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Devs: Please give us the 5-piece set bonus if we're using 2H + 3 other set pieces

  • itscompton
    itscompton
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    That's part of the trade off, you are sacrificing staff or 2H abilities in order to be able to combine an extra set piece. Makes the choice a bit more interesting. The reduction in dual wield damage made the spell damage even with staff, so you would only be using this for the set piece. Maybe next year they will add one hand and rune weapon option.
    That's the point of the whole thread though, you shouldn't have to pick a specific weapon to get the extra set bonus. Especially considering both options for such a setup will only return Stam on heavy attacks. People who argue against this likely already use DW or S&B and are just being selfish. I've never seen an argument against that wasn't totally subjective.
  • STEVIL
    STEVIL
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    itscompton wrote: »
    That's part of the trade off, you are sacrificing staff or 2H abilities in order to be able to combine an extra set piece. Makes the choice a bit more interesting. The reduction in dual wield damage made the spell damage even with staff, so you would only be using this for the set piece. Maybe next year they will add one hand and rune weapon option.
    That's the point of the whole thread though, you shouldn't have to pick a specific weapon to get the extra set bonus. Especially considering both options for such a setup will only return Stam on heavy attacks. People who argue against this likely already use DW or S&B and are just being selfish. I've never seen an argument against that wasn't totally subjective.

    forgive me but, Mr (or Miss or Mrs. or whichever prefix you prefer) "I've never seen an argument against that wasn't totally subjective.", can you please explain to all us poor uninformed folks the non-subjective basis then for " the point of the whole thread" cited in bold above? that seems like a completely subjective judgement or do you have some empirical basis for the conclusion that "you shouldn't have to pick a specific weapon to get the extra set bonus."?

    After you provide that core evidence that your position is not a subjective one, let me add for you another question:

    Should i have to choose 2H over DW to get the charge skill from that 2h line?

    and another...

    Should i have to choose DW over 2H to get the Bloodthirst ability?

    and another...

    Should i have to choose Sword and shield over Bow to get the Defensive Stance?

    and another...

    should i have to choose Bow over 2h to get Snipe?

    and another...

    should i have to choose 2H instead of Sword and shield to get the higher base weapon damage?

    and....

    i am sure you can see this can go on for a while...

    in other words, given all the differences between the skill lines for the weapons, how does one OBJECTIVELY choose set bonus count alone as the one thing out of all of them that weapon choice should not be influenced by?

    And please, try to be be objective... would hate for anyone to think you could be basing your position for on subjective reasoning.



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  • jircris11
    jircris11
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    Fair and balanced. An elegant solution to the 2H should count as a 2-piece debate.

    It should work as follows:

    2H alone = no bonus
    2H + 1 other set piece = 2-piece bonus
    2H + 2 other set pieces = 3-piece bonus
    2H + 3 other set pieces = 4 and 5-piece bonus

    If that's somehow considered over-powered, give us this instead:

    2H alone = no bonus
    2H + 1 other set piece = 2-piece bonus
    2H + 2 other set pieces = 3-piece bonus
    2H + 3 other set pieces = 5-piece bonus (no 4-piece bonus)

    Agree
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  • FoulSnowpaw
    FoulSnowpaw
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    I AGREE!
    Let 2-H weapons count as 2 sets.

    Come on ZOS do it. :p
  • Bobby_V_Rockit
    Bobby_V_Rockit
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    No. Noones forcing you to run a 2h weapon. You want the extra perk? Dual wield
  • Sakiri
    Sakiri
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    Eshelmen wrote: »
    Can anybody name a game that has a two handed sword count as two items? Anybody?
    Nope.

    Of course, other games manage the whole "set" thing differently. There's a lot more sets & a lot more capability of equipping/mixing sets in ESO.

    (not that I agree with the "2h = 2 pieces" thing)

    And sets don't include weapons.
  • STEVIL
    STEVIL
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    Sakiri wrote: »
    Eshelmen wrote: »
    Can anybody name a game that has a two handed sword count as two items? Anybody?
    Nope.

    Of course, other games manage the whole "set" thing differently. There's a lot more sets & a lot more capability of equipping/mixing sets in ESO.

