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Massive hidden nerf to Stamina Wardens that people need to see

  • MakoFore
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    funny how people get upset about something they never had. stamina warden was much stronger than magicka- theyhavent ruined anything they've just made what was crap, less crappy, and what was already strong, still strong. settle back down fella
  • OdinForge
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    Enjoy your $40 class.

    -Wrobel
    The Age of Wrobel.
  • Turelus
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    Without actually caring about DPS numbers.

    This is a bad change simply because classes shouldn't have passives which are only useful to a specific playstyle. It doesn't have to be greatly beneficial but there shouldn't be a case where not buying a passive is a choice.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • leepalmer95
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    MakoFore wrote: »
    funny how people get upset about something they never had. stamina warden was much stronger than magicka- theyhavent ruined anything they've just made what was crap, less crappy, and what was already strong, still strong. settle back down fella

    It was better than magicka

    But magicka is just better support than stamina? Should they nerf magicka support options to buff stamina ones?

    Stam warden was better but stam dk is just better than stam warden, better sustain, better heals.

    Could of buffed magicka warden without nerfing stamina when it just wasn't needed.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Anti_Virus
    Anti_Virus
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    Terrible change I was ready to play stamina warden but now this just kills me.
    Power Wealth And Influence.
  • Anti_Virus
    Anti_Virus
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    Erock25 wrote: »
    Neighbor wrote: »
    @ZOS_RichLambert @ZOS_GinaBruno @ZOS_BrianWheeler @ZOS_Wrobel @ZOS_EricWrobel

    This change is part of the Warden changes that were released today. They are only being talked about on the PTS Morrowind forums for some reason, but it's really worth mentioning here since so many of you that were planning on making a Stamina Warden today are going to be extremely disappointed.
    • Piercing Cold now increases damage to all Magic and Cold damage abilities instead of Physical and Frost damage abilities.

    This is one of the nastiest launch day changes I have seen. The fact that it is borderline hidden from the community only makes it worse. Zenimax, I would really like to see these changes reverted and hope you can find ways to help Magika Warden without completely butchering Stamina Warden.

    Do you think this was put in because the one Animal Companion passive got changed to increase ALL ability dmg by 2% per ability from that tree slotted??? This basically replaced the increased physical dmg that was removed.

    That skill tree also does magic damage and has more animal companion skills available to magic warden.
    Power Wealth And Influence.
  • Nemesis7884
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    I really hope they add it back, reduce them all to like 4-5% if you must.

    Also add effects that actually beneficial to stamina builds on the stamina morphs without them, dive/ netch...

    Come one zos, warden has very few good passives for stamina.

    Why must you reduce ot here but not on stam sorc? Its just inconsequent...besides its just no fun if 95% of your potential skills and passives are pointless
  • Vosital
    Vosital
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    I really hope they add it back, reduce them all to like 4-5% if you must.

    Also add effects that actually beneficial to stamina builds on the stamina morphs without them, dive/ netch...

    Come one zos, warden has very few good passives for stamina.

    Why must you reduce ot here but not on stam sorc? Its just inconsequent...besides its just no fun if 95% of your potential skills and passives are pointless

    Probably the same reason they refuse to nerf Dark Deal. There is only one stamina class allowed I guess.
  • goldnugget
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    yes stam warden is bad in pve. does that really matter though? not for questing and stuff. don't try to do trials on it. be a healer for trials or *maybe* off tank.
    Edited by goldnugget on May 23, 2017 4:24PM
  • Stamden
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    MakoFore wrote: »
    funny how people get upset about something they never had. stamina warden was much stronger than magicka- theyhavent ruined anything they've just made what was crap, less crappy, and what was already strong, still strong. settle back down fella

    It was better than magicka

    But magicka is just better support than stamina? Should they nerf magicka support options to buff stamina ones?

    Stam warden was better but stam dk is just better than stam warden, better sustain, better heals.

    Could of buffed magicka warden without nerfing stamina when it just wasn't needed.

    Yeah all they really needed to do was increase the the frost damage bonus to 12%. Or just buff up the damage on the DPS abilities. Or change the scalings on the abilities.

    There is a million things they could have done to make Magika DPS better, but of course they choose the one single way that could screw over stamina players.
    PC NA

    ~Currently taking a break from the game until my DK can become something more than just a crafter~
  • leepalmer95
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    Vosital wrote: »
    I really hope they add it back, reduce them all to like 4-5% if you must.

    Also add effects that actually beneficial to stamina builds on the stamina morphs without them, dive/ netch...

