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ZOS did something about dolmen bots

SirVarrock
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Found this in the patch notes:

•Standing still while in combat with a Dark Anchor now causes an an extraplanar charge to gradually accumulate at your location. A charge that has built to critical levels explodes, damaging those who contributed to its growth and significantly reducing their health recovery.
  • SydneyGrey
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    >:)
    Let's stand at dolmens to see which botters read the patch notes.
  • idk
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    Zoe revealed that in PTS patch notes a couple weeks ago. We have known that was coming for a bit.
  • JamieAubrey
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  • Violynne
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    70% of all players are going to rush out to a dolmen and test this out when it's released.
  • Merlin13KAGL
    Merlin13KAGL
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    Has anyone seen how truly effective it is though? How much damage is done (enough to kill?) And how much movement nullifies the DoT?

    While it's a step in the right direction, I have a hunch it will be fairly easy to circumvent.

    I still think a large area knockback when the anchor drops would be a better remedy. Can't bot the dolmen if you're nowhere near it.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • TheRealPotoroo
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    Unless it kills the bot I don't see the point. As it is bots rely on active players killing the NPCs before the NPCs do too much damage to them and player healers spamming Mutagen and what have you. Unless the bot is killed they just regen health after the attacks pass and it's all the same in the end.
    PC NA, PC EU

    "Instead of taking the best of the dolmens (predictable rotation), the best of the geysers (scalability based on number of players), and the best of the dragons (map location and health indicators) and adding them together to make a fun and dynamic world event scenario, they gave us....... harrowstorms." https://forums.elderscrollsonline.com/en/discussion/comment/6850523/#Comment_6850523
  • necronomniconb14_ESO
    there is no point in xp anyways after level 50. although there is apoint to this until level 50. but then again there is less point in playing this as well. this is ironic
  • Turelus
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    It's something but being a cynical and complaining Brit I am not 100% happy with it.

    It can be avoided on PC with a simple macro change and really isn't as helpful as refining the report features and making sure they land with active GM's who can resolved things quickly.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Anunakis
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    best patch note part ever , still missing one for AP farmers and node farmers (open pvp near nodes should help with boters)
  • Coggage
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    Surely the bots will just be updated to move a little bit every now and again. I can't see this fixing the problem really.
  • Anunakis
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    even dead bot can still autoinvite and get exp
  • Tasear
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    SydneyGrey wrote: »
    >:)
    Let's stand at dolmens to see which botters read the patch notes.

    I want pictures for the forums!!! o:)
  • necronomniconb14_ESO
    Body is required.
    Edited by necronomniconb14_ESO on May 22, 2017 1:49PM
  • burglar
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    Coggage wrote: »
    Surely the bots will just be updated to move a little bit every now and again. I can't see this fixing the problem really.

    I'm understanding what ZOS did to mean that, any time someone stands still, the power of the charge increases, so standing still for even 10-15% of the fight should make some impact.

    Granted, your point is taken, because this could be completely avoided with a little trigonometry. However, most of the people botting may not be the ones writing the botting programs, so they would be impacted until their botting programs are updated, which can reduce the total number of bots for a while. Not to mention, any methods that people use to circumvent these new measures can correlate individual bots into an identifiable group, then groups could be analyzed or ignored, allowing ZOS to hone in on the biggest trouble makers first. Who knwos if ZOS is taking it that far, but we can hope :D or pretend :P
    Bosmer Melee Magicka Nightblade
  • Anunakis
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    simple open pvp system around nodes and dolmens could prevent boting, players will kill bots , worked for other mmos
  • NewBlacksmurf
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    Has anyone seen how truly effective it is though? How much damage is done (enough to kill?) And how much movement nullifies the DoT?

    While it's a step in the right direction, I have a hunch it will be fairly easy to circumvent.

    I still think a large area knockback when the anchor drops would be a better remedy. Can't bot the dolmen if you're nowhere near it.

    Knock back noooo, Humongous AOE that roots with a DOT that does exponential dmg 2x's per second that basically should kill anyone in 4 secs as this should be scaled dmg on player health

    -Break root by simply moving and this AOE should re-cast every 15 seconds as Dolemans are pretty easy.....were easy prior to Morrowind changes
    Edited by NewBlacksmurf on May 22, 2017 2:34PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • zaria
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    Coggage wrote: »
    Surely the bots will just be updated to move a little bit every now and again. I can't see this fixing the problem really.

    I'm understanding what ZOS did to mean that, any time someone stands still, the power of the charge increases, so standing still for even 10-15% of the fight should make some impact.

    Granted, your point is taken, because this could be completely avoided with a little trigonometry. However, most of the people botting may not be the ones writing the botting programs, so they would be impacted until their botting programs are updated, which can reduce the total number of bots for a while. Not to mention, any methods that people use to circumvent these new measures can correlate individual bots into an identifiable group, then groups could be analyzed or ignored, allowing ZOS to hone in on the biggest trouble makers first. Who knwos if ZOS is taking it that far, but we can hope :D or pretend :P
    Target group here is not cheat engine users but rubberbanders.
    yes on pc you could use an macro who did an ranged AoE on targer and move one step back and forward while doing so but this required an mouse or keyboard who support it.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • ZeroZero77
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    There was a simple and good suggestion, but sadly Zos didnt read.

    Add the Dolmen XP to the Crates. >90% of the Autoshooter will not be able to get them

    Edited by ZeroZero77 on May 22, 2017 2:35PM
    Mein Eso Setup System I7-4790k Non OC, 16GB Ram , GTX 1060, 3 mal 1920x1080, SSD für OS + Anwendungen und Spiele, 16k Leitung nahe Köln
    Wieso kürzt der typische MMO Spieler eigentlich fast jedes Wort ab. Schreibt aber fast ein Buch wenn er eine einfache Frage hat ?
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