    (not that I agree with the "2h = 2 pieces" thing)

    And sets don't include weapons.

    and once you get to maelstrom and master weapons this issue becomes moot.
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  • LadyDestiny
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    Tipsy247 wrote: »
    I think 2H alone should count as two pieces, personally. Let us choose our weapon based on the weapon skill line we want to use and not because we can get an extra bonus with dual wield

    This^^^^
  • Sakiri
    Sakiri
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    STEVIL wrote: »
    Sakiri wrote: »
    Eshelmen wrote: »
    Can anybody name a game that has a two handed sword count as two items? Anybody?
    Nope.

    Of course, other games manage the whole "set" thing differently. There's a lot more sets & a lot more capability of equipping/mixing sets in ESO.

    (not that I agree with the "2h = 2 pieces" thing)

    And sets don't include weapons.

    and once you get to maelstrom and master weapons this issue becomes moot.

    Pretty much.
  • Runschei
    Runschei
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    Staff too then, right? :)
  • max_only
    max_only
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    Healing staves at least!
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  • waitwhat
    waitwhat
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    lillybit wrote: »
    Eshelmen wrote: »
    lillybit wrote: »
    I'd settle for an option for magic users to have their own dw skill. With the coming sustain issues, swords are going to be harder to manage.

    Stam characters do indeed have the choice of trading away the extra set bonus for 2h; magicka doesn't have quite the same option.

    It's rubbish that my magplar has to run around with swords that do nothing but boost stats. If it has to work like that it would be good if they'd add something to enable us to use just our hand (an enchanted bracelet maybe? Something that can carry a trait and be enchanted) So we don't have to drag ugly, pointless swords around.

    Plus, really want to dw inferno bracelets! :smiley:

    If you're rolling with DW, why aren't you weaving light attacks in and out of sweeps?
    You can put spell damage enchants, fire damage enchants, or whatever. The only reason you think swords aren't useful is because you're not using them! Lol start hitting your target with some light attacks. The extra damage definitely does add up.

    I said they're only useful for adding to the stats. That's kind of what I meant.

    What I was trying to get at was to dw I have to use a weapon selection that blocks me from actually using any of the skills associated with it. I can't even use it to get back resources. It's a whole skill line that's useless apart from a passive.

    Stam users don't have to make the same sacrifice for the extra set bonus, it'd be nice to have the same option

    @lillybit

    You're wrong about stam users, and your statement highlights why you should be careful about asking for 2h to count as two items for a set piece.

    Imagine if all the viper's, spriggans, sword-singer, marksman, etc., etc. stam users had their bows and mauls count as two items, allowing them to wear their monster helms. It would be far better for them, based on how they function, than it would be for magicka users.
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  • waitwhat
    waitwhat
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    This would allow me to run clever alch +sword singer's with velidreth to compensate for a loss of critical damage from stealth. That means more one-shots for me.

    Also what about sets like willpower, agility, endurance, & etc.? This change opens up a lot of problematic combinations.
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  • Tempah
    Tempah
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    Lmao this would be pretty op tbh. all magdps also having 5pc moondancer on frontbar thanks to moondancer staffs xD
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  • dovakiin5574
    dovakiin5574
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    1handed weapon takes ONE hand = 1 set item, 1 item percentage from traits. 2handed weapon takes TWO hands = 1 set item, 2 item percentage from traits........ The math never made sense to me. Please please please ZoS make 2handers count as 2 set pieces on the grounds that it takes TWO hands to use it! Thank you.
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  • Scubbs
    Scubbs
    2H does not need to be counted as a 2 piece set piece.

    Its easy to run 2 5 piece sets plus a monster set with a 2H weapon.

    Run a back bar with DW or 1H and Shield with a set like clever alchemist as your back bar 5 piece.

    Just don't run TBS as your back bar 5 piece
  • TheShadowScout
    TheShadowScout
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    So, basically the same discussion then over there: https://forums.elderscrollsonline.com/en/discussion/345612/please-make-two-handed-weapons-count-as-two-set-bonuses

    And as I stated over there:
    Yeah, sure.
    You may have noticed, two-handed weapons have other advantages to balance the lack of a second set bonis count... like additional damage per blow for two-handed, and range for bow and staff...
    ...and now you are asking to keep those advantages, yet also gain a second set bonus??? Level the playing field indeed, when two handed stuff has -all- the advantages, riiiight.

    Suuure.

    What would you suggest one-handed and shield and dual wield users get as bonus to balance things again, hmm? Raising their damage to 2H levels, so all the melee weapons are the same? Where would be the fun in that, I ask ye?

