! ;)
  • Nyladreas
    Nyladreas
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    LMar wrote: »
    Expanding on another comment here.

    Since on our already existing characters we get a letter saying to arrange a boat to visit Vvardenfell you can start by travelling to a boat to Vvardenfell, then make a new character who looks like your main, do the first part of the tutorial with that character, then relog on your main and travel to Vvardenfell on the boat (thereby doing the boat trip) and then do the rest of the quest which takes place on Firemoth.

    You then will have experienced a boat trip where you get wrecked and saved and then you go on to do the whole thing at Firemoth and all. The brief part where you have no skills, gear etc can be explained by the disorientation of the boat crash or the slavers taking away your stuff and you finding it later.

    or the skooma bubbler! ;)

    Thanks! Both of you!
  • altemriel
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    I do not care about the skill point either, but it would be nice for the immersion to be able to play the quest with the ship even with old chars!

    @ZOS_GinaBruno @ZOS_RichLambert @ZOS_MattFiror
  • TheRealPotoroo
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    Yesterday, I created a warden and skipped the tutorial because I thought it was the same old Wailing Prison tutorial. Later I found out it was new. Since I like to play all the content, I'll create a new character and run this again on my own.
    Oh, FFS!

    PS: Wailing Prison has a Skyshard (not to be confused with Skill Points). I don't know if that has any meaningful impact on the potential number of Skill Points but I thought I'd chuck it in.
    PC NA, PC EU

    "Instead of taking the best of the dolmens (predictable rotation), the best of the geysers (scalability based on number of players), and the best of the dragons (map location and health indicators) and adding them together to make a fun and dynamic world event scenario, they gave us....... harrowstorms." https://forums.elderscrollsonline.com/en/discussion/comment/6850523/#Comment_6850523
  • Enodoc
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    1. Does every new character do the new Seyda Neen tutorial now? Is the Wailing Prison gone? What if you have Morrowind but want to opt to do the Wailing Prison for, I don't know, immersion reasons or something. Can you do that?

    2. If you have an existing charcter and you want to travel to Morrowind to start the quests. How do you do that? (I mean, other than just jumping a wayshrine or "traveling to player"?). The quest you pick up tells you to find that Vivec has heard of your exploits and you're to meet a captain and sail to Seyda Neen.
    @CountEdmondDantes
    1. If the account owns Morrowind, yes, you will always do the new tutorial. All characters can still do the Wailing Prison too, it just comes later.
    2. The captain you're looking for is Captain Jenassa, who can be found next to most of the Navigator NPCs at the main cities' docks/transport hubs.

    Blackshark wrote: »
    aliyavana wrote: »
    DoShazarr wrote: »
    Title...

    Please don't tell me it's not because I'll have to completely recreate my main as it's absolutely immersion and gamebreaking problem for me. I want a fully accomplished character :/
    Nope, missing out on a skillpoint the tutorial gives on my main too
    The original Wailing Prison gave 3 skillpoints; the new Morrowind tutorial gives 3 skill points. If you skipped either, your character started out at Level 3 with 2 attribute points and 3 skill points. You're not missing out any anything as it was the same pre-Morrowind. 2 attribute points and 3 skill points. Since you're requried to do Wailing Prison (unskippable now) you even get the skyshard.

    Just tested it out on a new character to confirm.
    You can't skip the tutorial anymore? Why?..That's such a massive waste of time.
    @DjMuscleboy02 You can skip the tutorial, but you can no longer skip the Wailing Prison, since it is no longer the tutorial.
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • Nyladreas
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    Yesterday, I created a warden and skipped the tutorial because I thought it was the same old Wailing Prison tutorial. Later I found out it was new. Since I like to play all the content, I'll create a new character and run this again on my own.
    Oh, FFS!

    PS: Wailing Prison has a Skyshard (not to be confused with Skill Points). I don't know if that has any meaningful impact on the potential number of Skill Points but I thought I'd chuck it in.