    Come one zos, warden has very few good passives for stamina.

    Why must you reduce ot here but not on stam sorc? Its just inconsequent...besides its just no fun if 95% of your potential skills and passives are pointless

    Probably the same reason they refuse to nerf Dark Deal. There is only one stamina class allowed I guess.

    Quoted wrong person...

    goldnugget wrote: »
    yes stam warden is bad in pve. does that really matter though? not for questing and stuff. don't try to do trials on it. be a healer for trials or *maybe* off tank.

    Yes it really does matter. Magicka is better for both healing and tanking (tanks are more hybrids).
    Edited by leepalmer95 on May 23, 2017 6:02PM
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Stamden
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    goldnugget wrote: »
    yes stam warden is bad in pve. does that really matter though? not for questing and stuff. don't try to do trials on it. be a healer for trials or *maybe* off tank.

    How could that not matter? That is the whole point of balancing the game and having diversity. Having one setup that it significantly weaker than the rest just doesn't make sense.
    PC NA

    ~Currently taking a break from the game until my DK can become something more than just a crafter~
  • Vosital
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    I find it kind of incredible that this isn't getting more attention to be honest
  • goldnugget
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    Neighbor wrote: »
    goldnugget wrote: »
    yes stam warden is bad in pve. does that really matter though? not for questing and stuff. don't try to do trials on it. be a healer for trials or *maybe* off tank.

    How could that not matter? That is the whole point of balancing the game and having diversity. Having one setup that it significantly weaker than the rest just doesn't make sense.

    because stam was never going to be good in stuff like trials. this nerf isnt enough for it to matter in more casual stuff.
  • ADarklore
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    The more I think about this, the more I think ZOS took a look at how players were playing StamWarden on Beta and decided it wasn't how they wanted them to be played. If you think about it, the way the Piercing Cold passive used to be, a person would only have to level the Winter tree to unlock Piercing Cold, and take all the points back out of the tree and use them elsewhere. ZOS probably figured that if you're going to play a Warden, then you should play a WARDEN.

    Not only that, but the 'Physical damage' didn't even benefit all of the Warden Stamina skills, as Subterannean Assault is POISON damage. Further, when Warden first came out they said that it would work well with Bow, yet none of the passives benefited the POISON damage abilities that most Bow players use. So I think ZOS wanted to kill two birds with one stone, they wanted to offer a bonus to ALL damage types but also wanted players to be forced to play a WARDEN by using some of Warden's skills.

    In all honesty, if a person wants to play a STAMINA class simply for damage, StamSorc is still the best Stamina-supportive class out there.
    CP: 2105 ** ESO+ ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025 | Returned: March 2026~~
  • Stamden
    Stamden
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    I am really hoping they revert the nerf in tomorrow's patch but I have been disappointed by thinking like that before. They can fix the issue before people actually notice the nerf and the *** begins.

    @ZOS_GinaBruno Please don't let us down.
    PC NA

    ~Currently taking a break from the game until my DK can become something more than just a crafter~
  • Nemesis7884
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    Vosital wrote: »
    I find it kind of incredible that this isn't getting more attention to be honest

    probably because people have already given up on stamina by now...if that was the intention (well of course huge waste of implemented resources with regards to the weapon lines but well)

    Honestly, i have played a lot of mmo's - and while eso does a lot of things right (for example i think they have definatly one of the better art team / art designers)

    Their balancing / mechanics guys are horrible....they just seem to randomly lash out left and right, trying to "plug supposed leaks" (which aren't really there) while frantically running left and right but never really thinking about anything with a holistic perspective...

    I think what eso should do by now is hire some additional help in that department, look at everything intensly for several months and than overhaul the whole systems as FF14 did.
  • Nemesis7884
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    [quote="ADarklore;c-4154187" ZOS probably figured that if you're going to play a Warden, then you should play a WARDEN. [/quote]

    isn't poison damage considered physical?

    anyway, its kinda REALLY damn hard to play the stamina version of a class without 90% weapon skills if that's all you get and no damn stamina morphs don't you think??? If they want more class skills to be used how about implementing more stamina morphs huh?
  • Stamden
    Stamden
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    ZOS probably figured that if you're going to play a Warden, then you should play a WARDEN.

    isn't poison damage considered physical?