    The system is set up that you have to make choices, instead of being able to have it all in every way. That's the point! That's the fun, in choosing either this, or that extra advantage, buit not both. Just like you have to make choices in your active skill selections.

    Like in this case. You can have either two five piece sets with two-handed wearpons, or one five piece set, one monster set, and one three piece weapon set (like endurance/agility/willpower) - but not two five piece sets and one monster set, that only works with S&B and DW, which have other drawbacks compared to having a two-handed weapon, mainly lack of ranged normal attacks or a buit less oomph behind your blows. As intended.

    And you will have to make that choice, instead of asking for a change in the rules that gives you all the advantages.

    You can have a fifth set piece with two-handed. You just need to sacrrifice something else for it.

    If you want it without sacrifice, the S&B and DW weapons would need some boost to compensate for the imbalance. Which would make things far less interesting...

    So, tell us all again why the developers should spend a lot of paid time rewriting their code to damage the balance in the game without any profit for themselves?
  • Sukenlihol
    Sukenlihol
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    I liked this idea, but it needs analyze deeply.

    Some weapon passives may cause controversy.
  • delarb14_ESO
    delarb14_ESO
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    I would like to try a ice staff tank warden but having 2nd handed staves count as only 1 item for item sets makes this not practical. I would like to see 2hd weapons count as two items for set count purposes.
  • SirAndy
    SirAndy
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    I would like to try a ice staff tank warden but having 2nd handed staves count as only 1 item for item sets makes this not practical. I would like to see 2hd weapons count as two items for set count purposes.
    See my other 500 posts on the subject for more details ...

    In short: NO

  • Danksta
    Danksta
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    Yes, let's completely kill stamina in PvE end game. :confused:
    BawKinTackWarDs PS4/NA

  • TequilaFire
    TequilaFire
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    Why can't a Mage have a staff and a dagger or sword?
    I mean look at Gandalf. lol
    Broadsword users often had a dagger in their belts as backup as well.
    Edited by TequilaFire on June 8, 2017 7:24PM
  • Sneaky-Snurr
    Sneaky-Snurr
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    Nah not having a extra slot is part of the trade off.

    Destro/ 2's are already much prefered in pvp, imagine if they counted as 2 pieces.

    No one would use dw anymore.
    No change needed because this^.
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  • Crom_CCCXVI
    Crom_CCCXVI
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    NO, this is a terrible idea. - why don't you just ask to be able to design your own armor, add whatever traits you want, pick your own 5 piece bonus, LOL
    Edited by Crom_CCCXVI on June 8, 2017 7:33PM
  • Uriel_Nocturne
    Uriel_Nocturne
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    Yeah... Player have been screaming/begging/threatening/weeping over this since the game launched.

    After three years and it STILL isn't implemented, leaves only one conclusion: ZOS doesn't give a single *** what the Players want.

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  • Cêltic421
    Cêltic421
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    I always thought 2h should always count as 2. I see no reason that it shouldn't
    .
  • Avran_Sylt
    Avran_Sylt
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    Yes,but only if this happens first:

    Allow DW to slot an additional poison on the off-hand weapon that has a separate ICD
    Allow DW heavy attacks to proc both enchantments at once
    Separate enchantment ICD's such that while DW you can proc both enchantments even if they are the same enchantment.
    Change flurry to be considered both a DoT and Direct Damage.

    (Then manage 2H abilities accordingly to bring them up to DW standards).
  • Sigtric
    Sigtric
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    Yeah... Player have been screaming/begging/threatening/weeping over this since the game launched.

    After three years and it STILL isn't implemented, leaves only one conclusion: ZOS doesn't give a single *** what the Players want.

    It's so tiring, how something not getting changed or added just automatically = not caring/not listening, etc. There are many things players have asked for that have been implemented and an even bigger number of things not (because they are stupid ideas, not feasible in this game, other things take priority, etc)

    Get over yourself.

    I can guarantee you that ZOS has seen this suggestion, any one of the hundreds of times it's been brought up. Not implementing it only means they don't see it as a good suggestion at this time. Many things factor into balance, and this is one of them.

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  • BossXV
    BossXV
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    Plssss
  • leepalmer95
    leepalmer95
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    Cêltic421 wrote: »
    I always thought 2h should always count as 2. I see no reason that it shouldn't
    .

    I do the fact its 1 weapon.
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