    How many times do we all have to tell you people that Wailing Prison is now available to EVERYONE. It's a part of the main story now, if you make a character and do the Morrowind tutorial, do your stuff in Vvardenfell, then leave for mainland, you WILL STILL (YES) BE ABLE TO DO WAILING PRISON.

  • Avalon
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    I agree with the OP. After playing a character, I get attached to doing the story with them. I don't really care about rewards, just want to experience the story with THAT character.
  • VipA
    VipA
    People with OCD give me OCD :p
  • MasterSpatula
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    There's an alternate quest you can do on established characters. Pretty sure you can't do that quest if you do the new tutorial. So don't re-roll. New or old, your character is going to miss out on one quest.

    If it helps soothe your OCD, think of it as one quest with slightly different details.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • CountEdmondDantes
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    Yesterday, I created a warden and skipped the tutorial because I thought it was the same old Wailing Prison tutorial. Later I found out it was new. Since I like to play all the content, I'll create a new character and run this again on my own.
    Oh, FFS!

    PS: Wailing Prison has a Skyshard (not to be confused with Skill Points). I don't know if that has any meaningful impact on the potential number of Skill Points but I thought I'd chuck it in.

    I have to be honest: I'm not really seeing how my decision to actually play the tutorial after skipping in the first time - just to see what it's like - impacts your game enjoyment in any significant way. So maybe dial it down a notch? :)
    DoShazarr wrote: »
    Yesterday, I created a warden and skipped the tutorial because I thought it was the same old Wailing Prison tutorial. Later I found out it was new. Since I like to play all the content, I'll create a new character and run this again on my own.
    Oh, FFS!

    PS: Wailing Prison has a Skyshard (not to be confused with Skill Points). I don't know if that has any meaningful impact on the potential number of Skill Points but I thought I'd chuck it in.

    How many times do we all have to tell you people that Wailing Prison is now available to EVERYONE. It's a part of the main story now, if you make a character and do the Morrowind tutorial, do your stuff in Vvardenfell, then leave for mainland, you WILL STILL (YES) BE ABLE TO DO WAILING PRISON.

    How many times? I don't know. I've never seen it until this thread. But then, hey, I don't live on these forums and I don't read every damn post.

    If someone asking a question makes you that upset, maybe it's time to switch to decaf.

  • CountEdmondDantes
    CountEdmondDantes
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    Enodoc wrote: »
    1. Does every new character do the new Seyda Neen tutorial now? Is the Wailing Prison gone? What if you have Morrowind but want to opt to do the Wailing Prison for, I don't know, immersion reasons or something. Can you do that?

    2. If you have an existing charcter and you want to travel to Morrowind to start the quests. How do you do that? (I mean, other than just jumping a wayshrine or "traveling to player"?). The quest you pick up tells you to find that Vivec has heard of your exploits and you're to meet a captain and sail to Seyda Neen.
    @CountEdmondDantes
    1. If the account owns Morrowind, yes, you will always do the new tutorial. All characters can still do the Wailing Prison too, it just comes later.
    2. The captain you're looking for is Captain Jenassa, who can be found next to most of the Navigator NPCs at the main cities' docks/transport hubs.

    Blackshark wrote: »
    aliyavana wrote: »
    DoShazarr wrote: »
    Title...

    Please don't tell me it's not because I'll have to completely recreate my main as it's absolutely immersion and gamebreaking problem for me. I want a fully accomplished character :/
    Nope, missing out on a skillpoint the tutorial gives on my main too
    The original Wailing Prison gave 3 skillpoints; the new Morrowind tutorial gives 3 skill points. If you skipped either, your character started out at Level 3 with 2 attribute points and 3 skill points. You're not missing out any anything as it was the same pre-Morrowind. 2 attribute points and 3 skill points. Since you're requried to do Wailing Prison (unskippable now) you even get the skyshard.

    Just tested it out on a new character to confirm.
    You can't skip the tutorial anymore? Why?..That's such a massive waste of time.
    @DjMuscleboy02 You can skip the tutorial, but you can no longer skip the Wailing Prison, since it is no longer the tutorial.

    Thanks, @Enodoc, for your help.
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