I have been looking for one particular sharpened weapon from an undisclosed location. This is an overland set.
I have spent 3-4+ hours a night over the last week zooming around the zone on a treasure chest hunt. I have used up over 2 Million AP trying to get it from Cyrodiil bag vendor (at 5k ap a bag so do the math). I have spent many more hours destroying all that moves in the public dungeon looting every...single...mob because sometimes they will drop set items.
Look ZoS. This system is abysmal. I mainly PvP and it shouldn't be this overly, stupidly, rediculously hard to obtain the right weapon with the right trait. I don't want to continue buying crappy bags containing crappy blue items that I just vendor for "pennys on the gold piece" because it's all garbage. I am bored out of my skull killing mobs in PvE public dungeon. I don't want to continue doing this.
Please for the sanity of us all, you need to change this loot system. I actually gag when I see Training, charged, or infused on weapons. Let's cut out the stupid, and just make any and all weapons have the same basic damage modifier no matter what it is. (basically making everything sharpened). Let us add or change the weapon traits. Make that a crafting hardship. Make that the semi rare but a way more obtainable factor in the equation. I am a patient guy. I don't expect this to be handed to me. I am willing to give it some effort in farming. But this is getting beyond that. I'm sorry, I refuse to pay someone 100's of K gold to buy it because they got lucky. It shouldn't require luck to get what you want in this game, and that's all it seems to be.
TheStealthDude wrote: »The sharpened trait needs to be nerfed. Should be a % based off of targets resistance. This would make it less effective against lighter armors/lower resistant mobs, making other traits more competitive in general.
I have been looking for one particular sharpened weapon from an undisclosed location. This is an overland set.
I have spent 3-4+ hours a night over the last week zooming around the zone on a treasure chest hunt. I have used up over 2 Million AP trying to get it from Cyrodiil bag vendor (at 5k ap a bag so do the math). I have spent many more hours destroying all that moves in the public dungeon looting every...single...mob because sometimes they will drop set items.
Look ZoS. This system is abysmal. I mainly PvP and it shouldn't be this overly, stupidly, rediculously hard to obtain the right weapon with the right trait. I don't want to continue buying crappy bags containing crappy blue items that I just vendor for "pennys on the gold piece" because it's all garbage. I am bored out of my skull killing mobs in PvE public dungeon. I don't want to continue doing this.
Please for the sanity of us all, you need to change this loot system. I actually gag when I see Training, charged, or infused on weapons. Let's cut out the stupid, and just make any and all weapons have the same basic damage modifier no matter what it is. (basically making everything sharpened). Let us add or change the weapon traits. Make that a crafting hardship. Make that the semi rare but a way more obtainable factor in the equation. I am a patient guy. I don't expect this to be handed to me. I am willing to give it some effort in farming. But this is getting beyond that. I'm sorry, I refuse to pay someone 100's of K gold to buy it because they got lucky. It shouldn't require luck to get what you want in this game, and that's all it seems to be.
Nope, not on PS4 NA. But Yesterday morning I finally got what I wanted. A Sharpened Necropotence Lightning staff. Sweet Lord Baby Jebus this farm is over. /relief
I remember camping for days literally for one spawn to pop......people are stupidly spoiled these days. None of the rng in this game is that punishing.
KingYogi415 wrote: »If you spent that time farming gold you could have just bought the weapon by now.
I Just read they nerfed lightning heavy attacks a bit too. I had a feeling it was coming, but it was double-dipping damage I guess, so that's kinda reasonable. I have an inferno staff sharpened too, so I have options ; )I remember camping for days literally for one spawn to pop......people are stupidly spoiled these days. None of the rng in this game is that punishing.
I've done it too. Played EQ1 for 4 years. Trust me, I know what camping/farming is like. But when someone like me who is focused on PvP needs to do this for any extended period of time? It becomes an exponentially worse experience. Like I said, I have patience. But at some point it gets to be a little silly.KingYogi415 wrote: »If you spent that time farming gold you could have just bought the weapon by now.
So yeah, I could have gone that route, but to me it's a little more satisfying to know I got it on my own. Again, I don't like PvE in this game, and I'm not playing it to become Mr. Money Bags. Less PvE, more PvP. I already said I spent over 2 mil AP trying to get this thing too. So take your gold farming and stick it =/ I don't work in a sweat shop ; p
Well, it wouldn't be so bad if other traits were actually useful.
Sure there will always be BiS but the fact we only have one trait in PvE people even bother with... kind of makes the issues worse.