Are you using 7/7 medium armor? (Cost reduction and recovery)
Are you using Vicious Ophidian set? (Normal trials are easy to pug and there are zone chat requests all the time)
Are you weaving heavy attacks with your skills? (Ex. do one every 2 surprise attacks and spec 50-60 CP in tenacity)
Are you using Vicious Ophidian set? (Normal trials are easy to pug and there are zone chat requests all the time)
Or to put it more bluntly, learn to play.I am still playing as a Magicka NB (Argonian) and just beat VMA with 527k score (considering my last score was 524k pre patch, and I am still a newbie in vma)
You can do it mate ^^ Just work around the fact that you need less heals as leeching strikes now restores health, increase your damage and work on mechanics.
Absolut_Turkey wrote: »Or to put it more bluntly, learn to play.I am still playing as a Magicka NB (Argonian) and just beat VMA with 527k score (considering my last score was 524k pre patch, and I am still a newbie in vma)
You can do it mate ^^ Just work around the fact that you need less heals as leeching strikes now restores health, increase your damage and work on mechanics.
1) Group dungeons are called "group dungeons" because they are intended for groups, not to be solo-ed. No one cares that you abused a broken sustain system in the game up until now and now that it's finally fixed and put in some sort of frames, and you can no longer rofl spam your way through everything you come here to cry and complain.
2) The changes are literally not a nerf in any way, they are "changes". Simply change your CP to recovery rather than reduction as it was before and profit (??).
3) Sort out your gear and wear x7 medium armor for nightblade. The previous meta where you just *** combine random pieces of gear so you can get all sorts of bonuses regardless of your class and any realism was nonsense.
4)Stop expecting that every single class in the game will be equal in terms of dps/sustain to others. This exists in no MMO and it never will. Just a heads up for ppl crying about sorcs (I don't even play a sorc). There are classes that are better for dps and classes that bring other things to a group, simply get over it. Just because someone is "better" than you doesn't mean that you're not effective.
5) I literally don't understand the people who thought (and now some of them even claim) that the game would be IMPOSSIBLE TO PLAY now, are you out of your minds? There are literally no changes, just because you can't do your OP BS nonsense anymore doesn't mean the game is not exactly where it should be. You don't need endless sustain for vMA, you don't need broken endless sustain for ANYTHING in this game.
Literally triggering me. Peace out.
1) Group dungeons are called "group dungeons" because they are intended for groups, not to be solo-ed. No one cares that you abused a broken sustain system in the game up until now and now that it's finally fixed and put in some sort of frames, and you can no longer rofl spam your way through everything you come here to cry and complain.
2) The changes are literally not a nerf in any way, they are "changes". Simply change your CP to recovery rather than reduction as it was before and profit (??).
3) Sort out your gear and wear x7 medium armor for nightblade. The previous meta where you just *** combine random pieces of gear so you can get all sorts of bonuses regardless of your class and any realism was nonsense.
4)Stop expecting that every single class in the game will be equal in terms of dps/sustain to others. This exists in no MMO and it never will. Just a heads up for ppl crying about sorcs (I don't even play a sorc). There are classes that are better for dps and classes that bring other things to a group, simply get over it. Just because someone is "better" than you doesn't mean that you're not effective.
5) I literally don't understand the people who thought (and now some of them even claim) that the game would be IMPOSSIBLE TO PLAY now, are you out of your minds? There are literally no changes, just because you can't do your OP BS nonsense anymore doesn't mean the game is not exactly where it should be. You don't need endless sustain for vMA, you don't need broken endless sustain for ANYTHING in this game.
Literally triggering me. Peace out.
I have been playing this game for two years now on primarily one character: I maxed out all my crafting, I have more than max CP, completed the bulk of PVE quest content, my Undaunted is almost rank 7 (soloed normal rank 1 dungeon pledges ... or at least the ones I could do), and I worked up the ranks in PVP (solo, non-gank stam nb). By no means am I in the upper tier of players, however, I felt really good about where I was and the progress I had made. Throughout all of this, I always had to 'manage' my resources (and invest heavily in armor repair kits ... lol). Although I did manage to finally beat nMA, I have been muddling through trying (unsuccessfully) to beat vMA.
As a stam nb, most of my skills are stamina based, although a few are magica based (understandable since the vast majority of skills in this game are magica based). Because of this, I actually have to manage both my stamina and magica resources. While I was trying to figure out how best to do this, I tried several 'hybrid' builds ... I was 'okay' with fights lasting longer, if I could muddle through the content I was trying to get through. But, sadly, in the end I simply lost too much dps to sustain. The increase in 'fight length' ate up the gain I made in resources. I ended up running out of both magica and stamina ... I had no resources in either pool left to manage.
So, I scratched the hybrid(s) and refocused on my stam nb (and yes, I still use some magica based skills, can't seem to get away from that). It was about this time (appx 7 months ago) that I 'discovered' (laugh if you will) siphoning strikes. Now, for someone like me, that skill did not make me 'op' ... nor did it give me infinite resources. What it DID do was to allow me to (in combination with some heavy attacks), actually have enough stam and magica resources to 'manage' during combat.
Fast-forward to today. I downloaded Morrowind, logged on, and got my undauted pledge (Fungal Grotto I). As of yesterday, Fungal Grotto I was something I could solo without dying ... more than once. But today .... today .... OMG .... I was almost in tears and I hadn't even gotten to the first boss. I died so much I had to port back to town to get my armor repaired. I re-spected CP 3 times, switched out different armor sets, etc., but nothing helped. I understand that, with Morrowind, we all are suppose to be more conscious about managing our resources ... but ... we need 'sufficient resources' from which to manage.
Stam nbs primarily need stamina, but we also need (to a lesser degree) magica. The old siphoning strikes gave us both. While some of the upper-end players would comment how 'op' the skill was, those folks are 'op' to begin with. I am not 'op' and that skill did not make me 'op.' What that skill did was give me enough resources to manage so that I could progress (albeit slowly) through the content that I love so much.
I really urge ZOS to give us back the old siphoning strikes or something equivalent.