funny how people get upset about something they never had. stamina warden was much stronger than magicka- theyhavent ruined anything they've just made what was crap, less crappy, and what was already strong, still strong. settle back down fella
@ZOS_RichLambert @ZOS_GinaBruno @ZOS_BrianWheeler @ZOS_Wrobel @ZOS_EricWrobel
This change is part of the Warden changes that were released today. They are only being talked about on the PTS Morrowind forums for some reason, but it's really worth mentioning here since so many of you that were planning on making a Stamina Warden today are going to be extremely disappointed.ZOS_GinaBruno wrote: »
- Piercing Cold now increases damage to all Magic and Cold damage abilities instead of Physical and Frost damage abilities.
This is one of the nastiest launch day changes I have seen. The fact that it is borderline hidden from the community only makes it worse. Zenimax, I would really like to see these changes reverted and hope you can find ways to help Magika Warden without completely butchering Stamina Warden.
Do you think this was put in because the one Animal Companion passive got changed to increase ALL ability dmg by 2% per ability from that tree slotted??? This basically replaced the increased physical dmg that was removed.
leepalmer95 wrote: »I really hope they add it back, reduce them all to like 4-5% if you must.
Also add effects that actually beneficial to stamina builds on the stamina morphs without them, dive/ netch...
Come one zos, warden has very few good passives for stamina.
Nemesis7884 wrote: »leepalmer95 wrote: »I really hope they add it back, reduce them all to like 4-5% if you must.
Also add effects that actually beneficial to stamina builds on the stamina morphs without them, dive/ netch...
Come one zos, warden has very few good passives for stamina.
Why must you reduce ot here but not on stam sorc? Its just inconsequent...besides its just no fun if 95% of your potential skills and passives are pointless
leepalmer95 wrote: »funny how people get upset about something they never had. stamina warden was much stronger than magicka- theyhavent ruined anything they've just made what was crap, less crappy, and what was already strong, still strong. settle back down fella
It was better than magicka
But magicka is just better support than stamina? Should they nerf magicka support options to buff stamina ones?
Stam warden was better but stam dk is just better than stam warden, better sustain, better heals.
Could of buffed magicka warden without nerfing stamina when it just wasn't needed.
Nemesis7884 wrote: »leepalmer95 wrote: »I really hope they add it back, reduce them all to like 4-5% if you must.
Also add effects that actually beneficial to stamina builds on the stamina morphs without them, dive/ netch...
Come one zos, warden has very few good passives for stamina.
Why must you reduce ot here but not on stam sorc? Its just inconsequent...besides its just no fun if 95% of your potential skills and passives are pointless
Probably the same reason they refuse to nerf Dark Deal. There is only one stamina class allowed I guess.
goldnugget wrote: »yes stam warden is bad in pve. does that really matter though? not for questing and stuff. don't try to do trials on it. be a healer for trials or *maybe* off tank.
goldnugget wrote: »yes stam warden is bad in pve. does that really matter though? not for questing and stuff. don't try to do trials on it. be a healer for trials or *maybe* off tank.
goldnugget wrote: »yes stam warden is bad in pve. does that really matter though? not for questing and stuff. don't try to do trials on it. be a healer for trials or *maybe* off tank.
How could that not matter? That is the whole point of balancing the game and having diversity. Having one setup that it significantly weaker than the rest just doesn't make sense.
I find it kind of incredible that this isn't getting more attention to be honest
Nemesis7884 wrote: »ZOS probably figured that if you're going to play a Warden, then you should play a WARDEN.
isn't poison damage considered physical?
leepalmer95 wrote: »It's an intelligent change. Winter's Embrace is a magicka skill line so the passive should benefit the people actually using it, instead of people who will arbitrarily level it for one passive.
Yet dk's get a poison and fire aoe version because they do poison and fire.
It's a stupid change.
Err.. what? Those passives only affect skills from those lines, not any aoe.
Come back when you play a DK.
leepalmer95 wrote: »It's an intelligent change. Winter's Embrace is a magicka skill line so the passive should benefit the people actually using it, instead of people who will arbitrarily level it for one passive.
Yet dk's get a poison and fire aoe version because they do poison and fire.
It's a stupid change.
Thanks for pointing it out. I was seriously about to buy another character-slot to create a stam-warden.
sodantokb16_ESO wrote: »Now that stam cliff racer lost 6% of the damage and mag cliff racer gained 6% of the damage (on top 15% it had). It would be good time to give it proper morph effect (it is literally worse than unmorphed thanks to passive 6% bonus)
Literally anything. Right now it looks too much like middle finger to stam warden. Anything could ease the pain (some splash damage for example)
Also bear. Stam Bear does something around 5% more damage (morph effect). Mag bear thanks to this change does 6% unmorphed. Kinda stupid.
Also swarm. If you want stam warden to slot skills to gain damage, you better give him skills he can use.
Not that it matters to me... but didnt they say in the last eso live they were going to buff the magic warden, becasue it was so under power?