    The bonus to physical technically does not increase poison damage.
    Edited by Stamden on May 24, 2017 11:57AM
    PC NA

    ~Currently taking a break from the game until my DK can become something more than just a crafter~
  • WalksonGraves
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    Darlgon wrote: »
    Acrolas wrote: »
    It's an intelligent change. Winter's Embrace is a magicka skill line so the passive should benefit the people actually using it, instead of people who will arbitrarily level it for one passive.

    Yet dk's get a poison and fire aoe version because they do poison and fire.

    It's a stupid change.

    Err.. what? Those passives only affect skills from those lines, not any aoe.

    Come back when you play a DK.

    Actually it's all fire and poison.

    Combustion:

    "Increases the damage of Burning and Poison status effects by 66%."


    World in ruin:
    Increases the damage of Flame and Poison area of effect abilities by 3%.
    Edited by WalksonGraves on May 24, 2017 11:59AM
  • DoccEff
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    Thanks for pointing it out. I was seriously about to buy another character-slot to create a stam-warden.
  • ChunkyCat
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    Acrolas wrote: »
    It's an intelligent change. Winter's Embrace is a magicka skill line so the passive should benefit the people actually using it, instead of people who will arbitrarily level it for one passive.

    Yet dk's get a poison and fire aoe version because they do poison and fire.

    It's a stupid change.

    Yeah, what he said.
  • Stamden
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    DoccEff wrote: »
    Thanks for pointing it out. I was seriously about to buy another character-slot to create a stam-warden.

    At least that's not as bad as all the people who bought and pre-ordered for the stam Warden. I think they're keeping the changes low-key until June 6 so people don't cancel their pre-orders lol.
    PC NA

    ~Currently taking a break from the game until my DK can become something more than just a crafter~
  • SirCritical
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    Acrolas wrote: »
    It's an intelligent change. Winter's Embrace is a magicka skill line so the passive should benefit the people actually using it, instead of people who will arbitrarily level it for one passive.

    Looking at you, Twin Blade and Blunt :)
  • SodanTok
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    Now that stam cliff racer lost 6% of the damage and mag cliff racer gained 6% of the damage (on top 15% it had). It would be good time to give it proper morph effect (it is literally worse than unmorphed thanks to passive 6% bonus)
    Literally anything. Right now it looks too much like middle finger to stam warden. Anything could ease the pain (some splash damage for example)

    Also bear. Stam Bear does something around 5% more damage (morph effect). Mag bear thanks to this change does 6% unmorphed. Kinda stupid.

    Also swarm. If you want stam warden to slot skills to gain damage, you better give him skills he can use.
    Edited by SodanTok on May 24, 2017 12:51PM
  • Stamden
    Stamden
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    Now that stam cliff racer lost 6% of the damage and mag cliff racer gained 6% of the damage (on top 15% it had). It would be good time to give it proper morph effect (it is literally worse than unmorphed thanks to passive 6% bonus)
    Literally anything. Right now it looks too much like middle finger to stam warden. Anything could ease the pain (some splash damage for example)

    Also bear. Stam Bear does something around 5% more damage (morph effect). Mag bear thanks to this change does 6% unmorphed. Kinda stupid.

    Also swarm. If you want stam warden to slot skills to gain damage, you better give him skills he can use.

    Yeah this is this kind of stuff many people and I have been saying for the past 2 months. It seems they really just don't care for stamina players..
    PC NA

    ~Currently taking a break from the game until my DK can become something more than just a crafter~
  • Biro123
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    Idk..

    Rolled Stam Warden

    Saw the change

    Thought 'meh, never had it anyway - will see how it goes'

    Still enjoying StamWarden.

    Dunno why people are now suddenly NOT playing the whole class due to one small(ish) nerf..








    Nerf Sorcs :wink:
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Triumviri
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    Isn't warden a hybrid...? Maybe use shackebreaker set?
  • Queo
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    Not that it matters to me... but didnt they say in the last eso live they were going to buff the magic warden, becasue it was so under power?
  • leepalmer95
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    Queo wrote: »
    Not that it matters to me... but didnt they say in the last eso live they were going to buff the magic warden, becasue it was so under power?

    Yes and they did, but why nerf stamina warden.

    The magicka cliff racer morph now does 21% more dmg than the stamina one if you compared a stam vs mag warden with the same stats, 15% from the magicka morph bonus where as stamina doesn't get any morph bonus

    and now 6% from the passive where as stamina lost it's 6%.

    Zos changed dk's passive to both fire and poison because of the dk's stamina posions skills so why would they take thet diversity away from warden and have a passive useless for stam wardens as it only buffs the magicka skills. Ice + magicka?
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
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